forked from SteamWar/SteamWar
Unify SchematicType loading
This commit is contained in:
@@ -22,7 +22,4 @@ plugins {
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}
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}
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dependencies {
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dependencies {
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api(project(":CommonCore:SQL"))
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implementation("org.yaml:snakeyaml:2.2")
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}
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}
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@@ -23,4 +23,6 @@ plugins {
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dependencies {
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dependencies {
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compileOnly(libs.sqlite)
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compileOnly(libs.sqlite)
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implementation("org.yaml:snakeyaml:2.2")
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}
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}
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@@ -20,14 +20,17 @@
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package de.steamwar.sql;
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package de.steamwar.sql;
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import de.steamwar.ImplementationProvider;
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import de.steamwar.ImplementationProvider;
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import de.steamwar.data.GameModeConfig;
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import java.util.List;
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import java.io.File;
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import java.util.Map;
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public interface SQLWrapper {
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public interface SQLWrapper {
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SQLWrapper impl = ImplementationProvider.getImpl("de.steamwar.sql.SQLWrapperImpl");
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SQLWrapper impl = ImplementationProvider.getImpl("de.steamwar.sql.SQLWrapperImpl");
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void loadSchemTypes(List<SchematicType> tmpTypes, Map<String, SchematicType> tmpFromDB);
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File getSchemTypesFolder();
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default void processSchematicType(GameModeConfig<String, String, String> gameModeConfig, SchematicType type) {
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}
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void additionalExceptionMetadata(StringBuilder builder);
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void additionalExceptionMetadata(StringBuilder builder);
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}
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}
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@@ -19,11 +19,14 @@
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package de.steamwar.sql;
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package de.steamwar.sql;
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import de.steamwar.data.GameModeConfig;
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import de.steamwar.sql.internal.SqlTypeMapper;
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import de.steamwar.sql.internal.SqlTypeMapper;
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import lombok.Getter;
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import lombok.Getter;
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import lombok.extern.slf4j.Slf4j;
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import lombok.extern.slf4j.Slf4j;
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import java.io.File;
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import java.util.*;
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import java.util.*;
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import java.util.stream.Collectors;
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@Slf4j
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@Slf4j
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public class SchematicType {
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public class SchematicType {
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@@ -41,7 +44,33 @@ public class SchematicType {
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tmpFromDB.put(Normal.name().toLowerCase(), Normal);
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tmpFromDB.put(Normal.name().toLowerCase(), Normal);
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long time = System.currentTimeMillis();
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long time = System.currentTimeMillis();
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SQLWrapper.impl.loadSchemTypes(tmpTypes, tmpFromDB);
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File folder = SQLWrapper.impl.getSchemTypesFolder();
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if (folder.exists()) {
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for (File configFile : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().collect(Collectors.toList())) {
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GameModeConfig<String, String, String> gameModeConfig = new GameModeConfig<>(configFile, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToStaticWarGear);
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if (!gameModeConfig.Schematic.loaded) continue;
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String type = gameModeConfig.Schematic.Type;
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assert type != null;
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String shortcut = gameModeConfig.Schematic.Shortcut;
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if (tmpFromDB.containsKey(type.toLowerCase()))
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continue;
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SchematicType checktype = null;
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String material = gameModeConfig.Schematic.Material;
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if (!gameModeConfig.CheckQuestions.isEmpty()) {
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checktype = new SchematicType("C" + type, "C" + shortcut, SchematicType.Type.CHECK_TYPE, null, material, true);
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tmpTypes.add(checktype);
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tmpFromDB.put(checktype.toDB(), checktype);
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}
