/* This file is a part of the SteamWar software. Copyright (C) 2020 SteamWar.de-Serverteam This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package de.steamwar.misslewars.countdowns; import de.steamwar.misslewars.Config; import de.steamwar.misslewars.FightState; import de.steamwar.misslewars.MissileWars; import de.steamwar.misslewars.StateDependent; import org.bukkit.Bukkit; import org.bukkit.scheduler.BukkitTask; import java.util.EnumSet; public class WaitingCountdown extends StateDependent { private BukkitTask task; public WaitingCountdown() { super(EnumSet.of(FightState.WAITING)); } @Override public void enable() { task = Bukkit.getScheduler().runTaskLater(MissileWars.getPlugin(), () -> { if(Bukkit.getOnlinePlayers().isEmpty()) Bukkit.shutdown(); }, Config.WaitingTime); } @Override public void disable() { if(task != null && !task.isCancelled()) task.cancel(); } }