Add RegionSystem.getWorldSpawn

Fix Warp
Update FixedRegionSystem
This commit is contained in:
2025-08-02 08:39:46 +02:00
parent 30db0bb718
commit 06de120fe1
3 changed files with 16 additions and 2 deletions
@@ -23,6 +23,7 @@ import de.steamwar.bausystem.region.fixed.FixedGlobalRegion;
import de.steamwar.bausystem.region.fixed.loader.PrototypeLoader;
import de.steamwar.bausystem.region.fixed.loader.RegionLoader;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import java.util.HashMap;
@@ -45,6 +46,13 @@ public class FixedRegionSystem implements RegionSystem {
public void save() {
}
@Override
public @NonNull Location getWorldSpawn() {
Location spawnLocation = Bukkit.getWorlds().get(0).getSpawnLocation();
Location spawnPoint = Bukkit.getWorlds().get(0).getHighestBlockAt(spawnLocation).getLocation();
return spawnPoint.add(0.5, 1, 0.5);
}
@Override
public Region getGlobalRegion() {
return FixedGlobalRegion.INSTANCE;