/* This file is a part of the SteamWar software. Copyright (C) 2020 SteamWar.de-Serverteam This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package de.steamwar.bausystem.commands; import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.world.regions.Region; import de.steamwar.bausystem.world.Welt; import de.steamwar.command.SWCommand; import org.bukkit.Bukkit; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import org.bukkit.event.block.BlockBurnEvent; import org.bukkit.event.block.BlockSpreadEvent; public class CommandFire extends SWCommand implements Listener { public CommandFire() { super("fire"); Bukkit.getPluginManager().registerEvents(this, BauSystem.getPlugin()); } @Register(help = true) public void genericHelp(Player p, String... args) { p.sendMessage("§8/§efire §8- §7Toggle Feuerschaden"); } @Register public void toggleCommand(Player p) { if (!permissionCheck(p)) return; Region region = Region.getRegion(p.getLocation()); if (toggle(region)) { RegionUtils.actionBar(region, getEnableMessage()); } else { RegionUtils.actionBar(region, getDisableMessage()); } } private String getNoPermMessage() { return "§cDu darfst hier nicht Feuerschaden (de-)aktivieren"; } private String getEnableMessage() { return "§cRegions Feuerschaden deaktiviert"; } private String getDisableMessage() { return "§aRegions Feuerschaden aktiviert"; } private boolean toggle(Region region) { region.setFire(!region.isFire()); return region.isFire(); } private boolean permissionCheck(Player player) { if (Welt.noPermission(player, Permission.WORLD)) { player.sendMessage(BauSystem.PREFIX + getNoPermMessage()); return false; } return true; } @EventHandler public void onFireDamage(BlockBurnEvent e) { if (Region.getRegion(e.getBlock().getLocation()).isFire()) e.setCancelled(true); } @EventHandler public void onFireSpread(BlockSpreadEvent e) { if (Region.getRegion(e.getBlock().getLocation()).isFire()) e.setCancelled(true); } }