Format code

This commit is contained in:
2026-05-16 23:08:09 +02:00
parent 81dd8045f2
commit d110df924e
562 changed files with 11025 additions and 10059 deletions
@@ -107,12 +107,13 @@ object TNTLeagueGame {
timerTask = plugin.server.scheduler.runTaskTimer(plugin, bukkit {
gameTimeRemaining--
if (gameTimeRemaining == 0) {
if (blueTeam.damagedBlocks > redTeam.damagedBlocks)
if (blueTeam.damagedBlocks > redTeam.damagedBlocks) {
win(blueTeam, WinReason.TIMEOUT)
else if (redTeam.damagedBlocks > blueTeam.damagedBlocks)
} else if (redTeam.damagedBlocks > blueTeam.damagedBlocks) {
win(redTeam, WinReason.TIMEOUT)
else
} else {
draw(WinReason.TIMEOUT)
}
return@bukkit
}
@@ -123,10 +124,11 @@ object TNTLeagueGame {
}, 20, 20)
}
private fun bukkit(f: () -> Unit): () -> Unit = f
private fun bukkit(f: () -> Unit): () -> Unit =
f
private fun end() {
if(state != GameState.RUNNING) return
if (state != GameState.RUNNING) return
state = GameState.END
plugin.server.onlinePlayers.forEach {
@@ -154,21 +156,26 @@ object TNTLeagueGame {
updateFightinfo()
}
private fun spawnItems(loc: Location, item: ItemStack) = plugin.server.worlds.first().dropItem(loc, item)
private fun spawnItems(loc: Location, item: ItemStack) =
plugin.server.worlds.first().dropItem(loc, item)
fun getTeam(player: Player) = if (player in blueTeam.members) blueTeam else if (player in redTeam.members) redTeam else null
fun getTeam(player: Player) =
if (player in blueTeam.members) blueTeam else if (player in redTeam.members) redTeam else null
fun getFreeTeam(player: Player) = if (TNTLeagueConfig.isEvent()) getEventFreeTeam(player) else getNormalFreeTeam(player)
fun getFreeTeam(player: Player) =
if (TNTLeagueConfig.isEvent()) getEventFreeTeam(player) else getNormalFreeTeam(player)
private fun getNormalFreeTeam(player: Player) = if (blueTeam.leader == null && (TNTLeagueConfig.config.blueLeader == null || player.uniqueId == TNTLeagueConfig.config.blueLeader)) blueTeam
private fun getNormalFreeTeam(player: Player) =
if (blueTeam.leader == null && (TNTLeagueConfig.config.blueLeader == null || player.uniqueId == TNTLeagueConfig.config.blueLeader)) blueTeam
else if (redTeam.leader == null && TNTLeagueConfig.config.redLeader == null || player.uniqueId == TNTLeagueConfig.config.redLeader) redTeam
else null
private fun getEventFreeTeam(player: Player) = SteamwarUser.get(player.uniqueId)!!.let { user ->
if (user.team == TNTLeagueConfig.config.eventTeamBlue.teamId && blueTeam.members.size < TNTLeagueConfig.config.event.maximumTeamMembers) blueTeam
else if (user.team == TNTLeagueConfig.config.eventTeamRed.teamId && redTeam.members.size < TNTLeagueConfig.config.event.maximumTeamMembers) redTeam
else null
}
private fun getEventFreeTeam(player: Player) =
SteamwarUser.get(player.uniqueId)!!.let { user ->
if (user.team == TNTLeagueConfig.config.eventTeamBlue.teamId && blueTeam.members.size < TNTLeagueConfig.config.event.maximumTeamMembers) blueTeam
else if (user.team == TNTLeagueConfig.config.eventTeamRed.teamId && redTeam.members.size < TNTLeagueConfig.config.event.maximumTeamMembers) redTeam
else null
}
fun checkStart() {
if (blueTeam.isReady && redTeam.isReady) {
@@ -249,7 +256,8 @@ object TNTLeagueGame {
}
fun updateFightinfo() {
NetworkSender.send(FightInfoPacket(
NetworkSender.send(
FightInfoPacket(
plugin.server.worlds.first().name,
"TNTLeague",
"",
@@ -257,13 +265,15 @@ object TNTLeagueGame {
redTeam.name.message.colorByTeam(redTeam),
state.lobbyName,
TNTLeagueConfig.config.gameTime - gameTimeRemaining,
blueTeam.leader?.let { SteamwarUser.get(it.uniqueId)!!.getId() } ?: 0,
redTeam.leader?.let { SteamwarUser.get(it.uniqueId)!!.getId() } ?: 0,
blueTeam.leader?.let { SteamwarUser.get(it.uniqueId)!!.getId() }
?: 0,
redTeam.leader?.let { SteamwarUser.get(it.uniqueId)!!.getId() }
?: 0,
0,
0,
blueTeam.members.map { SteamwarUser.get(it.uniqueId)!!.getId() },
redTeam.members.map { SteamwarUser.get(it.uniqueId)!!.getId() },
plugin.server.onlinePlayers.filter {! blueTeam.members.contains(it) && !redTeam.members.contains(it) }.map { SteamwarUser.get(it.uniqueId)!!.getId() }
plugin.server.onlinePlayers.filter { !blueTeam.members.contains(it) && !redTeam.members.contains(it) }.map { SteamwarUser.get(it.uniqueId)!!.getId() }
))
}
@@ -114,25 +114,27 @@ data class TNTLeagueTeam(val config: TeamConfig) {
return true
}
fun readyItem() = if (isReady) {
ItemStack.of(Material.LIME_DYE).apply {
itemMeta = itemMeta.apply {
displayName(Component.text(message.parse("READY", leader!!)))
fun readyItem() =
if (isReady) {
ItemStack.of(Material.LIME_DYE).apply {
itemMeta = itemMeta.apply {
displayName(Component.text(message.parse("READY", leader!!)))
}
}
} else {
ItemStack.of(Material.RED_DYE).apply {
itemMeta = itemMeta.apply {
displayName(Component.text(message.parse("NOT_READY", leader!!)))
}
}
}
} else {
ItemStack.of(Material.RED_DYE).apply {
itemMeta = itemMeta.apply {
displayName(Component.text(message.parse("NOT_READY", leader!!)))
}
}
}
fun start() = members.forEach {
with(it) {
gameMode = GameMode.SURVIVAL
fun start() =
members.forEach {
with(it) {
gameMode = GameMode.SURVIVAL
}
}
}
fun leave(player: Player) {
members.remove(player)