forked from SteamWar/SteamWar
Move and rename Reflection fields
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@@ -19,7 +19,7 @@
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package de.steamwar.bausystem.features.util;
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import com.comphenix.tinyprotocol.Reflection;
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import de.steamwar.Reflection;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import com.mojang.authlib.GameProfile;
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import de.steamwar.bausystem.BauSystem;
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@@ -50,7 +50,7 @@ import java.util.function.BiFunction;
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public class NoClipCommand extends SWCommand implements Listener {
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public static final Class<?> gameStateChange = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutGameStateChange");
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private static final Reflection.FieldAccessor<Float> floatFieldAccessor = Reflection.getField(gameStateChange, float.class, 0);
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private static final Reflection.Field<Float> floatFieldAccessor = Reflection.getField(gameStateChange, float.class, 0);
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private static final Class<?> position = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPosition");
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private static final Class<?> positionLook = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPositionLook");
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