Merge branch 'main' into FightSystem/fix-tech-and-hull-hider

This commit is contained in:
D4rkr34lm
2026-05-17 19:58:16 +02:00
968 changed files with 14917 additions and 33414 deletions
@@ -1,29 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":FightSystem:FightSystem_Core", "default"))
compileOnly(libs.nms10)
}
@@ -1,61 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.FightWorld;
import net.minecraft.server.v1_10_R1.Chunk;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_10_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftEntity;
import org.bukkit.entity.Entity;
import java.util.stream.Stream;
public class CraftbukkitWrapper10 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_10_R1.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values());
if (!FightWorld.isPAPER()) {
w.tileEntityList.removeAll(chunk.tileEntities.values());
}
chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities);
}
@Override
public float headRotation(Entity e) {
return ((CraftEntity)e).getHandle().getHeadRotation();
}
@Override
public Stream<?> entityIterator() {
return ((CraftWorld) Config.world).getHandle().entityList.stream();
}
@Override
public void setupGamerule() { }
}
@@ -1,31 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":FightSystem:FightSystem_Core", "default"))
compileOnly(project(":FightSystem:FightSystem_8", "default"))
compileOnly(libs.nms12)
compileOnly(libs.worldedit12)
}
@@ -1,61 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.FightWorld;
import net.minecraft.server.v1_12_R1.Chunk;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_12_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_12_R1.entity.CraftEntity;
import org.bukkit.entity.Entity;
import java.util.stream.Stream;
public class CraftbukkitWrapper12 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_12_R1.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values());
if (!FightWorld.isPAPER()) {
w.tileEntityList.removeAll(chunk.tileEntities.values());
}
chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities);
}
@Override
public float headRotation(Entity e) {
return ((CraftEntity)e).getHandle().getHeadRotation();
}
@Override
public Stream<?> entityIterator() {
return ((CraftWorld) Config.world).getHandle().entityList.stream();
}
@Override
public void setupGamerule() { }
}
@@ -1,53 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.SoundCategory;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.scoreboard.Team;
public class WorldOfColorWrapper12 implements WorldOfColorWrapper {
@Override
public void setTeamColor(Team team, ChatColor color) {
team.setColor(color);
}
@Override
public boolean isInBlock(Projectile e) {
if(e instanceof Arrow)
return ((Arrow) e).isInBlock();
return false;
}
@Override
public void playSound(Location location, Sound sound, String soundCategory, float volume, float pitch) {
location.getWorld().playSound(location, sound, SoundCategory.valueOf(soundCategory), volume, pitch);
}
@Override
public void sendTitle(Player player, String title, String subtitle, int start, int hold, int stop) {
player.sendTitle(title, subtitle, start, hold, stop);
}
}
@@ -1,32 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.sk89q.worldedit.blocks.BaseBlock;
import org.bukkit.Material;
@SuppressWarnings("deprecation")
public class WorldeditWrapper12 extends WorldeditWrapper8 {
static {
colorBlocks.add(new BaseBlock(Material.CONCRETE.getId(), COLOR_TO_REPLACE));
colorBlocks.add(new BaseBlock(Material.CONCRETE_POWDER.getId(), COLOR_TO_REPLACE));
}
}
@@ -1,34 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":FightSystem:FightSystem_Core", "default"))
compileOnly(project(":FightSystem:FightSystem_8", "default"))
compileOnly(project(":FightSystem:FightSystem_9", "default"))
compileOnly(libs.nms14)
compileOnly(libs.worldedit15)
compileOnly(libs.fastutil)
}
@@ -1,96 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.Reflection;
import de.steamwar.core.Core;
import de.steamwar.fightsystem.Config;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import java.util.Map;
public class BlockIdWrapper14 implements BlockIdWrapper {
private static final Class<?> chunkProviderServer = Reflection.getClass("net.minecraft.server.level.ServerChunkCache");
private static final Reflection.Method getChunkProvider = Reflection.getTypedMethod(worldServer, null, chunkProviderServer);
private static final Class<?> playerChunkMap = Reflection.getClass("net.minecraft.server.level.ChunkMap");
private static final Reflection.Field<?> getPlayerChunkMap = Reflection.getField(chunkProviderServer, playerChunkMap, 0);
private static final Reflection.Field<? extends Map> entityTrackers = Core.getVersion() > 15 ? Reflection.getField(playerChunkMap, Int2ObjectMap.class, 0) : Reflection.getField(playerChunkMap, org.bukkit.craftbukkit.libs.it.unimi.dsi.fastutil.ints.Int2ObjectMap.class, 0);
private static final Class<?> block = Reflection.getClass("net.minecraft.world.level.block.Block");
private static final Class<?> iBlockData = Reflection.getClass("net.minecraft.world.level.block.state.BlockState");
private static final Class<?> blockPosition = Reflection.getClass("net.minecraft.core.BlockPos");
private final Map trackers;
public BlockIdWrapper14() {
trackers = entityTrackers.get(getPlayerChunkMap.get(getChunkProvider.invoke(getWorldHandle.invoke(Config.world))));
}
private static final Reflection.Method getCombinedId = Reflection.getTypedMethod(block, null, int.class, iBlockData);
private static final Reflection.Method getNMS = Reflection.getTypedMethod(Reflection.getClass("org.bukkit.craftbukkit.block.CraftBlock"), "getNMS", iBlockData);
@Override
public int blockToId(Block block) {
return (int) getCombinedId.invoke(null, getNMS.invoke(block));
}
private static final Reflection.Method getByCombinedId = Reflection.getTypedMethod(block, null, iBlockData, int.class);
private static final Reflection.Constructor newBlockPosition = Reflection.getConstructor(blockPosition, int.class, int.class, int.class);
private static final Reflection.Method getTypeAndData = Reflection.getMethod(worldServer, null, blockPosition, iBlockData, int.class);
private static final Reflection.Method removeTileEntity = Reflection.getMethod(worldServer, Core.getVersion() > 15 ? "m" : "removeTileEntity", blockPosition);
private static final Reflection.Method flagDirty = Reflection.getMethod(chunkProviderServer, null, blockPosition);
@Override
public void setBlock(World world, int x, int y, int z, int blockState) {
Object blockData = getByCombinedId.invoke(null, blockState);
Object nworld = getWorldHandle.invoke(world);
Object pos = newBlockPosition.invoke(x, y, z);
removeTileEntity.invoke(nworld, pos);
getTypeAndData.invoke(nworld, pos, blockData, 1042);
flagDirty.invoke(getChunkProvider.invoke(nworld), pos);
}
private static final Class<?> entityTracker = Reflection.getClass("net.minecraft.server.level.ChunkMap$TrackedEntity");
private static final Reflection.Method updatePlayer = Reflection.getMethod(entityTracker, Core.getVersion() > 15 ? "b" : "updatePlayer", entityPlayer);
@Override
public void trackEntity(Player player, Entity entity) {
Object tracker = trackers.get(entity.getEntityId());
if(tracker != null)
updatePlayer.invoke(tracker, getPlayer.invoke(player));
}
private static final Reflection.Method clearPlayer = Reflection.getMethod(entityTracker, Core.getVersion() > 15 ? "a" : "clear", entityPlayer);
@Override
public void untrackEntity(Player player, Entity entity) {
Object tracker = trackers.get(entity.getEntityId());
if(tracker != null)
clearPlayer.invoke(tracker, getPlayer.invoke(player));
}
private static final Reflection.Method getMaterialByBlock = Reflection.getTypedMethod(Reflection.getClass("org.bukkit.craftbukkit.util.CraftMagicNumbers"), "getMaterial", Material.class, block);
private static final Reflection.Method getBlockByBlockData = Reflection.getTypedMethod(iBlockData, null, block);
@Override
public Material idToMaterial(int blockState) {
return (Material)getMaterialByBlock.invoke(null, getBlockByBlockData.invoke(getByCombinedId.invoke(null, blockState)));
}
}
@@ -1,62 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.FightWorld;
import net.minecraft.server.v1_14_R1.Chunk;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_14_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_14_R1.entity.CraftEntity;
import org.bukkit.entity.Entity;
import java.util.stream.Stream;
public class CraftbukkitWrapper14 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_14_R1.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values());
if (!FightWorld.isPAPER()) {
w.tileEntityList.removeAll(chunk.tileEntities.values());
}
chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities);
chunk.heightMap.clear();
chunk.heightMap.putAll(backupChunk.heightMap);
}
@Override
public float headRotation(Entity e) {
return ((CraftEntity)e).getHandle().getHeadRotation();
}
@Override
public Stream<?> entityIterator() {
return ((CraftWorld) Config.world).getHandle().entitiesById.values().stream();
}
@Override
public void setupGamerule() { }
}
@@ -1,116 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Waterlogged;
import org.bukkit.block.data.type.Dispenser;
import org.bukkit.entity.Player;
import org.bukkit.entity.Pose;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BlockDataMeta;
import org.bukkit.inventory.meta.ItemMeta;
import java.util.Objects;
public class FlatteningWrapper14 implements FlatteningWrapper {
@Override
public DyeColor getSilver() {
return DyeColor.LIGHT_GRAY;
}
@Override
public boolean isWater(Block block) {
if(block.getType() == Material.WATER)
return true;
BlockData data = block.getBlockData();
if(!(data instanceof Waterlogged))
return false;
return ((Waterlogged) data).isWaterlogged();
}
@Override
public boolean removeWater(Block block) {
Material type = block.getType();
if(type == Material.WATER || type == Material.LAVA){
block.setType(Material.AIR);
return true;
}
BlockData data = block.getBlockData();
if(!(data instanceof Waterlogged))
return false;
Waterlogged waterlogged = (Waterlogged) data;
if(waterlogged.isWaterlogged()){
block.setType(Material.AIR);
return true;
}
return false;
}
@Override
public boolean containsBlockMeta(ItemMeta meta) {
return meta instanceof BlockDataMeta && ((BlockDataMeta)meta).hasBlockData();
}
@Override
public boolean hasAttributeModifier(ItemStack stack) {
return stack.hasItemMeta() && Objects.requireNonNull(stack.getItemMeta()).hasAttributeModifiers();
}
@Override
public boolean doRecord(BlockPhysicsEvent e) {
return e.getBlock() == e.getSourceBlock() || e.getChangedType() == Material.AIR;
}
@Override
public void forceLoadChunk(World world, int cX, int cZ) {
world.setChunkForceLoaded(cX, cZ, true);
}
@Override
public boolean checkPistonMoving(Block block) {
return block.getType() == Material.MOVING_PISTON;
}
@Override
public boolean isFacingWater(Block dispenser) {
return dispenser.getRelative(((Dispenser) dispenser.getBlockData()).getFacing()).isLiquid();
}
@Override
public boolean isCrouching(Player player) {
return player.getPose() == Pose.SWIMMING;
}
@Override
public void sendBlockChange(Player player, Block block, Material type) {
player.sendBlockChange(block.getLocation(), type.createBlockData());
}
}
@@ -1,40 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.Sound;
public class SWSound14 implements SWSound.ISWSound {
@Override
public Sound getSound(SWSound sound) {
switch(sound){
case ENTITY_WITHER_DEATH:
return Sound.ENTITY_WITHER_DEATH;
case BLOCK_NOTE_BASS:
return Sound.BLOCK_NOTE_BLOCK_BASS;
case BLOCK_NOTE_PLING:
return Sound.BLOCK_NOTE_BLOCK_PLING;
case ENTITY_GENERIC_EXPLODE:
return Sound.ENTITY_GENERIC_EXPLODE;
default:
return null;
}
}
}
@@ -1,153 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.sk89q.jnbt.NBTInputStream;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.*;
import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.sql.NodeData;
import de.steamwar.sql.SchematicData;
import de.steamwar.sql.SchematicNode;
import org.bukkit.DyeColor;
import org.bukkit.Location;
import org.bukkit.util.Vector;
import java.io.ByteArrayOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
import java.util.zip.GZIPInputStream;
public class WorldeditWrapper14 implements WorldeditWrapper {
private static final Map<BaseBlock, String> colorBlocks = new HashMap<>();
static {
colorBlocks.put(Objects.requireNonNull(BlockTypes.PINK_WOOL).getDefaultState().toBaseBlock(), "_wool");
colorBlocks.put(Objects.requireNonNull(BlockTypes.PINK_TERRACOTTA).getDefaultState().toBaseBlock(), "_terracotta");
colorBlocks.put(Objects.requireNonNull(BlockTypes.PINK_STAINED_GLASS).getDefaultState().toBaseBlock(), "_stained_glass");
colorBlocks.put(Objects.requireNonNull(BlockTypes.PINK_STAINED_GLASS_PANE).getDefaultState().toBaseBlock(), "_stained_glass_pane");
colorBlocks.put(Objects.requireNonNull(BlockTypes.PINK_CONCRETE).getDefaultState().toBaseBlock(), "_concrete");
colorBlocks.put(Objects.requireNonNull(BlockTypes.PINK_CONCRETE_POWDER).getDefaultState().toBaseBlock(), "_concrete_powder");
colorBlocks.put(Objects.requireNonNull(BlockTypes.PINK_CARPET).getDefaultState().toBaseBlock(), "_carpet");
}
@Override
public void replaceTeamColor(Clipboard clipboard, DyeColor c) throws WorldEditException {
BlockVector3 minimum = clipboard.getRegion().getMinimumPoint();
Map<BaseBlock, BaseBlock> replaceMap = new HashMap<>();
colorBlocks.forEach((base, postfix) -> replaceMap.put(base, Objects.requireNonNull(BlockTypes.get(c.name().toLowerCase() + postfix)).getDefaultState().toBaseBlock()));
for(int x = 0; x < clipboard.getDimensions().getX(); x++){
for(int y = 0; y < clipboard.getDimensions().getY(); y++){
for(int z = 0; z < clipboard.getDimensions().getZ(); z++){
BlockVector3 pos = minimum.add(x, y, z);
BaseBlock replacement = replaceMap.get(clipboard.getFullBlock(pos));
if(replacement != null)
clipboard.setBlock(pos, replacement);
}
}
}
}
@Override
public int getWaterDepth(Clipboard clipboard) {
BlockVector3 it = clipboard.getMinimumPoint().add(0, 0, 1);
int depth = 0;
while(!clipboard.getBlock(it).getBlockType().getMaterial().isAir()){
depth++;
it = it.add(0, 1, 0);
}
return depth;
}
@Override
public void pasteClipboard(Clipboard clipboard, Location position, Vector offset, AffineTransform aT) {
EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(position.getWorld()), -1);
ClipboardHolder ch = new ClipboardHolder(clipboard);
ch.setTransform(aT);
Operations.completeBlindly(ch.createPaste(e).to(BukkitAdapter.asVector(position).add(
aT.apply(Vector3.at(offset.getX(), offset.getY(), offset.getZ()).add(clipboard.getOrigin().toVector3()).subtract(clipboard.getMinimumPoint().toVector3()))
).toBlockPoint()).build());
e.flushSession();
}
@Override
public Vector getDimensions(Clipboard clipboard) {
BlockVector3 dims = clipboard.getDimensions();
return new Vector(dims.getX(), dims.getY(), dims.getZ());
}
@Override
public Clipboard loadChar(String charName) throws IOException {
File file = new File(FightSystem.getPlugin().getDataFolder(), "text/" + charName + ".schem");
Clipboard clipboard;
try (ClipboardReader reader = Objects.requireNonNull(ClipboardFormats.findByFile(file)).getReader(new FileInputStream(file))) {
clipboard = reader.read();
}
return clipboard;
}
@Override
public void saveSchem(SchematicNode schem, Region region, int minY) throws WorldEditException {
World w = new BukkitWorld(Config.world);
BlockVector3 min = BlockVector3.at(region.getMinX(), minY, region.getMinZ());
CuboidRegion cuboidRegion = new CuboidRegion(w, min, BlockVector3.at(region.getMaxX(), region.getMaxY(), region.getMaxZ()).subtract(BlockVector3.ONE));
BlockArrayClipboard clipboard = new BlockArrayClipboard(cuboidRegion);
ForwardExtentCopy forwardExtentCopy = new ForwardExtentCopy(
WorldEdit.getInstance().getEditSessionFactory().getEditSession(w, -1), cuboidRegion, clipboard, min
);
forwardExtentCopy.setCopyingEntities(false);
Operations.complete(forwardExtentCopy);
ByteArrayOutputStream outputStream = new ByteArrayOutputStream();
try {
ClipboardWriter writer = BuiltInClipboardFormat.SPONGE_SCHEMATIC.getWriter(outputStream);
writer.write(clipboard);
writer.close();
} catch (IOException e) {
throw new SecurityException(e);
}
SchematicData.saveFromBytes(schem, outputStream.toByteArray(), NodeData.SchematicFormat.SPONGE_V2);
}
}
@@ -1,30 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":FightSystem:FightSystem_Core", "default"))
compileOnly(libs.nms15)
compileOnly(libs.worldedit15)
}
@@ -1,62 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.FightWorld;
import net.minecraft.server.v1_15_R1.Chunk;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftEntity;
import org.bukkit.entity.Entity;
import java.util.stream.Stream;
public class CraftbukkitWrapper15 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_15_R1.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values());
if (!FightWorld.isPAPER()) {
w.tileEntityList.removeAll(chunk.tileEntities.values());
}
chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities);
chunk.heightMap.clear();
chunk.heightMap.putAll(backupChunk.heightMap);
}
@Override
public float headRotation(Entity e) {
return ((CraftEntity)e).getHandle().getHeadRotation();
}
@Override
public Stream<?> entityIterator() {
return ((CraftWorld) Config.world).getHandle().entitiesById.values().stream();
}
@Override
public void setupGamerule() { }
}
@@ -1,36 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":FightSystem:FightSystem_Core", "default"))
compileOnly(project(":FightSystem:FightSystem_14", "default"))
compileOnly(libs.spigotapi)
compileOnly(libs.nms18)
compileOnly(libs.fawe18)
compileOnly(libs.authlib)
compileOnly(libs.fastutil)
}
@@ -1,47 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.core.ProtocolWrapper;
import de.steamwar.fightsystem.FightSystem;
import org.bukkit.GameMode;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
public class BlockIdWrapper18 extends BlockIdWrapper14 {
@Override
public void trackEntity(Player player, Entity entity) {
if(entity instanceof Player)
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
player.showEntity(FightSystem.getPlugin(), entity);
}
@Override
public void untrackEntity(Player player, Entity entity) {
player.hideEntity(FightSystem.getPlugin(), entity);
if(entity instanceof Player)
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
}
}
@@ -1,68 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.Reflection;
import de.steamwar.fightsystem.Config;
import net.minecraft.server.level.WorldServer;
import net.minecraft.world.level.chunk.Chunk;
import net.minecraft.world.level.chunk.ChunkSection;
import net.minecraft.world.level.entity.LevelEntityGetter;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import java.util.stream.Stream;
import java.util.stream.StreamSupport;
public class CraftbukkitWrapper18 implements CraftbukkitWrapper {
private static final Reflection.Method getWorld = Reflection.getMethod(Reflection.getClass("org.bukkit.craftbukkit.CraftWorld"), "getHandle");
private static final Reflection.Method getChunk = Reflection.getTypedMethod(net.minecraft.world.level.World.class, null, Chunk.class, int.class, int.class);
private static final Reflection.Method getChunkSections = Reflection.getTypedMethod(Chunk.class, null, ChunkSection[].class);
private ChunkSection[] getChunkSections(World world, int x, int z) {
return (ChunkSection[]) getChunkSections.invoke(getChunk.invoke(getWorld.invoke(world), x, z));
}
@Override
public void resetChunk(World world, World backup, int x, int z) {
ChunkSection[] sections = getChunkSections(world, x, z);
System.arraycopy(getChunkSections(backup, x, z), 0, sections, 0, sections.length);
}
private static final Reflection.Method getEntity = Reflection.getTypedMethod(Reflection.getClass("org.bukkit.craftbukkit.entity.CraftEntity"), "getHandle", net.minecraft.world.entity.Entity.class);
protected net.minecraft.world.entity.Entity getEntity(Entity e) {
return (net.minecraft.world.entity.Entity) getEntity.invoke(e);
}
@Override
public float headRotation(Entity e) {
return getEntity(e).ce();
}
private static final Reflection.Method getWorldEntities = Reflection.getTypedMethod(WorldServer.class, null, LevelEntityGetter.class);
private static final Reflection.Method getIterable = Reflection.getTypedMethod(LevelEntityGetter.class, null, Iterable.class);
@Override
public Stream<?> entityIterator() {
return StreamSupport.stream(((Iterable<?>) getIterable.invoke(getWorldEntities.invoke(getWorld.invoke(Config.world)))).spliterator(), false);
}
@Override
public void setupGamerule() { }
}
@@ -1,73 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.Reflection;
import de.steamwar.fightsystem.Config;
import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
import net.minecraft.core.BlockPosition;
import net.minecraft.core.SectionPosition;
import net.minecraft.network.protocol.game.PacketPlayOutBlockChange;
import net.minecraft.network.protocol.game.PacketPlayOutMultiBlockChange;
import net.minecraft.world.level.block.state.IBlockData;
import java.util.List;
public class HullHiderWrapper18 implements HullHiderWrapper {
private static final Reflection.Method getState = Reflection.getTypedMethod(Reflection.getClass("org.bukkit.craftbukkit.block.data.CraftBlockData"), "getState", IBlockData.class);
@Override
public Object generateBlockChangePacket(List<Hull.IntVector> changes) {
Object[] blockdata = new Object[changes.size()];
for(int i = 0; i < blockdata.length; i++) {
Hull.IntVector change = changes.get(i);
blockdata[i] = getState.invoke(Config.world.getBlockData(change.getX(), change.getY(), change.getZ()));
}
return generateBlockChangePacket(changes, blockdata);
}
private Object generateBlockChangePacket(List<Hull.IntVector> changes, Object[] blockdata) {
if(changes.size() > 1) {
Hull.IntVector section = changes.get(0);
section = new Hull.IntVector(section.getX() >> 4, section.getY() >> 4, section.getZ() >> 4);
int xOffset = 16*section.getX();
int yOffset = 16*section.getY();
int zOffset = 16*section.getZ();
short[] pos = new short[changes.size()];
for(int i = 0; i < changes.size(); i++) {
Hull.IntVector change = changes.get(i);
pos[i] = (short) (((change.getX()-xOffset) << 8) + ((change.getZ()-zOffset) << 4) + (change.getY()-yOffset));
}
return constructMultiBlockChange(section, pos, blockdata);
} else {
Hull.IntVector pos = changes.get(0);
return new PacketPlayOutBlockChange(new BlockPosition(pos.getX(), pos.getY(), pos.getZ()), (IBlockData) blockdata[0]);
}
}
protected Object constructMultiBlockChange(Hull.IntVector section, short[] pos, Object[] blockdata) {
return new PacketPlayOutMultiBlockChange(SectionPosition.a(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length), false);
}
}
@@ -1,31 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
compileOnly(project(":FightSystem:FightSystem_Core", "default"))
compileOnly(project(":FightSystem:FightSystem_18", "default"))
compileOnly(libs.spigotapi)
compileOnly(libs.nms19)
}
@@ -1,30 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.entity.Entity;
public class CraftbukkitWrapper19 extends CraftbukkitWrapper18 {
@Override
public float headRotation(Entity e) {
return getEntity(e).ck();
}
}
@@ -1,33 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
compileOnly(project(":FightSystem:FightSystem_Core", "default"))
compileOnly(project(":FightSystem:FightSystem_18", "default"))
compileOnly(libs.spigotapi)
compileOnly(libs.nms20)
compileOnly(libs.fastutil)
}
@@ -1,30 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.entity.Entity;
public class CraftbukkitWrapper20 extends CraftbukkitWrapper18 {
@Override
public float headRotation(Entity e) {
return getEntity(e).cm();
}
}
@@ -1,32 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
import net.minecraft.core.SectionPosition;
import net.minecraft.network.protocol.game.PacketPlayOutMultiBlockChange;
public class HullHiderWrapper20 extends HullHiderWrapper18 {
@Override
protected Object constructMultiBlockChange(Hull.IntVector section, short[] pos, Object[] blockdata) {
return new PacketPlayOutMultiBlockChange(SectionPosition.a(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length));
}
}
@@ -1,46 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
compileOnly(project(":FightSystem:FightSystem_Core", "default"))
compileOnly(project(":FightSystem:FightSystem_18", "default"))
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.paperapi21) {
attributes {
// Very Hacky, but it works
attribute(TargetJvmVersion.TARGET_JVM_VERSION_ATTRIBUTE, 21)
}
}
compileOnly(libs.nms21) {
attributes {
// Very Hacky, but it works
attribute(TargetJvmVersion.TARGET_JVM_VERSION_ATTRIBUTE, 21)
}
}
compileOnly(libs.fastutil)
compileOnly(libs.authlib)
compileOnly(project(":FightSystem:FightSystem_14"))
}
@@ -1,51 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentTask;
import net.minecraft.world.entity.projectile.windcharge.WindCharge;
import org.bukkit.Location;
public class WindchargeStopper21 implements WindchargeStopper.IWindchargeStopper {
public WindchargeStopper21() {
new StateDependentTask(true, FightState.Running, this::run, 1, 1);
}
private static final int middleLine = Config.SpecSpawn.getBlockZ();
private static final Class<?> windChargeClass = WindCharge.class;
private void run() {
Recording.iterateOverEntities(windChargeClass::isInstance, entity -> {
Location location = entity.getLocation();
Location prevLocation = location.clone().subtract(entity.getVelocity());
boolean passedMiddle = location.getBlockZ() > middleLine && prevLocation.getBlockZ() > middleLine ||
location.getBlockZ() < middleLine && prevLocation.getBlockZ() < middleLine;
if(!passedMiddle) {
entity.remove();
}
});
}
}
@@ -1,77 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.core.ProtocolWrapper;
import de.steamwar.fightsystem.FightSystem;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.block.state.BlockState;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.block.CraftBlockState;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
public class BlockIdWrapper21 implements BlockIdWrapper {
@Override
public Material idToMaterial(int blockState) {
return CraftMagicNumbers.getMaterial(net.minecraft.world.level.block.Block.stateById(blockState)).getItemType();
}
@Override
public int blockToId(Block block) {
return net.minecraft.world.level.block.Block.getId(((CraftBlockState) block.getState()).getHandle());
}
@Override
public void setBlock(World world, int x, int y, int z, int blockState) {
BlockState blockData = net.minecraft.world.level.block.Block.stateById(blockState);
ServerLevel level = ((CraftWorld) world).getHandle();
BlockPos pos = new BlockPos(x, y, z);
level.removeBlockEntity(pos);
level.setBlock(pos, blockData, blockState);
level.getChunkSource().blockChanged(pos);
}
@Override
public void trackEntity(Player player, Entity entity) {
if(entity instanceof Player)
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
player.showEntity(FightSystem.getPlugin(), entity);
}
@Override
public void untrackEntity(Player player, Entity entity) {
player.hideEntity(FightSystem.getPlugin(), entity);
if(entity instanceof Player)
TinyProtocol.instance.sendPacket(player, ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(entity.getUniqueId(), entity.getName()), GameMode.CREATIVE));
}
}
@@ -1,61 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.LevelChunkSection;
import org.bukkit.GameRule;
import org.bukkit.World;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.entity.Entity;
