forked from SteamWar/SteamWar
Move and rename Reflection fields
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@@ -19,7 +19,7 @@
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package de.steamwar.core;
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import com.comphenix.tinyprotocol.Reflection;
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import de.steamwar.Reflection;
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import net.minecraft.world.entity.PositionMoveRotation;
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import net.minecraft.world.phys.Vec3D;
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@@ -28,7 +28,7 @@ public class BountifulWrapper21 extends BountifulWrapper9 {
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@Override
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public BountifulWrapper.PositionSetter getPositionSetter(Class<?> packetClass, int fieldOffset) {
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try {
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Reflection.FieldAccessor<PositionMoveRotation> field = Reflection.getField(packetClass, PositionMoveRotation.class, 0);
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Reflection.Field<PositionMoveRotation> field = Reflection.getField(packetClass, PositionMoveRotation.class, 0);
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return (packet, x, y, z, pitch, yaw) -> {
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PositionMoveRotation pos = field.get(packet);
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@@ -19,7 +19,7 @@
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package de.steamwar.core;
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import com.comphenix.tinyprotocol.Reflection;
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import de.steamwar.Reflection;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
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import net.minecraft.world.level.World;
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@@ -30,8 +30,8 @@ import org.bukkit.entity.Player;
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public class CraftbukkitWrapper21 implements CraftbukkitWrapper.ICraftbukkitWrapper {
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private static final Reflection.MethodInvoker getHandle = Reflection.getMethod("{obc}.CraftChunk", "getHandle", ChunkStatus.class);
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private static final Reflection.MethodInvoker getLightEngine = Reflection.getTypedMethod(World.class, null, LevelLightEngine.class);
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private static final Reflection.Method getHandle = Reflection.getMethod("{obc}.CraftChunk", "getHandle", ChunkStatus.class);
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private static final Reflection.Method getLightEngine = Reflection.getTypedMethod(World.class, null, LevelLightEngine.class);
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@Override
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public void sendChunk(Player p, int chunkX, int chunkZ) {
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