forked from SteamWar/SteamWar
Remove some strain on the Database
This commit is contained in:
@@ -33,14 +33,13 @@ import de.steamwar.messages.PlayerChatter;
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import de.steamwar.network.packets.server.BaumemberUpdatePacket;
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import de.steamwar.persistent.Bauserver;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.SchematicType;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.velocitycore.*;
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import de.steamwar.velocitycore.inventory.SWInventory;
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import de.steamwar.velocitycore.inventory.SWItem;
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import de.steamwar.velocitycore.network.NetworkSender;
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import de.steamwar.velocitycore.util.BauLock;
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import de.steamwar.velocitycore.util.BauLockState;
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import de.steamwar.data.BauLockState;
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import java.util.Collection;
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import java.util.function.Consumer;
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@@ -19,11 +19,15 @@
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package de.steamwar.velocitycore.util;
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import de.steamwar.data.BauLockState;
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import de.steamwar.messages.Chatter;
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import de.steamwar.network.packets.server.BaulockUpdatePacket;
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import de.steamwar.persistent.Bauserver;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.UserConfig;
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import de.steamwar.sql.UserPerm;
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import de.steamwar.velocitycore.network.NetworkSender;
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import lombok.experimental.UtilityClass;
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@UtilityClass
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@@ -33,6 +37,10 @@ public class BauLock {
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public static void setLocked(Chatter owner, BauLockState state) {
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UserConfig.updatePlayerConfig(owner.user().getId(), BAU_LOCK_CONFIG_NAME, state == BauLockState.OPEN ? null : state.name());
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owner.system("BAU_LOCKED_" + state.name());
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Bauserver bauserver = Bauserver.get(owner.user().getUUID());
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if(bauserver != null)
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bauserver.getRegisteredServer().getPlayersConnected().stream().findAny().ifPresent(player -> NetworkSender.send(player, new BaulockUpdatePacket()));
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}
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public static boolean isLocked(SteamwarUser owner, SteamwarUser target) {
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@@ -1,30 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2025 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.velocitycore.util;
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public enum BauLockState {
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NOBODY, // Locks the build server for all users
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SUPERVISOR, // Locks the build server for supervisors
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SERVERTEAM, // opens the build server only for every added user which is a server team member
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TEAM_AND_SERVERTEAM, //opens the build server only for every added user which is in the same team as the buildOwner and every server team member
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TEAM, //opens the build server only for every added user which is in the same team as the buildOwner
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OPEN //unlocks the build server for all users
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}
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