import java.util.HashSet;
import java.util.Set;
public class CraftbukkitWrapper21 extends CraftbukkitWrapper18 {
@Override
public float headRotation(Entity e) {
return getEntity(e).getYHeadRot();
}
@Override
public void setupGamerule() {
Config.world.setGameRule(GameRule.LOCATOR_BAR, false);
}
private LevelChunk getChunk(World world, int x, int z) {
return ((CraftWorld) world).getHandle().getChunk(x, z);
}
@Override
public void resetChunk(World world, World backup, int x, int z) {
LevelChunk worldChunk = getChunk(world, x, z);
LevelChunk backupChunk = getChunk(backup, x, z);
LevelChunkSection[] sections = worldChunk.getSections();
System.arraycopy(backupChunk.getSections(), 0, sections, 0, sections.length);
Set<BlockPos> blocks = new HashSet<>(worldChunk.blockEntities.keySet());
blocks.stream().filter(key -> !backupChunk.blockEntities.containsKey(key)).forEach(worldChunk::removeBlockEntity);
worldChunk.heightmaps.clear();
worldChunk.heightmaps.putAll(backupChunk.heightmaps);
}
}
@@ -1,29 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.inventory.ItemStack;
public class FlatteningWrapper21 extends FlatteningWrapper14 {
@Override
public boolean hasAttributeModifier(ItemStack stack) {
return stack.hasItemMeta() && stack.getItemMeta() != null && stack.getItemMeta().hasAttributeModifiers();
}
}
@@ -1,74 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import io.papermc.paper.datacomponent.DataComponentType;
import io.papermc.paper.datacomponent.DataComponentTypes;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.HashSet;
import java.util.Set;
public class ReflectionWrapper21 implements ReflectionWrapper {
private static final Set<DataComponentType> FORBIDDEN_TYPES = new HashSet<>();
static {
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_NAME);
FORBIDDEN_TYPES.add(DataComponentTypes.PROFILE);
FORBIDDEN_TYPES.add(DataComponentTypes.UNBREAKABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCK_DATA);
FORBIDDEN_TYPES.add(DataComponentTypes.BLOCKS_ATTACKS);
FORBIDDEN_TYPES.add(DataComponentTypes.BUNDLE_CONTENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CUSTOM_MODEL_DATA);
FORBIDDEN_TYPES.add(DataComponentTypes.ATTRIBUTE_MODIFIERS);
FORBIDDEN_TYPES.add(DataComponentTypes.TOOL);
FORBIDDEN_TYPES.add(DataComponentTypes.WEAPON);
FORBIDDEN_TYPES.add(DataComponentTypes.FOOD);
FORBIDDEN_TYPES.add(DataComponentTypes.CONSUMABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.POTION_CONTENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.STORED_ENCHANTMENTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_BREAK);
FORBIDDEN_TYPES.add(DataComponentTypes.CAN_PLACE_ON);
FORBIDDEN_TYPES.add(DataComponentTypes.MAX_DAMAGE);
FORBIDDEN_TYPES.add(DataComponentTypes.USE_REMAINDER);
FORBIDDEN_TYPES.add(DataComponentTypes.USE_COOLDOWN);
FORBIDDEN_TYPES.add(DataComponentTypes.SUSPICIOUS_STEW_EFFECTS);
FORBIDDEN_TYPES.add(DataComponentTypes.CHARGED_PROJECTILES);
FORBIDDEN_TYPES.add(DataComponentTypes.INTANGIBLE_PROJECTILE);
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORKS);
FORBIDDEN_TYPES.add(DataComponentTypes.FIREWORK_EXPLOSION);
FORBIDDEN_TYPES.add(DataComponentTypes.EQUIPPABLE);
FORBIDDEN_TYPES.add(DataComponentTypes.REPAIR_COST);
FORBIDDEN_TYPES.add(DataComponentTypes.ENCHANTABLE);
}
@Override
public Object explosionHider(Player player, Object packet, PacketHiderFunction packetHiderFunction) {
return packet;
}
@Override
public boolean hasItems(ItemStack stack) {
FORBIDDEN_TYPES.forEach(stack::resetData);
return false;
}
}
@@ -1,11 +0,0 @@
package de.steamwar.fightsystem.utils;
import net.minecraft.server.MinecraftServer;
public class TpsWarper21 implements TpsWarper {
@Override
public void warp(float tps) {
MinecraftServer.getServer().tickRateManager().setTickRate(tps);
}
}
@@ -1,30 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":FightSystem:FightSystem_Core", "default"))
compileOnly(libs.nms8)
compileOnly(libs.worldedit12)
}
@@ -1,23 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
public class WindchargeStopper8 implements WindchargeStopper.IWindchargeStopper {
}
@@ -1,83 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.Reflection;
import de.steamwar.fightsystem.Config;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
public class BlockIdWrapper8 implements BlockIdWrapper {
private static final Class<?> entityTracker = Reflection.getClass("net.minecraft.EntityTracker");
private static final Reflection.Field<?> getEntityTracker = Reflection.getField(worldServer, entityTracker, 0);
private static final Class<?> intHashMap = Reflection.getClass("net.minecraft.IntHashMap");
private static final Reflection.Field<?> getTrackedEntities = Reflection.getField(entityTracker, intHashMap, 0);
private final Object trackers;
public BlockIdWrapper8() {
trackers = getTrackedEntities.get(getEntityTracker.get(getWorldHandle.invoke(Config.world)));
}
@Override
@SuppressWarnings("deprecation")
public int blockToId(Block block) {
return block.getTypeId() << 4 + block.getData();
}
@Override
@SuppressWarnings("deprecation")
public void setBlock(World world, int x, int y, int z, int blockState) {
if((blockState >> 4) > 256) // Illegal blockstate / corrupted replay
blockState = 0;
world.getBlockAt(x, y, z).setTypeIdAndData(blockState >> 4, (byte)(blockState & 0b1111), false);
}
private static final Class<?> entityTrackerEntry = Reflection.getClass("net.minecraft.EntityTrackerEntry");
private static final Reflection.Method get = Reflection.getTypedMethod(intHashMap, "get", Object.class, int.class);
private static final Reflection.Method updatePlayer = Reflection.getMethod(entityTrackerEntry, "updatePlayer", entityPlayer);
@Override
public void trackEntity(Player player, Entity entity) {
Object tracker = get.invoke(trackers, entity.getEntityId());
if(tracker != null)
updatePlayer.invoke(tracker, getPlayer.invoke(player));
}
private static final Reflection.Method clearPlayer = Reflection.getMethod(entityTrackerEntry, "a", entityPlayer);
@Override
public void untrackEntity(Player player, Entity entity) {
Object tracker = get.invoke(trackers, entity.getEntityId());
if(tracker != null)
clearPlayer.invoke(tracker, getPlayer.invoke(player));
}
@Override
@SuppressWarnings("deprecation")
public Material idToMaterial(int blockState) {
if((blockState >> 4) > 256) // Illegal blockstate / corrupted replay
blockState = 0;
return Material.getMaterial(blockState >> 4);
}
}
@@ -1,116 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.Recording;
import de.steamwar.fightsystem.record.GlobalRecorder;
import net.minecraft.server.v1_8_R3.DataWatcher;
import net.minecraft.server.v1_8_R3.EntityEnderDragon;
import net.minecraft.server.v1_8_R3.PacketPlayOutEntityMetadata;
import net.minecraft.server.v1_8_R3.PacketPlayOutSpawnEntityLiving;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.scoreboard.Team;
import java.util.HashSet;
import java.util.Set;
public class BountifulWrapper8 implements BountifulWrapper {
public BountifulWrapper8() {
EntityEnderDragon dragon = new EntityEnderDragon(null);
dragon.setLocation(Config.ArenaRegion.centerX(), -100, Config.ArenaRegion.centerZ(), 0, 0);
this.spawnDragonId = dragon.getId();
this.spawnDragon = new PacketPlayOutSpawnEntityLiving(dragon);
}
@Override
public boolean mainHand(Object packet) {
return true;
}
@Override
public boolean bowInHand(boolean mainHand, Player p) {
return p.getInventory().getItemInHand().getType() == Material.BOW;
}
@Override
public void setAttackSpeed(Player player) {
// nothing to do
}
@Override
public void setNametagVisibility(Team team) {
//nothing to do
}
@Override
public Listener newDenyArrowPickupListener() {
return new Listener() {};
}
@Override
public Listener newDenyHandSwapListener() {
return new Listener() {};
}
@Override
public void recordHandItems(Player player) {
GlobalRecorder.getInstance().item(player, Recording.disarmNull(player.getInventory().getItemInHand()), "MAINHAND");
}
@Override
public Listener newHandSwapRecorder() {
return new Listener() {};
}
@Override
public void spawnParticle(World world, String particleName, double x, double y, double z) {
world.playEffect(new Location(world, x, y, z), Effect.valueOf(particleName), 1);
}
private final Set<Player> seesDragon = new HashSet<>();
private final PacketPlayOutSpawnEntityLiving spawnDragon;
private final int spawnDragonId;
@Override
public void sendBar(Player player, FightTeam team, double progress, String text) {
seesDragon.removeIf(p -> !p.isOnline());
if(!seesDragon.contains(player)) {
((CraftPlayer)player).getHandle().playerConnection.sendPacket(spawnDragon);
seesDragon.add(player);
}
DataWatcher watcher = new DataWatcher(null);
watcher.a(0, (byte) 0x20);
watcher.a(2, text);
watcher.a(3, (byte) 1);
watcher.a(4, (byte) 1);
watcher.a(6, (float)(progress * 200));
((CraftPlayer) player).getHandle().playerConnection.sendPacket(new PacketPlayOutEntityMetadata(spawnDragonId, watcher, true));
}
}
@@ -1,58 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import net.minecraft.server.v1_8_R3.Chunk;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_8_R3.CraftWorld;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity;
import org.bukkit.entity.Entity;
import java.util.stream.Stream;
public class CraftbukkitWrapper8 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_8_R3.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
((CraftWorld) backup).getHandle().chunkProviderServer.forceChunkLoad = true;
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
w.tileEntityList.removeAll(chunk.tileEntities.values());
chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities);
}
@Override
public float headRotation(Entity e) {
return ((CraftEntity)e).getHandle().getHeadRotation();
}
@Override
public Stream<?> entityIterator() {
return ((CraftWorld) Config.world).getHandle().entityList.stream();
}
@Override
public void setupGamerule() { }
}
@@ -1,92 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class FlatteningWrapper8 implements FlatteningWrapper {
@Override
public DyeColor getSilver() {
return DyeColor.SILVER;
}
@Override
public boolean isWater(Block block) {
Material type = block.getType();
return type == Material.WATER || type == Material.STATIONARY_WATER || type == Material.LAVA || type == Material.STATIONARY_LAVA;
}
@Override
public boolean removeWater(Block block) {
if(isWater(block)){
block.setType(Material.AIR);
return true;
}
return false;
}
@Override
public boolean containsBlockMeta(ItemMeta meta) {
return false;
}
@Override
public boolean hasAttributeModifier(ItemStack stack) {
return false;
}
@Override
public boolean doRecord(BlockPhysicsEvent e) {
return e.getChangedType() != e.getBlock().getType();
}
@Override
public void forceLoadChunk(World world, int cX, int cZ) {
world.setKeepSpawnInMemory(true);
}
@Override
public boolean checkPistonMoving(Block block) {
return block.getType() == Material.PISTON_MOVING_PIECE;
}
@Override
public boolean isFacingWater(Block dispenser) {
return false;
}
@Override
public boolean isCrouching(Player player) {
return false;
}
@Override
@SuppressWarnings("deprecation")
public void sendBlockChange(Player player, Block block, Material type) {
player.sendBlockChange(block.getLocation(), type, (byte)0);
}
}
@@ -1,46 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.Reflection;
import de.steamwar.fightsystem.Config;
import java.util.List;
public class HullHiderWrapper8 implements HullHiderWrapper {
private static final Reflection.Constructor newMultiBlockChange = Reflection.getConstructor("net.minecraft.PacketPlayOutMultiBlockChange", int.class, short[].class, Reflection.getClass("net.minecraft.Chunk"));
private static final Reflection.Method getHandle = Reflection.getMethod("org.bukkit.craftbukkit.CraftChunk", "getHandle");
@Override
public Object generateBlockChangePacket(List<Hull.IntVector> changes) {
Hull.IntVector chunk = changes.get(0);
chunk = new Hull.IntVector(chunk.getX() >> 4, chunk.getY() >> 4, chunk.getZ() >> 4);
int xOffset = 16*chunk.getX();
int zOffset = 16*chunk.getZ();
short[] pos = new short[changes.size()];
for(int i = 0; i < changes.size(); i++) {
Hull.IntVector change = changes.get(i);
pos[i] = (short) (((change.getX()-xOffset) << 12) + ((change.getZ()-zOffset) << 8) + change.getY());
}
return newMultiBlockChange.invoke(pos.length, pos, getHandle.invoke(Config.world.getChunkAt(chunk.getX(), chunk.getZ())));
}
}
@@ -1,59 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.Reflection;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.function.Function;
public class ReflectionWrapper8 implements ReflectionWrapper {
private static final Class<?> packetPlayOutExplosion = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundExplodePacket");
private static final Reflection.Field<List> explosionBlocks = Reflection.getField(packetPlayOutExplosion, List.class, 0);
private static final Function<Object, Location> explosionLocation = HullHider.posPacketToLocation(packetPlayOutExplosion, double.class, 1.0);
@Override
public Object explosionHider(Player player, Object packet, PacketHiderFunction packetHiderFunction) {
if(explosionBlocks.get(packet).isEmpty())
return packetHiderFunction.hide(player, packet, explosionLocation.apply(packet));
return packet;
}
private static final Class<?> itemStack = Reflection.getClass("net.minecraft.world.item.ItemStack");
private static final Reflection.Method asNMSCopy = Reflection.getTypedMethod(Reflection.getClass("org.bukkit.craftbukkit.inventory.CraftItemStack"), "asNMSCopy", itemStack, ItemStack.class);
private static final Class<?> nbtTagCompound = Reflection.getClass("net.minecraft.nbt.CompoundTag");
private static final Reflection.Method getTag = Reflection.getTypedMethod(itemStack, null, nbtTagCompound);
private static final Reflection.Method getKeys = Reflection.getTypedMethod(nbtTagCompound, null, Set.class);
@Override
public boolean hasItems(ItemStack stack) {
Set<String> keys = new HashSet<>((Set<String>) getKeys.invoke(getTag.invoke(asNMSCopy.invoke(null, stack))));
keys.remove("Enchantments");
keys.remove("Damage");
return !keys.isEmpty();
}
}
@@ -1,40 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.Sound;
public class SWSound8 implements SWSound.ISWSound {
@Override
public Sound getSound(SWSound sound) {
switch(sound){
case ENTITY_WITHER_DEATH:
return Sound.WITHER_DEATH;
case BLOCK_NOTE_BASS:
return Sound.NOTE_BASS;
case BLOCK_NOTE_PLING:
return Sound.NOTE_PLING;
case ENTITY_GENERIC_EXPLODE:
return Sound.EXPLODE;
default:
return null;
}
}
}
@@ -1,11 +0,0 @@
package de.steamwar.fightsystem.utils;
import de.steamwar.core.TPSWarpUtils;
public class TpsWarper8 implements TpsWarper {
@Override
public void warp(float tps) {
TPSWarpUtils.warp(tps);
}
}
@@ -1,50 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.scoreboard.Team;
public class WorldOfColorWrapper8 implements WorldOfColorWrapper {
@Override
public void setTeamColor(Team team, ChatColor color) {
team.setPrefix("§" + color.getChar());
}
@Override
public boolean isInBlock(Projectile e) {
return false;
}
@Override
public void playSound(Location location, Sound sound, String soundCategory, float volume, float pitch) {
location.getWorld().playSound(location, sound, volume, pitch);
}
@SuppressWarnings("deprecation")
@Override
public void sendTitle(Player player, String title, String subtitle, int start, int hold, int stop) {
player.sendTitle(title, subtitle);
}
}
@@ -1,145 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.sk89q.jnbt.NBTInputStream;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormat;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardWriter;
import com.sk89q.worldedit.extent.clipboard.io.SchematicReader;
import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.world.World;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.sql.NodeData;
import de.steamwar.sql.SchematicData;
import de.steamwar.sql.SchematicNode;
import org.bukkit.DyeColor;
import org.bukkit.Location;
import org.bukkit.Material;
import java.io.ByteArrayOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.zip.GZIPInputStream;
@SuppressWarnings("deprecation")
public class WorldeditWrapper8 implements WorldeditWrapper {
protected static final int COLOR_TO_REPLACE = DyeColor.PINK.getWoolData();
protected static final Set<BaseBlock> colorBlocks = new HashSet<>();
static {
colorBlocks.add(new BaseBlock(Material.WOOL.getId(), COLOR_TO_REPLACE));
colorBlocks.add(new BaseBlock(Material.STAINED_GLASS.getId(), COLOR_TO_REPLACE));
colorBlocks.add(new BaseBlock(Material.CLAY.getId(), COLOR_TO_REPLACE));
colorBlocks.add(new BaseBlock(Material.STAINED_GLASS_PANE.getId(), COLOR_TO_REPLACE));
colorBlocks.add(new BaseBlock(Material.CARPET.getId(), COLOR_TO_REPLACE));
}
@Override
public void replaceTeamColor(Clipboard clipboard, DyeColor c) throws WorldEditException {
Vector minimum = clipboard.getRegion().getMinimumPoint();
Map<BaseBlock, BaseBlock> replaceMap = new HashMap<>();
colorBlocks.forEach(base -> replaceMap.put(base, new BaseBlock(base.getId(), c.getWoolData())));
for(int x = 0; x < clipboard.getDimensions().getX(); x++){
for(int y = 0; y < clipboard.getDimensions().getY(); y++){
for(int z = 0; z < clipboard.getDimensions().getZ(); z++){
Vector pos = minimum.add(x, y, z);
BaseBlock replacement = replaceMap.get(clipboard.getBlock(pos));
if(replacement != null)
clipboard.setBlock(pos, replacement);
}
}
}
}
@Override
public int getWaterDepth(Clipboard clipboard) {
Vector it = clipboard.getMinimumPoint().add(0, 0, 1);
int depth = 0;
while(!clipboard.getBlock(it).isAir()) {
depth++;
it = it.add(0, 1, 0);
}
return depth;
}
@Override
public void pasteClipboard(Clipboard clipboard, Location position, org.bukkit.util.Vector offset, AffineTransform aT) {
World w = new BukkitWorld(position.getWorld());
EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(w, -1);
ClipboardHolder ch = new ClipboardHolder(clipboard, w.getWorldData());
ch.setTransform(aT);
Operations.completeBlindly(ch.createPaste(e, w.getWorldData()).to(new Vector(position.getX(), position.getY(), position.getZ()).add(
aT.apply(new Vector(offset.getX(), offset.getY(), offset.getZ()).add(clipboard.getOrigin()).subtract(clipboard.getMinimumPoint()))
).toBlockPoint()).build());
e.flushQueue();
}
@Override
public org.bukkit.util.Vector getDimensions(Clipboard clipboard) {
Vector dims = clipboard.getDimensions();
return new org.bukkit.util.Vector(dims.getBlockX(), dims.getBlockY(), dims.getBlockZ());
}
@Override
public Clipboard loadChar(String charName) throws IOException {
return new SchematicReader(new NBTInputStream(new GZIPInputStream(new FileInputStream(new File(FightSystem.getPlugin().getDataFolder(), "text/" + charName + ".schematic"))))).read(new BukkitWorld(Config.world).getWorldData());
}
@Override
public void saveSchem(SchematicNode schem, Region region, int minY) throws WorldEditException {
World w = new BukkitWorld(Config.world);
Vector min = new Vector(region.getMinX(), minY, region.getMinZ());
CuboidRegion cuboidRegion = new CuboidRegion(w, min, new Vector(region.getMaxX(), region.getMaxY(), region.getMaxZ()).subtract(Vector.ONE));
BlockArrayClipboard clipboard = new BlockArrayClipboard(cuboidRegion);
ForwardExtentCopy forwardExtentCopy = new ForwardExtentCopy(
WorldEdit.getInstance().getEditSessionFactory().getEditSession(w, -1), cuboidRegion, clipboard, min
);
Operations.complete(forwardExtentCopy);
ByteArrayOutputStream outputStream = new ByteArrayOutputStream();
try {
ClipboardWriter writer = ClipboardFormat.SCHEMATIC.getWriter(outputStream);
writer.write(clipboard, w.getWorldData());
writer.close();
} catch (IOException e) {
throw new SecurityException(e);
}
SchematicData.saveFromBytes(schem, outputStream.toByteArray(), NodeData.SchematicFormat.MCEDIT);
}
}
@@ -1,30 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
plugins {
steamwar.java
}
dependencies {
compileOnly(project(":SpigotCore", "default"))
compileOnly(project(":FightSystem:FightSystem_Core", "default"))
compileOnly(project(":FightSystem:FightSystem_8", "default"))
compileOnly(libs.nms9)
}
@@ -1,170 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.Reflection;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.Recording;
import de.steamwar.fightsystem.record.GlobalRecorder;
import org.bukkit.*;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle;
import org.bukkit.boss.BossBar;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerPickupArrowEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
import org.bukkit.scoreboard.Team;
import java.util.HashMap;
import java.util.Map;
public class BountifulWrapper9 implements BountifulWrapper {
private static final Class<?> enumHand = Reflection.getClass("net.minecraft.world.InteractionHand");
private static final Object mainHand = enumHand.getEnumConstants()[0];
private static final Reflection.Field<?> blockPlaceHand = Reflection.getField(Recording.blockPlacePacket, enumHand, 0);
@Override
public boolean mainHand(Object packet) {
return blockPlaceHand.get(packet) == mainHand;
}
@Override
public boolean bowInHand(boolean mainHand, Player p) {
return (mainHand ? p.getInventory().getItemInMainHand() : p.getInventory().getItemInOffHand()).getType() == Material.BOW;
}
@Override
public void setAttackSpeed(Player player) {
AttributeInstance attribute = player.getAttribute(Attribute.GENERIC_ATTACK_SPEED);
attribute.setBaseValue(16);
}
@Override
public void setNametagVisibility(Team team) {
team.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
}
@Override
public Listener newDenyArrowPickupListener() {
return new Listener() {
@EventHandler
public void onArrowPickup(PlayerPickupArrowEvent e){
if(Fight.fighting(e.getPlayer()))
e.setCancelled(true);
}
};
}
@Override
public Listener newDenyHandSwapListener() {
return new Listener() {
@EventHandler
public void onSwapItems(PlayerSwapHandItemsEvent event) {
if(Fight.fighting(event.getPlayer()))
event.setCancelled(true);
}
};
}
@Override
public void recordHandItems(Player player) {
GlobalRecorder.getInstance().item(player, Recording.disarmNull(player.getInventory().getItemInMainHand()), "MAINHAND");
GlobalRecorder.getInstance().item(player, Recording.disarmNull(player.getInventory().getItemInOffHand()), "OFFHAND");
}
@Override
public Listener newHandSwapRecorder() {
return new Listener() {
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onItemSwap(PlayerSwapHandItemsEvent e){
if(Recording.isNotSent(e.getPlayer()))
return;
Player player = e.getPlayer();
GlobalRecorder.getInstance().item(player, Recording.disarmNull(e.getMainHandItem()), "MAINHAND");
GlobalRecorder.getInstance().item(player, Recording.disarmNull(e.getOffHandItem()), "OFFHAND");
}
};
}
@Override
public void spawnParticle(World world, String particleName, double x, double y, double z) {
world.spawnParticle(Particle.valueOf(particleName), x, y, z, 1);
}
private final Map<Player, BossBar> barMap = new HashMap<>();
@Override
public void sendBar(Player player, FightTeam team, double progress, String text) {
barMap.keySet().removeIf(p -> !p.isOnline());
if(!barMap.containsKey(player)) {
BossBar bar = Bukkit.createBossBar(player.getName(), BarColor.WHITE, BarStyle.SOLID);
barMap.put(player, bar);
bar.addPlayer(player);
}
BossBar bar = barMap.get(player);
BarColor color = chat2bar(team.getColor());
if(bar.getColor() != color)
bar.setColor(color);
if(bar.getProgress() != progress)
bar.setProgress(progress);
if(!bar.getTitle().equals(text))
bar.setTitle(text);
}
private BarColor chat2bar(ChatColor color) {
switch(color) {
case DARK_BLUE:
case DARK_AQUA:
case BLUE:
case AQUA:
return BarColor.BLUE;
case GREEN:
case DARK_GREEN:
return BarColor.GREEN;
case DARK_RED:
case RED:
return BarColor.RED;
case DARK_PURPLE:
return BarColor.PURPLE;
case GOLD:
case YELLOW:
return BarColor.YELLOW;
case LIGHT_PURPLE:
return BarColor.PINK;
case BLACK:
case WHITE:
case GRAY:
case DARK_GRAY:
default:
return BarColor.WHITE;
}
}
}
@@ -1,61 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.FightWorld;
import net.minecraft.server.v1_9_R2.Chunk;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_9_R2.CraftWorld;
import org.bukkit.craftbukkit.v1_9_R2.entity.CraftEntity;
import org.bukkit.entity.Entity;
import java.util.stream.Stream;
public class CraftbukkitWrapper9 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_9_R2.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
w.tileEntityListTick.removeAll(chunk.tileEntities.values());
if (!FightWorld.isPAPER()) {
w.tileEntityList.removeAll(chunk.tileEntities.values());
}
chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities);
}
@Override
public float headRotation(Entity e) {
return ((CraftEntity)e).getHandle().getHeadRotation();
}
@Override
public Stream<?> entityIterator() {
return ((CraftWorld) Config.world).getHandle().entityList.stream();
}
@Override
public void setupGamerule() { }
}
@@ -1,40 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.Sound;
public class SWSound9 implements SWSound.ISWSound {
@Override
public Sound getSound(SWSound sound){
switch(sound){
case ENTITY_WITHER_DEATH:
return Sound.ENTITY_WITHER_DEATH;
case BLOCK_NOTE_BASS:
return Sound.BLOCK_NOTE_BASS;
case BLOCK_NOTE_PLING:
return Sound.BLOCK_NOTE_PLING;
case ENTITY_GENERIC_EXPLODE:
return Sound.ENTITY_GENERIC_EXPLODE;
default:
return null;
}
}
}
@@ -21,15 +21,20 @@ plugins {
steamwar.java
}
java {
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
}
dependencies {
compileOnly(libs.classindex)
annotationProcessor(libs.classindex)
compileOnly(project(":SpigotCore", "default"))
compileOnly(libs.spigotapi)
compileOnly(libs.worldedit15)
compileOnly(libs.netty)
compileOnly(libs.paperapi)
compileOnly(libs.fastutil)
compileOnly(libs.authlib)
compileOnly(libs.netty)
compileOnly(libs.nms)
compileOnly(libs.fawe)
}
+11 -11
View File
@@ -4,9 +4,9 @@ Server:
# Server java archive
ServerJar: ""
# Available arenas
Maps: []
Maps: [ ]
# Names to address the game mode in the chat interface
ChatNames: []
ChatNames: [ ]
# If the game mode should be marked as a historic game mode
Historic: false # defaults to false if missing
# If ranked matches should be available for the game mode
@@ -16,7 +16,7 @@ Server:
Deadline: null # defaults to null if missing
# The questions that have to be answered to accept the schematic
CheckQuestions: [] # Disables check schem type if missing
CheckQuestions: [ ] # Disables check schem type if missing
Times:
# Time in seconds the server stops after starting if nobody joins
@@ -70,7 +70,7 @@ Schematic:
# The schematic type that can be chosen in this arena
Type: Normal # defaults to Normal if missing
# The schematic types that are also allowed to be chosen in this arena
SubTypes: [] # defaults to empty List
SubTypes: [ ] # defaults to empty List
# Shortcut of the schematic type
Shortcut: "" # defaults to "" if missing
# Spigot (1.8) material for GUIs
@@ -100,14 +100,14 @@ Schematic:
# List of limited material (combinations)
# List contains tags Amount (integer) and Materials (List of material names in Spigot 1.12 AND Spigot 1.15 format)
Limited:
- Materials: []
- Materials: [ ]
Amount: 0
# The name of the game mode presented to the players
GameName: WarGear # defaults to WarGear if missing
# The months this game mode should be active and playable
# The empty List means all of them
ActiveMonths: [] # defaults to none if missing
ActiveMonths: [ ] # defaults to none if missing
# The prefix used for team chats
TeamChatPrefix: + # defaults to + if missing
Blue:
@@ -149,7 +149,7 @@ WinConditionParams:
# Is Blocks a whitelist (true) or blacklist (false)
BlocksWhitelist: false # defaults to false if missing
# Special Blocks (Valid spigot material values) used by the percent win conditions
Blocks: [] # defaults to none if missing
Blocks: [ ] # defaults to none if missing
# Time for being declared TechKo without a shot given.
TechKoTime: 90 # defaults to 90 if missing
@@ -163,10 +163,10 @@ Kits:
# If the personal kit system is active
PersonalKits: false # defaults to false if missing
# Items (Valid spigot material values) that are not allowed in the personal kit
ForbiddenItems: [] # defaults to none if missing
ForbiddenItems: [ ] # defaults to none if missing
# A list of integers containing the waiting time of this enter stage in the fight
EnterStages: [] # defaults to no enter stages (empty list) if missing
EnterStages: [ ] # defaults to no enter stages (empty list) if missing
Techhider:
# The tech hider blocks/materials have to be valid lowercase minecraft material names
@@ -175,9 +175,9 @@ Techhider:
# Which block the tech hider replaces to.
ObfuscateWith: end_stone # defaults to end_stone if missing
# A list of all hidden blocks. "water" results in the hiding of all waterlogged blocks as well.
HiddenBlocks: [] # defaults to none if missing
HiddenBlocks: [ ] # defaults to none if missing
# The block entity contents that are hidden (here with minecraft:nametag)
HiddenBlockEntites: [] # defaults to none if missing
HiddenBlockEntites: [ ] # defaults to none if missing
# The following configuration must be in the world folder/config.yml
#
@@ -19,7 +19,6 @@
package de.steamwar.fightsystem;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.data.GameModeConfigUtils;
import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.winconditions.Winconditions;
@@ -41,7 +40,8 @@ import java.util.logging.Level;
public class Config {
private Config(){}
private Config() {
}
public static final World world = Bukkit.getWorlds().get(0);
@@ -98,13 +98,13 @@ public class Config {
public static final int SpectatePort;
public static final int ReplayID;
static{
static {
CheckSchemID = Integer.parseInt(System.getProperty("checkSchemID", "0"));
PrepareSchemID = Integer.parseInt(System.getProperty("prepareSchemID", "0"));
ReplayID = Integer.parseInt(System.getProperty("replay", "0"));
String configFile = System.getProperty("config", "config.yml");
if(!new File(FightSystem.getPlugin().getDataFolder(), configFile).exists()) {
if (!new File(FightSystem.getPlugin().getDataFolder(), configFile).exists()) {
FightSystem.getPlugin().saveDefaultConfig();
Bukkit.getLogger().log(Level.SEVERE, "Arenaconfig fehlt!");
Bukkit.shutdown();
@@ -112,7 +112,7 @@ public class Config {
GameModeConfig = new GameModeConfig<>(new File(FightSystem.getPlugin().getDataFolder(), configFile), GameModeConfigUtils.ToMaterial, Winconditions::valueOf, de.steamwar.sql.GameModeConfig.ToStaticWarGear, false);
File worldConfigFile = new File(world.getWorldFolder(), "config.yml");
if(!worldConfigFile.exists()) {
if (!worldConfigFile.exists()) {
Bukkit.getLogger().log(Level.SEVERE, "Weltconfig fehlt!");
Bukkit.shutdown();
}
@@ -147,9 +147,9 @@ public class Config {
teamRedPasteZ + 0.5 - GameModeConfig.Arena.SpawnOffset.z);
SpecSpawn = new Location(world,
teamBluePasteX + BlueToRedX /2.0,
blueCornerY + BlueToRedY /2.0 + GameModeConfig.Schematic.Size.y/2.0,
teamBluePasteZ + BlueToRedZ /2.0);
teamBluePasteX + BlueToRedX / 2.0,
blueCornerY + BlueToRedY / 2.0 + GameModeConfig.Schematic.Size.y / 2.0,
teamBluePasteZ + BlueToRedZ / 2.0);
Vector v1 = TeamBlueSpawn.toVector().subtract(TeamRedSpawn.toVector());
double pitch = Math.toDegrees(v1.angle(v1.clone().setY(0)));
@@ -168,31 +168,31 @@ public class Config {
int arenaMaxX;
int arenaMinZ;
int arenaMaxZ;
if(BlueToRedX > 0){
if (BlueToRedX > 0) {
arenaMinX = blueCornerX - GameModeConfig.Arena.Schem2Border.x;
arenaMaxX = teamRedCornerX + GameModeConfig.Schematic.Size.x + GameModeConfig.Arena.Schem2Border.x;
teamRedRotate = true;
teamBlueRotate = false;
}else{
} else {
arenaMinX = teamRedCornerX - GameModeConfig.Arena.Schem2Border.x;
arenaMaxX = blueCornerX + GameModeConfig.Schematic.Size.x + GameModeConfig.Arena.Schem2Border.x;
teamRedRotate = false;
teamBlueRotate = true;
}
if(BlueToRedZ > 0){
if (BlueToRedZ > 0) {
arenaMinZ = blueCornerZ - GameModeConfig.Arena.Schem2Border.z;
arenaMaxZ = teamRedCornerZ + GameModeConfig.Schematic.Size.z + GameModeConfig.Arena.Schem2Border.z;
teamRedRotate = true;
teamBlueRotate = false;
}else{
} else {
arenaMinZ = teamRedCornerZ - GameModeConfig.Arena.Schem2Border.z;
arenaMaxZ = blueCornerZ + GameModeConfig.Schematic.Size.z + GameModeConfig.Arena.Schem2Border.z;
if(BlueToRedZ != 0){
if (BlueToRedZ != 0) {
teamRedRotate = false;
teamBlueRotate = true;
}
}
if(!GameModeConfig.Schematic.Rotate){
if (!GameModeConfig.Schematic.Rotate) {
teamRedRotate = false;
teamBlueRotate = false;
}
@@ -210,9 +210,9 @@ public class Config {
BlueInsetRegion = new Region(BluePasteRegion.getMinX() + GameModeConfig.Schematic.Inset.x, BluePasteRegion.getMinY() + GameModeConfig.Schematic.Inset.bottom, BluePasteRegion.getMinZ() + GameModeConfig.Schematic.Inset.z, BluePasteRegion.getMaxX() - GameModeConfig.Schematic.Inset.x, BluePasteRegion.getMaxY() - GameModeConfig.Schematic.Inset.top, BluePasteRegion.getMaxZ() - GameModeConfig.Schematic.Inset.z);
int eventKampfID = Integer.parseInt(System.getProperty("fightID", "0"));
if(eventKampfID >= 1){
if (eventKampfID >= 1) {
EventKampf = EventFight.byId(eventKampfID);
if(EventKampf == null){
if (EventKampf == null) {
Bukkit.getLogger().log(Level.SEVERE, "Failed to load EventFight");
Bukkit.shutdown();
}
@@ -221,7 +221,7 @@ public class Config {
Team team1 = Team.byId(EventKampf.getTeamBlue());
Team team2 = Team.byId(EventKampf.getTeamRed());
if(team1 == null || team2 == null){
if (team1 == null || team2 == null) {
Bukkit.getLogger().log(Level.SEVERE, "Failed to load Team");
Bukkit.shutdown();
}
@@ -240,14 +240,14 @@ public class Config {
Referees = Referee.get(Config.EventKampf.getEventID());
Event event = Event.byId(EventKampf.getEventID());
if(BothTeamsPublic) {
if (BothTeamsPublic) {
OnlyPublicSchematics = true;
MaximumTeamMembers = Integer.MAX_VALUE;
}else{
} else {
OnlyPublicSchematics = event.publicSchemsOnly();
MaximumTeamMembers = event.getMaximumTeamMembers();
}
}else{
} else {
//No event
TeamRedColor = GameModeConfig.Red.Prefix;
TeamBlueColor = GameModeConfig.Blue.Prefix;
@@ -266,37 +266,41 @@ public class Config {
String blueLeader = System.getProperty("blueLeader", null);
String redLeader = System.getProperty("redLeader", null);
if(blueLeader != null)
if (blueLeader != null) {
BlueLeader = UUID.fromString(blueLeader);
else
} else {
BlueLeader = null;
if(redLeader != null)
}
if (redLeader != null) {
RedLeader = UUID.fromString(redLeader);
else
} else {
RedLeader = null;
}
if(CheckSchemID != 0){
if (CheckSchemID != 0) {
mode = ArenaMode.CHECK;
}else if(PrepareSchemID != 0){
} else if (PrepareSchemID != 0) {
mode = ArenaMode.PREPARE;
}else if(eventKampfID >= 1){
} else if (eventKampfID >= 1) {
mode = ArenaMode.EVENT;
}else if(eventKampfID == -1){
} else if (eventKampfID == -1) {
mode = ArenaMode.TEST;
}else if(ReplayID != 0){
} else if (ReplayID != 0) {
mode = ArenaMode.REPLAY;
}else{
} else {
mode = ArenaMode.NORMAL;
}
}
public static boolean test(){
public static boolean test() {
return ArenaMode.Test.contains(mode);
}
public static boolean replayserver(){
public static boolean replayserver() {
return ReplayID < 0;
}
public static boolean blueNegZ(){
public static boolean blueNegZ() {
return BlueToRedZ > 0;
}
@@ -63,7 +63,7 @@ public class FightSystem extends JavaPlugin {
@Override
public void onEnable() {
if(Core.getInstance() == null) {
if (Core.getInstance() == null) {
Core.setInstance(this);
TinyProtocol.init();
}
@@ -98,22 +98,16 @@ public class FightSystem extends JavaPlugin {
new StateDependentListener(ArenaMode.All, FightState.All, BountifulWrapper.impl.newDenyArrowPickupListener());
new OneShotStateDependent(ArenaMode.All, FightState.PreSchemSetup, () -> Fight.playSound(SWSound.BLOCK_NOTE_PLING.getSound(), 100.0f, 2.0f));
new OneShotStateDependent(ArenaMode.Test, FightState.All, WorldEditRendererCUIEditor::new);
if (Core.getVersion() >= 19) {
try {
Bukkit.getWorlds().get(0).setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
} catch (Exception e) {
// Ignore if failed!
}
}
Config.world.setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
techHider = new TechHiderWrapper();
hullHider = new HullHider();
FileSource.startReplay();
if(Config.mode == ArenaMode.EVENT) {
if (Config.mode == ArenaMode.EVENT) {
FightState.setFightState(FightState.PRE_SCHEM_SETUP);
}else if(Config.mode == ArenaMode.CHECK){
} else if (Config.mode == ArenaMode.CHECK) {
SchematicNode checkSchematicNode = SchematicNode.getSchematicNode(Config.CheckSchemID);
Fight.getBlueTeam().setSchem(checkSchematicNode);
@@ -122,7 +116,7 @@ public class FightSystem extends JavaPlugin {
}
new TechareaCommand();
}else if(Config.mode == ArenaMode.PREPARE) {
} else if (Config.mode == ArenaMode.PREPARE) {
Fight.getUnrotated().setSchem(SchematicNode.getSchematicNode(Config.PrepareSchemID));
}
@@ -166,7 +160,7 @@ public class FightSystem extends JavaPlugin {
public static void shutdown() {
//Staggered kick to prevent lobby overloading
if(Bukkit.getOnlinePlayers().isEmpty()){
if (Bukkit.getOnlinePlayers().isEmpty()) {
Bukkit.shutdown();
return;
}
@@ -17,164 +17,164 @@
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
PREFIX=§eArena§8»
PREFIX = §eArena§8»
# Commands
NO_TEAM=§cYou are in no team
FIGHT_ALREADY_STARTED=§cThe fight already started
NOT_LEADER=§cYou aren't a leader
PLAYER_UNAVAILABLE=§cThe player is not in an arena
NO_TEAM = §cYou are in no team
FIGHT_ALREADY_STARTED = §cThe fight already started
NOT_LEADER = §cYou aren't a leader
PLAYER_UNAVAILABLE = §cThe player is not in an arena
NOT_IN_TEAM=§e{0} §cis not in your team
NOT_IN_TEAM = §e{0} §cis not in your team
KIT_UNAVAILABLE=§cThis kit does not exist
KIT_CHOSEN=§7Selected kit §e{0}
KIT_UNAVAILABLE = §cThis kit does not exist
KIT_CHOSEN = §7Selected kit §e{0}
GAMEMODE_NOT_ALLOWED=§cChanging gamemode is not permitted
GAMEMODE_UNKNOWN=§cUnknown gamemode {0}
GAMEMODE_HELP=§8/§7gm §8[§egamemode§8]
GAMEMODE_NOT_ALLOWED = §cChanging gamemode is not permitted
GAMEMODE_UNKNOWN = §cUnknown gamemode {0}
GAMEMODE_HELP = §8/§7gm §8[§egamemode§8]
LOCKSCHEM_HELP=§8/§7lockschem §8[§eteam§8]
UNKNOWN_TEAM=§cThis team does not exist
LOCKSCHEM_LOCKED=§7Schematic locked
LOCKSCHEM_LOCKED_BY=§cThe schematic was locked by §e{0}
LOCKSCHEM_HELP = §8/§7lockschem §8[§eteam§8]
UNKNOWN_TEAM = §cThis team does not exist
LOCKSCHEM_LOCKED = §7Schematic locked
LOCKSCHEM_LOCKED_BY = §cThe schematic was locked by §e{0}
REMOVE_HELP=§8/§eremove §8[§eplayer§8]
REMOVE_HELP = §8/§eremove §8[§eplayer§8]
NOT_FIGHTLEADER=§cYou are not the fight leader
WIN_HELP=§8/§7win §8[§eteam §8or §etie§8]
NOT_FIGHTLEADER = §cYou are not the fight leader
WIN_HELP = §8/§7win §8[§eteam §8or §etie§8]
INFO_LEADER=§7Leader {0}§8: {1}
INFO_SCHEMATIC=§7Schematic {0}§8: §e{1} §7from {2}, Rank: {3}
INFO_LEADER = §7Leader {0}§8: {1}
INFO_SCHEMATIC = §7Schematic {0}§8: §e{1} §7from {2}, Rank: {3}
TPSWARP_HELP=§8/§7tpswarp §8[§eticks per second§8]
TPSWARP_SET=§7TPS set to §e{0}
TPSWARP_HELP = §8/§7tpswarp §8[§eticks per second§8]
TPSWARP_SET = §7TPS set to §e{0}
# GUI
STATE_TITLE=Fight state
STATE_PRE_LEADER_SETUP=§7Team leader waiting phase
STATE_PRE_SCHEM_SETUP=§7Schematic selection phase
STATE_POST_SCHEM_SETUP=§7Preparation phase
STATE_PRE_RUNNING=§eKit distribution
STATE_RUNNING=§eFighting phase
STATE_SPECTATE_WIN=§7Victory {0}
STATE_SPECTATE_TIE=§7Draw
STATE_TITLE = Fight state
STATE_PRE_LEADER_SETUP = §7Team leader waiting phase
STATE_PRE_SCHEM_SETUP = §7Schematic selection phase
STATE_POST_SCHEM_SETUP = §7Preparation phase
STATE_PRE_RUNNING = §eKit distribution
STATE_RUNNING = §eFighting phase
STATE_SPECTATE_WIN = §7Victory {0}
STATE_SPECTATE_TIE = §7Draw
MANAGE_TITLE=Manage players
MANAGE_LORE1=§eLeft §7click§8: §ekick
MANAGE_LORE2=§eRight §7click§8: §epromote
MANAGE_TITLE = Manage players
MANAGE_LORE1 = §eLeft §7click§8: §ekick
MANAGE_LORE2 = §eRight §7click§8: §epromote
KIT_SELECTION_TITLE=Kit selection
KIT_NO_KITS=§cNo kits found
KIT_CREATE=§eNew kit
KITNAME_TITLE=Input kit name
KITNAME_IN_USE=§cThis kit name is already in use
KIT_SEARCH=§eSearch
KITSEARCH_TITLE=Search for kit
KIT_SELECTION_TITLE = Kit selection
KIT_NO_KITS = §cNo kits found
KIT_CREATE = §eNew kit
KITNAME_TITLE = Input kit name
KITNAME_IN_USE = §cThis kit name is already in use
KIT_SEARCH = §eSearch
KITSEARCH_TITLE = Search for kit
SCHEM_NO_ENEMY=§cNo schematic selection without an opponent
SCHEM_TITLE={0} selection
SCHEM_DIRT=§eDirt Block
SCHEM_PUBLIC=§ePublic {0}
SCHEM_UNCHECKED=§eUnchecked {0}
SCHEM_PRIVATE=§ePrivate {0}
SCHEM_NO_PRIVATE=§7No private {0} present
SCHEM_PRIVATE_FORBIDDEN=§7No private {0} allowed
SCHEM_NO_ENEMY = §cNo schematic selection without an opponent
SCHEM_TITLE = {0} selection
SCHEM_DIRT = §eDirt Block
SCHEM_PUBLIC = §ePublic {0}
SCHEM_UNCHECKED = §eUnchecked {0}
SCHEM_PRIVATE = §ePrivate {0}
SCHEM_NO_PRIVATE = §7No private {0} present
SCHEM_PRIVATE_FORBIDDEN = §7No private {0} allowed
ADD_AI_TITLE=Add AI
ADD_AI_TITLE = Add AI
# Countdowns
COUNTDOWN_MINUTES=§e{0} §7Minutes {1}
COUNTDOWN_SECONDS=§e{0} §7Seconds {1}
COUNTDOWN_SECOND=§eOne §7second {1}
COUNTDOWN_MINUTES = §e{0} §7Minutes {1}
COUNTDOWN_SECONDS = §e{0} §7Seconds {1}
COUNTDOWN_SECOND = §eOne §7second {1}
ENTERN_COUNTDOWN=until boarding is allowed
ENTERN_ALLOWED=§eBoarding §7is now allowed
ENTERN_COUNTDOWN = until boarding is allowed
ENTERN_ALLOWED = §eBoarding §7is now allowed
SHUTDOWN_COUNTDOWN=until the server is stopped
PRE_SCHEM_COUNTDOWN=until a public schematic is chosen
POST_SCHEM_COUNTDOWN=until the kits are distributed
PRE_RUNNING_COUNTDOWN=until the fight starts
RUNNING_COUNTDOWN=until the fight ends
SPECTATE_COUNTDOWN=until the arena is reset
SHUTDOWN_COUNTDOWN = until the server is stopped
PRE_SCHEM_COUNTDOWN = until a public schematic is chosen
POST_SCHEM_COUNTDOWN = until the kits are distributed
PRE_RUNNING_COUNTDOWN = until the fight starts
RUNNING_COUNTDOWN = until the fight ends
SPECTATE_COUNTDOWN = until the arena is reset
# Fight
SCHEMATIC_UNLOADABLE=§cUnable to load schematic
SCHEMATIC_CHOSEN=§7{0} §e{1} §7chosen
SCHEMATIC_UNCHECKED=§7Team {0} §7has chosen an §eunchecked §7schematic§8!
TEAM_READY=§aTeam ready
TEAM_NOT_READY=§c§mTeam ready
SKIP_READY=§aSkipping to next event
SKIP_NOT_READY=§c§mSkipping to next event
TEAM_CHAT={0}{1}§8» {0}{2}
CHOOSE_KIT=§eChoose kit
RESPAWN=§eRespawn
MANAGE_PLAYERS=§cManage players
CHOOSE_SCHEMATIC=§eChoose {0}
SCHEMATIC_REQUIRED=§cChoose a schematic first
ADD_AI=§eAdd AI
SCHEMATIC_UNLOADABLE = §cUnable to load schematic
SCHEMATIC_CHOSEN = §7{0} §e{1} §7chosen
SCHEMATIC_UNCHECKED = §7Team {0} §7has chosen an §eunchecked §7schematic§8!
TEAM_READY = §aTeam ready
TEAM_NOT_READY = §c§mTeam ready
SKIP_READY = §aSkipping to next event
SKIP_NOT_READY = §c§mSkipping to next event
TEAM_CHAT = {0}{1}§8» {0}{2}
CHOOSE_KIT = §eChoose kit
RESPAWN = §eRespawn
MANAGE_PLAYERS = §cManage players
CHOOSE_SCHEMATIC = §eChoose {0}
SCHEMATIC_REQUIRED = §cChoose a schematic first
ADD_AI = §eAdd AI
KIT_PREVIEW_EDIT=§7Edit kit
KIT_PREVIEW_CHOOSE=§aSelect kit
KIT_PREVIEW_BACK=§cBack
KIT_PREVIEW_DELETE=§cDelete kit
KIT_DELETION_CONFIRMATION=Are you sure you want to delete the kit?
KIT_DELETION_ABORT=§cCancel
KIT_DELETION_DELETE=§aDelete
KIT_PREVIEW_EDIT = §7Edit kit
KIT_PREVIEW_CHOOSE = §aSelect kit
KIT_PREVIEW_BACK = §cBack
KIT_PREVIEW_DELETE = §cDelete kit
KIT_DELETION_CONFIRMATION = Are you sure you want to delete the kit?
KIT_DELETION_ABORT = §cCancel
KIT_DELETION_DELETE = §aDelete
# Listener
NO_ARENA_LEAVING=§cYou may not leave the arena
CHECK_JOIN_DENIED=§cThere is a schematic in review on this server!
CHECK_COMMAND_LOCKED=§cThis command is locked during review! Admin will be notified.
NO_BLOCK_BREAK=§cYou are currently not allowed to break blocks here
NO_BLOCK_PLACE=§cYou are currently not allowed to place blocks here
NO_BOW_USAGE=§cYou can only use your bow after the fight has started
NO_PARTICIPANT=§cYou are no fight participant
NO_FRIENDLY_FIRE=§cNo friendly fire allowed
NO_TNT_PLACE=§cYou are not allowed to place tnt
NO_TELEPORT=§cYou are not allowed to use this teleport function
OPEN_INVENTORY_TO_CUSTOMIZE=§eOpen inventory to customize your kit
NO_ENTERN=§cYou may not board
NO_TEAMAREA=§cYou are not allowed in the team area
PREPARE_SCHEM_DELETED=§cApparently the schematic to be submitted was deleted. submission aborted.
PREPARE_SCHEM_EXISTS=§cThere is already a schematic with the suffix -prepared, please rename or delete it, submission aborted.
PREPARE_ACTIVE_PISTON=§cMoving pistons were found in the team area, submission aborted.
PREPARE_FAILED_SAVING=§cThe schematic could not be saved, submission aborted.
PREPARE_SENT_IN=§aA team member will review the schematic soon
PARTICIPANT_CHAT={0} {1}§8» §7{2}
FIGHTLEADER_CHAT=§e{0}§8» §e{1}
SPECTATOR_CHAT=§7{0}§8» §7{1}
PISTON_PUSHED_OUTSIDE=§cA piston pushed a block outside the allowed area!
NO_ARENA_LEAVING = §cYou may not leave the arena
CHECK_JOIN_DENIED = §cThere is a schematic in review on this server!
CHECK_COMMAND_LOCKED = §cThis command is locked during review! Admin will be notified.
NO_BLOCK_BREAK = §cYou are currently not allowed to break blocks here
NO_BLOCK_PLACE = §cYou are currently not allowed to place blocks here
NO_BOW_USAGE = §cYou can only use your bow after the fight has started
NO_PARTICIPANT = §cYou are no fight participant
NO_FRIENDLY_FIRE = §cNo friendly fire allowed
NO_TNT_PLACE = §cYou are not allowed to place tnt
NO_TELEPORT = §cYou are not allowed to use this teleport function
OPEN_INVENTORY_TO_CUSTOMIZE = §eOpen inventory to customize your kit
NO_ENTERN = §cYou may not board
NO_TEAMAREA = §cYou are not allowed in the team area
PREPARE_SCHEM_DELETED = §cApparently the schematic to be submitted was deleted. submission aborted.
PREPARE_SCHEM_EXISTS = §cThere is already a schematic with the suffix -prepared, please rename or delete it, submission aborted.
PREPARE_ACTIVE_PISTON = §cMoving pistons were found in the team area, submission aborted.
PREPARE_FAILED_SAVING = §cThe schematic could not be saved, submission aborted.
PREPARE_SENT_IN = §aA team member will review the schematic soon
PARTICIPANT_CHAT = {0} {1}§8» §7{2}
FIGHTLEADER_CHAT = §e{0}§8» §e{1}
SPECTATOR_CHAT = §7{0}§8» §7{1}
PISTON_PUSHED_OUTSIDE = §cA piston pushed a block outside the allowed area!
# Replay
REPLAY_ENDS=§cReplay ended
OLD_STRING={0}
REPLAY_ENDS = §cReplay ended
OLD_STRING = {0}
# States
COMMAND_CURRENTLY_UNAVAILABLE=§cThis command is unavailable at this time of the fight
COMMAND_CURRENTLY_UNAVAILABLE = §cThis command is unavailable at this time of the fight
# Utils
TPS_WARNING=§c{0} §7TPS
TPS_WARNING = §c{0} §7TPS
UI_PRE_RUNNING=§7Kits distributed
UI_RUNNING=§aFight started
UI_SKIP=§7Skipping to next event
UI_PLAYER_JOINS=§a§l» {0}{1}
UI_PLAYER_LEAVES=§c§l« {0}{1}
UI_LEADER_JOINS=§a§l» {0}Leader {1}
UI_PLAYER_DEATH={0}{1} §7died
UI_PLAYER_LEAVE={0}{1} §7left the fight
UI_WIN={0}Victory {1}
UI_DRAW=§7Draw
UI_PRE_RUNNING = §7Kits distributed
UI_RUNNING = §aFight started
UI_SKIP = §7Skipping to next event
UI_PLAYER_JOINS = §a§l» {0}{1}
UI_PLAYER_LEAVES = §c§l« {0}{1}
UI_LEADER_JOINS = §a§l» {0}Leader {1}
UI_PLAYER_DEATH = {0}{1} §7died
UI_PLAYER_LEAVE = {0}{1} §7left the fight
UI_WIN = {0}Victory {1}
UI_DRAW = §7Draw
BAR_PRE_LEADER=§7Waiting for team leader
BAR_PRE_LEADER = §7Waiting for team leader
BAR_PRE_SCHEM = {1} §7Schematic selection {0} {2}
BAR_PREPARE = {1} {3} §7Preparation {0} {4} {2}
BAR_PRE_RUNNING = {1} {3} §7Start of fight in {0} {4} {2}
@@ -184,74 +184,74 @@ BAR_RUNNING2 = {1} {3} {5} {7} {0} {6} {8} {4} {2}
BAR_RUNNING3 = {1} {3} {5} {7} {9} {0} {6} {8} {10} {4} {2}
BAR_TIE = {1} §7Draw {0} {2}
BAR_WIN = {1} §7Victory {3} {0} {2}
BAR_POINTS={0} §8Points
BAR_POINTS_OF={0}§8/§7{1} §8Points
BAR_PERCENT={0}§8%
BAR_CANNONS={0} §8Cannons
BAR_WATER={0} §8Water
BAR_SECONDS={0}§8s
BAR_POINTS = {0} §8Points
BAR_POINTS_OF = {0}§8/§7{1} §8Points
BAR_PERCENT = {0}§8%
BAR_CANNONS = {0} §8Cannons
BAR_WATER = {0} §8Water
BAR_SECONDS = {0}§8s
# Winconditions
HELLS_BELLS_COUNTDOWN=until the bombs start dropping
HELLS_BELLS_START_1=§c!!Careful!! Bombers arriving in about a minute.
HELLS_BELLS_START_2=§cBombers approaching, arrival in about a minute.
HELLS_BELLS_START_3=§cBombers spotted on the radar, ETA: one minute.
HELLS_BELLS_START_4=§cUnknown flying object spotted, arriving in about a minute.
HELLS_BELLS_START_5=§cFlying object spotted. ETA: one minute.
HELLS_BELLS_START_6=§cWild bombers appeared, arrival in about a minute.
HELLS_BELLS_SWAP_1=§aThe bombs are starting to fall more quickly.
HELLS_BELLS_SWAP_2=§aMore bombers arriving.
HELLS_BELLS_SWAP_3=§aAdditional bombers sighted.
HELLS_BELLS_SWAP_4=§aThe bombardement is increasing.
HELLS_BELLS_COUNTDOWN = until the bombs start dropping
HELLS_BELLS_START_1 = §c!!Careful!! Bombers arriving in about a minute.
