/*
 *   This file is a part of the SteamWar software.
 *
 *   Copyright (C) 2025 SteamWar.de-Serverteam
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU Affero General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *   GNU Affero General Public License for more details.
 *
 *   You should have received a copy of the GNU Affero General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package de.steamwar.sql;

import de.steamwar.ImplementationProvider;

import java.io.File;
import java.util.Collections;
import java.util.List;
import java.util.Set;

public interface SQLWrapper<M> {
    SQLWrapper<?> impl = ImplementationProvider.getImpl("de.steamwar.sql.SQLWrapperImpl");

    File getSchemTypesFolder();

    GameModeConfig<M, String> loadGameModeConfig(File file);

    default List<M> getMaterialWithGreaterBlastResistance(double maxBlastResistance) {
        return Collections.emptyList();
    }

    /**
     * Storage-type inventory materials (chests, barrels, shulker boxes of any color) - the
     * {@code storage} group usable in {@code GameModeConfig}'s {@code Limited}.
     */
    default Set<M> getStorageMaterials() {
        return Collections.emptySet();
    }

    /**
     * Every inventory material - the {@code all} group usable in {@code GameModeConfig}'s
     * {@code Limited}. Expected to be a superset of {@link #getStorageMaterials()}.
     */
    default Set<M> getInventoryMaterials() {
        return Collections.emptySet();
    }

    void additionalExceptionMetadata(StringBuilder builder);
}
