/*
 *   This file is a part of the SteamWar software.
 *
 *   Copyright (C) 2025 SteamWar.de-Serverteam
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU Affero General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *   GNU Affero General Public License for more details.
 *
 *   You should have received a copy of the GNU Affero General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package de.steamwar.tntleague.inventory

import de.steamwar.inventory.SWInventory
import de.steamwar.kotlin.KotlinInventory
import de.steamwar.tntleague.config.TNTLeagueConfig
import de.steamwar.tntleague.inventory.DealerInventory.Companion.buyItem
import de.steamwar.tntleague.inventory.DealerInventory.Companion.itemsByCategory
import de.steamwar.tntleague.message
import org.bukkit.entity.Player

class CategoryInventory(player: Player, category: TNTLeagueConfig.ItemCategory) : KotlinInventory(player) {
    override fun createInventory() =
        SWInventory(player, 9 * 6, message.parse("DEALER", player))

    init {
        itemsByCategory[category]!!.forEachIndexed { index, item ->
            this[index] = item.first to { buyItem(player, item, it) }
        }
    }
}