forked from SteamWar/SteamWar
Update and improve SimulatorStabGenerator
This commit is contained in:
+3
-16
@@ -32,22 +32,13 @@ import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import java.util.*;
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import java.util.function.BiConsumer;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.stream.Collectors;
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public class Depth {
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private static final Map<Region, List<BiConsumer<Vector, Integer>>> callbacks = new HashMap<>();
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public static void addCallback(Region region, BiConsumer<Vector, Integer> callback) {
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callbacks.computeIfAbsent(region, k -> new ArrayList<>()).add(callback);
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}
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public static void removeCallback(Region region, BiConsumer<Vector, Integer> callback) {
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callbacks.computeIfAbsent(region, k -> new ArrayList<>()).remove(callback);
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}
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private Region region;
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private Vector minVector = null;
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private Vector maxVector = null;
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@@ -79,10 +70,6 @@ public class Depth {
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player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
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}
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});
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new ArrayList<>(callbacks.getOrDefault(region, Collections.emptyList())).forEach(consumer -> {
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consumer.accept(dimensions, tntCount);
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});
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}
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private void internalUpdate(Block block) {
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+124
-103
@@ -27,7 +27,6 @@ import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.cannon.depth.Depth;
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import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
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import de.steamwar.bausystem.features.simulator.data.Simulator;
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import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
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@@ -50,28 +49,57 @@ import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
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import de.steamwar.bausystem.utils.bossbar.BossBarService;
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import lombok.AllArgsConstructor;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.boss.BarColor;
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import org.bukkit.boss.BarStyle;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.util.Vector;
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import java.util.*;
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import java.util.function.BiConsumer;
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import java.util.function.Function;
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import java.util.logging.Level;
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import java.util.stream.Collectors;
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public class SimulatorStabGenerator {
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public class SimulatorStabGenerator implements Listener {
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private static final int MAX_RECORDINGS = 10;
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// Lupfstichs sind noch nicht perfekt
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// Schwenkstichs sidn noch nicht perfekt
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private static final int MAX_RECORDINGS = 5;
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private static final Level LEVEL = Level.INFO;
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private static final int TNT_INCREASE = 10;
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private static final int MIN_BLOCK_TO_COUNT_AS_DEPTH = 20;
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private final Map<Integer, Set<Location>> destroyedBlocksPerSlice = new HashMap<>();
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@EventHandler
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public void onEntityExplode(EntityExplodeEvent event) {
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if (direction == null) return;
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if (Region.getRegion(event.getEntity().getLocation()) == region) {
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event.blockList().forEach(block -> {
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if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
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int component = direction.component.apply(block.getLocation().toVector());
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destroyedBlocksPerSlice.computeIfAbsent(component, __ -> new HashSet<>())
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.add(block.getLocation());
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});
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}
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}
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private final Region region;
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private final Simulator simulator;
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private final TNTElement tntElement;
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private final List<TNTPhase> phases;
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private final int depthLimit;
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private Clipboard clipboard;
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private boolean cancel = false;
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private Direction direction = null;
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public SimulatorStabGenerator(Region region, Simulator simulator, TNTElement tntElement, int depthLimit) {
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this.region = region;
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this.simulator = simulator;
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@@ -111,77 +139,31 @@ public class SimulatorStabGenerator {
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TraceRecorder.instance.removeAutoTraceRegion(region);
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}
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clipboard = FlatteningWrapper.impl.copy(region.getMinPointTestblockExtension(), region.getMaxPointTestblockExtension(), region.getTestBlockPoint());
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run();
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getDirection();
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}
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private BlockVector3 toBlockVector3(Point point) {
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return BlockVector3.at(point.getX(), point.getY(), point.getZ());
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}
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private Direction direction = null;
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private void removeTestblock() {
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private void getDirection() {
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try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
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e.setBlocks((com.sk89q.worldedit.regions.Region) new CuboidRegion(toBlockVector3(region.getMinPointTestblockExtension()), toBlockVector3(region.getMaxPointTestblockExtension())), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
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}
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}
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private void setTestblock() {
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try {
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PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(clipboard);
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PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
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.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
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region.reset(pasteBuilder, RegionType.TESTBLOCK, RegionExtensionType.EXTENSION);
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} catch (SecurityException e) {
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stop();
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throw e;
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}
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}
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private void run() {
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if (cancel) return;
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showBossbar(false);
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Trace trace;
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if (direction == null) {
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removeTestblock();
