Reduce to 24 compiler errors

This commit is contained in:
2025-08-02 13:25:22 +02:00
parent 598daadd33
commit fb518efe63
7 changed files with 109 additions and 47 deletions
@@ -19,6 +19,7 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
@@ -40,8 +41,6 @@ public class RegionScoreboardElement implements ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getType().isGlobal()) return null;
// TODO: Fix this!
// return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_REGION", p) + "§8: §7" + region.getName();
return null;
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_REGION", p) + "§8: §7" + region.getName();
}
}
@@ -57,7 +57,7 @@ public class ResetCommand extends SWCommand {
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
.color(region.getFlags().get(Flag.COLOR).getWithDefault());
region.getArea().reset(pasteBuilder, false);
for (Flag value : Flag.getResetFlags()) {
for (Flag value : Flag.getFlags()) {
region.getFlags().set(value, value.getDefaultValue());
}
RegionUtils.message(region, "REGION_RESET_RESETED");