HELLS_BELLS_START_2 = §cBombers approaching, arrival in about a minute.
HELLS_BELLS_START_3 = §cBombers spotted on the radar, ETA: one minute.
HELLS_BELLS_START_4 = §cUnknown flying object spotted, arriving in about a minute.
HELLS_BELLS_START_5 = §cFlying object spotted. ETA: one minute.
HELLS_BELLS_START_6 = §cWild bombers appeared, arrival in about a minute.
HELLS_BELLS_SWAP_1 = §aThe bombs are starting to fall more quickly.
HELLS_BELLS_SWAP_2 = §aMore bombers arriving.
HELLS_BELLS_SWAP_3 = §aAdditional bombers sighted.
HELLS_BELLS_SWAP_4 = §aThe bombardement is increasing.
METEOR_COUNTDOWN=until meteors start falling
METEOR_START_1=§cA meteor shower was detected
METEOR_START_2=§cShooting starts are 100% more likely to appear during this fight
METEOR_START_3=§cMeteors sighted, seek shelter immediately!
METEOR_START_4=§cThe end is near! The meteors will hit us in about a minute.
METEOR_START_5=§fNEWS §cThere will be multiple meteor showers this afternoon!
METEOR_START_6=§cAirships still flying are doomed to crash.
METEOR_SWAP_1=§aIt doesn't stop, the meteors appear to be increasing.
METEOR_SWAP_2=§aThis was only the beginning, the meteors are arriving faster and more powerful.
METEOR_SWAP_3=§aIt seems like it won't stop, the meteors are starting to arrive more quickly!
METEOR_SWAP_4=§aAnother shower has been detected, get to safety!
METEOR_COUNTDOWN = until meteors start falling
METEOR_START_1 = §cA meteor shower was detected
METEOR_START_2 = §cShooting starts are 100% more likely to appear during this fight
METEOR_START_3 = §cMeteors sighted, seek shelter immediately!
METEOR_START_4 = §cThe end is near! The meteors will hit us in about a minute.
METEOR_START_5 = §fNEWS §cThere will be multiple meteor showers this afternoon!
METEOR_START_6 = §cAirships still flying are doomed to crash.
METEOR_SWAP_1 = §aIt doesn't stop, the meteors appear to be increasing.
METEOR_SWAP_2 = §aThis was only the beginning, the meteors are arriving faster and more powerful.
METEOR_SWAP_3 = §aIt seems like it won't stop, the meteors are starting to arrive more quickly!
METEOR_SWAP_4 = §aAnother shower has been detected, get to safety!
TECHKO_COUNTDOWN=must have fired a shot by {0}
TECHKO_COUNTDOWN = must have fired a shot by {0}
WIN_FIGHTLEADER=§7Referee decision
WIN_PERCENT={0} §7is too badly damaged
WIN_OFFLINE_BOTH=§7Both teams offline
WIN_OFFLINE={0} §7offline
WIN_ALL_DEAD={0}All players neutralised
WIN_LEADER_DEAD={0} neutralised
WIN_TIME_OVER=§7Time is up!
WIN_MORE_HEALTH={0} with more remaining health
WIN_LESS_DAMAGE={0} §7less damaged
WIN_POINTS={0} has more points
WIN_POINTS_EQUAL=§7Equal points
WIN_TECHKO={0} §7is tech K.O.
WIN_IMPOSTER_DEAD={0} §7killed the imposter
WIN_CREWMATE_DEAD={0} §7killed all team mates
WIN_FIGHTLEADER = §7Referee decision
WIN_PERCENT = {0} §7is too badly damaged
WIN_OFFLINE_BOTH = §7Both teams offline
WIN_OFFLINE = {0} §7offline
WIN_ALL_DEAD = {0}All players neutralised
WIN_LEADER_DEAD = {0} neutralised
WIN_TIME_OVER = §7Time is up!
WIN_MORE_HEALTH = {0} with more remaining health
WIN_LESS_DAMAGE = {0} §7less damaged
WIN_POINTS = {0} has more points
WIN_POINTS_EQUAL = §7Equal points
WIN_TECHKO = {0} §7is tech K.O.
WIN_IMPOSTER_DEAD = {0} §7killed the imposter
WIN_CREWMATE_DEAD = {0} §7killed all team mates
AMONG_US_IMPOSTER_MESSAGE = §4You are the Imposter§8! §7Kill all your team mates to win the game!
AMONG_US_IMPOSTER_AMONG_MESSAGE = §4There is an Imposter among us§8! §7Kill him to win the game!
# Invites
JOIN_REQUEST=§7Request join
JOIN_REQUEST_TITLE=Request join
JOIN_REQUEST_ALREADY=§cYou have already sent a join request
JOIN_REQUEST_TEAM=§7Join {0}
JOIN_REQUEST_CONFIRMATION=§7Join request submitted
JOIN_REQUEST_NOTIFICATION=§e{0} §7requests joining team {1}§8. §7Accept or decline using §8/§erequests
JOIN_REQUEST = §7Request join
JOIN_REQUEST_TITLE = Request join
JOIN_REQUEST_ALREADY = §cYou have already sent a join request
JOIN_REQUEST_TEAM = §7Join {0}
JOIN_REQUEST_CONFIRMATION = §7Join request submitted
JOIN_REQUEST_NOTIFICATION = §e{0} §7requests joining team {1}§8. §7Accept or decline using §8/§erequests
REQUESTS=§7Open join requests
REQUESTS_TITLE=Open join requests
REQUEST_DECLINED=§cJoin of {0} declined
REQUEST_YOUR_DECLINED=§cYour join request was declined
REQUESTS_LEFT_CLICK=§eLeft click §7to §eaccept§8!
REQUESTS_RIGHT_CLICK=§eRight click §7to §edecline§8!
REQUESTS = §7Open join requests
REQUESTS_TITLE = Open join requests
REQUEST_DECLINED = §cJoin of {0} declined
REQUEST_YOUR_DECLINED = §cYour join request was declined
REQUESTS_LEFT_CLICK = §eLeft click §7to §eaccept§8!
REQUESTS_RIGHT_CLICK = §eRight click §7to §edecline§8!
NO_JOIN_REQUEST=§cThe player did not request joining
NO_CONFIRMATION=§cNo confirmation necessary
NO_JOIN_REQUEST = §cThe player did not request joining
NO_CONFIRMATION = §cNo confirmation necessary
@@ -18,220 +18,220 @@
#
# Commands
NO_TEAM=§cDu bist in keinem Team
FIGHT_ALREADY_STARTED=§cDer Kampf hat bereits begonnen
NOT_LEADER=§cDu bist kein Leader
PLAYER_UNAVAILABLE=§cDer Spieler ist nicht in der Arena
NO_TEAM = §cDu bist in keinem Team
FIGHT_ALREADY_STARTED = §cDer Kampf hat bereits begonnen
NOT_LEADER = §cDu bist kein Leader
PLAYER_UNAVAILABLE = §cDer Spieler ist nicht in der Arena
NOT_IN_TEAM=§e{0} §cist nicht in deinem Team
NOT_IN_TEAM = §e{0} §cist nicht in deinem Team
KIT_UNAVAILABLE=§cDieses Kit gibt es nicht
KIT_CHOSEN=§7Kit §e{0} §7gew§hlt
KIT_UNAVAILABLE = §cDieses Kit gibt es nicht
KIT_CHOSEN = §7Kit §e{0} §7gew§hlt
GAMEMODE_NOT_ALLOWED=§cSpielmodusänderung verboten
GAMEMODE_UNKNOWN=§cUnbekannter Spielmodus {0}
GAMEMODE_HELP=§8/§7gm §8[§eSpielmodus§8]
GAMEMODE_NOT_ALLOWED = §cSpielmodusänderung verboten
GAMEMODE_UNKNOWN = §cUnbekannter Spielmodus {0}
GAMEMODE_HELP = §8/§7gm §8[§eSpielmodus§8]
LOCKSCHEM_HELP=§8/§7lockschem §8[§eTeam§8]
UNKNOWN_TEAM=§cDieses Team existiert nicht
LOCKSCHEM_LOCKED=§7Schematic gesperrt
LOCKSCHEM_LOCKED_BY=§cDie Schematic wurde von §e{0} §cgesperrt
LOCKSCHEM_HELP = §8/§7lockschem §8[§eTeam§8]
UNKNOWN_TEAM = §cDieses Team existiert nicht
LOCKSCHEM_LOCKED = §7Schematic gesperrt
LOCKSCHEM_LOCKED_BY = §cDie Schematic wurde von §e{0} §cgesperrt
REMOVE_HELP=§8/§eremove §8[§eSpieler§8]
REMOVE_HELP = §8/§eremove §8[§eSpieler§8]
NOT_FIGHTLEADER=§cDu bist nicht Kampfleiter
WIN_HELP=§8/§7win §8[§eTeam §8oder §etie§8]
NOT_FIGHTLEADER = §cDu bist nicht Kampfleiter
WIN_HELP = §8/§7win §8[§eTeam §8oder §etie§8]
TPSWARP_HELP=§8/§7tpswarp §8[§eTicks pro Sekunde§8]
TPSWARP_SET=§7TPS auf §e{0} §7gesetzt
TPSWARP_HELP = §8/§7tpswarp §8[§eTicks pro Sekunde§8]
TPSWARP_SET = §7TPS auf §e{0} §7gesetzt
# GUI
STATE_TITLE=Kampfstatus
STATE_PRE_LEADER_SETUP=§7Teamleaderwartephase
STATE_PRE_SCHEM_SETUP=§7Schemauswahlphase
STATE_POST_SCHEM_SETUP=§7Vorbereitungsphase
STATE_PRE_RUNNING=§eKitausgabe
STATE_RUNNING=§eKampfphase
STATE_SPECTATE_WIN=§7Sieg {0}
STATE_SPECTATE_TIE=§7Unentschieden
STATE_TITLE = Kampfstatus
STATE_PRE_LEADER_SETUP = §7Teamleaderwartephase
STATE_PRE_SCHEM_SETUP = §7Schemauswahlphase
STATE_POST_SCHEM_SETUP = §7Vorbereitungsphase
STATE_PRE_RUNNING = §eKitausgabe
STATE_RUNNING = §eKampfphase
STATE_SPECTATE_WIN = §7Sieg {0}
STATE_SPECTATE_TIE = §7Unentschieden
MANAGE_TITLE=Mitspieler verwalten
MANAGE_LORE1=§eLinksklick§8: §eRauswurf
MANAGE_LORE2=§eRechtsklick§8: §eBefördern
MANAGE_TITLE = Mitspieler verwalten
MANAGE_LORE1 = §eLinksklick§8: §eRauswurf
MANAGE_LORE2 = §eRechtsklick§8: §eBefördern
KIT_SELECTION_TITLE=Kitauswahl
KIT_NO_KITS=§cKeine Kits gefunden
KIT_CREATE=§eNeues Kit
KITNAME_TITLE=Kitname eingeben
KITNAME_IN_USE=§cDieser Kitname wird bereits genutzt
KIT_SEARCH=§eSuchen
KITSEARCH_TITLE=Nach Kit suchen
KIT_SELECTION_TITLE = Kitauswahl
KIT_NO_KITS = §cKeine Kits gefunden
KIT_CREATE = §eNeues Kit
KITNAME_TITLE = Kitname eingeben
KITNAME_IN_USE = §cDieser Kitname wird bereits genutzt
KIT_SEARCH = §eSuchen
KITSEARCH_TITLE = Nach Kit suchen
SCHEM_NO_ENEMY=§cKeine Schematicwahl ohne Gegner
SCHEM_TITLE={0}-Auswahl
SCHEM_DIRT=§eErdblock
SCHEM_PUBLIC=§eÖffentliches {0}
SCHEM_UNCHECKED=§eUngeprüftes {0}
SCHEM_PRIVATE=§ePrivates {0}
SCHEM_NO_PRIVATE=§7Kein privates {0} vorhanden
SCHEM_PRIVATE_FORBIDDEN=§7Kein privates {0} erlaubt
SCHEM_NO_ENEMY = §cKeine Schematicwahl ohne Gegner
SCHEM_TITLE = {0}-Auswahl
SCHEM_DIRT = §eErdblock
SCHEM_PUBLIC = §eÖffentliches {0}
SCHEM_UNCHECKED = §eUngeprüftes {0}
SCHEM_PRIVATE = §ePrivates {0}
SCHEM_NO_PRIVATE = §7Kein privates {0} vorhanden
SCHEM_PRIVATE_FORBIDDEN = §7Kein privates {0} erlaubt
ADD_AI_TITLE=KI hinzufügen
ADD_AI_TITLE = KI hinzufügen
# Countdowns
COUNTDOWN_MINUTES=§e{0} §7Minuten {1}
COUNTDOWN_SECONDS=§e{0} §7Sekunden {1}
COUNTDOWN_SECOND=§eEine §7Sekunde {1}
COUNTDOWN_MINUTES = §e{0} §7Minuten {1}
COUNTDOWN_SECONDS = §e{0} §7Sekunden {1}
COUNTDOWN_SECOND = §eEine §7Sekunde {1}
ENTERN_COUNTDOWN=bis Entern erlaubt ist
ENTERN_ALLOWED=§eEntern §7ist nun erlaubt
ENTERN_COUNTDOWN = bis Entern erlaubt ist
ENTERN_ALLOWED = §eEntern §7ist nun erlaubt
SHUTDOWN_COUNTDOWN=bis der Server gestoppt wird
PRE_SCHEM_COUNTDOWN=bis eine Public-Schematic gewählt wird
POST_SCHEM_COUNTDOWN=bis die Kits verteilt werden
PRE_RUNNING_COUNTDOWN=bis die Arena freigegeben ist
RUNNING_COUNTDOWN=bis der Kampf vorbei ist
SPECTATE_COUNTDOWN=bis die Arena zurückgesetzt wird
SHUTDOWN_COUNTDOWN = bis der Server gestoppt wird
PRE_SCHEM_COUNTDOWN = bis eine Public-Schematic gewählt wird
POST_SCHEM_COUNTDOWN = bis die Kits verteilt werden
PRE_RUNNING_COUNTDOWN = bis die Arena freigegeben ist
RUNNING_COUNTDOWN = bis der Kampf vorbei ist
SPECTATE_COUNTDOWN = bis die Arena zurückgesetzt wird
# Fight
SCHEMATIC_UNLOADABLE=§cSchematic konnte nicht geladen werden
SCHEMATIC_CHOSEN=§7{0} §e{1} §7gewählt
SCHEMATIC_UNCHECKED=§7Team {0} §7hat eine §eungeprüfte §7Schematic gewählt§8!
TEAM_READY=§aTeam bereit
TEAM_NOT_READY=§c§mTeam bereit
SKIP_READY=§aBeschleunigung zum nächsten Event
SKIP_NOT_READY=§c§mBeschleunigung zum nächsten Event
CHOOSE_KIT=§eKit wählen
RESPAWN=§eRespawn
MANAGE_PLAYERS=§cMitspieler verwalten
CHOOSE_SCHEMATIC=§e{0} wählen
SCHEMATIC_REQUIRED=§cZuerst muss eine Schematic gewählt sein
ADD_AI=§eKI hinzufügen
SCHEMATIC_UNLOADABLE = §cSchematic konnte nicht geladen werden
SCHEMATIC_CHOSEN = §7{0} §e{1} §7gewählt
SCHEMATIC_UNCHECKED = §7Team {0} §7hat eine §eungeprüfte §7Schematic gewählt§8!
TEAM_READY = §aTeam bereit
TEAM_NOT_READY = §c§mTeam bereit
SKIP_READY = §aBeschleunigung zum nächsten Event
SKIP_NOT_READY = §c§mBeschleunigung zum nächsten Event
CHOOSE_KIT = §eKit wählen
RESPAWN = §eRespawn
MANAGE_PLAYERS = §cMitspieler verwalten
CHOOSE_SCHEMATIC = §e{0} wählen
SCHEMATIC_REQUIRED = §cZuerst muss eine Schematic gewählt sein
ADD_AI = §eKI hinzufügen
KIT_PREVIEW_EDIT=§7Kit bearbeiten
KIT_PREVIEW_CHOOSE=§aKit wählen
KIT_PREVIEW_BACK=§cZurück
KIT_PREVIEW_DELETE=§cKit löschen
KIT_DELETION_CONFIRMATION=Kit wirklich löschen?
KIT_DELETION_ABORT=§cAbbrechen
KIT_DELETION_DELETE=§aLöschen
KIT_PREVIEW_EDIT = §7Kit bearbeiten
KIT_PREVIEW_CHOOSE = §aKit wählen
KIT_PREVIEW_BACK = §cZurück
KIT_PREVIEW_DELETE = §cKit löschen
KIT_DELETION_CONFIRMATION = Kit wirklich löschen?
KIT_DELETION_ABORT = §cAbbrechen
KIT_DELETION_DELETE = §aLöschen
# Listener
NO_ARENA_LEAVING=§cDu darfst die Arena nicht verlassen
CHECK_JOIN_DENIED=§cAuf diesem Server wird momentan eine Schematic geprüft!
CHECK_COMMAND_LOCKED=§cDieser Befehl ist beim Prüfen gesperrt! Admin wird benachrichtigt.
NO_BLOCK_BREAK=§cDu darfst hier derzeit keine Blöcke abbauen
NO_BLOCK_PLACE=§cDu darfst hier derzeit keine Blöcke setzen
NO_BOW_USAGE=§cDu darfst den Bogen erst nach Kampfbeginn nutzen
NO_PARTICIPANT=§cDu bist kein Kampfteilnehmer
NO_FRIENDLY_FIRE=§cDu darfst deinen Teamkollegen keinen Schaden zufügen
NO_TNT_PLACE=§cDu darfst kein TNT setzen
NO_TELEPORT=§cDu darfst diese Teleportfunktion nicht benutzen
OPEN_INVENTORY_TO_CUSTOMIZE=§eInventar zum Anpassen des Kits öffnen
NO_ENTERN=§cDu darfst nicht entern
NO_TEAMAREA=§cDu darfst nicht zu den Teams
PREPARE_SCHEM_DELETED=§cAnscheinend wurde die auszufahrende Schematic gelöscht, Einsenden wird abgebrochen.
PREPARE_SCHEM_EXISTS=§cEs existiert bereits eine Schem mit Namenszusatz -prepared, diese bitte umbenennen oder löschen, Einsenden wird abgebrochen.
PREPARE_ACTIVE_PISTON=§cIm Teambereich wurden sich noch bewegende Pistons gefunden, Einsenden wird abgebrochen.
PREPARE_FAILED_SAVING=§cDie Schematic konnte nicht gespeichert werden, Einsenden wird abgebrochen.
PREPARE_SENT_IN=§aDie Schematic wird nun zeitnah von einem Teammitglied überprüft
PISTON_PUSHED_OUTSIDE=§cEin Kolben hat einen Block aus dem erlaubten Bereich geschoben!
NO_ARENA_LEAVING = §cDu darfst die Arena nicht verlassen
CHECK_JOIN_DENIED = §cAuf diesem Server wird momentan eine Schematic geprüft!
CHECK_COMMAND_LOCKED = §cDieser Befehl ist beim Prüfen gesperrt! Admin wird benachrichtigt.
NO_BLOCK_BREAK = §cDu darfst hier derzeit keine Blöcke abbauen
NO_BLOCK_PLACE = §cDu darfst hier derzeit keine Blöcke setzen
NO_BOW_USAGE = §cDu darfst den Bogen erst nach Kampfbeginn nutzen
NO_PARTICIPANT = §cDu bist kein Kampfteilnehmer
NO_FRIENDLY_FIRE = §cDu darfst deinen Teamkollegen keinen Schaden zufügen
NO_TNT_PLACE = §cDu darfst kein TNT setzen
NO_TELEPORT = §cDu darfst diese Teleportfunktion nicht benutzen
OPEN_INVENTORY_TO_CUSTOMIZE = §eInventar zum Anpassen des Kits öffnen
NO_ENTERN = §cDu darfst nicht entern
NO_TEAMAREA = §cDu darfst nicht zu den Teams
PREPARE_SCHEM_DELETED = §cAnscheinend wurde die auszufahrende Schematic gelöscht, Einsenden wird abgebrochen.
PREPARE_SCHEM_EXISTS = §cEs existiert bereits eine Schem mit Namenszusatz -prepared, diese bitte umbenennen oder löschen, Einsenden wird abgebrochen.
PREPARE_ACTIVE_PISTON = §cIm Teambereich wurden sich noch bewegende Pistons gefunden, Einsenden wird abgebrochen.
PREPARE_FAILED_SAVING = §cDie Schematic konnte nicht gespeichert werden, Einsenden wird abgebrochen.
PREPARE_SENT_IN = §aDie Schematic wird nun zeitnah von einem Teammitglied überprüft
PISTON_PUSHED_OUTSIDE = §cEin Kolben hat einen Block aus dem erlaubten Bereich geschoben!
# Replay
REPLAY_ENDS=§cReplay beendet
REPLAY_ENDS = §cReplay beendet
# States
COMMAND_CURRENTLY_UNAVAILABLE=§cDieser Befehl ist zu diesem Kampfzeitpunkt nicht verfügbar
COMMAND_CURRENTLY_UNAVAILABLE = §cDieser Befehl ist zu diesem Kampfzeitpunkt nicht verfügbar
# Utils
UI_PRE_RUNNING=§7Kits verteilt
UI_RUNNING=§aArena freigegeben
UI_SKIP=§7Sprung zum nächsten Ereignis
UI_LEADER_JOINS=§a§l» {0}Leader {1}
UI_PLAYER_DEATH={0}{1} §7ist gestorben
UI_PLAYER_LEAVE={0}{1} §7hat den Kampf verlassen
UI_WIN={0}Sieg {1}
UI_DRAW=§7Unentschieden
UI_PRE_RUNNING = §7Kits verteilt
UI_RUNNING = §aArena freigegeben
UI_SKIP = §7Sprung zum nächsten Ereignis
UI_LEADER_JOINS = §a§l» {0}Leader {1}
UI_PLAYER_DEATH = {0}{1} §7ist gestorben
UI_PLAYER_LEAVE = {0}{1} §7hat den Kampf verlassen
UI_WIN = {0}Sieg {1}
UI_DRAW = §7Unentschieden
BAR_PRE_LEADER=§7Warten auf Teamleader
BAR_PRE_LEADER = §7Warten auf Teamleader
BAR_PRE_SCHEM = {1} §7Schemauswahl {0} {2}
BAR_PREPARE = {1} {3} §7Vorbereitung {0} {4} {2}
BAR_PRE_RUNNING = {1} {3} §7Kampfbeginn in {0} {4} {2}
BAR_TIE = {1} §7Unentschieden {0} {2}
BAR_WIN = {1} §7Sieg {3} {0} {2}
BAR_POINTS={0} §8Punkte
BAR_POINTS_OF={0}§8/§7{1} §8Punkte
BAR_PERCENT={0}§8%
BAR_CANNONS={0} §8Kanonen
BAR_WATER={0} §8Wasser
BAR_POINTS = {0} §8Punkte
BAR_POINTS_OF = {0}§8/§7{1} §8Punkte
BAR_PERCENT = {0}§8%
BAR_CANNONS = {0} §8Kanonen
BAR_WATER = {0} §8Wasser
# Winconditions
HELLS_BELLS_COUNTDOWN=bis die Bomben fallen
HELLS_BELLS_START_1=§c!!Achtung!! Bomber im Anflug, noch ca. eine Minute bis zur Ankunft.
HELLS_BELLS_START_2=§cBomber im Anflug, ca. eine Minute bis zur Ankunft.
HELLS_BELLS_START_3=§cBomber auf dem Radar gesichtet, geschätzte Ankunftszeit: eine Minute.
HELLS_BELLS_START_4=§cUnbekanntes Flugobjekt gesichtet, trifft in ca. einer Minute ein.
HELLS_BELLS_START_5=§cFlugobjekt gesichtet. Ankunft in ca. einer Minute.
HELLS_BELLS_START_6=§cBomber erschienen, Ankunft ca. eine Minute.
HELLS_BELLS_SWAP_1=§aDie Bomben fallen nun schneller.
HELLS_BELLS_SWAP_2=§aMehr Bomber im Anflug.
HELLS_BELLS_SWAP_3=§aZusätzliche Bomber gesichtet.
HELLS_BELLS_SWAP_4=§aDas Bombardement scheint sich zu erhöhen.
HELLS_BELLS_COUNTDOWN = bis die Bomben fallen
HELLS_BELLS_START_1 = §c!!Achtung!! Bomber im Anflug, noch ca. eine Minute bis zur Ankunft.
HELLS_BELLS_START_2 = §cBomber im Anflug, ca. eine Minute bis zur Ankunft.
HELLS_BELLS_START_3 = §cBomber auf dem Radar gesichtet, geschätzte Ankunftszeit: eine Minute.
HELLS_BELLS_START_4 = §cUnbekanntes Flugobjekt gesichtet, trifft in ca. einer Minute ein.
HELLS_BELLS_START_5 = §cFlugobjekt gesichtet. Ankunft in ca. einer Minute.
HELLS_BELLS_START_6 = §cBomber erschienen, Ankunft ca. eine Minute.
HELLS_BELLS_SWAP_1 = §aDie Bomben fallen nun schneller.
HELLS_BELLS_SWAP_2 = §aMehr Bomber im Anflug.
HELLS_BELLS_SWAP_3 = §aZusätzliche Bomber gesichtet.
HELLS_BELLS_SWAP_4 = §aDas Bombardement scheint sich zu erhöhen.
METEOR_COUNTDOWN=bis es Meteore regnet
METEOR_START_1=§cEin Meteorschauer wurden am Himmel entdeckt
METEOR_START_2=§cSternschnuppen sind diesen Fight 100% wahrscheinlicher
METEOR_START_3=§cEs wurden Meteoriten am Himmel entdeckt, begeben sie sich umgehend in Sicherheit!
METEOR_START_4=§cDer Untergang steht nahe! Die Meteoriten werden uns in etwa einer Minute treffen.
METEOR_START_5=§fNEWS §cHeute Nachmittag wird es größere Meteoriten Schauer geben!
METEOR_START_6=§cNoch fliegende Airships sind dem Absturz geweiht.
METEOR_SWAP_1=§aEs hört nicht auf, die Meteoriten scheinen mehr zu werden.
METEOR_SWAP_2=§aDas war erst der Anfang, die Meteoriten kommen immer schneller und machen mehr Schaden.
METEOR_SWAP_3=§aEs scheint als würde es nicht aufhören, die Meteoriten kommen nur schneller!
METEOR_SWAP_4=§aEin weiterer Schauer ist entdeckt worden, begebt euch in Sicherheit!
METEOR_COUNTDOWN = bis es Meteore regnet
METEOR_START_1 = §cEin Meteorschauer wurden am Himmel entdeckt
METEOR_START_2 = §cSternschnuppen sind diesen Fight 100% wahrscheinlicher
METEOR_START_3 = §cEs wurden Meteoriten am Himmel entdeckt, begeben sie sich umgehend in Sicherheit!
METEOR_START_4 = §cDer Untergang steht nahe! Die Meteoriten werden uns in etwa einer Minute treffen.
METEOR_START_5 = §fNEWS §cHeute Nachmittag wird es größere Meteoriten Schauer geben!
METEOR_START_6 = §cNoch fliegende Airships sind dem Absturz geweiht.
METEOR_SWAP_1 = §aEs hört nicht auf, die Meteoriten scheinen mehr zu werden.
METEOR_SWAP_2 = §aDas war erst der Anfang, die Meteoriten kommen immer schneller und machen mehr Schaden.
METEOR_SWAP_3 = §aEs scheint als würde es nicht aufhören, die Meteoriten kommen nur schneller!
METEOR_SWAP_4 = §aEin weiterer Schauer ist entdeckt worden, begebt euch in Sicherheit!