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trace = TraceRecorder.instance.startRecording(region);
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} else {
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setTestblock();
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trace = null;
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}
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if (trace == null && currentDepth > 0) {
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TNTPhase lastPhase = phases.getLast();
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TNTPhase nextPhase = new TNTPhase();
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nextPhase.setCount(1);
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nextPhase.setTickOffset(lastPhase.getTickOffset());
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nextPhase.setOrder(100);
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nextPhase.setXJump(lastPhase.isXJump());
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nextPhase.setYJump(lastPhase.isYJump());
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nextPhase.setZJump(lastPhase.isZJump());
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phases.add(nextPhase);
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}
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Trace trace = TraceRecorder.instance.startRecording(region);
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SimulatorExecutor.run(simulator, () -> {
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
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if (trace != null) TraceRecorder.instance.stopRecording(region);
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if (trace == null && currentDepth > 0) phases.removeLast();
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next(trace);
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TraceRecorder.instance.stopRecording(region);
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calculateDirection(trace);
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}, 20);
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});
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}
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@AllArgsConstructor
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private enum Direction {
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X(Vector::getBlockX),
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Y(Vector::getBlockY),
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Z(Vector::getBlockZ);
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private final Function<Vector, Integer> extractVelocity;
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}
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private void calcDirection(Trace trace) {
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private void calculateDirection(Trace trace) {
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long tickSinceStart = -1;
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List<TNTPoint> points = null;
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for (List<TNTPoint> current : trace.getHistories()) {
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@@ -193,6 +175,7 @@ public class SimulatorStabGenerator {
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points = current;
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}
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}
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TraceManager.instance.remove(trace);
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if (points == null) {
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stop();
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return;
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@@ -214,33 +197,64 @@ public class SimulatorStabGenerator {
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return;
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}
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Bukkit.getLogger().log(Level.FINEST, "Direction: {}", direction);
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TraceManager.instance.remove(trace);
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Bukkit.getLogger().log(LEVEL, "Direction: {0}", direction);
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phases.getFirst().setOrder(SimulatorPhase.ORDER_LIMIT);
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phases.getFirst().setCount(10);
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Depth.addCallback(region, callback);
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::run, 20);
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phases.getFirst().setCount(TNT_INCREASE);
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destroyedBlocksPerSlice.clear();
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
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Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
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getStab();
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}, 20);
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}
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private void getStab() {
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try {
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PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(clipboard);
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PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
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.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
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region.reset(pasteBuilder, RegionType.TESTBLOCK, RegionExtensionType.EXTENSION);
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} catch (SecurityException e) {
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stop();
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throw e;
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}
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if (cancel) return;
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showBossbar(false);
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SimulatorExecutor.run(simulator, () -> {
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::calculateStep, 20);
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});
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}
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private int recordings = 0;
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private List<Vector> depths = new ArrayList<>();
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private List<Integer> currentDepths = new ArrayList<>();
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private int lastDepth = 0;
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private int currentDepth = 0;
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private void next(Trace trace) {
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if (direction == null) {
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calcDirection(trace);
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return;
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private void calculateStep() {
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List<Map.Entry<Integer, Set<Location>>> locations = destroyedBlocksPerSlice.entrySet()
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.stream()
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.sorted(Comparator.comparingInt(Map.Entry::getKey))
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.collect(Collectors.toList());
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int depth = 0;
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for (int i = 0; i < locations.size(); i++) {
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if (i == 0 || i == locations.size() - 1) {
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if (locations.get(i).getValue().size() > MIN_BLOCK_TO_COUNT_AS_DEPTH) {
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depth++;
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}
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} else {
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depth++;
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}
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}
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List<Integer> depths = new ArrayList<>();
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for (Vector vector : this.depths) {
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depths.add(direction.extractVelocity.apply(vector));
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if (depth > 0) {
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Bukkit.getLogger().log(LEVEL, "{0} {1} {2}", new Object[]{depth, destroyedBlocksPerSlice.size(), destroyedBlocksPerSlice.values().stream().map(Set::size).collect(Collectors.toList())});
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currentDepths.add(depth);
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}
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// System.out.println(depths);
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destroyedBlocksPerSlice.clear();
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int depth = depths.stream().max(Integer::compareTo).orElse(0);
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currentDepth = depth;
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int maxDepth = currentDepths.stream().max(Integer::compareTo).orElse(0);
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currentDepth = maxDepth;
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int countWithoutLast = 0;
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for (int i = 0; i < phases.size() - 1; i++) {
