/* * This file is a part of the SteamWar software. * * Copyright (C) 2024 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.bausystem.region; import com.sk89q.worldedit.EditSession; import de.steamwar.sql.SchematicNode; import org.bukkit.Location; import javax.annotation.Nullable; import java.io.File; import java.util.Optional; import java.util.UUID; import java.util.function.BiConsumer; public interface Region { static Region getRegion(Location location) { return RegionSystem.INSTANCE.get(location); } UUID getID(); RegionType getType(); FlagStorage getFlags(); Area getArea(); Optional getBuildArea(); Optional getTestblockArea(); Optional getGameModeConfig(); RegionHistory getHistory(); interface Area { Point getMinPoint(boolean extension); Point getMaxPoint(boolean extension); Point getCopyPoint(); boolean inRegion(Location location, boolean extension); EditSession copy(boolean extension); void reset(@Nullable SchematicNode schematicNode, boolean extension); void forEachChunk(BiConsumer executor); boolean isChunkOutside(int chunkX, int chunkZ); } }