Update GameStates

Fix FightserverPortal.fightStateMapper
This commit is contained in:
2024-11-12 16:10:46 +01:00
parent 07049c4646
commit 0485713e86
11 changed files with 16 additions and 14 deletions
@@ -35,7 +35,7 @@ public class EndCountdown extends Countdown {
private static final boolean RESETS = Objects.requireNonNull(Bukkit.getWorlds().get(0).getWorldFolder().list((dir, name) -> name.equals("backup"))).length > 0;
public EndCountdown(LobbyCountdown lobbyCountdown) {
super(EnumSet.of(GameStates.ENDING));
super(EnumSet.of(GameStates.END));
this.lobbyCountdown = lobbyCountdown;
}
@@ -31,7 +31,7 @@ public class GameCountdown extends Countdown {
private long startTime = 0;
public GameCountdown() {
super(EnumSet.of(GameStates.INGAME));
super(EnumSet.of(GameStates.RUNNING));
}
@Override
@@ -37,7 +37,7 @@ public class LobbyCountdown extends Countdown {
private boolean override = false;
public LobbyCountdown() {
super(EnumSet.of(GameStates.LOBBY));
super(EnumSet.of(GameStates.WAITING));
}
@Override