TECHKO_COUNTDOWN=bis {0} §7einen Schuss abgegeben haben muss
TECHKO_COUNTDOWN = bis {0} §7einen Schuss abgegeben haben muss
WIN_FIGHTLEADER=§7Kampfleiterentscheidung
WIN_PERCENT={0} §7zu beschädigt
WIN_OFFLINE_BOTH=§7Beide Teams offline
WIN_OFFLINE={0} §7offline
WIN_ALL_DEAD={0}Alle Spieler kampfunfähig
WIN_LEADER_DEAD={0} kampfunfähig
WIN_TIME_OVER=§7Zeit abgelaufen
WIN_MORE_HEALTH={0} mit mehr verbleibenden Leben
WIN_LESS_DAMAGE={0} §7weniger beschädigt
WIN_POINTS={0} hat mehr Punkte
WIN_POINTS_EQUAL=§7Gleicher Punktestand
WIN_TECHKO={0} §7ist Tech K.O.
WIN_IMPOSTER_DEAD={0} §7 hat den Imposter getötet
WIN_CREWMATE_DEAD={0} §7 hat alle Kameraden getötet
WIN_FIGHTLEADER = §7Kampfleiterentscheidung
WIN_PERCENT = {0} §7zu beschädigt
WIN_OFFLINE_BOTH = §7Beide Teams offline
WIN_OFFLINE = {0} §7offline
WIN_ALL_DEAD = {0}Alle Spieler kampfunfähig
WIN_LEADER_DEAD = {0} kampfunfähig
WIN_TIME_OVER = §7Zeit abgelaufen
WIN_MORE_HEALTH = {0} mit mehr verbleibenden Leben
WIN_LESS_DAMAGE = {0} §7weniger beschädigt
WIN_POINTS = {0} hat mehr Punkte
WIN_POINTS_EQUAL = §7Gleicher Punktestand
WIN_TECHKO = {0} §7ist Tech K.O.
WIN_IMPOSTER_DEAD = {0} §7 hat den Imposter getötet
WIN_CREWMATE_DEAD = {0} §7 hat alle Kameraden getötet
AMONG_US_IMPOSTER_MESSAGE = §4Du bist ein Imposter§8! §7Du musst alle Kameraden töten, um zu gewinnen.
AMONG_US_IMPOSTER_AMONG_MESSAGE = §4Es ist ein Imposter unter uns§8! §7Tötet ihn, um das Spiel zu gewinnen!
# Invites
JOIN_REQUEST=§7Teambeitritt anfragen
JOIN_REQUEST_TITLE=Teambeitritt anfragen
JOIN_REQUEST_ALREADY=§cDu hast bereits ein Team um Beitritt angefragt
JOIN_REQUEST_TEAM={0} §7beitreten
JOIN_REQUEST_CONFIRMATION=§7Teambeitritt angefragt
JOIN_REQUEST_NOTIFICATION=§e{0} §7möchte Team {1} §7beitreten§8. §7Akzeptiere oder lehne ab mit §8/§erequests
JOIN_REQUEST = §7Teambeitritt anfragen
JOIN_REQUEST_TITLE = Teambeitritt anfragen
JOIN_REQUEST_ALREADY = §cDu hast bereits ein Team um Beitritt angefragt
JOIN_REQUEST_TEAM = {0} §7beitreten
JOIN_REQUEST_CONFIRMATION = §7Teambeitritt angefragt
JOIN_REQUEST_NOTIFICATION = §e{0} §7möchte Team {1} §7beitreten§8. §7Akzeptiere oder lehne ab mit §8/§erequests
REQUESTS=§7Offene Beitrittsanfragen
REQUESTS_TITLE=Offene Beitrittsanfragen
REQUEST_DECLINED=§cBeitritt von {0} abgelehnt
REQUEST_YOUR_DECLINED=§cDeine Betrittsanfrage wurde abgelehnt
REQUESTS_LEFT_CLICK=§eLinksklick §7um §eanzunehmen§8!
REQUESTS_RIGHT_CLICK=§eRechtsklick §7um §eabzulehnen§8!
REQUESTS = §7Offene Beitrittsanfragen
REQUESTS_TITLE = Offene Beitrittsanfragen
REQUEST_DECLINED = §cBeitritt von {0} abgelehnt
REQUEST_YOUR_DECLINED = §cDeine Betrittsanfrage wurde abgelehnt
REQUESTS_LEFT_CLICK = §eLinksklick §7um §eanzunehmen§8!
REQUESTS_RIGHT_CLICK = §eRechtsklick §7um §eabzulehnen§8!
NO_JOIN_REQUEST=§cDer Spieler hat noch keinen Beitritt angefragt
NO_CONFIRMATION=§cKeine Zustimmung nötig
NO_JOIN_REQUEST = §cDer Spieler hat noch keinen Beitritt angefragt
NO_CONFIRMATION = §cKeine Zustimmung nötig
@@ -65,6 +65,7 @@ public abstract class AI {
public static final double INTERACTION_RANGE = 5.0;
private static final Map<UUID, AI> ais = new HashMap<>();
public static void printPos() {
ais.values().forEach(ai -> ai.chat(ai.entity.isValid() + " " + ai.entity.isDead() + " " + ai.entity.getLocation()));
}
@@ -92,17 +93,19 @@ public abstract class AI {
entity = (LivingEntity) Config.world.spawnEntity(Config.SpecSpawn, EntityType.VILLAGER);
entity.setCustomName(user.getUserName());
((Villager)entity).setAware(false);
((Villager) entity).setAware(false);
task = Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), this::run, 1, 1);
ais.put(entity.getUniqueId(), this);
team.addMember(entity, user);
if(FightState.Schem.contains(FightState.getFightState()))
if (FightState.Schem.contains(FightState.getFightState())) {
Bukkit.getScheduler().runTask(FightSystem.getPlugin(), () -> schematic(team.getClipboard()));
}
}
public abstract SchematicNode chooseSchematic();
public abstract void schematic(Clipboard clipboard);
public boolean acceptJoinRequest(JoinRequest.Enquirer enquirer, FightTeam team) {
@@ -112,20 +115,13 @@ public abstract class AI {
protected abstract void plan();
public void stop() {
if(!entity.isDead())
entity.remove();
if(!task.isCancelled())
task.cancel();
if (!entity.isDead()) entity.remove();
if (!task.isCancelled()) task.cancel();
}
public void setReady() {
if(FightState.getFightState() != FightState.POST_SCHEM_SETUP)
return;
if(team.getLeader().getEntity() != entity)
return;
if (FightState.getFightState() != FightState.POST_SCHEM_SETUP) return;
if (team.getLeader().getEntity() != entity) return;
team.setReady(true);
}
@@ -137,18 +133,19 @@ public abstract class AI {
public Vector getPosition() {
Location location = entity.getLocation();
Region extend = team.getExtendRegion();
if(Fight.getUnrotated() == team)
if (Fight.getUnrotated() == team) {
return new Vector(
location.getX() - extend.getMinX(),
location.getY() - team.getSchemRegion().getMinY(),
location.getZ() - extend.getMinZ()
);
else
} else {
return new Vector(
extend.getMaxX() - location.getX(),
location.getY() - team.getSchemRegion().getMinY(),
extend.getMaxZ() - location.getZ()
);
}
}
public Material getBlock(Vector pos) {
@@ -165,18 +162,16 @@ public abstract class AI {
queue.add(new Action(1) {
@Override
public void run() {
if(FightState.getFightState() != FightState.RUNNING)
return;
if (FightState.getFightState() != FightState.RUNNING) return;
Location location = translate(pos);
if(interactionDistanceViolation(location)) {
if (interactionDistanceViolation(location)) {
chat("InteractionDistanceViolation: setTNT");
return;
}
Block block = location.getBlock();
if(block.getType() == Material.AIR)
block.setType(Material.TNT);
if (block.getType() == Material.AIR) block.setType(Material.TNT);
}
});
}
@@ -186,7 +181,7 @@ public abstract class AI {
@Override
public void run() {
Location location = translate(pos);
if(interactionDistanceViolation(location)) {
if (interactionDistanceViolation(location)) {
chat("InteractionDistanceViolation: interact");
return;
}
@@ -198,22 +193,21 @@ public abstract class AI {
public void interact(Vector pos, int n) {
queue.add(new Action(1) {
@Override
public void run() {
Location location = translate(pos);
if (interactionDistanceViolation(location))
return;
Block block = location.getBlock();
BlockData data = block.getBlockData();
if (data instanceof Repeater) {
Repeater repeater = (Repeater) data;
repeater.setDelay(n);
} else if (data instanceof Lectern) {
Lectern lectern = (Lectern) data;
lectern.setPage(n);
}
block.setBlockData(data);
}
@Override
public void run() {
Location location = translate(pos);
if (interactionDistanceViolation(location)) return;
Block block = location.getBlock();
BlockData data = block.getBlockData();
if (data instanceof Repeater) {
Repeater repeater = (Repeater) data;
repeater.setDelay(n);
} else if (data instanceof Lectern) {
Lectern lectern = (Lectern) data;
lectern.setPage(n);
}
block.setBlockData(data);
}
});
}
@@ -222,22 +216,23 @@ public abstract class AI {
@Override
public void run() {
Location location = entity.getLocation();
if(!entity.isOnGround() && location.getBlock().getType() != Material.LADDER) {
if (!entity.isOnGround() && location.getBlock().getType() != Material.LADDER) {
FightSystem.getPlugin().getLogger().log(Level.INFO, "Entity falling");
return;
}
Location target = translate(pos);
if(Math.abs(location.getX() - target.getX()) > 1.0 || Math.abs(location.getY() - target.getY()) > 1.5 || Math.abs(location.getZ() - target.getZ()) > 1.0) {
if (Math.abs(location.getX() - target.getX()) > 1.0 || Math.abs(location.getY() - target.getY()) > 1.5 || Math.abs(location.getZ() - target.getZ()) > 1.0) {
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> entity.getName() + ": Overdistance movement " + location.toVector() + " " + target.toVector());
return;
}
if(!team.getFightPlayer(entity).canEntern() && !team.getExtendRegion().inRegion(target))
if (!team.getFightPlayer(entity).canEntern() && !team.getExtendRegion().inRegion(target))
return;
if(!entity.teleport(target, PlayerTeleportEvent.TeleportCause.PLUGIN))
if (!entity.teleport(target, PlayerTeleportEvent.TeleportCause.PLUGIN)) {
FightSystem.getPlugin().getLogger().log(Level.INFO, "Entity not teleported: " + entity.isValid());
}
GlobalRecorder.getInstance().entityMoves(entity);
}
@@ -265,13 +260,11 @@ public abstract class AI {
Powerable powerable = (Powerable) data;
boolean isPowered = powerable.isPowered();
if(type.name().endsWith("BUTTON")) {
if(isPowered)
return;
if (type.name().endsWith("BUTTON")) {
if (isPowered) return;
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
if(!block.getType().name().endsWith("BUTTON"))
return;
if (!block.getType().name().endsWith("BUTTON")) return;
powerable.setPowered(false);
block.setBlockData(powerable);
@@ -282,7 +275,7 @@ public abstract class AI {
powerable.setPowered(!isPowered);
}
block.setBlockData(data);
if(data instanceof Switch) {
if (data instanceof Switch) {
updateButton(block);
}
}
@@ -306,7 +299,7 @@ public abstract class AI {
}
private void run() {
if(queue.isEmpty()) {
if (queue.isEmpty()) {
try {
plan();
} catch (Throwable t) {
@@ -315,34 +308,36 @@ public abstract class AI {
}
}
if(!queue.isEmpty() && --queue.peek().delay == 0)
queue.poll().run();
if (!queue.isEmpty() && --queue.peek().delay == 0) queue.poll().run();
}
public Location translate(Vector pos) {
Region extend = team.getExtendRegion();
if(Fight.getUnrotated() == team)
if (Fight.getUnrotated() == team) {
return new Location(
Config.world,
pos.getX() + extend.getMinX(),
pos.getY() + team.getSchemRegion().getMinY(),
pos.getZ() + extend.getMinZ()
);
else
} else {
return new Location(
Config.world,
extend.getMaxX() - pos.getX(),
pos.getY() + team.getSchemRegion().getMinY(),
extend.getMaxZ() - pos.getZ()
);
}
}
private static class Action {
private int delay;
public Action(int delay) {
this.delay = delay;
}
public void run() {}
public void run() {
}
}
}
@@ -19,7 +19,6 @@
package de.steamwar.fightsystem.ai;
import de.steamwar.Reflection;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.FightTeam;
@@ -30,28 +29,30 @@ import org.bukkit.Material;
import java.util.Arrays;
import java.util.List;
import java.util.function.BooleanSupplier;
import java.util.function.Function;
import java.util.stream.Collectors;
@AllArgsConstructor
public class AIManager {
private static final List<AIManager> AIs = Arrays.asList(
new AIManager(DummyAI.class, Material.STONE, () -> ArenaMode.Test.contains(Config.mode))
new AIManager("DummyAI", DummyAI::new, Material.STONE, () -> ArenaMode.Test.contains(Config.mode))
);
public static List<AIManager> availableAIs() {
return AIs.stream().filter(manager -> manager.available.getAsBoolean()).collect(Collectors.toList());
}
private final Class<? extends AI> aiClass;
private final String name;
private final Function<FightTeam, AI> constructor;
@Getter
private final Material icon;
private final BooleanSupplier available;
public String name() {
return aiClass.getSimpleName();
return name;
}
public void join(FightTeam team) {
Reflection.getConstructor(aiClass, FightTeam.class).invoke(team);
constructor.apply(team);
}
}
@@ -23,7 +23,6 @@ import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.utils.FightStatistics;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
@@ -53,7 +52,6 @@ public class DummyAI extends AI {
@Override
protected void plan() {
if(FightState.getFightState() == FightState.POST_SCHEM_SETUP)
setReady();
if (FightState.getFightState() == FightState.POST_SCHEM_SETUP) setReady();
}
}
@@ -42,14 +42,13 @@ public class AkCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player)) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
if(!player.isOp())
return false;
if (!player.isOp()) return false;
if(!SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.ADMINISTRATION) && Core.getInstance() != FightSystem.getPlugin()){
if (!SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.ADMINISTRATION) && Core.getInstance() != FightSystem.getPlugin()) {
return false;
}
@@ -19,7 +19,6 @@
package de.steamwar.fightsystem.commands;
import de.steamwar.Reflection;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
@@ -33,106 +32,97 @@ import lombok.experimental.UtilityClass;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.command.SimpleCommandMap;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.entity.Player;
@UtilityClass
public class Commands {
private static final Reflection.Field<SimpleCommandMap> commandMap = Reflection.getField("org.bukkit.craftbukkit.CraftServer", "commandMap", SimpleCommandMap.class);
public static void injectCommand(Command cmd) {
commandMap.get(Bukkit.getServer()).register("FightSystem", cmd);
((CraftServer) Bukkit.getServer()).getCommandMap().register("FightSystem", cmd);
}
private static void errNoTeam(Player p){
private static void errNoTeam(Player p) {
FightSystem.getMessage().sendPrefixless("NO_TEAM", p, ChatMessageType.ACTION_BAR);
}
static boolean checkSetup(Player p){
if(!FightState.setup()){
static boolean checkSetup(Player p) {
if (!FightState.setup()) {
FightSystem.getMessage().sendPrefixless("FIGHT_ALREADY_STARTED", p, ChatMessageType.ACTION_BAR);
return true;
}
return false;
}
private static FightPlayer checkGetPlayer(Player p){
private static FightPlayer checkGetPlayer(Player p) {
FightPlayer fightPlayer = Fight.getFightPlayer(p);
if(fightPlayer == null){
if (fightPlayer == null) {
errNoTeam(p);
}
return fightPlayer;
}
public static FightPlayer checkGetLeader(Player p){
public static FightPlayer checkGetLeader(Player p) {
FightPlayer fightPlayer = checkGetPlayer(p);
if(fightPlayer != null && !fightPlayer.isLeader()){
if (fightPlayer != null && !fightPlayer.isLeader()) {
FightSystem.getMessage().sendPrefixless("NOT_LEADER", p, ChatMessageType.ACTION_BAR);
fightPlayer = null;
}
return fightPlayer;
}
public static FightTeam checkGetTeam(Player p){
public static FightTeam checkGetTeam(Player p) {
FightTeam fightTeam = Fight.getPlayerTeam(p);
if(fightTeam == null){
if (fightTeam == null) {
errNoTeam(p);
}
return fightTeam;
}
private static Player checkGetPlayer(Player p, String t){
private static Player checkGetPlayer(Player p, String t) {
Player target = Bukkit.getPlayer(t);
if(target == null) {
if (target == null) {
FightSystem.getMessage().sendPrefixless("PLAYER_UNAVAILABLE", p, ChatMessageType.ACTION_BAR);
}
return target;
}
static void toggleReady(Player p){
static void toggleReady(Player p) {
FightTeam fightTeam = checkGetTeam(p);
if(fightTeam == null || checkGetLeader(p) == null)
return;
if (fightTeam == null || checkGetLeader(p) == null) return;
fightTeam.setReady(!fightTeam.isReady());
}
static void toggleSkip(Player p){
static void toggleSkip(Player p) {
FightTeam fightTeam = checkGetTeam(p);
if(fightTeam == null || checkGetLeader(p) == null)
return;
if (fightTeam == null || checkGetLeader(p) == null) return;
fightTeam.skip();
}
static void leaveTeam(Player p){
if(checkSetup(p))
return;
static void leaveTeam(Player p) {
if (checkSetup(p)) return;
FightTeam fightTeam = checkGetTeam(p);
if(fightTeam == null)
return;
if (fightTeam == null) return;
fightTeam.removePlayer(p);
}
static void kick(Player p, String kicked){
if(checkSetup(p))
return;
static void kick(Player p, String kicked) {
if (checkSetup(p)) return;
FightTeam fightTeam = checkGetTeam(p);
if(fightTeam == null)
return;
if (fightTeam == null) return;
FightPlayer fightPlayer = checkGetLeader(p);
if(fightPlayer == null)
return;
if (fightPlayer == null) return;
Player target = checkGetPlayer(p, kicked);
if(target == null)
return;
if (target == null) return;
if(!fightTeam.isPlayerInTeam(target)){
if (!fightTeam.isPlayerInTeam(target)) {
FightSystem.getMessage().sendPrefixless("NOT_IN_TEAM", p, ChatMessageType.ACTION_BAR, target.getName());
return;
}
@@ -140,26 +130,24 @@ public class Commands {
fightTeam.removePlayer(target);
}
public static void kit(Player p, String kitName){
if(checkSetup(p))
return;
public static void kit(Player p, String kitName) {
if (checkSetup(p)) return;
FightPlayer fightPlayer = checkGetPlayer(p);
if(fightPlayer == null)
return;
if (fightPlayer == null) return;
Kit k = null;
if(Config.GameModeConfig.Kits.PersonalKits){
if (Config.GameModeConfig.Kits.PersonalKits) {
PersonalKit kit = PersonalKit.get(SteamwarUser.get(p.getUniqueId()).getId(), Config.GameModeConfig.Schematic.Type.toDB(), kitName);
if(kit != null){
if (kit != null) {
kit.setInUse();
k = new Kit(kit);
}
}else{
} else {
k = Kit.getKitByName(kitName);
}
if(k == null || !k.canUseKit(fightPlayer.isLeader())){
if (k == null || !k.canUseKit(fightPlayer.isLeader())) {
FightSystem.getMessage().sendPrefixless("KIT_UNAVAILABLE", p, ChatMessageType.ACTION_BAR);
return;
}
@@ -42,53 +42,54 @@ import org.bukkit.event.inventory.ClickType;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import java.util.function.Consumer;
import java.util.stream.Collectors;
public class GUI {
private GUI(){}
private GUI() {
}
private static final Message msg = FightSystem.getMessage();
@SuppressWarnings("deprecation")
private static void addTeamRequest(Player p, SWInventory inv, int pos, FightTeam team) {
byte colorCode = ColorConverter.chat2dye(team.getColor()).getDyeData();
String name = team.getLeader() != null ? team.getLeader().getEntity().getName() : team.getName();
inv.setItem(pos, SWItem.getDye(colorCode), colorCode, msg.parse("JOIN_REQUEST_TEAM", p, team.getColor() + name), click -> {
inv.setItem(pos, ColorConverter.chat2dye(team.getColor()), msg.parse("JOIN_REQUEST_TEAM", p, team.getColor() + name), click -> {
p.closeInventory();
if(ArenaMode.ManualTeams.contains(Config.mode) && team.canbeLeader(p))
if (ArenaMode.ManualTeams.contains(Config.mode) && team.canbeLeader(p)) {
team.addMember(p);
else
} else {
JoinRequest.forPlayer(p, team);
}
});
}
public static void joinRequest(Player p) {
if(JoinRequest.get(p) != null) {
if (JoinRequest.get(p) != null) {
msg.sendPrefixless("JOIN_REQUEST_ALREADY", p, ChatMessageType.ACTION_BAR);
return;
}
SWInventory inv = new SWInventory(p, 9, msg.parse("JOIN_REQUEST_TITLE", p));
FightTeam team = Fight.getPlayerTeam(p);
if(team != Fight.getRedTeam())
if (team != Fight.getRedTeam()) {
addTeamRequest(p, inv, team == null ? 0 : 4, Fight.getBlueTeam());
if(team != Fight.getBlueTeam())
}
if (team != Fight.getBlueTeam()) {
addTeamRequest(p, inv, team == null ? 8 : 4, Fight.getRedTeam());
}
inv.open();
}
public static void state(Player p){
public static void state(Player p) {
SWInventory inv = new SWInventory(p, 9, msg.parse("STATE_TITLE", p));
int i = 0;
for(FightState state : FightState.values()) {
if(state == FightState.SPECTATE)
continue;
for (FightState state : FightState.values()) {
if (state == FightState.SPECTATE) continue;
inv.setItem(i++, Material.GLASS, msg.parse("STATE_" + state.name(), p), click -> FightState.setFightState(state));
}
for(FightTeam team : Fight.teams()) {
for (FightTeam team : Fight.teams()) {
inv.setItem(i++, Material.GLASS, msg.parse("STATE_SPECTATE_WIN", p, team.getColoredName()), click -> FightSystem.setSpectateState(team, "operator", "WIN_FIGHTLEADER"));
}
inv.setItem(i, Material.GLASS, msg.parse("STATE_SPECTATE_TIE", p), click -> FightSystem.setSpectateState(null, "operator", "WIN_FIGHTLEADER"));
@@ -102,7 +103,7 @@ public class GUI {
AIManager.availableAIs().stream().map(manager -> new SWListInv.SWListEntry<>(new SWItem(manager.getIcon(), manager.name()), manager)).collect(Collectors.toList()),
(click, manager) -> {
FightTeam team = Fight.getPlayerTeam(p);
if(FightState.PreLeaderSetup.contains(FightState.getFightState())) {
if (FightState.PreLeaderSetup.contains(FightState.getFightState())) {
manager.join(Fight.getOpposite(team));
} else {
JoinRequest.forAI(manager, team);
@@ -114,7 +115,7 @@ public class GUI {
inv.open();
}
public static void chooseJoinRequests(Player p){
public static void chooseJoinRequests(Player p) {
List<SWListInv.SWListEntry<JoinRequest>> players = JoinRequest.openRequests(p, Fight.getPlayerTeam(p));
SWListInv<JoinRequest> inv = new SWListInv<>(p, msg.parse("REQUESTS_TITLE", p), players, (ClickType click, JoinRequest request) -> {
p.closeInventory();
@@ -124,20 +125,20 @@ public class GUI {
inv.open();
}
public static void managePlayers(Player p){
public static void managePlayers(Player p) {
List<SWListInv.SWListEntry<UUID>> players = SWListInv.createPlayerList(p.getUniqueId());
FightTeam team = Fight.getPlayerTeam(p);
if(team == null)
return;
if (team == null) return;
players.removeIf(listEntry -> !team.equals(Fight.getPlayerTeam(Bukkit.getPlayer(listEntry.getObject()))));
players.forEach(listEntry -> listEntry.getItem().setLore(msg.parse("MANAGE_LORE1", p), msg.parse("MANAGE_LORE2", p)));
SWListInv<UUID> inv = new SWListInv<>(p, msg.parse("MANAGE_TITLE", p), players, (ClickType click, UUID player) -> {
if(click.isLeftClick()) {
if (click.isLeftClick()) {
Commands.kick(p, SteamwarUser.get(player).getUserName());
} else if(click.isRightClick()) {
} else if (click.isRightClick()) {
LivingEntity target = (LivingEntity) Bukkit.getEntity(player);
if(target != null)
if (target != null) {
team.setLeader(team.getFightPlayer(target), false);
}
}
p.closeInventory();
});
@@ -145,19 +146,19 @@ public class GUI {
inv.open();
}
public static void kitSelection(Player p, String query){
public static void kitSelection(Player p, String query) {
FightPlayer fightPlayer = Fight.getFightPlayer(p);
if(fightPlayer == null)
return;
if (fightPlayer == null) return;
List<SWListInv.SWListEntry<Kit>> entries = new ArrayList<>();
if(Config.GameModeConfig.Kits.PersonalKits){
if (Config.GameModeConfig.Kits.PersonalKits) {
List<PersonalKit> kits = PersonalKit.get(SteamwarUser.get(p.getUniqueId()).getId(), Config.GameModeConfig.Schematic.Type.toDB());
kits.forEach(kit -> entries.add(new SWListInv.SWListEntry<>(new SWItem(Material.LEATHER_CHESTPLATE, "§e" + kit.getName(), new ArrayList<>(), kit.isInUse(), clickType -> {}), new Kit(kit))));
}else{
kits.forEach(kit -> entries.add(new SWListInv.SWListEntry<>(new SWItem(Material.LEATHER_CHESTPLATE, "§e" + kit.getName(), new ArrayList<>(), kit.isInUse(), clickType -> {
}), new Kit(kit))));
} else {
List<Kit> kitList = Kit.getAvailableKits(fightPlayer.isLeader());
for(Kit k : kitList){
for (Kit k : kitList) {
entries.add(new SWListInv.SWListEntry<>(new SWItem(Material.LEATHER_CHESTPLATE, k.getName(), null, k.leaderExclusive(), null), k));
}
}
@@ -166,16 +167,16 @@ public class GUI {
SWListInv<Kit> inv = new SWListInv<>(p, msg.parse("KIT_SELECTION_TITLE", p), false, entries, (clickType, kit) -> kit.preview(p));
inv.setCallback(-999, (ClickType click) -> p.closeInventory());
if(entries.isEmpty()) {
if (entries.isEmpty()) {
inv.setItem(22, new SWItem(Material.BARRIER, msg.parse("KIT_NO_KITS", p)));
}
if(Config.GameModeConfig.Kits.PersonalKits){
if (Config.GameModeConfig.Kits.PersonalKits) {
inv.setItem(48, Material.NETHER_STAR, msg.parse("KIT_CREATE", p), clickType -> {
SWAnvilInv anvilInv = new SWAnvilInv(p, msg.parse("KITNAME_TITLE", p));
anvilInv.setItem(Material.LEATHER_CHESTPLATE);
anvilInv.setCallback(s -> {
SteamwarUser user = SteamwarUser.get(p.getUniqueId());
if(PersonalKit.get(user.getId(), Config.GameModeConfig.Schematic.Type.toDB(), s) != null) {
if (PersonalKit.get(user.getId(), Config.GameModeConfig.Schematic.Type.toDB(), s) != null) {
msg.sendPrefixless("KITNAME_IN_USE", p, ChatMessageType.ACTION_BAR);
p.closeInventory();
return;
@@ -196,8 +197,8 @@ public class GUI {
inv.open();
}
public static void preSchemDialog(Player p){
if(!Config.test() && FightState.getFightState() != FightState.PRE_SCHEM_SETUP){
public static void preSchemDialog(Player p) {
if (!Config.test() && FightState.getFightState() != FightState.PRE_SCHEM_SETUP) {
msg.sendPrefixless("SCHEM_NO_ENEMY", p, ChatMessageType.ACTION_BAR);
return;
}
@@ -227,7 +228,8 @@ public class GUI {
});
if (Fight.publicOnly()) {
inv.setItem(row * 9, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_PRIVATE_FORBIDDEN", p, type.name()), (ClickType click)->{});
inv.setItem(row * 9, Material.GRAY_DYE, (byte) 8, msg.parse("SCHEM_PRIVATE_FORBIDDEN", p, type.name()), (ClickType click) -> {
});
return;
}
@@ -239,30 +241,31 @@ public class GUI {
}
if (SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(p.getUniqueId()).getId(), type.toDB()).isEmpty() && !Config.test()) {
inv.setItem(row * 9, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_NO_PRIVATE", p, type.name()), (ClickType click)->{});
inv.setItem(row * 9, Material.GRAY_DYE, (byte) 8, msg.parse("SCHEM_NO_PRIVATE", p, type.name()), (ClickType click) -> {
});
return;
}
inv.setItem(row * 9, SWItem.getMaterial("CAULDRON_ITEM"), msg.parse("SCHEM_PRIVATE", p, type.name()), (ClickType click) -> {
inv.setItem(row * 9, Material.CAULDRON, msg.parse("SCHEM_PRIVATE", p, type.name()), (ClickType click) -> {
p.closeInventory();