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SchematicType current = new SchematicType(type, shortcut, gameModeConfig.Server.loaded ? SchematicType.Type.FIGHT_TYPE : SchematicType.Type.NORMAL, checktype, material, gameModeConfig.Deadline, gameModeConfig.Schematic.ManualCheck);
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tmpTypes.add(current);
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tmpFromDB.put(type.toLowerCase(), current);
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SQLWrapper.impl.processSchematicType(gameModeConfig, current);
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}
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}
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time = System.currentTimeMillis() - time;
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time = System.currentTimeMillis() - time;
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log.info("Loaded {} Schematic Types in {}ms", tmpTypes.size(), time);
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log.info("Loaded {} Schematic Types in {}ms", tmpTypes.size(), time);
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@@ -20,45 +20,17 @@
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package de.steamwar.sql;
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package de.steamwar.sql;
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import de.steamwar.core.Core;
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import de.steamwar.core.Core;
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import de.steamwar.data.GameModeConfig;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import java.io.File;
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import java.io.File;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Map;
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import java.util.stream.Collectors;
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public class SQLWrapperImpl implements SQLWrapper {
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public class SQLWrapperImpl implements SQLWrapper {
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@Override
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@Override
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public void loadSchemTypes(List<SchematicType> tmpTypes, Map<String, SchematicType> tmpFromDB) {
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public File getSchemTypesFolder() {
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File folder = new File(Core.getInstance().getDataFolder().getParentFile(), "FightSystem");
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return new File(Core.getInstance().getDataFolder().getParentFile(), "FightSystem");
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if (!folder.exists()) return;
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for (File configFile : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().collect(Collectors.toList())) {
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GameModeConfig<String, String, String> gameModeConfig = new GameModeConfig<>(configFile, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToStaticWarGear);
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if (!gameModeConfig.Schematic.loaded) continue;
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String type = gameModeConfig.Schematic.Type;
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assert type != null;
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String shortcut = gameModeConfig.Schematic.Shortcut;
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if (tmpFromDB.containsKey(type.toLowerCase()))
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continue;
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SchematicType checktype = null;
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String material = gameModeConfig.Schematic.Material;
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if (!gameModeConfig.CheckQuestions.isEmpty()) {
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checktype = new SchematicType("C" + type, "C" + shortcut, SchematicType.Type.CHECK_TYPE, null, material, true);
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tmpTypes.add(checktype);
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tmpFromDB.put(checktype.toDB(), checktype);
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}
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SchematicType current = new SchematicType(type, shortcut, gameModeConfig.Server.loaded ? SchematicType.Type.FIGHT_TYPE : SchematicType.Type.NORMAL, checktype, material, gameModeConfig.Deadline, gameModeConfig.Schematic.ManualCheck);
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tmpTypes.add(current);
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tmpFromDB.put(type.toLowerCase(), current);
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}
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}
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}
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private static final String SERVER_VERSION = Bukkit.getServer().getVersion();
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private static final String SERVER_VERSION = Bukkit.getServer().getVersion();
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@@ -26,39 +26,21 @@ import de.steamwar.velocitycore.VelocityCore;
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import de.steamwar.velocitycore.commands.CheckCommand;
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import de.steamwar.velocitycore.commands.CheckCommand;
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import java.io.File;
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import java.io.File;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Map;
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public class SQLWrapperImpl implements SQLWrapper {
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public class SQLWrapperImpl implements SQLWrapper {
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@Override
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@Override
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public void loadSchemTypes(List<SchematicType> tmpTypes, Map<String, SchematicType> tmpFromDB) {
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public File getSchemTypesFolder() {
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File folder = new File(VelocityCore.get().getDataDirectory().getParent().toFile(), "FightSystem");
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return new File(VelocityCore.get().getDataDirectory().getParent().toFile(), "FightSystem");
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if(!folder.exists())
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}
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return;
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for(File file : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().toList()) {
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@Override
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GameModeConfig<String, String, String> gameModeConfig = new GameModeConfig<>(file, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToInternalName);
