/* * This file is a part of the SteamWar software. * * Copyright (C) 2020 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.teamserver.command; import de.steamwar.command.SWCommand; import org.bukkit.WeatherType; import org.bukkit.entity.Player; public class WeatherCommand extends SWCommand { public WeatherCommand() { super("weather"); } @Register("clear") public void clearWeather(Player player, @OptionalValue("0") int duration) { player.getWorld().setClearWeatherDuration(duration); player.getWorld().setThundering(false); } @Register public void rainyWeather(Player player, WeatherType type, int duration) { player.getWorld().setThundering(false); if (type == WeatherType.CLEAR) { clearWeather(player, duration); } else { player.getWorld().setWeatherDuration(duration); } } @Register("thunder") public void thunderWeather(Player player, @OptionalValue("0") int duration) { player.getWorld().setThunderDuration(duration); player.getWorld().setThundering(true); } }