schemDialog(p, type, false, false);
});
}
private static void schemDialog(Player p, SchematicType type, boolean publicSchems, boolean unchecked){
private static void schemDialog(Player p, SchematicType type, boolean publicSchems, boolean unchecked) {
SchematicSelector selector = new SchematicSelector(p, Config.test() ? SchematicSelector.selectSchematic() : SchematicSelector.selectSchematicType(unchecked ? type.checkType() : type), node -> {
schemSelect(p, node);
});
selector.setPublicMode(publicSchems?SchematicSelector.PublicMode.PUBLIC_ONLY:SchematicSelector.PublicMode.PRIVATE_ONLY);
selector.setPublicMode(publicSchems ? SchematicSelector.PublicMode.PUBLIC_ONLY : SchematicSelector.PublicMode.PRIVATE_ONLY);
selector.open();
}
private static void schemSelect(Player p, SchematicNode node) {
FightTeam fightTeam = Fight.getPlayerTeam(p);
if(fightTeam == null)
return;
if(Config.test() || FightState.getFightState() != FightState.POST_SCHEM_SETUP)
if (fightTeam == null) return;
if (Config.test() || FightState.getFightState() != FightState.POST_SCHEM_SETUP) {
fightTeam.pasteSchem(node);
}
p.closeInventory();
}
}
@@ -20,20 +20,22 @@
package de.steamwar.fightsystem.commands;
import com.google.common.collect.ImmutableList;
import de.steamwar.core.CommandRemover;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.linkage.Linked;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.defaults.BukkitCommand;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.entity.Player;
import org.bukkit.util.StringUtil;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Level;
import java.util.Map;
@Linked
public class GamemodeCommand extends BukkitCommand {
@@ -47,11 +49,8 @@ public class GamemodeCommand extends BukkitCommand {
aliases.add("gm");
this.setAliases(aliases);
try {
CommandRemover.removeAll("gamemode");
} catch (Exception e) {
FightSystem.getPlugin().getLogger().log(Level.SEVERE, "Failed to replace commands", e);
}
Map<String, Command> knownCommands = ((CraftServer) Bukkit.getServer()).getCommandMap().getKnownCommands();
knownCommands.remove("gamemode");
Commands.injectCommand(this);
}
@@ -59,7 +58,7 @@ public class GamemodeCommand extends BukkitCommand {
public boolean execute(CommandSender sender, String currentAlias, String[] args) {
if (!(sender instanceof Player)) {
return false;
}else if (args.length == 0) {
} else if (args.length == 0) {
FightSystem.getMessage().sendPrefixless("GAMEMODE_HELP", sender);
return false;
}
@@ -73,7 +72,7 @@ public class GamemodeCommand extends BukkitCommand {
GameMode mode = createMode(args[0]);
if(mode == null){
if (mode == null) {
FightSystem.getMessage().sendPrefixless("GAMEMODE_UNKNOWN", p, ChatMessageType.ACTION_BAR, args[0]);
return false;
}
@@ -83,26 +82,28 @@ public class GamemodeCommand extends BukkitCommand {
}
@SuppressWarnings("deprecation")
private GameMode createMode(String modeArg){
private GameMode createMode(String modeArg) {
try {
return GameMode.getByValue(Integer.parseInt(modeArg));
} catch (NumberFormatException ignored) {
if ((modeArg.equalsIgnoreCase("creative")) || (modeArg.equalsIgnoreCase("c")))
if ((modeArg.equalsIgnoreCase("creative")) || (modeArg.equalsIgnoreCase("c"))) {
return GameMode.CREATIVE;
else if ((modeArg.equalsIgnoreCase("adventure")) || (modeArg.equalsIgnoreCase("a")))
} else if ((modeArg.equalsIgnoreCase("adventure")) || (modeArg.equalsIgnoreCase("a"))) {
return GameMode.ADVENTURE;
else if ((modeArg.equalsIgnoreCase("spectator")) || (modeArg.equalsIgnoreCase("sp")))
} else if ((modeArg.equalsIgnoreCase("spectator")) || (modeArg.equalsIgnoreCase("sp"))) {
return GameMode.SPECTATOR;
else if ((modeArg.equalsIgnoreCase("survival")) || (modeArg.equalsIgnoreCase("s")))
} else if ((modeArg.equalsIgnoreCase("survival")) || (modeArg.equalsIgnoreCase("s"))) {
return GameMode.SURVIVAL;
}
}
return null;
}
@Override
public List<String> tabComplete(CommandSender sender, String alias, String[] args) {
if (args.length == 1)
if (args.length == 1) {
return StringUtil.copyPartialMatches(args[0], GAMEMODE_NAMES, new ArrayList<>(GAMEMODE_NAMES.size()));
}
return ImmutableList.of();
}
@@ -25,7 +25,6 @@ import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.fightsystem.utils.FightStatistics;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
@@ -44,18 +43,17 @@ public class InfoCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player))
return false;
if (!(sender instanceof Player)) return false;
Player player = (Player) sender;
if(!SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.CHECK))
return false;
if (!SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.CHECK)) return false;
for(FightTeam team : Fight.teams()) {
if(!team.isLeaderless())
for (FightTeam team : Fight.teams()) {
if (!team.isLeaderless()) {
FightSystem.getMessage().send("INFO_LEADER", player, team.getColoredName(), team.getLeader().getEntity().getName());
}
if(team.getSchematic() != 0) {
if (team.getSchematic() != 0) {
SchematicNode schematic = SchematicNode.getSchematicNode(team.getSchematic());
FightSystem.getMessage().send("INFO_SCHEMATIC", player, team.getColoredName(), schematic.getName(), SteamwarUser.byId(schematic.getOwner()).getUserName(), schematic.getRank());
}
@@ -37,14 +37,14 @@ public class KitCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player)) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
if(args.length != 1)
if (args.length != 1) {
GUI.kitSelection(player, "");
else{
} else {
Commands.kit(player, args[0]);
}
return false;
@@ -37,7 +37,7 @@ public class LeaveCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player)) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
@@ -26,7 +26,10 @@ import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.*;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SchematicType;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserPerm;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
@@ -42,14 +45,12 @@ public class LockschemCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player))
return false;
if (!(sender instanceof Player)) return false;
Player player = (Player) sender;
if(!SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.CHECK))
return false;
if (!SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.CHECK)) return false;
if(args.length != 1) {
if (args.length != 1) {
FightSystem.getMessage().sendPrefixless("LOCKSCHEM_HELP", player);
return false;
}
@@ -57,7 +58,7 @@ public class LockschemCommand implements CommandExecutor {
String teamName = args[0];
FightTeam fightTeam = Fight.getTeamByName(teamName);
if(fightTeam == null) {
if (fightTeam == null) {
FightSystem.getMessage().sendPrefixless("UNKNOWN_TEAM", player, ChatMessageType.ACTION_BAR);
return false;
}
@@ -37,7 +37,7 @@ public class ReadyCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player)) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
@@ -38,12 +38,12 @@ public class RemoveCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player)) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
if(args.length != 1){
if (args.length != 1) {
FightSystem.getMessage().sendPrefixless("REMOVE_HELP", player);
return false;
}
@@ -45,17 +45,15 @@ public class RequestsCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player))
return false;
if (!(sender instanceof Player)) return false;
Player player = (Player) sender;
FightPlayer fp = Fight.getFightPlayer(player);
if(fp == null || !(fp.isLeader() || fp.isLiving())) {
if (fp == null || !(fp.isLeader() || fp.isLiving())) {
GUI.joinRequest(player);
return false;
}
if(Commands.checkGetLeader(player) == null)
return false;
if (Commands.checkGetLeader(player) == null) return false;
GUI.chooseJoinRequests(player);
return false;
@@ -63,7 +61,7 @@ public class RequestsCommand implements CommandExecutor {
public static void onJoinRequest(Player player, JoinRequest request, BiConsumer<JoinRequest, FightTeam> handleJoinRequest) {
FightTeam team = Fight.getPlayerTeam(player);
if(!request.required(team)) {
if (!request.required(team)) {
FightSystem.getMessage().send("NO_CONFIRMATION", player);
return;
}
@@ -40,12 +40,12 @@ public class SkipCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player)) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
if(PacketProcessor.isReplaying() && player.getUniqueId().equals(Fight.getBlueTeam().getDesignatedLeader())) {
if (PacketProcessor.isReplaying() && player.getUniqueId().equals(Fight.getBlueTeam().getDesignatedLeader())) {
PacketProcessor.currentReplay().skipToSubtitle();
} else {
Commands.toggleSkip(player);
@@ -37,7 +37,7 @@ public class StateCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player)) {
if (!(sender instanceof Player)) {
return false;
}
@@ -38,7 +38,7 @@ public class TBCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player)) {
if (!(sender instanceof Player)) {
return false;
}
Fight.getRedTeam().pasteSchem();
@@ -17,7 +17,6 @@
package de.steamwar.fightsystem.commands;
import de.steamwar.core.TPSWarpUtils;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.states.FightState;
@@ -70,7 +70,7 @@ public class TechhiderbugCommand implements CommandExecutor {
writer.append(TinyProtocol.instance.toString()).append('\n');
writer.append('\n').append("Netty pipelines:\n");
Bukkit.getOnlinePlayers().forEach(p -> writer.append(p.getName()).append(": ").append(String.join(" ", TinyProtocol.instance.getPlayerInterceptors().get(p).getChannel().pipeline().names())).append('\n'));
Bukkit.getOnlinePlayers().forEach(p -> writer.append(p.getName()).append(": ").append(String.join(" ", TinyProtocol.instance.getChannel(p).pipeline().names())).append('\n'));
} catch (Exception e) {
writer.append("Error while generating bug report: ").append(e.getMessage()).append('\n');
Bukkit.getLogger().log(Level.SEVERE, "Error while generating bug report", e);
@@ -39,7 +39,7 @@ public class WGCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player)) {
if (!(sender instanceof Player)) {
return false;
}
FightWorld.resetWorld();
@@ -42,7 +42,7 @@ public class WinCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player)) {
if (!(sender instanceof Player)) {
return false;
}
Player p = (Player) sender;
@@ -52,18 +52,18 @@ public class WinCommand implements CommandExecutor {
return false;
}
if(args.length == 0){
if (args.length == 0) {
FightSystem.getMessage().sendPrefixless("WIN_HELP", p);
return false;
}
if(args[0].equalsIgnoreCase("tie")){
if (args[0].equalsIgnoreCase("tie")) {
FightSystem.setSpectateState(null, "Referee", "WIN_FIGHTLEADER");
return false;
}
for(FightTeam team : Fight.teams()) {
if(args[0].equalsIgnoreCase(team.getName())){
for (FightTeam team : Fight.teams()) {
if (args[0].equalsIgnoreCase(team.getName())) {
FightSystem.setSpectateState(team, "Referee", "WIN_FIGHTLEADER");
return false;
}
@@ -65,24 +65,22 @@ public abstract class Countdown {
}
public void disable() {
if(task != null){
if (task != null) {
task.cancel();
currentCountdowns.remove(this);
task = null;
}
}
public static void skip(){
if(currentCountdowns.isEmpty())
return;
public static void skip() {
if (currentCountdowns.isEmpty()) return;
int smallestTime = currentCountdowns.get(0).time;
for(Countdown countdown : currentCountdowns){
if(countdown.time < smallestTime)
smallestTime = countdown.time;
for (Countdown countdown : currentCountdowns) {
if (countdown.time < smallestTime) smallestTime = countdown.time;
}
for(Countdown countdown : new ArrayList<>(currentCountdowns)) {
for (Countdown countdown : new ArrayList<>(currentCountdowns)) {
countdown.time -= smallestTime;
countdown.show();
}
@@ -94,15 +92,16 @@ public abstract class Countdown {
FightSystem.getMessage().sendPrefixless(message, p, ChatMessageType.ACTION_BAR, displaytime, FightSystem.getMessage().parse(appendix.getMsg(), p, appendix.getParams()));
}
protected void broadcast(String message, int divisor){
if(this.sound != null && divisor == 1)
protected void broadcast(String message, int divisor) {
if (this.sound != null && divisor == 1) {
Fight.playSound(this.sound, 100.0F, 1.0F);
}
GlobalRecorder.getInstance().countdown(message, time / divisor, appendix);
Bukkit.getOnlinePlayers().forEach(p -> sendCountdownMessage(p, message, time / divisor, appendix));
}
public int getTimeLeft(){
public int getTimeLeft() {
return time;
}
@@ -111,20 +110,33 @@ public abstract class Countdown {
show();
}
private void show(){
private void show() {
switch (time) {
case 900: case 600: case 300: case 180: case 120:
case 900:
case 600:
case 300:
case 180:
case 120:
broadcast("COUNTDOWN_MINUTES", 60);
break;
case 60: case 30: case 20: case 15: case 10: case 5: case 4: case 3: case 2:
case 60:
case 30:
case 20:
case 15:
case 10:
case 5:
case 4:
case 3:
case 2:
broadcast("COUNTDOWN_SECONDS", 1);
break;
case 1:
broadcast("COUNTDOWN_SECOND", 1);
break;
case 0:
if(this.sound != null)
if (this.sound != null) {
Fight.playSound(this.sound, 100.0F, 2.0F);
}
disable();
countdownFinished();
@@ -132,7 +144,8 @@ public abstract class Countdown {
default:
}
if(this.level)
if (this.level) {
Bukkit.getServer().getOnlinePlayers().forEach(player -> player.setLevel(time));
}
}
}
@@ -38,11 +38,9 @@ public class EnternCountdown extends Countdown {
private static int calcTime(FightPlayer fp, Countdown countdown) {
int time = Config.GameModeConfig.EnterStages.get(fp.getKit().getEnterStage());
if(countdown != null) {
if (countdown != null) {
time -= Config.GameModeConfig.WinConditionParams.TimeoutTime - countdown.getTimeLeft();
if(time < 0)
time = 0;
if (time < 0) time = 0;
}
return time;
@@ -33,8 +33,9 @@ public class NoPlayersOnlineCountdown extends Countdown {
public NoPlayersOnlineCountdown() {
super(Config.GameModeConfig.Times.NoPlayersOnlineDuration, new Message("SHUTDOWN_COUNTDOWN"), null, false);
if (!Config.GameModeConfig.Arena.Leaveable)
if (!Config.GameModeConfig.Arena.Leaveable) {
new StateDependentCountdown(ArenaMode.AntiReplay, FightState.PreLeaderSetup, this);
}
}
@Override
@@ -31,8 +31,9 @@ public class PostSchemCountdown extends Countdown {
public PostSchemCountdown() {
super(Config.GameModeConfig.Times.SetupDuration, new Message("POST_SCHEM_COUNTDOWN"), null, false);
if(Config.mode == ArenaMode.PREPARE && Config.GameModeConfig.Schematic.UnlimitedPrepare)
if (Config.mode == ArenaMode.PREPARE && Config.GameModeConfig.Schematic.UnlimitedPrepare) {
return;
}
new StateDependentCountdown(ArenaMode.SeriousFight, FightState.PostSchemSetup, this);
}
@@ -19,7 +19,6 @@
package de.steamwar.fightsystem.event;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.countdown.Countdown;
@@ -31,6 +30,7 @@ import de.steamwar.fightsystem.utils.SWSound;
import de.steamwar.fightsystem.winconditions.Winconditions;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.entity.EntityType;
import org.bukkit.scheduler.BukkitTask;
import java.util.Arrays;
@@ -42,202 +42,202 @@ import java.util.logging.Level;
@Linked
public class HellsBells {
public static final Random random = new Random();
public static final Random random = new Random();
private final int xLength = Config.BlueExtendRegion.getSizeX();
private final int zLength = Config.BlueExtendRegion.getSizeZ();
private State current = State.PRE;
private int currentDrops = 0;
private HellsBellsCountdown currentCountdown;
private BukkitTask currentDropping;
private final int xLength = Config.BlueExtendRegion.getSizeX();
private final int zLength = Config.BlueExtendRegion.getSizeZ();
private State current = State.PRE;
private int currentDrops = 0;
private HellsBellsCountdown currentCountdown;
private BukkitTask currentDropping;
private final List<String> startMessages = Arrays.asList("HELLS_BELLS_START_1", "HELLS_BELLS_START_2",
"HELLS_BELLS_START_3", "HELLS_BELLS_START_4", "HELLS_BELLS_START_5", "HELLS_BELLS_START_6");
private final List<String> stateSwapMessages = Arrays.asList("HELLS_BELLS_SWAP_1", "HELLS_BELLS_SWAP_2",
"HELLS_BELLS_SWAP_3", "HELLS_BELLS_SWAP_4");
private final List<String> startMessages = Arrays.asList("HELLS_BELLS_START_1", "HELLS_BELLS_START_2",
"HELLS_BELLS_START_3", "HELLS_BELLS_START_4", "HELLS_BELLS_START_5", "HELLS_BELLS_START_6");
private final List<String> stateSwapMessages = Arrays.asList("HELLS_BELLS_SWAP_1", "HELLS_BELLS_SWAP_2",
"HELLS_BELLS_SWAP_3", "HELLS_BELLS_SWAP_4");
public void startCountdown() {
if (current == HellsBells.State.PRE || current == HellsBells.State.FIRST) {
String startMessage = startMessages.get(random.nextInt(startMessages.size()));
GlobalRecorder.getInstance().system(startMessage);
FightSystem.getMessage().broadcast(startMessage);
current = current.getNext();
} else if (current != HellsBells.State.LAST && currentDrops >= current.SWITCH_AFTER) {
String stateSwapMessage = stateSwapMessages.get(random.nextInt(stateSwapMessages.size()));
GlobalRecorder.getInstance().system(stateSwapMessage);
FightSystem.getMessage().broadcast(stateSwapMessage);
currentDrops = 0;
current = current.getNext();
}
public void startCountdown() {
if (current == HellsBells.State.PRE || current == HellsBells.State.FIRST) {
String startMessage = startMessages.get(random.nextInt(startMessages.size()));
GlobalRecorder.getInstance().system(startMessage);
FightSystem.getMessage().broadcast(startMessage);
current = current.getNext();
} else if (current != HellsBells.State.LAST && currentDrops >= current.SWITCH_AFTER) {
String stateSwapMessage = stateSwapMessages.get(random.nextInt(stateSwapMessages.size()));
GlobalRecorder.getInstance().system(stateSwapMessage);
FightSystem.getMessage().broadcast(stateSwapMessage);
currentDrops = 0;
current = current.getNext();
}
currentDrops++;
currentCountdown = new HellsBellsCountdown(current.MIN_TIME + random.nextInt(current.MAX_TIME - current.MIN_TIME));
currentCountdown.enable();
}
currentDrops++;
currentCountdown = new HellsBellsCountdown(current.MIN_TIME + random.nextInt(current.MAX_TIME - current.MIN_TIME));
currentCountdown.enable();
}
public void drop() {
Direction direction = Direction.getRandom();
public void drop() {
Direction direction = Direction.getRandom();
AtomicInteger length = new AtomicInteger(20 + random.nextInt(direction.getLength(zLength, xLength) - 20));
int width = 5 + random.nextInt(5);
int xOffset = getStart(direction.getLength(xLength, zLength), direction.getLength(length.get(), width));
int zOffset = getStart(direction.getLength(zLength, xLength), direction.getLength(width, length.get()));
int yOffset = getHeightStart();
AtomicInteger length = new AtomicInteger(20 + random.nextInt(direction.getLength(zLength, xLength) - 20));
int width = 5 + random.nextInt(5);
int xOffset = getStart(direction.getLength(xLength, zLength), direction.getLength(length.get(), width));
int zOffset = getStart(direction.getLength(zLength, xLength), direction.getLength(width, length.get()));
int yOffset = getHeightStart();
Point redStart;
Point blueStart;
Point redStart;
Point blueStart;
if (direction.isNorthOrWest()) {
redStart = new Point(Config.RedExtendRegion.getMaxX() - xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedExtendRegion.getMaxZ() - zOffset);
blueStart = new Point(Config.BlueExtendRegion.getMinX() + xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BlueExtendRegion.getMinZ() + zOffset);
} else {
redStart = new Point(Config.RedExtendRegion.getMinX() + xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedExtendRegion.getMinZ() + zOffset);
blueStart = new Point(Config.BlueExtendRegion.getMaxX() - xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BlueExtendRegion.getMaxZ() - zOffset);
}
if (direction.isNorthOrWest()) {
redStart = new Point(Config.RedExtendRegion.getMaxX() - xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedExtendRegion.getMaxZ() - zOffset);
blueStart = new Point(Config.BlueExtendRegion.getMinX() + xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BlueExtendRegion.getMinZ() + zOffset);
} else {
redStart = new Point(Config.RedExtendRegion.getMinX() + xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedExtendRegion.getMinZ() + zOffset);
blueStart = new Point(Config.BlueExtendRegion.getMaxX() - xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BlueExtendRegion.getMaxZ() - zOffset);
}
currentDropping = Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), () -> {
for (int w = 0; w < width; w++) {
if (direction.isNorthOrWest()) {
Config.world.spawnEntity(redStart.addAndToLocation(Config.world, -1 * (direction.dx * length.get() + w * direction.other().dx), 0, -1 * (direction.dz * length.get() + w * direction.other().dz)), TrickyTrialsWrapper.impl.getTntEntityType());
currentDropping = Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), () -> {
for (int w = 0; w < width; w++) {
if (direction.isNorthOrWest()) {
Config.world.spawnEntity(redStart.addAndToLocation(Config.world, -1 * (direction.dx * length.get() + w * direction.other().dx), 0, -1 * (direction.dz * length.get() + w * direction.other().dz)), EntityType.TNT);
Config.world.spawnEntity(blueStart.addAndToLocation(Config.world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), TrickyTrialsWrapper.impl.getTntEntityType());
} else {
Config.world.spawnEntity(redStart.addAndToLocation(Config.world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), TrickyTrialsWrapper.impl.getTntEntityType());
Config.world.spawnEntity(blueStart.addAndToLocation(Config.world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), EntityType.TNT);
} else {
Config.world.spawnEntity(redStart.addAndToLocation(Config.world, direction.dx * length.get() + w * direction.other().dx, 0, direction.dz * length.get() + w * direction.other().dz), EntityType.TNT);
Config.world.spawnEntity(blueStart.addAndToLocation(Config.world, -1 * (direction.dx * length.get() + w * direction.other().dx), 0, -1 * (direction.dz * length.get() + w * direction.other().dz)), TrickyTrialsWrapper.impl.getTntEntityType());
}
}
if (length.addAndGet(-2) <= 0) {
currentDropping.cancel();
}
}, 0L, 4L);
}
Config.world.spawnEntity(blueStart.addAndToLocation(Config.world, -1 * (direction.dx * length.get() + w * direction.other().dx), 0, -1 * (direction.dz * length.get() + w * direction.other().dz)), EntityType.TNT);
}
}
if (length.addAndGet(-2) <= 0) {
currentDropping.cancel();
}
}, 0L, 4L);
}
private int getStart(int regionSize, int length) {
double randomNumber = (Math.max(Math.min(random.nextGaussian(), -2), 2) + 2) / 4;
Bukkit.getLogger().log(Level.INFO, "Calculated Start: " + (int) (randomNumber * (regionSize - length)));
return Math.max(Math.min((int) (randomNumber * (regionSize - length)), regionSize - length), 0);
}
private int getStart(int regionSize, int length) {
double randomNumber = (Math.max(Math.min(random.nextGaussian(), -2), 2) + 2) / 4;
Bukkit.getLogger().log(Level.INFO, "Calculated Start: " + (int) (randomNumber * (regionSize - length)));
return Math.max(Math.min((int) (randomNumber * (regionSize - length)), regionSize - length), 0);
}
private int getHeightStart() {
return 5 + random.nextInt(15);
}
private int getHeightStart() {
return 5 + random.nextInt(15);
}
public HellsBells() {
new StateDependent(Winconditions.HELLS_BELLS, FightState.Running) {
@Override
public void enable() {
current = State.PRE;
currentDrops = 0;
startCountdown();
}
public HellsBells() {
new StateDependent(Winconditions.HELLS_BELLS, FightState.Running) {
@Override
public void enable() {
current = State.PRE;
currentDrops = 0;
startCountdown();
}
@Override
public void disable() {
currentCountdown.disable();
}
}.register();
}
@Override
public void disable() {
currentCountdown.disable();
}
}.register();
}
private class HellsBellsCountdown extends Countdown {
private class HellsBellsCountdown extends Countdown {
public HellsBellsCountdown(int time) {
super(time, new Message("HELLS_BELLS_COUNTDOWN"), SWSound.BLOCK_NOTE_BASS, true);
}
public HellsBellsCountdown(int time) {
super(time, new Message("HELLS_BELLS_COUNTDOWN"), SWSound.BLOCK_NOTE_BASS, true);
}
@Override
public void countdownFinished() {
drop();
startCountdown();
}
}
@Override
public void countdownFinished() {
drop();
startCountdown();
}
}
private enum State {
private enum State {
PRE(60, 80, 1),
FIRST(40, 60, 3),
SECOND(30, 40, 4),
THIRD(20, 30, 4),
FOURTH(10, 20, 5),
LAST(5, 10, 0);
PRE(60, 80, 1),
FIRST(40, 60, 3),
SECOND(30, 40, 4),
THIRD(20, 30, 4),
FOURTH(10, 20, 5),
LAST(5, 10, 0);
State(int minTime, int maxTime, int switchAfter) {
this.MIN_TIME = minTime;
this.MAX_TIME = maxTime;
this.SWITCH_AFTER = switchAfter;
}
State(int minTime, int maxTime, int switchAfter) {
this.MIN_TIME = minTime;
this.MAX_TIME = maxTime;
this.SWITCH_AFTER = switchAfter;
}
private final int MIN_TIME; //NOSONAR
private final int MAX_TIME; //NOSONAR
private final int SWITCH_AFTER; //NOSONAR
private final int MIN_TIME; //NOSONAR
private final int MAX_TIME; //NOSONAR
private final int SWITCH_AFTER; //NOSONAR
public State getNext() {
switch (this) {
case PRE:
return FIRST;
case FIRST:
return SECOND;
case SECOND:
return THIRD;