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public void processSchematicType(GameModeConfig<String, String, String> gameModeConfig, SchematicType type) {
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if (!gameModeConfig.Schematic.loaded) continue;
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if (!gameModeConfig.CheckQuestions.isEmpty()) {
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if (tmpFromDB.containsKey(gameModeConfig.Schematic.Type.toLowerCase())) continue;
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CheckCommand.setCheckQuestions(type.checkType(), gameModeConfig.CheckQuestions);
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}
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String shortcut = gameModeConfig.Schematic.Shortcut;
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if (type.checkType() != null) {
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String material = gameModeConfig.Schematic.Material;
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CheckCommand.addFightType(type.checkType(), type);
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SchematicType checktype = null;
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if (!gameModeConfig.CheckQuestions.isEmpty()) {
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checktype = new SchematicType("C" + gameModeConfig.Schematic.Type, "C" + shortcut, SchematicType.Type.CHECK_TYPE, null, material, true);
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tmpTypes.add(checktype);
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tmpFromDB.put(checktype.toDB(), checktype);
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CheckCommand.setCheckQuestions(checktype, gameModeConfig.CheckQuestions);
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}
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SchematicType current = new SchematicType(gameModeConfig.Schematic.Type, shortcut, gameModeConfig.Server.loaded ? SchematicType.Type.FIGHT_TYPE : SchematicType.Type.NORMAL, checktype, material, gameModeConfig.Deadline, gameModeConfig.Schematic.ManualCheck);
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tmpTypes.add(current);
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tmpFromDB.put(gameModeConfig.Schematic.Type.toLowerCase(), current);
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if(checktype != null)
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CheckCommand.addFightType(checktype, current);
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}
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}
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}
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}
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@@ -19,42 +19,12 @@
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package de.steamwar.sql
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package de.steamwar.sql
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import de.steamwar.data.GameModeConfig
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import java.io.File
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import java.io.File
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import java.util.*
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import java.util.stream.Collectors
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fun loadSchematicTypes(tmpTypes: MutableList<SchematicType>?, tmpFromDB: MutableMap<String, SchematicType>?) {
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val folder = File("/configs/GameModes")
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if (folder.exists()) {
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for (configFile in Arrays.stream(folder.listFiles { _, name -> name.endsWith(".yml") && !name.endsWith(".kits.yml") })
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.sorted().collect(Collectors.toList())) {
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val gameModeConfig = GameModeConfig(configFile, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToStaticWarGear)
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if (!gameModeConfig.Schematic.loaded) continue
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val type = gameModeConfig.Schematic.Type
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checkNotNull(type)
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val shortcut = gameModeConfig.Schematic.Shortcut
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if (tmpFromDB!!.containsKey(type.lowercase(Locale.getDefault()))) continue
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var checktype: SchematicType? = null
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val material = gameModeConfig.Schematic.Material
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if (!gameModeConfig.CheckQuestions.isEmpty()) {
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checktype = SchematicType("C" + type, "C" + shortcut, SchematicType.Type.CHECK_TYPE, null, material, true)
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tmpTypes!!.add(checktype)
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tmpFromDB.put(checktype.toDB(), checktype)
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}
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val current = SchematicType(type, shortcut, if (gameModeConfig.Server.loaded) SchematicType.Type.FIGHT_TYPE else SchematicType.Type.NORMAL, checktype, material, gameModeConfig.Deadline, gameModeConfig.Schematic.ManualCheck)
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tmpTypes!!.add(current)
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tmpFromDB.put(type.lowercase(Locale.getDefault()), current)
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}
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}
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}
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class SQLWrapperImpl: SQLWrapper {
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class SQLWrapperImpl: SQLWrapper {
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override fun loadSchemTypes(tmpTypes: MutableList<SchematicType>?, tmpFromDB: MutableMap<String, SchematicType>?) = loadSchematicTypes(tmpTypes, tmpFromDB)
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override fun getSchemTypesFolder(): File? {
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return File("/configs/GameModes")
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}
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override fun additionalExceptionMetadata(builder: StringBuilder) {
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override fun additionalExceptionMetadata(builder: StringBuilder) {
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builder.append("\n\nWebsiteApi")
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builder.append("\n\nWebsiteApi")
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