Files
KekWar/TowerRun/src/de/steamwar/towerrun/generator/TowerGenerator.java
T
2024-08-05 09:02:07 +02:00

208 lines
10 KiB
Java

package de.steamwar.towerrun.generator;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardReader;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.session.ClipboardHolder;
import de.steamwar.sql.SchematicData;
import de.steamwar.sql.SchematicNode;
import de.steamwar.towerrun.TowerRun;
import de.steamwar.towerrun.config.WorldConfig;
import de.steamwar.towerrun.game.TowerRunGame;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.*;
import org.bukkit.block.data.Bisected;
import org.bukkit.block.data.type.Door;
import org.bukkit.scheduler.BukkitRunnable;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.Random;
public class TowerGenerator {
private static final Random random = new Random();
private final WorldConfig.TowerGeneratorConfig config;
private final List<SchematicNode> allSchematics;
private final Clipboard roof;
@Getter
private int height;
@Getter
private Location spawn;
@Getter
private List<Location> keys = new ArrayList<>();
public TowerGenerator(WorldConfig.TowerGeneratorConfig config) {
File file = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "Roof.schem");
if (!file.exists()) {
Bukkit.shutdown();
throw new SecurityException("TowerRun schematic not found");
}
roof = loadSchematic(file);
this.config = config;
allSchematics = SchematicNode.getAllSchematicsOfType(config.schematicType);
spawn = WorldConfig.SPAWN;
}
private Clipboard loadSchematic(File file) {
Clipboard clipboard;
try (ClipboardReader reader = Objects.requireNonNull(ClipboardFormats.findByFile(file)).getReader(new FileInputStream(file))) {
clipboard = reader.read();
} catch (NullPointerException | IOException e) {
Bukkit.shutdown();
throw new SecurityException("TowerRun schematic not found", e);
}
return clipboard;
}
public void generate() {
new BukkitRunnable() {
int height = random.nextInt(config.maxHeight - config.minHeight) + config.minHeight;
int y = TowerGenerator.this.config.y;
int noBombFloors;
int noKeyFloors;
{
TowerGenerator.this.height = 0;
noBombFloors = random.nextInt(config.maxNoBombFloors - config.minNoBombFloors) + config.minNoBombFloors;
noKeyFloors = random.nextInt(config.maxNoKeyFloors - config.minNoKeyFloors) + config.minNoKeyFloors;
keys.clear();
}
@Override
public void run() {
if (height > 0) {
SchematicNode schematicNode = allSchematics.get(random.nextInt(allSchematics.size()));
SchematicData schematicData = new SchematicData(schematicNode);
int currentY;
int width;
int depth;
try {
Clipboard clipboard = schematicData.load();
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
ClipboardHolder ch = new ClipboardHolder(clipboard);
Operations.completeBlindly(ch.createPaste(e).to(BlockVector3.at(config.x, y, config.z)).build());
}
width = clipboard.getDimensions().getX();
depth = clipboard.getDimensions().getZ();
currentY = y;
y += clipboard.getDimensions().getY();
height -= clipboard.getDimensions().getY();
TowerGenerator.this.height += clipboard.getDimensions().getY();
} catch (IOException e) {
allSchematics.remove(schematicNode);
return;
}
spawn = WorldConfig.SPAWN.clone().add(0, y, 0);
List<Container> chestBlocks = new ArrayList<>();
for (int x = config.x; x < config.x + width; x++) {
for (int z = config.z; z < config.z + depth; z++) {
for (int y = currentY; y < this.y; y++) {
Block block = Bukkit.getWorlds().get(0).getBlockAt(x, y, z);
BlockState blockState = block.getState();
if (blockState instanceof Chest) {
chestBlocks.add((Container) blockState);
}
}
}
}
noBombFloors--;
if (noBombFloors < 0 && random.nextDouble() < config.tntChance) {
noBombFloors = random.nextInt(config.maxNoBombFloors - config.minNoBombFloors) + config.minNoBombFloors;
int bombCount = random.nextInt(config.maxBombs - config.minBombs) + config.minBombs;
for (int i = 0; i < bombCount; i++) {
WorldConfig.Region region = config.tntRegions[random.nextInt(config.tntRegions.length)];
int x = random.nextInt(region.max.getBlockX() - region.min.getBlockX()) + region.min.getBlockX();
int z = random.nextInt(region.max.getBlockZ() - region.min.getBlockZ()) + region.min.getBlockZ();
int y = currentY + 1;
Bukkit.getWorlds().get(0).getBlockAt(x, y, z).setType(Material.TNT, true);
}
}
noKeyFloors--;
if (!chestBlocks.isEmpty() && noKeyFloors < 0 && random.nextDouble() < config.keyChance) {
noKeyFloors = random.nextInt(config.maxNoKeyFloors - config.minNoKeyFloors) + config.minNoKeyFloors;
Container container = chestBlocks.get(random.nextInt(chestBlocks.size()));
keys.add(container.getLocation());
for (WorldConfig.TowerGeneratorDoorBlock doorBlock : config.doorBlocks) {
int x = doorBlock.getX();
int y = currentY + doorBlock.getDy();
int z = doorBlock.getZ();
Block block = Bukkit.getWorlds().get(0).getBlockAt(x, y, z);
for (int i = 0; i < 5; i++) {
if (block.getType().isAir()) {
block.setType(Material.IRON_BLOCK, false);
block = block.getRelative(0, 1, 0);
} else {
break;
}
}
Bukkit.getScheduler().runTaskLater(TowerRun.getInstance(), () -> {
Block door = Bukkit.getWorlds().get(0).getBlockAt(x, y, z);
door.setType(Material.IRON_DOOR, false);
door = door.getRelative(0, 1, 0);
door.setType(Material.IRON_DOOR, false);
}, 10);
Bukkit.getScheduler().runTaskLater(TowerRun.getInstance(), () -> {
Block door = Bukkit.getWorlds().get(0).getBlockAt(x, y, z);
Door doorState = (Door) door.getBlockData();
doorState.setFacing(BlockFace.EAST);
door.setBlockData(doorState, false);
door = door.getRelative(0, 1, 0);
doorState = (Door) door.getBlockData();
doorState.setFacing(BlockFace.EAST);
doorState.setHalf(Bisected.Half.TOP);
door.setBlockData(doorState, false);
}, 20);
}
}
for (WorldConfig.TowerGeneratorFillRegion fillRegion : config.fillRegions) {
for (int x = fillRegion.getMinX(); x < fillRegion.getMaxX(); x++) {
for (int z = fillRegion.getMinZ(); z < fillRegion.getMaxZ(); z++) {
for (int y = currentY; y < this.y; y++) {
Block block = Bukkit.getWorlds().get(0).getBlockAt(x, y, z);
if (!block.getType().isAir()) {
continue;
}
if (random.nextDouble() < fillRegion.getPercentage()) {
block.setType(fillRegion.getMaterial(), true);
}
}
}
}
}
} else {
cancel();
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
ClipboardHolder ch = new ClipboardHolder(roof);
Operations.completeBlindly(ch.createPaste(e).to(BlockVector3.at(config.x, y, config.z)).build());
}
TowerRunGame.start();
}
}
}.runTaskTimer(TowerRun.getInstance(), 0, 10);
}
}