case THIRD:
return FOURTH;
case FOURTH:
case LAST:
return LAST;
default:
return PRE;
}
}
}
public State getNext() {
switch (this) {
case PRE:
return FIRST;
case FIRST:
return SECOND;
case SECOND:
return THIRD;
case THIRD:
return FOURTH;
case FOURTH:
case LAST:
return LAST;
default:
return PRE;
}
}
}
private enum Direction {
NORTH(0, 0, 1),
SOUTH(0, 0, -1),
EAST(1, 0, 0),
WEST(-1, 0, 0);
private enum Direction {
NORTH(0, 0, 1),
SOUTH(0, 0, -1),
EAST(1, 0, 0),
WEST(-1, 0, 0);
int dx;
int dy;
int dz;
int dx;
int dy;
int dz;
Direction(int dx, int dy, int dz) {
this.dx = dx;
this.dy = dy;
this.dz = dz;
}
Direction(int dx, int dy, int dz) {
this.dx = dx;
this.dy = dy;
this.dz = dz;
}
public static Direction getRandom() {
return Direction.values()[random.nextInt(Direction.values().length)];
}
public static Direction getRandom() {
return Direction.values()[random.nextInt(Direction.values().length)];
}
Direction other() {
switch (this) {
case NORTH:
return EAST;
case SOUTH:
return WEST;
case EAST:
return NORTH;
case WEST:
return SOUTH;
default:
return this;
}
}
Direction other() {
switch (this) {
case NORTH:
return EAST;
case SOUTH:
return WEST;
case EAST:
return NORTH;
case WEST:
return SOUTH;
default:
return this;
}
}
public int getLength(int length1, int length2) {
return isNorthOrSouth() ? length1 : length2;
}
public int getLength(int length1, int length2) {
return isNorthOrSouth() ? length1 : length2;
}
public boolean isNorthOrSouth() {
return this == NORTH || this == SOUTH;
}
public boolean isNorthOrSouth() {
return this == NORTH || this == SOUTH;
}
public boolean isNorthOrWest() {
return this == NORTH || this == WEST;
}
}
public boolean isNorthOrWest() {
return this == NORTH || this == WEST;
}
}
}
@@ -48,170 +48,168 @@ import java.util.logging.Level;
@Linked
public class Meteor implements Listener {
public static final Random random = new Random();
public static final Random random = new Random();
private final Vector vector = new Vector(0, -1, 0);
private final int xLength = Config.RedExtendRegion.getMaxX() - Config.RedExtendRegion.getMinX();
private final int zLength = Config.RedExtendRegion.getMaxZ() - Config.RedExtendRegion.getMinZ();
private Meteor.State current = Meteor.State.PRE;
private int currentDrops = 0;
private Meteor.MeteorCountdown currentCountdown;
private final AtomicInteger amount = new AtomicInteger(0);
private BukkitTask currentDropping;
private final Vector vector = new Vector(0, -1, 0);
private final int xLength = Config.RedExtendRegion.getMaxX() - Config.RedExtendRegion.getMinX();
private final int zLength = Config.RedExtendRegion.getMaxZ() - Config.RedExtendRegion.getMinZ();
private Meteor.State current = Meteor.State.PRE;
private int currentDrops = 0;
private Meteor.MeteorCountdown currentCountdown;
private final AtomicInteger amount = new AtomicInteger(0);
private BukkitTask currentDropping;
private final List<String> startMessages = Arrays.asList("METEOR_START_1", "METEOR_START_2", "METEOR_START_3", "METEOR_START_4", "METEOR_START_5", "METEOR_START_6");
private final List<String> stateSwapMessages = Arrays.asList("METEOR_SWAP_1", "METEOR_SWAP_2", "METEOR_SWAP_3", "METEOR_SWAP_4");
private final List<String> startMessages = Arrays.asList("METEOR_START_1", "METEOR_START_2", "METEOR_START_3", "METEOR_START_4", "METEOR_START_5", "METEOR_START_6");
private final List<String> stateSwapMessages = Arrays.asList("METEOR_SWAP_1", "METEOR_SWAP_2", "METEOR_SWAP_3", "METEOR_SWAP_4");
public void startCountdown() {
if (current == Meteor.State.PRE || current == Meteor.State.FIRST) {
String startMessage = startMessages.get(random.nextInt(startMessages.size()));
GlobalRecorder.getInstance().system(startMessage);
FightSystem.getMessage().broadcast(startMessage);
current = current.getNext();
} else if (current != Meteor.State.LAST && currentDrops >= current.SWITCH_AFTER) {
String stateSwapMessage = stateSwapMessages.get(random.nextInt(stateSwapMessages.size()));
GlobalRecorder.getInstance().system(stateSwapMessage);
FightSystem.getMessage().broadcast(stateSwapMessage);
currentDrops = 0;
current = current.getNext();
}
public void startCountdown() {
if (current == Meteor.State.PRE || current == Meteor.State.FIRST) {
String startMessage = startMessages.get(random.nextInt(startMessages.size()));
GlobalRecorder.getInstance().system(startMessage);
FightSystem.getMessage().broadcast(startMessage);
current = current.getNext();
} else if (current != Meteor.State.LAST && currentDrops >= current.SWITCH_AFTER) {
String stateSwapMessage = stateSwapMessages.get(random.nextInt(stateSwapMessages.size()));
GlobalRecorder.getInstance().system(stateSwapMessage);
FightSystem.getMessage().broadcast(stateSwapMessage);
currentDrops = 0;
current = current.getNext();
}
currentDrops++;
currentCountdown = new Meteor.MeteorCountdown(current.MIN_TIME + random.nextInt(current.MAX_TIME - current.MIN_TIME));
currentCountdown.enable();
}
currentDrops++;
currentCountdown = new Meteor.MeteorCountdown(current.MIN_TIME + random.nextInt(current.MAX_TIME - current.MIN_TIME));
currentCountdown.enable();
}
//@EventHandler
public void explode(ProjectileHitEvent event) {
if (event.getEntity() instanceof Fireball) {
TNTPrimed tnt = Config.world.spawn(event.getEntity().getLocation(), TNTPrimed.class);
tnt.setVelocity(new Vector(0, 0, 0));
tnt.setFuseTicks(0);
tnt.setYield(((Fireball) event.getEntity()).getYield());
event.getEntity().remove();
}
}
//@EventHandler
public void explode(ProjectileHitEvent event) {
if (event.getEntity() instanceof Fireball) {
TNTPrimed tnt = Config.world.spawn(event.getEntity().getLocation(), TNTPrimed.class);
tnt.setVelocity(new Vector(0, 0, 0));
tnt.setFuseTicks(0);
tnt.setYield(((Fireball) event.getEntity()).getYield());
event.getEntity().remove();
}
}
public void drop() {
int randomAmount = current.minAmount + random.nextInt(current.maxAmount - current.minAmount);
if (amount.get() > 0) {
amount.set(amount.get() + randomAmount);
return;
}
amount.set(randomAmount);
public void drop() {
int randomAmount = current.minAmount + random.nextInt(current.maxAmount - current.minAmount);
if (amount.get() > 0) {
amount.set(amount.get() + randomAmount);
return;
}
amount.set(randomAmount);
currentDropping = Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), () -> {
int xOffset = getStart(xLength);
int zOffset = getStart(zLength);
int yOffset = getHeightStart();
currentDropping = Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), () -> {
int xOffset = getStart(xLength);
int zOffset = getStart(zLength);
int yOffset = getHeightStart();
Point redStart = new Point(Config.RedExtendRegion.getMinX() + xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedExtendRegion.getMaxZ() - zOffset);
Point blueStart = new Point(Config.BlueExtendRegion.getMinX() + xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BlueExtendRegion.getMinZ() + zOffset);
Point redStart = new Point(Config.RedExtendRegion.getMinX() + xOffset, Config.RedExtendRegion.getMaxY() + yOffset, Config.RedExtendRegion.getMaxZ() - zOffset);
Point blueStart = new Point(Config.BlueExtendRegion.getMinX() + xOffset, Config.BlueExtendRegion.getMaxY() + yOffset, Config.BlueExtendRegion.getMinZ() + zOffset);
vector.setX(random.nextDouble() - 0.5);
vector.setZ(random.nextDouble() - 0.5);
vector.setX(random.nextDouble() - 0.5);
vector.setZ(random.nextDouble() - 0.5);
LargeFireball fireballRed = Config.world.spawn(redStart.toLocation(Config.world), LargeFireball.class);
fireballRed.setDirection(vector);
fireballRed.setBounce(false);
fireballRed.setIsIncendiary(false);
fireballRed.setYield(current.explosionSize);
LargeFireball fireballRed = Config.world.spawn(redStart.toLocation(Config.world), LargeFireball.class);
fireballRed.setDirection(vector);
fireballRed.setIsIncendiary(false);
fireballRed.setYield(current.explosionSize);
LargeFireball fireballBlue = Config.world.spawn(blueStart.toLocation(Config.world), LargeFireball.class);
vector.setZ(vector.getZ() * -1);
fireballBlue.setDirection(vector);
fireballBlue.setBounce(false);
fireballBlue.setIsIncendiary(false);
fireballBlue.setYield(current.explosionSize);
LargeFireball fireballBlue = Config.world.spawn(blueStart.toLocation(Config.world), LargeFireball.class);
vector.setZ(vector.getZ() * -1);
fireballBlue.setDirection(vector);
fireballBlue.setIsIncendiary(false);
fireballBlue.setYield(current.explosionSize);
if (amount.decrementAndGet() <= 0) {
currentDropping.cancel();
}
}, 0L, 4L);
}
if (amount.decrementAndGet() <= 0) {
currentDropping.cancel();
}
}, 0L, 4L);
}
private int getStart(int regionSize) {
double randomNumber = (random.nextDouble() - random.nextDouble()) / 2 + 0.5;
Bukkit.getLogger().log(Level.INFO, "Calculated Start: " + (int) (randomNumber * (regionSize - 1)));
return Math.max(Math.min((int) (randomNumber * (regionSize - 1)), regionSize - 1), 0);
}
private int getStart(int regionSize) {
double randomNumber = (random.nextDouble() - random.nextDouble()) / 2 + 0.5;
Bukkit.getLogger().log(Level.INFO, "Calculated Start: " + (int) (randomNumber * (regionSize - 1)));
return Math.max(Math.min((int) (randomNumber * (regionSize - 1)), regionSize - 1), 0);
}
private int getHeightStart() {
return 5 + random.nextInt(15);
}
private int getHeightStart() {
return 5 + random.nextInt(15);
}
public Meteor() {
new StateDependentListener(Winconditions.METEOR, FightState.Running, this);
public Meteor() {
new StateDependentListener(Winconditions.METEOR, FightState.Running, this);
new StateDependent(Winconditions.METEOR, FightState.Running) {
@Override
public void enable() {
startCountdown();
}
new StateDependent(Winconditions.METEOR, FightState.Running) {
@Override
public void enable() {
startCountdown();
}
@Override
public void disable() {
currentCountdown.disable();
}
}.register();
}
@Override
public void disable() {
currentCountdown.disable();
}
}.register();
}
private class MeteorCountdown extends Countdown {
private class MeteorCountdown extends Countdown {
public MeteorCountdown(int time) {
super(time, new Message("METEOR_COUNTDOWN"), SWSound.BLOCK_NOTE_BASS, true);
}
public MeteorCountdown(int time) {
super(time, new Message("METEOR_COUNTDOWN"), SWSound.BLOCK_NOTE_BASS, true);
}
@Override
public void countdownFinished() {
drop();
startCountdown();
}
}
@Override
public void countdownFinished() {
drop();
startCountdown();
}
}
private enum State {
private enum State {
PRE(60, 80, 1, 0, 0, 0),
FIRST(25, 35, 6, 2, 3, 6),
SECOND(20, 30, 7, 4, 4, 8),
THIRD(15, 25, 7, 4, 5, 10),
FOURTH(10, 20, 8, 6, 7, 14),
LAST(5, 10, 0, 6, 9, 18);
PRE(60, 80, 1, 0, 0, 0),
FIRST(25, 35, 6, 2, 3, 6),
SECOND(20, 30, 7, 4, 4, 8),
THIRD(15, 25, 7, 4, 5, 10),
FOURTH(10, 20, 8, 6, 7, 14),
LAST(5, 10, 0, 6, 9, 18);
State(int minTime, int maxTime, int switchAfter, int explosionSize, int minAmount, int maxAmount) {
this.MIN_TIME = minTime;
this.MAX_TIME = maxTime;
this.SWITCH_AFTER = switchAfter;
this.explosionSize = explosionSize;
this.minAmount = minAmount;
this.maxAmount = maxAmount;
}
State(int minTime, int maxTime, int switchAfter, int explosionSize, int minAmount, int maxAmount) {
this.MIN_TIME = minTime;
this.MAX_TIME = maxTime;
this.SWITCH_AFTER = switchAfter;
this.explosionSize = explosionSize;
this.minAmount = minAmount;
this.maxAmount = maxAmount;
}
private final int MIN_TIME; //NOSONAR
private final int MAX_TIME; //NOSONAR
private final int SWITCH_AFTER; //NOSONAR
private final int explosionSize; //NOSONAR
private final int minAmount;
private final int maxAmount;
private final int MIN_TIME; //NOSONAR
private final int MAX_TIME; //NOSONAR
private final int SWITCH_AFTER; //NOSONAR
private final int explosionSize; //NOSONAR
private final int minAmount;
private final int maxAmount;
public Meteor.State getNext() {
switch (this) {
case PRE:
return FIRST;
case FIRST:
return SECOND;
case SECOND:
return THIRD;
case THIRD:
return FOURTH;
case FOURTH:
case LAST:
return LAST;
default:
return PRE;
}
}
}
public Meteor.State getNext() {
switch (this) {
case PRE:
return FIRST;
case FIRST:
return SECOND;
case SECOND:
return THIRD;
case THIRD:
return FOURTH;
case FOURTH:
case LAST:
return LAST;
default:
return PRE;
}
}
}
}
@@ -37,13 +37,12 @@ import java.util.logging.Level;
public class PersistentDamage {
public PersistentDamage() {
if(!ArenaMode.SeriousFight.contains(Config.mode))
return;
if (!ArenaMode.SeriousFight.contains(Config.mode)) return;
new OneShotStateDependent(Winconditions.PERSISTENT_DAMAGE, FightState.Spectate, () -> Fight.teams().forEach(team -> {
try{
try {
WorldeditWrapper.impl.saveSchem(SchematicNode.getSchematicNode(team.getSchematic()), team.getExtendRegion(), team.getSchemRegion().getMinY());
}catch(WorldEditException e){
} catch (WorldEditException e) {
FightSystem.getPlugin().getLogger().log(Level.SEVERE, "Could not persist schematic state", e);
}
}));
@@ -32,9 +32,7 @@ public class TNTDistributor {
public TNTDistributor() {
new StateDependentTask(Winconditions.TNT_DISTRIBUTION, FightState.Running, () -> Fight.teams().forEach(team -> team.getPlayers().forEach(fp -> {
if (!fp.isLiving())
return;
if (!fp.isLiving()) return;
fp.ifPlayer(player -> player.getInventory().addItem(new ItemStack(Material.TNT, 1)));
})), 20, 20);
}
@@ -19,7 +19,6 @@
package de.steamwar.fightsystem.fight;
import de.steamwar.core.Core;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.record.GlobalRecorder;
@@ -32,40 +31,47 @@ import java.util.Collection;
import java.util.HashSet;
public class Fight {
private Fight(){}
private Fight() {
}
@Getter
private static final FightTeam redTeam = new FightTeam(Config.TeamRedName, Config.TeamRedColor, Config.TeamRedSpawn, Config.RedPasteRegion, Config.RedExtendRegion, Config.RedRotate, false, Config.RedLeader);
@Getter
private static final FightTeam blueTeam = new FightTeam(Config.TeamBlueName, Config.TeamBlueColor, Config.TeamBlueSpawn, Config.BluePasteRegion, Config.BlueExtendRegion, Config.BlueRotate, true, Config.BlueLeader);
private static final Collection<FightTeam> teams = new HashSet<>();
static {
teams.add(redTeam);
teams.add(blueTeam);
}
public static FightTeam getPlayerTeam(LivingEntity player) {
if(redTeam.isPlayerInTeam(player))
if (redTeam.isPlayerInTeam(player)) {
return redTeam;
if(blueTeam.isPlayerInTeam(player))
}
if (blueTeam.isPlayerInTeam(player)) {
return blueTeam;
}
return null;
}
public static FightTeam getOpposite(FightTeam fightTeam) {
if(fightTeam == redTeam)
if (fightTeam == redTeam) {
return blueTeam;
else if(fightTeam == blueTeam)
} else if (fightTeam == blueTeam) {
return redTeam;
}
throw new IllegalArgumentException();
}
public static FightPlayer getFightPlayer(LivingEntity player) {
if(redTeam.isPlayerInTeam(player))
if (redTeam.isPlayerInTeam(player)) {
return redTeam.getFightPlayer(player);
if(blueTeam.isPlayerInTeam(player))
}
if (blueTeam.isPlayerInTeam(player)) {
return blueTeam.getFightPlayer(player);
}
return null;
}
@@ -84,17 +90,16 @@ public class Fight {
public static void playSound(Sound sound, float volume, float pitch) {
GlobalRecorder.getInstance().soundAtPlayer(sound.name(), volume, pitch);
//volume: max. 100, pitch: max. 2
if(Core.getVersion() >= 18)
Bukkit.getServer().getOnlinePlayers().forEach(player -> player.playSound(player, sound, volume, pitch));
else
Bukkit.getServer().getOnlinePlayers().forEach(player -> player.playSound(player.getLocation(), sound, volume, pitch));
Bukkit.getServer().getOnlinePlayers().forEach(player -> player.playSound(player, sound, volume, pitch));
}
public static FightTeam getTeamByName(String name) {
if(redTeam.getName().equalsIgnoreCase(name))
if (redTeam.getName().equalsIgnoreCase(name)) {
return redTeam;
if(blueTeam.getName().equalsIgnoreCase(name))
}
if (blueTeam.getName().equalsIgnoreCase(name)) {
return blueTeam;
}
return null;
}
@@ -54,9 +54,9 @@ public class FightPlayer {
this.team = team;
this.isOut = false;
kit = Kit.getKitByName(Config.GameModeConfig.Kits.MemberDefault);
if(Config.GameModeConfig.Kits.PersonalKits){
if (Config.GameModeConfig.Kits.PersonalKits) {
PersonalKit personalKit = PersonalKit.getKitInUse(user.getId(), Config.GameModeConfig.Schematic.Type.toDB());
if(personalKit != null){
if (personalKit != null) {
kit = new Kit(personalKit);
}
}
@@ -75,12 +75,13 @@ public class FightPlayer {
}
public void startEnternCountdown(Countdown countdown) {
if(Config.GameModeConfig.EnterStages.size() > kit.getEnterStage() && kit.getEnterStage() >= 0)
if (Config.GameModeConfig.EnterStages.size() > kit.getEnterStage() && kit.getEnterStage() >= 0) {
enternCountdown = new EnternCountdown(this, countdown);
}
}
public void stopEnternCountdown(){
if(enternCountdown != null){
public void stopEnternCountdown() {
if (enternCountdown != null) {
enternCountdown.disable();
}
enternCountdown = null;
@@ -88,8 +89,7 @@ public class FightPlayer {
public LivingEntity getEntity() {
LivingEntity bukkit = Bukkit.getPlayer(entity.getUniqueId());
if(bukkit != null)
entity = bukkit;
if (bukkit != null) entity = bukkit;
return entity;
}
@@ -98,16 +98,15 @@ public class FightPlayer {
}
public void ifAI(Consumer<AI> function) {
if(entity instanceof Player)
return;
if (entity instanceof Player) return;
AI ai = AI.getAI(entity.getUniqueId());
if(ai != null)
function.accept(ai);
if (ai != null) function.accept(ai);
}
public void ifPlayer(Consumer<Player> function) {
if(entity instanceof Player)
if (entity instanceof Player) {
function.accept((Player) entity);
}
}
public boolean isLiving() {
@@ -119,13 +118,12 @@ public class FightPlayer {
return leader != null && leader.getEntity() == entity;
}
public void addKill(){
public void addKill() {
kills++;
}
public boolean canEntern(){
if(enternCountdown == null)
return false;
public boolean canEntern() {
if (enternCountdown == null) return false;
return enternCountdown.getTimeLeft() == 0;
}
}
@@ -79,7 +79,7 @@ public class FightSchematic extends StateDependent {
return clipboard != null;
}
public int getId(){
public int getId() {
return schematic;
}
@@ -92,8 +92,7 @@ public class FightSchematic extends StateDependent {
try {
clipboard = new SchematicData(schem, revision).load();
if(schem.replaceColor())
replaceTeamColor(clipboard);
if (schem.replaceColor()) replaceTeamColor(clipboard);
} catch (IOException e) {
team.broadcastSystem("SCHEMATIC_UNLOADABLE");
Bukkit.getLogger().log(Level.SEVERE, e, () -> "Couldn't load Schematic " + schem.getName());
@@ -105,19 +104,18 @@ public class FightSchematic extends StateDependent {
this.clipboard = clipboard;
}
public void reset(){
public void reset() {
schematic = 0;
clipboard = null;
}
@Override
public void enable() {
if(FightState.getFightState() == FightState.SPECTATE)
return;
if (FightState.getFightState() == FightState.SPECTATE) return;
if(clipboard == null){
if (clipboard == null) {
List<SchematicNode> publics = SchematicNode.getAllSchematicsOfType(0, Config.GameModeConfig.Schematic.Type.toDB());
if(publics.isEmpty()) {
if (publics.isEmpty()) {
for (SchematicType type : Config.GameModeConfig.Schematic.SubTypes) {
publics = SchematicNode.getAllSchematicsOfType(0, type.toDB());
if (!publics.isEmpty()) {
@@ -132,16 +130,17 @@ public class FightSchematic extends StateDependent {
setSchematic(publics.get(new Random().nextInt(publics.size())));
}
if(ArenaMode.AntiReplay.contains(Config.mode)) {
if (ArenaMode.AntiReplay.contains(Config.mode)) {
boolean changeRotation = false;
if (Config.GameModeConfig.WinConditions.contains(Winconditions.RANDOM_ROTATE)) {
changeRotation = new Random().nextBoolean();
usedRotate = rotate ^ changeRotation;
}
if(team.isBlue())
if (team.isBlue()) {
GlobalRecorder.getInstance().blueSchem(schematic, changeRotation);
else
} else {
GlobalRecorder.getInstance().redSchem(schematic, changeRotation);
}
}
Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::paste);
@@ -149,13 +148,13 @@ public class FightSchematic extends StateDependent {
private void replaceTeamColor(Clipboard clipboard) {
try {
WorldeditWrapper.impl.replaceTeamColor(clipboard, ArenaMode.AntiPrepare.contains(Config.mode) ? ColorConverter.chat2dye(team.getColor()) : DyeColor.PINK);
WorldeditWrapper.impl.replaceTeamColor(clipboard, ArenaMode.AntiPrepare.contains(Config.mode) ? ColorConverter.chat2dyeColor(team.getColor()) : DyeColor.PINK);
} catch (WorldEditException e) {
Bukkit.getLogger().log(Level.SEVERE, "Could not recolor schematic", e);
}
}
private void paste(){
private void paste() {
FreezeWorld freezer = new FreezeWorld();
team.teleportToSpawn();
@@ -164,16 +163,17 @@ public class FightSchematic extends StateDependent {
clipboard,
new Location(Config.world, region.centerX(), region.getMinY(), region.centerZ()),
new Vector(
Config.GameModeConfig.Schematic.PasteAligned && Config.BlueToRedX != 0 ? region.getSizeX()/2.0 - dims.getBlockX() : -dims.getBlockX()/2.0,
Config.GameModeConfig.Schematic.PasteAligned && Config.BlueToRedX != 0 ? region.getSizeX() / 2.0 - dims.getBlockX() : -dims.getBlockX() / 2.0,
Config.GameModeConfig.Arena.WaterDepth != 0 ? Config.GameModeConfig.Arena.WaterDepth - WorldeditWrapper.impl.getWaterDepth(clipboard) : 0,
Config.GameModeConfig.Schematic.PasteAligned && Config.BlueToRedZ != 0 ? region.getSizeZ()/2.0 - dims.getBlockZ() : -dims.getBlockZ()/2.0
Config.GameModeConfig.Schematic.PasteAligned && Config.BlueToRedZ != 0 ? region.getSizeZ() / 2.0 - dims.getBlockZ() : -dims.getBlockZ() / 2.0
).add(new Vector(usedRotate ? 1 : 0, 0, usedRotate ? 1 : 0)),
new AffineTransform().rotateY(usedRotate ? 180 : 0)
);
FightSystem.getHullHider().initialize(team);
team.getPlayers().forEach(fightPlayer -> fightPlayer.ifAI(ai -> ai.schematic(clipboard)));
if(ArenaMode.Check.contains(Config.mode) && !team.isBlue())
if (ArenaMode.Check.contains(Config.mode) && !team.isBlue()) {
replaceSync(Material.TNT, Material.RED_WOOL);
}
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), freezer::disable, 3);
}
@@ -200,14 +200,14 @@ public class FightSchematic extends StateDependent {
}
}
public void pasteTeamName(){
public void pasteTeamName() {
char[] chars = team.getName().toCharArray();
Clipboard[] characters = new Clipboard[chars.length];
int length = 0;
int[] offsets = new int[chars.length];
for(int i = 0; i < chars.length; i++){
for (int i = 0; i < chars.length; i++) {
Clipboard character;
try {
if (Character.isLowerCase(chars[i])) {
@@ -224,7 +224,7 @@ public class FightSchematic extends StateDependent {
Bukkit.getLogger().log(Level.WARNING, "Could not display character {} due to missing file!", chars[i]);
try {
character = WorldeditWrapper.impl.loadChar("");
}catch (IOException exc) {
} catch (IOException exc) {
throw new SecurityException("Could not load text", exc);
}
}
@@ -240,16 +240,15 @@ public class FightSchematic extends StateDependent {
length -= 1;
AffineTransform aT = new AffineTransform().rotateY(((team == Fight.getRedTeam()) == (Config.BlueToRedZ > 0)) ? 180 : 0);
Location base = new Location(Config.world, region.centerX(), team.getExtendRegion().getMaxY(), region.centerZ());
for(int i = 0; i < characters.length; i++){
WorldeditWrapper.impl.pasteClipboard(characters[i], base, new Vector(offsets[i] - length/2, 0, -region.getSizeZ()/2), aT);
for (int i = 0; i < characters.length; i++) {
WorldeditWrapper.impl.pasteClipboard(characters[i], base, new Vector(offsets[i] - length / 2, 0, -region.getSizeZ() / 2), aT);
}
}
private void replaceSync(Material target, Material replacement){
private void replaceSync(Material target, Material replacement) {
region.forEach((x, y, z) -> {
Block block = Config.world.getBlockAt(x, y, z);
if(block.getType() == target)
block.setType(replacement);
if (block.getType() == target) block.setType(replacement);
});
}
}
@@ -56,41 +56,51 @@ import java.util.function.Consumer;
public class FightTeam {
private static void setKitButton(HotbarKit kit, boolean leader) {
if (Kit.getAvailableKits(leader).size() > 1 || Config.GameModeConfig.Kits.PersonalKits)
if (Kit.getAvailableKits(leader).size() > 1 || Config.GameModeConfig.Kits.PersonalKits) {
kit.setItem(1, "CHOOSE_KIT", new ItemBuilder(Material.LEATHER_CHESTPLATE).enchant().build(), player -> GUI.kitSelection(player, ""));
else
} else {
kit.setItem(1, null, null, null);
}
}
private static final HotbarKit memberKit = new HotbarKit();
static {
setKitButton(memberKit, false);
memberKit.setItem(7, "RESPAWN", new ItemBuilder(Material.BEACON).build(), player -> player.teleport(Objects.requireNonNull(Fight.getPlayerTeam(player)).getSpawn()));
}
private static final HotbarKit notReadyKit = new HotbarKit(memberKit);
static {
setKitButton(notReadyKit, true);
if(ArenaMode.VariableTeams.contains(Config.mode)){
if (ArenaMode.VariableTeams.contains(Config.mode)) {
notReadyKit.setItem(2, "REQUESTS", new ItemBuilder(Material.PAPER).build(), GUI::chooseJoinRequests);
if(!AIManager.availableAIs().isEmpty())
if (!AIManager.availableAIs().isEmpty()) {
notReadyKit.setItem(6, "ADD_AI", new ItemBuilder(Material.REDSTONE).build(), GUI::addAI);
}
}
if(Config.test())
