forked from SteamWar/SteamWar
Add DryRegion and WetRegion
Add SpecialArea Add SpecialRegionData Add RegionData.connectedRegions Add PasteUtils
This commit is contained in:
@@ -23,11 +23,9 @@ import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.sql.SchematicNode;
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import lombok.NonNull;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.*;
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import java.util.function.Function;
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import java.util.stream.Stream;
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public abstract class RegionData {
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@@ -52,6 +50,13 @@ public abstract class RegionData {
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protected void initialize() {
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}
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/**
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* All connected Regions are required to have the same type as their RegionData.
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*/
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protected Stream<Region> connectedRegions() {
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return Stream.empty();
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}
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@NonNull
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public abstract <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag);
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@@ -60,10 +65,15 @@ public abstract class RegionData {
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*/
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public final <T extends Enum<T> & Flag.Value<T>> boolean set(@NonNull Flag<T> flag, @NonNull T value) {
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if (has(flag).isWritable()) {
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if (flagMap.put(flag, value) != value) {
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store.saveRegion();
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return true;
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}
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boolean needsSave = flagMap.put(flag, value) != value;
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if (needsSave) store.saveRegion();
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connectedRegions().forEach(region -> {
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if (region.getRegionData().flagMap.put(flag, value) != value) {
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region.saveRegion();
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}
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});
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return needsSave;
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}
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return false;
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}
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@@ -74,13 +84,21 @@ public abstract class RegionData {
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}
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public final void clear() {
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Set<Flag> remove = new HashSet<>();
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for (Flag flag : Flag.getFlags()) {
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if (has(flag).isWritable()) {
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flagMap.remove(flag);
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remove.add(flag);
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}
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}
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properties.forEach(property -> property.set(null));
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store.saveRegion();
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connectedRegions().forEach(region -> {
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region.getRegionData().flagMap.keySet().removeAll(remove);
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region.getRegionData().properties.forEach(property -> property.set(null));
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region.saveRegion();
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});
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}
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public final Map<Flag<?>, Flag.Value<?>> getBackedMap() {
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+42
@@ -0,0 +1,42 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2026 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.region.dynamic;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.utils.FlatteningWrapper;
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import lombok.experimental.UtilityClass;
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import org.bukkit.Bukkit;
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import java.io.File;
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@UtilityClass
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public class PasteUtils {
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public static void paste(File file, Point minPoint, int rotate) {
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Clipboard clipboard = FlatteningWrapper.impl.loadSchematic(file);
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BlockVector3 offset = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin());
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BlockVector3 to = minPoint.toBlockVector3().subtract(offset);
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clipboard.paste(BukkitAdapter.adapt(Bukkit.getWorlds().get(0)), to, false, true, new AffineTransform().rotateY(rotate));
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}
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}
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+4
-15
@@ -19,17 +19,13 @@
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package de.steamwar.bausystem.region.dynamic.path;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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import de.steamwar.bausystem.region.DynamicRegionSystem;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionType;
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import de.steamwar.bausystem.region.dynamic.PasteUtils;
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import de.steamwar.bausystem.region.dynamic.Tile;
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import de.steamwar.bausystem.region.dynamic.VariantSelector;
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import de.steamwar.bausystem.utils.FlatteningWrapper;
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import de.steamwar.bausystem.utils.PasteBuilder;
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import lombok.NonNull;
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import lombok.RequiredArgsConstructor;
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@@ -120,7 +116,7 @@ public class PathArea implements Region.Area {
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File resetFile = CENTER_NORMAL.select(regionIdentifier, 0).orElse(null);
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if (resetFile != null) {
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paste(resetFile, minPoint.add(7, 0, 7), 0);
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PasteUtils.paste(resetFile, minPoint.add(7, 0, 7), 0);
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}
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for (Side side : Side.values()) {
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@@ -141,7 +137,7 @@ public class PathArea implements Region.Area {
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continue;
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}
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paste(resetFile, minPoint.add(side.pasteOffsetX, 0, side.pasteOffsetZ), side.rotate);
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PasteUtils.paste(resetFile, minPoint.add(side.pasteOffsetX, 0, side.pasteOffsetZ), side.rotate);
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}
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for (Corner corner : Corner.values()) {
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@@ -199,7 +195,7 @@ public class PathArea implements Region.Area {
