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KekWar/TNTLeague/src/de/steamwar/tntleague/TNTLeague.properties
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2026-05-16 23:08:09 +02:00

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Properties

#
# This file is a part of the SteamWar software.
#
# Copyright (C) 2025 SteamWar.de-Serverteam
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
PREFIX = §eTNT§7League§8»
PLAIN_STRING = {0}
JOIN = §e{0} §7joined the game!
JOIN_TEAM = {0} §7joined the {1} §7team!
QUIT = {0} §7left the game!
QUIT_TEAM = {0} §7left the {1} §7team!
BLUE = §3Blue
RED = §cRed
SHUTDOWN = §7The server stops in §e{0} §7seconds!
TEAM_WIN = §aTeam {0} §awins!
NOT_ENOUGH_COINS = §cYou don't have enough coins to buy this item!
GAME_STARTING = §aThe game starts in §e{0} §aseconds!
GAME_START =
GAME_STARTED = §aThe game has started!
TIME_REMAINING = §e{0} §7minutes remaining!
GAME_ENDED = §cThe game has ended!
DRAW = §cThe game ended in a draw!
DEALER = Shopkeeper
DEALER_ITEM = {0} {1}
DEALER_PRICE =
SCOREBOARD_TARGET =
SCOREBOARD_TIME = §7Time§8: §e{0}§8:§e{1}
SCOREBOARD_COINS = §7Coins§8: §e{0}
SCOREBOARD_TEAM = §7Team {0}§8: §e{1}
READY = §aReady
NOT_READY = §cNot ready
IS_READY = §aTeam {0} §ais ready!
IS_NOT_READY = §cTeam {0} §cis not ready!
INVITED = {0} §ainvited you to join team {1}§7! *Click*
INVITED_HOVER = §7Click to join team {0}§7!
INVITED_PLAYER = §aInvited §e{0} §ato join your team!
DEALER_REDSTONE = §eRedstone
DEALER_BLOCKS = §eBlocks
DEALER_TOOLS = §eTools
DEALER_ANGLES = §eAngle Blocks
PARTICIPANT_CHAT = {0} {1}§8» §7{2}
SPECTATOR_CHAT = §7{0}§8» §7{1}