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@@ -248,61 +262,74 @@ public class SimulatorStabGenerator {
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}
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TNTPhase lastPhase = phases.getLast();
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boolean moreTNTNeeded = depth - countWithoutLast >= lastPhase.getCount() - 5;
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if (!depths.isEmpty() && moreTNTNeeded) {
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Bukkit.getLogger().log(Level.FINEST, "Increasing tnt count by 10");
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lastPhase.setCount(lastPhase.getCount() + 10);
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boolean moreTNTNeeded = maxDepth - countWithoutLast >= lastPhase.getCount() - 5;
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if (!currentDepths.isEmpty() && moreTNTNeeded) {
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Bukkit.getLogger().log(LEVEL, "Increasing tnt count by {0}", TNT_INCREASE);
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lastPhase.setCount(lastPhase.getCount() + TNT_INCREASE);
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recordings = 0;
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depths.clear();
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currentDepths.clear();
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::run, 20);
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::getStab, 20);
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return;
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}
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if (recordings++ < MAX_RECORDINGS) {
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::run, 20);
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::getStab, 20);
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return;
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}
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recordings = 0;
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if (depths.isEmpty()) {
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Bukkit.getLogger().log(Level.FINEST, "No dimension - Increasing tickOffset to: {}", phases.getFirst().getTickOffset() + 1);
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if (currentDepths.isEmpty()) {
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Bukkit.getLogger().log(LEVEL, "No dimension - Increasing tickOffset to: {0}", phases.getFirst().getTickOffset() + 1);
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phases.getFirst().setTickOffset(phases.getFirst().getTickOffset() + 1);
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phases.getFirst().setOrder(0);
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::run, 20);
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if (phases.getFirst().getTickOffset() > 80) {
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stop();
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} else {
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::getStab, 20);
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}
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return;
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}
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depths.clear();
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currentDepths.clear();
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Bukkit.getLogger().log(Level.FINEST, "No more TNT needed on phase adjusting - {} new depth; {} current count", new Object[]{depth - countWithoutLast, lastPhase.getCount()});
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lastPhase.setCount(depth - countWithoutLast);
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Bukkit.getLogger().log(LEVEL, "No more TNT needed on phase adjusting - {0} new depth; {1} current count", new Object[]{maxDepth - countWithoutLast, lastPhase.getCount()});
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lastPhase.setCount(maxDepth - countWithoutLast);
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if (lastPhase.getCount() <= 0) {
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Bukkit.getLogger().log(Level.FINEST, "Count was 0 or negative - removing last phase");
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Bukkit.getLogger().log(LEVEL, "Count was 0 or negative - removing last phase");
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phases.removeLast();
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}
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if (depth > depthLimit) {
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Bukkit.getLogger().log(Level.FINEST, "Depth is greater than {} - finished", depthLimit);
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if (maxDepth > depthLimit) {
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Bukkit.getLogger().log(LEVEL, "Depth is greater than {0} - finished", depthLimit);
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stop();
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return;
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}
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if (depth <= lastDepth) {
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Bukkit.getLogger().log(Level.FINEST, "Depth is equal to last depth recorded {} - finished", depth);
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if (maxDepth <= lastDepth) {
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Bukkit.getLogger().log(LEVEL, "Depth is equal to last depth recorded {0} - finished", maxDepth);
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stop();
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return;
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}
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lastDepth = depth;
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lastDepth = maxDepth;
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Bukkit.getLogger().log(Level.FINEST, "Adding new phase in next tick");
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Bukkit.getLogger().log(LEVEL, "Adding new phase in next tick");
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TNTPhase nextPhase = new TNTPhase();
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nextPhase.setCount(10);
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nextPhase.setCount(TNT_INCREASE);
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nextPhase.setTickOffset(lastPhase.getTickOffset() + 1);
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nextPhase.setXJump(lastPhase.isXJump());
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nextPhase.setYJump(lastPhase.isYJump());
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nextPhase.setZJump(lastPhase.isZJump());
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phases.add(nextPhase);
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::run, 20);
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::getStab, 20);
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}
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@AllArgsConstructor
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private enum Direction {
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X(Vector::getBlockX),
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Y(Vector::getBlockY),
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Z(Vector::getBlockZ);
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private final Function<Vector, Integer> component;
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}
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private void showBossbar(boolean finished) {
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@@ -331,8 +358,8 @@ public class SimulatorStabGenerator {
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private void stop() {
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simulator.setStabGenerator(null);
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Depth.removeCallback(region, callback);
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SimulatorWatcher.update(simulator);
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HandlerList.unregisterAll(this);
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showBossbar(true);
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new Thread(() -> {
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@@ -348,18 +375,12 @@ public class SimulatorStabGenerator {
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}).start();
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}
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private BiConsumer<Vector, Integer> callback = this::depth;
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private void depth(Vector dimension, int tntCount) {
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depths.add(dimension.clone().add(new Vector(1, 1, 1)));
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}
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public void cancel() {
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cancel = true;
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simulator.setStabGenerator(null);
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Depth.removeCallback(region, callback);
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for (Player player : Bukkit.getOnlinePlayers()) {
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BossBarService.instance.remove(player, region, "simulator_stab_generator");
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}
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HandlerList.unregisterAll(this);
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}
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}
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Reference in New Issue
Block a user