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continue;
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}
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paste(resetFile, minPoint.add(corner.pasteOffsetX, 0, corner.pasteOffsetZ), rotate);
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PasteUtils.paste(resetFile, minPoint.add(corner.pasteOffsetX, 0, corner.pasteOffsetZ), rotate);
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}
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}
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@@ -228,11 +224,4 @@ public class PathArea implements Region.Area {
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}
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return DynamicRegionSystem.INSTANCE.get(tile).getType().getConnectionType();
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}
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private void paste(File file, Point minPoint, int rotate) {
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Clipboard clipboard = FlatteningWrapper.impl.loadSchematic(file);
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BlockVector3 offset = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin());
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BlockVector3 to = minPoint.toBlockVector3().subtract(offset);
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clipboard.paste(BukkitAdapter.adapt(Bukkit.getWorlds().get(0)), to, false, true, new AffineTransform().rotateY(rotate));
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}
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}
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+84
@@ -0,0 +1,84 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2026 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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||||
*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.region.dynamic.special;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.dynamic.DynamicRegion;
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import de.steamwar.bausystem.region.dynamic.PasteUtils;
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import de.steamwar.bausystem.region.dynamic.Tile;
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import de.steamwar.bausystem.region.dynamic.VariantSelector;
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import de.steamwar.bausystem.utils.PasteBuilder;
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import lombok.NonNull;
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import org.bukkit.Bukkit;
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import org.jetbrains.annotations.Nullable;
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import java.io.File;
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import java.util.UUID;
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public class SpecialArea implements Region.Area {
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public static final File SPECIAL_PATH_DIR = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/special");
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private final UUID regionIdentifier;
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private final Tile tile;
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private final Point minPoint;
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private final Point maxPoint;
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private final Point copyPoint;
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private final VariantSelector resetFiles;
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public SpecialArea(Tile tile, DynamicRegion region, VariantSelector resetFiles) {
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this.regionIdentifier = region.getID();
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this.tile = tile;
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minPoint = Point.fromLocation(tile.getMinLocation()).setY(WORLD_MIN_Y);
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maxPoint = Point.fromLocation(tile.getMaxLocation()).setY(WORLD_MAX_Y);
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copyPoint = Point.fromLocation(tile.getCenterLocation());
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this.resetFiles = resetFiles;
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}
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@Override
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public @NonNull Point getMinPoint(boolean extension) {
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return minPoint;
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}
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@Override
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public @NonNull Point getMaxPoint(boolean extension) {
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return maxPoint;
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}
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@Override
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public @NonNull Point getCopyPoint() {
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return copyPoint;
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}
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@Override
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public @Nullable File getResetFile() {
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return null;
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}
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@Override
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public void reset(PasteBuilder pasteBuilder, boolean extension) {
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File resetFile = resetFiles.select(regionIdentifier, 0).orElse(null);
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if (resetFile == null) return;
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PasteUtils.paste(resetFile, minPoint, 0);
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}
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}
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+63
@@ -0,0 +1,63 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2026 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
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package de.steamwar.bausystem.region.dynamic.special;
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import de.steamwar.bausystem.region.DynamicRegionSystem;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionData;
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import de.steamwar.bausystem.region.RegionFlagPolicy;
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import de.steamwar.bausystem.region.dynamic.DynamicRegion;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.TNTMode;
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import de.steamwar.core.Core;
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import lombok.NonNull;
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import java.util.stream.Stream;
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public class SpecialRegionData extends RegionData {
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private final DynamicRegion region;
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public SpecialRegionData(DynamicRegion region) {
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super(region);
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this.region = region;
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}
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@Override
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protected void initialize() {
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flagMap.put(Flag.TNT, TNTMode.DENY);
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}
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@Override
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protected Stream<Region> connectedRegions() {
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return DynamicRegionSystem.INSTANCE.getConnectedRegions(region);
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}
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@Override
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public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
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if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE, Flag.PROTECT, Flag.NO_GRAVITY, Flag.CHANGED)) {
