forked from SteamWar/SteamWar
Refactor to simplify API usage and improve compatibility by replacing legacy methods and adapting to updated libraries.
Signed-off-by: Chaoscaot <max@maxsp.de>
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@@ -38,7 +38,6 @@ public class EntityUtils {
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}
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public static void setProjectileOptions(Projectile projectile, JsonObject jsonObject) {
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getBoolean(jsonObject, "bounce", projectile::setBounce);
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setEntityOptions(projectile, jsonObject);
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}
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