Optimize imports

This commit is contained in:
2026-05-16 22:23:00 +02:00
parent fcc370c353
commit 00147f2a74
93 changed files with 140 additions and 209 deletions
@@ -27,11 +27,8 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.scoreboard.DisplaySlot;
import org.bukkit.scoreboard.Objective;
import org.bukkit.scoreboard.Scoreboard;
import java.text.SimpleDateFormat;
import java.util.HashMap;
import java.util.Objects;
@@ -21,7 +21,6 @@ package de.steamwar.misslewars.countdowns;
import de.steamwar.linkage.Linked;
import de.steamwar.misslewars.*;
import de.steamwar.misslewars.listener.JoinListener;
import org.bukkit.Bukkit;
import org.bukkit.scheduler.BukkitTask;
@@ -30,8 +30,6 @@ import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.util.SideEffect;
import com.sk89q.worldedit.util.SideEffectSet;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.misslewars.MissileWars;
@@ -22,23 +22,18 @@ package de.steamwar.misslewars.listener;
import de.steamwar.linkage.Linked;
import de.steamwar.misslewars.Config;
import de.steamwar.misslewars.FightState;
import de.steamwar.misslewars.MWTeam;
import de.steamwar.misslewars.MissileWars;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityPickupItemEvent;
import org.bukkit.event.entity.FoodLevelChangeEvent;
import org.bukkit.event.entity.ItemDespawnEvent;
import org.bukkit.event.inventory.InventoryOpenEvent;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerPickupArrowEvent;
import java.util.EnumSet;
import java.util.Map;
import java.util.Objects;
@Linked
@@ -24,7 +24,6 @@ import de.steamwar.misslewars.scripts.utils.JsonUtils;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LingeringPotion;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.Damageable;
import org.bukkit.inventory.meta.ItemMeta;
@@ -26,7 +26,6 @@ import de.steamwar.misslewars.scripts.RunnableScript;
import de.steamwar.misslewars.scripts.RunnableScriptEvent;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
public class CooldownScript implements RunnableScript {