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return RegionFlagPolicy.WRITABLE;
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}
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if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
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return RegionFlagPolicy.WRITABLE;
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}
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return RegionFlagPolicy.NOT_APPLICABLE;
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}
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}
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+99
@@ -0,0 +1,99 @@
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/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
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package de.steamwar.bausystem.region.dynamic.special.dry;
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import de.steamwar.bausystem.region.RegionBackups;
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import de.steamwar.bausystem.region.RegionData;
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import de.steamwar.bausystem.region.RegionHistory;
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import de.steamwar.bausystem.region.RegionType;
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import de.steamwar.bausystem.region.dynamic.*;
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import de.steamwar.bausystem.region.dynamic.special.SpecialArea;
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import de.steamwar.bausystem.region.dynamic.special.SpecialRegionData;
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import de.steamwar.sql.GameModeConfig;
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import lombok.NonNull;
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import org.bukkit.Material;
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import java.io.File;
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import java.util.UUID;
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import static de.steamwar.bausystem.region.dynamic.special.SpecialArea.SPECIAL_PATH_DIR;
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@RegionConstructorData(
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identifier = "special_dry",
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widthX = Tile.tileSize,
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widthZ = Tile.tileSize
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)
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public class DryRegion extends DynamicRegion {
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private static final VariantSelector DRY = VariantSelector.Get(new File(SPECIAL_PATH_DIR, "dry"));
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private final SpecialArea area;
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public DryRegion(UUID id, int minX, int minZ) {
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super(id, minX, minZ);
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area = new SpecialArea(Tile.fromXZ(minX, minZ).valid().orElseThrow(), this, DRY);
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regionData = new SpecialRegionData(this);
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}
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@Override
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public @NonNull RegionType getType() {
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return RegionType.DRY_SPECIAL;
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}
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@Override
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public @NonNull Area getArea() {
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return area;
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}
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@Override
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public @NonNull Area getBuildArea() {
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return Area.EMPTY;
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}
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|
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@Override
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public @NonNull Area getTestblockArea() {
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return Area.EMPTY;
|
||||
}
|
||||
|
||||
@Override
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public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
|
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return GameModeConfig.getDefaults();
|
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}
|
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|
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@Override
|
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public @NonNull RegionHistory getHistory() {
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return RegionHistory.EMPTY;
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}
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|
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@Override
|
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public @NonNull RegionBackups getBackups() {
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return RegionBackups.EMPTY;
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}
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@Override
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public void saveRegion() {
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DynamicRegionRepository.saveRegion(this);
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}
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@Override
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public void loadRegion(RegionData regionData) {
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DynamicRegionRepository.loadRegionData(this, regionData);
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}
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}
|
||||
+99
@@ -0,0 +1,99 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.dynamic.special.wet;
|
||||
|
||||
import de.steamwar.bausystem.region.RegionBackups;
|
||||
import de.steamwar.bausystem.region.RegionData;
|
||||
import de.steamwar.bausystem.region.RegionHistory;
|
||||
import de.steamwar.bausystem.region.RegionType;
|
||||
import de.steamwar.bausystem.region.dynamic.*;
|
||||
import de.steamwar.bausystem.region.dynamic.special.SpecialArea;
|
||||
import de.steamwar.bausystem.region.dynamic.special.SpecialRegionData;
|
||||
import de.steamwar.sql.GameModeConfig;
|
||||
import lombok.NonNull;
|
||||
import org.bukkit.Material;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.UUID;
|
||||
|
||||
import static de.steamwar.bausystem.region.dynamic.special.SpecialArea.SPECIAL_PATH_DIR;
|
||||
|
||||
@RegionConstructorData(
|
||||
identifier = "special_wet",
|
||||
widthX = Tile.tileSize,
|
||||
widthZ = Tile.tileSize
|
||||
)
|
||||
public class WetRegion extends DynamicRegion {
|
||||
|
||||
private static final VariantSelector WET = VariantSelector.Get(new File(SPECIAL_PATH_DIR, "wet"));
|
||||
|
||||
private final SpecialArea area;
|
||||
|
||||
public WetRegion(UUID id, int minX, int minZ) {
|
||||
super(id, minX, minZ);
|
||||
area = new SpecialArea(Tile.fromXZ(minX, minZ).valid().orElseThrow(), this, WET);
|
||||
regionData = new SpecialRegionData(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull RegionType getType() {
|
||||
return RegionType.WET_SPECIAL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Area getArea() {
|
||||
return area;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Area getBuildArea() {
|
||||
return Area.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Area getTestblockArea() {
|
||||
return Area.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
|
||||
return GameModeConfig.getDefaults();
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull RegionHistory getHistory() {
|
||||
return RegionHistory.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull RegionBackups getBackups() {
|
||||
return RegionBackups.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveRegion() {
|
||||
DynamicRegionRepository.saveRegion(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadRegion(RegionData regionData) {
|
||||
DynamicRegionRepository.loadRegionData(this, regionData);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user