forked from SteamWar/SteamWar
Update GameStates
Fix FightserverPortal.fightStateMapper
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@@ -28,7 +28,7 @@ import java.util.List;
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@UtilityClass
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public class GameState {
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@Getter
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private static GameStates currentState = GameStates.LOBBY;
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private static GameStates currentState = GameStates.WAITING;
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private static final List<GameStateListener> gameStateListeners = new ArrayList<>();
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public static void addGameStateListener(GameStateListener gameStateListener) {
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@@ -49,7 +49,7 @@ public class GameState {
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public static void reset() {
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final GameStates oldState = currentState;
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currentState = GameStates.LOBBY;
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currentState = GameStates.WAITING;
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gameStateChanges(oldState, currentState);
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}
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@@ -25,10 +25,10 @@ import lombok.Getter;
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@AllArgsConstructor
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@Getter
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public enum GameStates {
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ENDING(null),
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INGAME(ENDING),
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GENERATING_TOWER(INGAME),
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LOBBY(GENERATING_TOWER);
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END(null),
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RUNNING(END),
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GENERATING_TOWER(RUNNING),
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WAITING(GENERATING_TOWER);
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private final GameStates nextState;
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}
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