/*
 *   This file is a part of the SteamWar software.
 *
 *   Copyright (C) 2025 SteamWar.de-Serverteam
 *
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU Affero General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 *   GNU Affero General Public License for more details.
 *
 *   You should have received a copy of the GNU Affero General Public License
 *   along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package de.steamwar.network.packets.common;

import de.steamwar.network.packets.NetworkPacket;
import lombok.*;

import java.util.List;

@Builder
@AllArgsConstructor
@NoArgsConstructor
@EqualsAndHashCode(callSuper = true)
@Getter
public class FightInfoPacket extends NetworkPacket {

    private static final long serialVersionUID = 7448644597856605853L;
    private @With String serverName;
    private String gameMode;
    private String arena;
    private String blueName;
    private String redName;
    private String fightState;
    private int countdown;
    private int blueLeader;
    private int redLeader;
    private int blueSchem;
    private int redSchem;
    private List<Integer> bluePlayers;
    private List<Integer> redPlayers;
    private List<Integer> spectators;
}
