Fix RPlayer not showing when same player is present

Add DevLobby20 to LobbySystem build.gradle.kts
This commit is contained in:
2025-06-11 15:35:27 +02:00
parent 0ea92be2e1
commit 24f4ab7f37
2 changed files with 88 additions and 4 deletions
@@ -19,22 +19,38 @@
package de.steamwar.entity;
import de.steamwar.Reflection;
import com.google.gson.JsonArray;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.JsonParser;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.properties.Property;
import de.steamwar.Reflection;
import de.steamwar.core.BountifulWrapper;
import de.steamwar.core.Core;
import de.steamwar.core.FlatteningWrapper;
import de.steamwar.core.ProtocolWrapper;
import lombok.Getter;
import lombok.SneakyThrows;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.entity.EntityType;
import org.bukkit.inventory.ItemStack;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.net.HttpURLConnection;
import java.net.URL;
import java.nio.charset.StandardCharsets;
import java.util.HashMap;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.UUID;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.stream.Collectors;
@Getter
public class RPlayer extends REntity {
@@ -61,17 +77,76 @@ public class RPlayer extends REntity {
private static final Object skinPartsDataWatcher = BountifulWrapper.impl.getDataWatcherObject(skinPartsIndex(), Byte.class);
private final UUID actualUUID;
private final String name;
public RPlayer(REntityServer server, UUID uuid, String name, Location location) {
super(server, EntityType.PLAYER, uuid, location,0);
super(server, EntityType.PLAYER, UUID.randomUUID(), location,0);
this.actualUUID = uuid;
this.name = name;
server.addEntity(this);
}
private static final Map<UUID, Property> skinData = new LinkedHashMap<UUID, Property>() {
@Override
protected boolean removeEldestEntry(Map.Entry<UUID, Property> eldest) {
return size() > 100;
}
};
@SneakyThrows
public static Property fetchSkinData(UUID uuid) {
if (skinData.containsKey(uuid)) {
return skinData.get(uuid);
}
String url = "https://sessionserver.mojang.com/session/minecraft/profile/" + uuid.toString().replace("-", "") + "?unsigned=false";
HttpURLConnection connection = (HttpURLConnection) new URL(url).openConnection();
connection.setReadTimeout(5000);
connection.setConnectTimeout(5000);
connection.setRequestProperty("User-Agent", "SkinFetcher");
if (connection.getResponseCode() != HttpURLConnection.HTTP_OK) {
return null;
}
InputStream is = connection.getInputStream();
String json = new BufferedReader(new InputStreamReader(is))
.lines().collect(Collectors.joining("\n"));
JsonObject obj = JsonParser.parseString(json).getAsJsonObject();
JsonArray properties = obj.getAsJsonArray("properties");
for (JsonElement propElement : properties) {
JsonObject prop = propElement.getAsJsonObject();
if (prop.get("name").getAsString().equals("textures")) {
Property property = new Property(
prop.get("name").getAsString(),
prop.get("value").getAsString(),
prop.get("signature").getAsString()
);
skinData.put(uuid, property);
return property;
}
}
throw new IOException("Failed to fetch skin profile");
}
private GameProfile getGameProfile() {
Property property = fetchSkinData(actualUUID);
if (property != null) {
GameProfile gameProfile = new GameProfile(uuid, name);
gameProfile.getProperties().put("textures", property);
return gameProfile;
} else {
return new GameProfile(actualUUID, name);
}
}
@Override
void list(Consumer<Object> packetSink) {
packetSink.accept(ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(uuid, name), GameMode.CREATIVE));
packetSink.accept(ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, getGameProfile(), GameMode.CREATIVE));
}
@Override
@@ -88,7 +163,7 @@ public class RPlayer extends REntity {
@Override
void delist(Consumer<Object> packetSink) {
packetSink.accept(ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(uuid, name), GameMode.CREATIVE));
packetSink.accept(ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, getGameProfile(), GameMode.CREATIVE));
}
private static final Class<?> namedSpawnPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundAddPlayerPacket");