Files
KekWar/LegacyBauSystem/src/de/steamwar/bausystem/commands/CommandReset.java
T

92 lines
3.2 KiB
Java

/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.commands;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.world.Welt;
import de.steamwar.bausystem.world.regions.GlobalRegion;
import de.steamwar.bausystem.world.regions.Region;
import de.steamwar.command.SWCommand;
import de.steamwar.sql.SchematicNode;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.io.IOException;
import java.util.logging.Level;
public class CommandReset extends SWCommand {
public CommandReset() {
super("reset");
}
@Register(help = true)
public void genericHelp(Player p, String... args) {
p.sendMessage("§8/§ereset §8- §7Setzte die Region zurück");
p.sendMessage("§8/§ereset §8[§7Schematic§8] §8- §7Setzte die Region mit einer Schematic zurück");
}
@Register
public void genericResetCommand(Player p) {
if (!permissionCheck(p)) return;
Region region = regionCheck(p);
if (region == null) return;
try {
region.reset(null, false);
p.sendMessage(BauSystem.PREFIX + "§7Region zurückgesetzt");
} catch (IOException e) {
p.sendMessage(BauSystem.PREFIX + "§cFehler beim Zurücksetzen der Region");
Bukkit.getLogger().log(Level.WARNING, "Failed testblock", e);
}
}
@Register
public void schematicResetCommand(Player p, SchematicNode schem) {
if (!permissionCheck(p)) return;
Region region = regionCheck(p);
if (region == null) return;
try {
region.reset(schem, false);
p.sendMessage(BauSystem.PREFIX + "§7Region zurückgesetzt");
} catch (IOException e) {
p.sendMessage(BauSystem.PREFIX + "§cFehler beim Zurücksetzen der Region");
Bukkit.getLogger().log(Level.WARNING, "Failed reset", e);
}
}
private boolean permissionCheck(Player player) {
if (Welt.noPermission(player, Permission.WORLD)) {
player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht die Region zurücksetzen");
return false;
}
return true;
}
private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region == GlobalRegion.getInstance()) {
player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner Region");
return null;
}
return region;
}
}