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KekWar/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/utils/PlaceItemWrapper.java
T
2026-05-15 14:52:17 +02:00

51 lines
2.0 KiB
Java

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import java.util.HashMap;
import java.util.Map;
@UtilityClass
public class PlaceItemWrapper {
public static final Map<Material, Material> ITEM_MATERIAL_TO_BLOCK_MATERIAL = new HashMap<>();
public static final Map<Material, Material> BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL = new HashMap<>();
static {
for (Material material : Material.values()) {
if (!material.isBlock()) continue;
if (material.isLegacy()) continue;
BlockData blockData = material.createBlockData();
Material placementMaterial = blockData.getPlacementMaterial();
if (material == placementMaterial) continue;
if (placementMaterial == Material.AIR) continue;
if (placementMaterial.isItem() && !placementMaterial.isBlock()) {
ITEM_MATERIAL_TO_BLOCK_MATERIAL.put(placementMaterial, material);
}
if (material.name().contains("WALL")) {
BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL.put(placementMaterial, material);
}
}
}
}