notReadyKit.setItem(5, "CHOOSE_SCHEMATIC", new ItemBuilder(SWItem.getMaterial("CAULDRON_ITEM")).enchant().build(), GUI::preSchemDialog);
if (Config.test()) {
notReadyKit.setItem(5, "CHOOSE_SCHEMATIC", new ItemBuilder(Material.CAULDRON).enchant().build(), GUI::preSchemDialog);
}
notReadyKit.setItem(3, "MANAGE_PLAYERS", SWItem.getPlayerSkull("AdmiralSeekrank").getItemStack(), GUI::managePlayers);
notReadyKit.setItem(4, "TEAM_NOT_READY", new ItemBuilder(SWItem.getDye(10), (short) 10).enchant().build(), player -> Objects.requireNonNull(Fight.getPlayerTeam(player)).setReady(true));
notReadyKit.setItem(4, "TEAM_NOT_READY", new ItemBuilder(Material.LIME_DYE, (short) 10).enchant().build(), player -> Objects.requireNonNull(Fight.getPlayerTeam(player)).setReady(true));
}
private static final HotbarKit chooseSchemKit = new HotbarKit(notReadyKit);
static {
chooseSchemKit.setItem(4, "CHOOSE_SCHEMATIC", new ItemBuilder(SWItem.getMaterial("CAULDRON_ITEM")).enchant().build(), GUI::preSchemDialog);
chooseSchemKit.setItem(4, "CHOOSE_SCHEMATIC", new ItemBuilder(Material.CAULDRON).enchant().build(), GUI::preSchemDialog);
}
private static final HotbarKit readyKit = new HotbarKit(memberKit);
static {
readyKit.setItem(1, null, null, null);
readyKit.setItem(4, "TEAM_READY", new ItemBuilder(SWItem.getDye(8), (short) 8).enchant().build(), player -> Objects.requireNonNull(Fight.getPlayerTeam(player)).setReady(false));
readyKit.setItem(4, "TEAM_READY", new ItemBuilder(Material.GRAY_DYE, (short) 8).enchant().build(), player -> Objects.requireNonNull(Fight.getPlayerTeam(player)).setReady(false));
}
@Getter
@@ -151,22 +161,21 @@ public class FightTeam {
new OneShotStateDependent(ArenaMode.Restartable, FightState.PreLeaderSetup, () -> Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::reset));
new OneShotStateDependent(Config.replayserver(), FightState.PreLeaderSetup, () -> Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::reset));
new OneShotStateDependent(ArenaMode.All, FightState.PostSchemSetup, () -> {
if(leader != null)
leader.ifPlayer(notReadyKit::loadToPlayer);
if (leader != null) leader.ifPlayer(notReadyKit::loadToPlayer);
});
}
public void setPrefixAndName(String prefix, String name){
public void setPrefixAndName(String prefix, String name) {
this.name = name;
this.prefix = prefix;
this.color = ChatColor.getByChar(ChatColor.getLastColors(prefix).replace("§", ""));
}
public boolean canbeLeader(Player p){
public boolean canbeLeader(Player p) {
return isLeaderless() && (designatedLeader == null || designatedLeader.equals(p.getUniqueId()));
}
public void teleportToSpawn(){
public void teleportToSpawn() {
players.forEach((player, fp) -> fp.getEntity().teleport(spawn));
}
@@ -175,9 +184,8 @@ public class FightTeam {
}
public boolean allPlayersOut() {
for(FightPlayer fightPlayer : players.values()) {
if(fightPlayer.isLiving())
return false;
for (FightPlayer fightPlayer : players.values()) {
if (fightPlayer.isLiving()) return false;
}
return true;
}
@@ -191,10 +199,11 @@ public class FightTeam {
}
public boolean isPlayerLeader(LivingEntity player) {
if(leader != null)
if (leader != null) {
return leader.getEntity().equals(player);
else
} else {
return false;
}
}
public void reset() {
@@ -205,7 +214,7 @@ public class FightTeam {
Set<UUID> playerSet = new HashSet<>(players.keySet());
playerSet.removeIf(uuid -> {
Player player = Bukkit.getPlayer(uuid);
if(player == null) {
if (player == null) {
removePlayer(players.get(uuid).getEntity());
return true;
}
@@ -216,18 +225,18 @@ public class FightTeam {
players.clear();
leader = null;
if(leaderBackup != null){
if (leaderBackup != null) {
playerSet.remove(leaderBackup.getEntity().getUniqueId());
addMember(leaderBackup.getEntity(), leaderBackup.getUser(), true);
}
playerSet.forEach(uuid -> addMember(Bukkit.getPlayer(uuid), SteamwarUser.get(uuid), true));
if(ArenaMode.VariableTeams.contains(Config.mode) && isLeaderless()){
if (ArenaMode.VariableTeams.contains(Config.mode) && isLeaderless()) {
List<Player> onlinePlayers = new ArrayList<>(Bukkit.getOnlinePlayers());
Collections.shuffle(onlinePlayers);
for(Player player : onlinePlayers) {
if(Fight.getPlayerTeam(player) == null && canbeLeader(player)){
for (Player player : onlinePlayers) {
if (Fight.getPlayerTeam(player) == null && canbeLeader(player)) {
addMember(player);
break;
}
@@ -250,8 +259,7 @@ public class FightTeam {
private void broadcast(Consumer<Player> f) {
players.forEach((uuid, fightPlayer) -> {
Player player = Bukkit.getPlayer(uuid);
if(player != null)
f.accept(player);
if (player != null) f.accept(player);
});
}
@@ -281,7 +289,7 @@ public class FightTeam {
player.getInventory().clear();
FightSystem.getHullHider().updatePlayer(player);
if(FightState.Spectate.contains(FightState.getFightState())) {
if (FightState.Spectate.contains(FightState.getFightState())) {
player.setGameMode(GameMode.SPECTATOR);
} else {
player.setGameMode(GameMode.SURVIVAL);
@@ -289,15 +297,17 @@ public class FightTeam {
}
});
if(FightState.Running.contains(FightState.getFightState()))
if (FightState.Running.contains(FightState.getFightState())) {
fightPlayer.startEnternCountdown(Wincondition.getTimeOverCountdown());
}
fightPlayer.ifPlayer(player -> FightSystem.getTechHider().reloadChunks(player, Config.ArenaRegion, fightPlayer.canEntern() ? Region.EMPTY : Fight.getOpposite(this).getExtendRegion()));
if(isLeaderless())
if (isLeaderless()) {
setLeader(fightPlayer, silent);
else if(!silent)
} else if (!silent) {
FightUI.addSubtitle("UI_PLAYER_JOINS", prefix, entity.getName());
}
}
public void removePlayer(LivingEntity entity) {
@@ -311,8 +321,7 @@ public class FightTeam {
FightUI.addSubtitle("UI_PLAYER_LEAVES", prefix, entity.getName());
if(fightPlayer.equals(leader))
removeLeader();
if (fightPlayer.equals(leader)) removeLeader();
entity.teleport(Config.SpecSpawn);
@@ -320,12 +329,13 @@ public class FightTeam {
player.setGameMode(GameMode.SPECTATOR);
player.getInventory().clear();
if(player.isOnline()){
if (player.isOnline()) {
FightSystem.getHullHider().updatePlayer(player);
FightSystem.getTechHider().reloadChunks(player, Config.ArenaRegion, Fight.getOpposite(this).getExtendRegion());
if(ArenaMode.VariableTeams.contains(Config.mode))
if (ArenaMode.VariableTeams.contains(Config.mode)) {
HotbarKit.SPECTATOR_KIT.loadToPlayer(player);
}
}
});
}
@@ -339,9 +349,9 @@ public class FightTeam {
this.leader.setKit(Kit.getKitByName(Config.GameModeConfig.Kits.MemberDefault));
}
this.leader = null;
if(!players.isEmpty()) {
if (!players.isEmpty()) {
setLeader(players.values().iterator().next(), false);
}else if(FightState.getFightState() != FightState.PRE_LEADER_SETUP && !ArenaMode.RankedEvent.contains(Config.mode)){
} else if (FightState.getFightState() != FightState.PRE_LEADER_SETUP && !ArenaMode.RankedEvent.contains(Config.mode)) {
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> FightState.setFightState(FightState.PRE_LEADER_SETUP), 1);
}
}
@@ -358,25 +368,27 @@ public class FightTeam {
this.leader = leader;
designatedLeader = null;
if(ready)
setReady(false);
if (ready) setReady(false);
if(!silent)
if (!silent) {
FightUI.addSubtitle("UI_LEADER_JOINS", prefix, leader.getEntity().getName());
}
publicsOnly = SchematicNode.getAllAccessibleSchematicsOfType(leader.getUser().getId(), Config.GameModeConfig.Schematic.Type.toDB()).isEmpty();
if(!Config.GameModeConfig.Kits.PersonalKits)
if (!Config.GameModeConfig.Kits.PersonalKits) {
leader.setKit(Kit.getKitByName(Config.GameModeConfig.Kits.LeaderDefault));
}
leader.ifPlayer(player -> {
if(FightState.getFightState() != FightState.POST_SCHEM_SETUP)
if (FightState.getFightState() != FightState.POST_SCHEM_SETUP) {
chooseSchemKit.loadToPlayer(player);
else
} else {
notReadyKit.loadToPlayer(player);
}
});
if(FightState.getFightState() == FightState.PRE_LEADER_SETUP && !Fight.getOpposite(this).isLeaderless()){
if (FightState.getFightState() == FightState.PRE_LEADER_SETUP && !Fight.getOpposite(this).isLeaderless()) {
FightState.setFightState(FightState.PRE_SCHEM_SETUP);
}
@@ -391,8 +403,8 @@ public class FightTeam {
testPasteAction();
}
public void pasteSchem(SchematicNode schematic){
if(schematic.getSchemtype().check()) {
public void pasteSchem(SchematicNode schematic) {
if (schematic.getSchemtype().check()) {
FightSystem.getMessage().broadcast("SCHEMATIC_UNCHECKED", getColoredName());
}
@@ -400,28 +412,28 @@ public class FightTeam {
testPasteAction();
}
public void pasteSchem(int schemId, Clipboard clipboard){
public void pasteSchem(int schemId, Clipboard clipboard) {
this.schematic.setSchematic(schemId, clipboard);
testPasteAction();
}
private void testPasteAction(){
if(Config.test())
private void testPasteAction() {
if (Config.test()) {
this.schematic.enable();
else if(Fight.getOpposite(this).schematic.hasSchematic()){
} else if (Fight.getOpposite(this).schematic.hasSchematic()) {
FightState.setFightState(FightState.POST_SCHEM_SETUP);
}
}
public void pasteTeamName(){
public void pasteTeamName() {
schematic.pasteTeamName();
}
public void setSchem(SchematicNode schematic){
public void setSchem(SchematicNode schematic) {
setSchem(schematic, -1);
}
public void setSchem(SchematicNode schematic, int revision){
public void setSchem(SchematicNode schematic, int revision) {
this.schematic.setSchematic(schematic, revision);
broadcast("SCHEMATIC_CHOSEN", Config.GameModeConfig.GameName, schematic.getName());
}
@@ -429,33 +441,34 @@ public class FightTeam {
public void setReady(boolean ready) {
LivingEntity l = leader.getEntity();
if(!schematic.hasSchematic()){
if (!schematic.hasSchematic()) {
FightSystem.getMessage().sendPrefixless("SCHEMATIC_REQUIRED", l, ChatMessageType.ACTION_BAR);
return;
}
this.ready = ready;
if(ready) {
if (ready) {
broadcast("TEAM_READY");
leader.ifPlayer(readyKit::loadToPlayer);
if(Fight.getOpposite(this).isReady() || ArenaMode.SoloLeader.contains(Config.mode))
if (Fight.getOpposite(this).isReady() || ArenaMode.SoloLeader.contains(Config.mode)) {
FightState.setFightState(FightState.PRE_RUNNING);
}
} else {
broadcast("TEAM_NOT_READY");
leader.ifPlayer(notReadyKit::loadToPlayer);
}
}
public void skip(){
public void skip() {
this.skip = !skip;
if(skip){
if (skip) {
broadcast("SKIP_READY");
if(Fight.getOpposite(this).skip || Config.test()){
if (Fight.getOpposite(this).skip || Config.test()) {
skip = false;
Fight.getOpposite(this).skip = false;
Countdown.skip();
}
}else{
} else {
broadcast("SKIP_NOT_READY");
}
}
@@ -480,7 +493,7 @@ public class FightTeam {
return players.values().stream().filter(FightPlayer::isLiving).mapToDouble(fp -> fp.getEntity().getHealth()).sum();
}
public double getHeartRatio(){
public double getHeartRatio() {
int maximumHearts = players.size() * 20;
return maximumHearts != 0 ? getCurrentHearts() / maximumHearts : 0;
}
@@ -506,7 +519,7 @@ public class FightTeam {
@Override
public void enable() {
for(FightPlayer fightPlayer : players.values()) {
for (FightPlayer fightPlayer : players.values()) {
fightPlayer.ifPlayer(player -> {
PersonalKitCreator.closeIfInKitCreator(player);
@@ -61,18 +61,19 @@ public class FightWorld extends StateDependent {
Bukkit.getScheduler().runTask(FightSystem.getPlugin(), FightWorld::resetWorld); //Delay to prevent raceconditions with techhider and hullhider
}
public static void forceLoad(){
public static void forceLoad() {
Config.ArenaRegion.forEachChunk((cX, cZ) -> {
Config.world.loadChunk(cX, cZ);
FlatteningWrapper.impl.forceLoadChunk(Config.world, cX, cZ);
});
}
public static void resetWorld(){
public static void resetWorld() {
List<Entity> entities = new ArrayList<>();
Recording.iterateOverEntities(Objects::nonNull, entity -> {
if(entity.getType() != EntityType.PLAYER && (!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(entity.getLocation())))
if (entity.getType() != EntityType.PLAYER && (!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(entity.getLocation()))) {
entities.add(entity);
}
});
entities.forEach(Entity::remove);
entities.clear();
@@ -81,8 +82,8 @@ public class FightWorld extends StateDependent {
assert backup != null;
Config.ArenaRegion.forEachChunk((x, z) -> {
CraftbukkitWrapper.impl.resetChunk(Config.world, backup, x, z);
for(Player p : Bukkit.getOnlinePlayers()) {
de.steamwar.core.CraftbukkitWrapper.impl.sendChunk(p, x, z);
for (Player p : Bukkit.getOnlinePlayers()) {
de.steamwar.core.CraftbukkitWrapper.sendChunk(p, x, z);
}
});
Bukkit.unloadWorld(backup, false);
@@ -35,57 +35,58 @@ public class FreezeWorld implements Listener {
private final Listener denyHandSwap = BountifulWrapper.impl.newDenyHandSwapListener();
public FreezeWorld(){
public FreezeWorld() {
Bukkit.getPluginManager().registerEvents(this, FightSystem.getPlugin());
Bukkit.getPluginManager().registerEvents(denyHandSwap, FightSystem.getPlugin());
}
public void disable(){
public void disable() {
HandlerList.unregisterAll(this);
HandlerList.unregisterAll(denyHandSwap);
}
@EventHandler
public void onBlockPhysicsEvent(BlockPhysicsEvent e){
public void onBlockPhysicsEvent(BlockPhysicsEvent e) {
e.setCancelled(true);
}
@EventHandler
public void onPistonExtend(BlockPistonExtendEvent e){
public void onPistonExtend(BlockPistonExtendEvent e) {
e.setCancelled(true);
}
@EventHandler
public void onPistonRetract(BlockPistonRetractEvent e){
public void onPistonRetract(BlockPistonRetractEvent e) {
e.setCancelled(true);
}
@EventHandler
public void onBlockGrow(BlockGrowEvent e){
public void onBlockGrow(BlockGrowEvent e) {
e.setCancelled(true);
}
@EventHandler
public void onRedstoneEvent(BlockRedstoneEvent e){
public void onRedstoneEvent(BlockRedstoneEvent e) {
e.setNewCurrent(e.getOldCurrent());
}
@EventHandler
public void onBlockDispense(BlockDispenseEvent e){
public void onBlockDispense(BlockDispenseEvent e) {
e.setCancelled(true);
}
@EventHandler
public void onInventoryMoveEvent(InventoryMoveItemEvent e){
public void onInventoryMoveEvent(InventoryMoveItemEvent e) {
e.setCancelled(true);
}
@EventHandler
public void onBlockExplosion(BlockExplodeEvent e){
public void onBlockExplosion(BlockExplodeEvent e) {
e.setCancelled(true);
}
@EventHandler
public void onBlockExplosion(ItemSpawnEvent e){
public void onBlockExplosion(ItemSpawnEvent e) {
e.setCancelled(true);
}
@@ -36,9 +36,11 @@ import java.util.function.Consumer;
public class HotbarKit extends Kit {
public static final HotbarKit SPECTATOR_KIT = new HotbarKit();
static {
for(int i = 0; i < 9; i++)
for (int i = 0; i < 9; i++) {
SPECTATOR_KIT.setItem(i, "JOIN_REQUEST", new ItemBuilder(Material.PAPER).build(), GUI::joinRequest);
}
}
protected static final int HOTBAR_SIZE = 9;
@@ -68,8 +70,8 @@ public class HotbarKit extends Kit {
@Override
public synchronized void loadToPlayer(Player player) {
for(int i = 0; i < HOTBAR_SIZE; i++) {
if(nameTags[i] != null) {
for (int i = 0; i < HOTBAR_SIZE; i++) {
if (nameTags[i] != null) {
ItemMeta meta = Objects.requireNonNull(getInventory()[i].getItemMeta());
meta.setDisplayName(FightSystem.getMessage().parse(nameTags[i], player, Config.GameModeConfig.GameName));
getInventory()[i].setItemMeta(meta);
@@ -19,7 +19,6 @@
package de.steamwar.fightsystem.fight;
import de.steamwar.core.Core;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.listener.PersonalKitCreator;
import de.steamwar.fightsystem.states.FightState;
@@ -51,8 +50,7 @@ public class HotbarKitListener implements Listener {
@EventHandler
public void handlePlayerInteract(PlayerInteractEvent event) {
if (event.getAction() == Action.PHYSICAL || (Core.getVersion() > 8 && event.getHand() != EquipmentSlot.HAND))
return;
if (event.getAction() == Action.PHYSICAL || event.getHand() != EquipmentSlot.HAND) return;
Player player = event.getPlayer();
int slot = player.getInventory().getHeldItemSlot();
@@ -71,12 +69,12 @@ public class HotbarKitListener implements Listener {
private void click(Player player, int slot, Cancellable event) {
Kit activeKit = Kit.activeKits.get(player);
if (!(activeKit instanceof HotbarKit) || PersonalKitCreator.inKitCreator(player) || activeKit.getInventory()[slot] == null)
if (!(activeKit instanceof HotbarKit) || PersonalKitCreator.inKitCreator(player) || activeKit.getInventory()[slot] == null) {
return;
}
event.setCancelled(true);
if (!clicked.add(player))
return;
if (!clicked.add(player)) return;
((HotbarKit) activeKit).onClicks[slot].accept(player);
}
@@ -37,6 +37,7 @@ public class JoinRequest {
private static final Map<Player, JoinRequest> playerRequests = new HashMap<>();
private static final List<JoinRequest> activeRequests = new ArrayList<>();
public static JoinRequest get(Player player) {
return playerRequests.get(player);
}
@@ -63,17 +64,37 @@ public class JoinRequest {
public static void forPlayer(Player player, FightTeam team) {
new JoinRequest(new Enquirer() {
@Override public String name() { return player.getName(); }
@Override public void ifPlayer(Consumer<Player> function) { function.accept(player); }
@Override public void ifAI(Consumer<AIManager> function) {}
@Override
public String name() {
return player.getName();
}
@Override
public void ifPlayer(Consumer<Player> function) {
function.accept(player);
}
@Override
public void ifAI(Consumer<AIManager> function) {
}
}, team, FightState.ingame() ? Fight.teams() : Collections.singleton(team));
}
public static void forAI(AIManager manager, FightTeam team) {
new JoinRequest(new Enquirer() {
@Override public String name() { return manager.name(); }
@Override public void ifPlayer(Consumer<Player> function) {}
@Override public void ifAI(Consumer<AIManager> function) { function.accept(manager); }
@Override
public String name() {
return manager.name();
}
@Override
public void ifPlayer(Consumer<Player> function) {
}
@Override
public void ifAI(Consumer<AIManager> function) {
function.accept(manager);
}
}, team, Collections.singleton(Fight.getOpposite(team)));
}
@@ -89,18 +110,17 @@ public class JoinRequest {
enquirer.ifPlayer(player -> playerRequests.put(player, this));
activeRequests.add(this);
for(FightTeam t : waitOnApproval) {
for (FightTeam t : waitOnApproval) {
FightPlayer leader = t.getLeader();
if(leader == null)
continue;
if (leader == null) continue;
if(leader.getEntity() == null)
continue;
if (leader.getEntity() == null) continue;
leader.ifPlayer(leaderPlayer -> FightSystem.getMessage().sendPrefixless("JOIN_REQUEST_NOTIFICATION", leaderPlayer, "REQUESTS", new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/requests"), enquirer.name(), team.getColoredName()));
leader.ifAI(ai -> {
if(ai.acceptJoinRequest(enquirer, team))
if (ai.acceptJoinRequest(enquirer, team)) {
alreadyAccepted.add(t);
}
});
}
@@ -115,7 +135,7 @@ public class JoinRequest {
public void accept(FightTeam acceptor) {
waitOnApproval.remove(acceptor);
if(waitOnApproval.isEmpty()) {
if (waitOnApproval.isEmpty()) {
enquirer.ifPlayer(team::addMember);
enquirer.ifAI(manager -> manager.join(team));
close();
@@ -135,7 +155,9 @@ public class JoinRequest {
public interface Enquirer {
String name();
void ifPlayer(Consumer<Player> function);
void ifAI(Consumer<AIManager> function);
}
}
@@ -19,7 +19,6 @@
package de.steamwar.fightsystem.fight;
import de.steamwar.Reflection;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.commands.Commands;
@@ -59,14 +58,14 @@ public class Kit {
}
static {
if(!kits.exists()) {
if (!kits.exists()) {
Bukkit.getLogger().log(Level.SEVERE, "Kitconfig fehlend!" + kits.getAbsolutePath());
}
FileConfiguration kitData = YamlConfiguration.loadConfiguration(kits);
ConfigurationSection kitSection = kitData.getConfigurationSection("Kits");
for(String key : Objects.requireNonNull(kitSection).getKeys(false)) {
for (String key : Objects.requireNonNull(kitSection).getKeys(false)) {
loadedKits.add(new Kit(Objects.requireNonNull(kitSection.getConfigurationSection(key))));
}
}
@@ -107,23 +106,25 @@ public class Kit {
this(name, player.getInventory().getContents(), player.getInventory().getArmorContents(), player.getActivePotionEffects());
}
public Kit(PersonalKit kit){
public Kit(PersonalKit kit) {
this(kit.getName(), kit.getInventory(), kit.getArmor(), Collections.emptyList());
}
public Kit(ConfigurationSection kit){
public Kit(ConfigurationSection kit) {
name = kit.getName();
inventory = Objects.requireNonNull(kit.getList("Items")).toArray(new ItemStack[0]);
if(kit.isList("Armor"))
if (kit.isList("Armor")) {
armor = Objects.requireNonNull(kit.getList("Armor")).toArray(new ItemStack[0]);
else
armor = new ItemStack[]{ null, null, null, null};
} else {
armor = new ItemStack[]{null, null, null, null};
}
leaderAllowed = kit.getBoolean("LeaderAllowed");
memberAllowed = kit.getBoolean("MemberAllowed");
if(kit.isList("Effects"))
if (kit.isList("Effects")) {
effects = (List<PotionEffect>) kit.getList("Effects");
else
} else {
effects = null;
}
enterStage = kit.getInt("EnterStage", 0);
tnt = kit.getBoolean("TNT", true);
}
@@ -133,24 +134,23 @@ public class Kit {
}
public static Kit getKitByName(String kitName) {
for(Kit kit : loadedKits) {
if(kit.getName().equalsIgnoreCase(kitName))
return kit;
for (Kit kit : loadedKits) {
if (kit.getName().equalsIgnoreCase(kitName)) return kit;
}
return null;
}
public static List<Kit> getAvailableKits(boolean leader){
public static List<Kit> getAvailableKits(boolean leader) {
List<Kit> kits = new ArrayList<>();
for (Kit k : loadedKits) {
if (k.canUseKit(leader)){
if (k.canUseKit(leader)) {
kits.add(k);
}
}
return kits;
}
public boolean canUseKit(boolean leader){
public boolean canUseKit(boolean leader) {
if (leader) {
return leaderAllowed;
} else {
@@ -163,13 +163,11 @@ public class Kit {
}
public boolean contains(ItemStack stack) {
for(ItemStack i : inventory) {
if(similar(i, stack))
return true;
for (ItemStack i : inventory) {
if (similar(i, stack)) return true;
}
for(ItemStack i : armor) {
if(similar(i, stack))
return true;
for (ItemStack i : armor) {
if (similar(i, stack)) return true;
}
return false;
}
@@ -178,78 +176,66 @@ public class Kit {
kit.setContainer(inventory, armor);
}
public void removeBadItems(){
public void removeBadItems() {
Kit normal = Kit.getKitByName(Config.GameModeConfig.Kits.MemberDefault);
assert normal != null;
for(int i = 0; i < inventory.length; i++){
if(isBadItem(inventory[i]))
inventory[i] = null;
for (int i = 0; i < inventory.length; i++) {
if (isBadItem(inventory[i])) inventory[i] = null;
}
}
public static boolean isBadItem(ItemStack stack){
if(stack == null)
return false;
public static boolean isBadItem(ItemStack stack) {
if (stack == null) return false;
//Check for forbidden item
if(Config.GameModeConfig.Kits.ForbiddenItems.contains(stack.getType()))
return true;
if (Config.GameModeConfig.Kits.ForbiddenItems.contains(stack.getType())) return true;
//Check for attribute modifiers
if(FlatteningWrapper.impl.hasAttributeModifier(stack)){
if (FlatteningWrapper.impl.hasAttributeModifier(stack)) {
return true;
}
if(stack.hasItemMeta()){
if (stack.hasItemMeta()) {
ItemMeta meta = stack.getItemMeta();
if(FlatteningWrapper.impl.containsBlockMeta(meta))
return true; //Blocks always upwards slabs etc.
if(hasItems(stack))
return true; //Blocks prefilled inventories
if (FlatteningWrapper.impl.containsBlockMeta(meta)) return true; //Blocks always upwards slabs etc.
if (hasItems(stack)) return true; //Blocks prefilled inventories
}
Kit normal = Kit.getKitByName(Config.GameModeConfig.Kits.MemberDefault);
assert normal != null;
return !normal.isEnchantmentInKit(stack) && !stack.getEnchantments().isEmpty();
}
public static boolean hasItems(ItemStack stack) {
return ReflectionWrapper.impl.hasItems(stack);
}
private boolean isEnchantmentInKit(ItemStack stack){
for(ItemStack is : inventory){
if(similar(stack, is))
return true;
private boolean isEnchantmentInKit(ItemStack stack) {
for (ItemStack is : inventory) {
if (similar(stack, is)) return true;
}
if(armor != null){
for(ItemStack is : armor){
if(similar(stack, is))
return true;
if (armor != null) {
for (ItemStack is : armor) {
if (similar(stack, is)) return true;
}
}
return false;
}
private boolean similar(ItemStack stack, ItemStack stack2){
if(stack == null || stack2 == null)
return false;
if(stack.getType() != stack2.getType())
return false;
if(stack.hasItemMeta() != stack2.hasItemMeta())
return false;
if(stack.getItemMeta() == null || stack2.getItemMeta() == null)
return true;
private boolean similar(ItemStack stack, ItemStack stack2) {
if (stack == null || stack2 == null) return false;
if (stack.getType() != stack2.getType()) return false;
if (stack.hasItemMeta() != stack2.hasItemMeta()) return false;
if (stack.getItemMeta() == null || stack2.getItemMeta() == null) return true;
//Enchantment Map comparison used for default similarity check does not work
Map<Enchantment, Integer> en = stack.getItemMeta().getEnchants();
Map<Enchantment, Integer> en2 = new HashMap<>(stack.getItemMeta().getEnchants());
for(Map.Entry<Enchantment, Integer> e : en.entrySet()){
if(!en2.remove(e.getKey(), e.getValue()))
return false;
for (Map.Entry<Enchantment, Integer> e : en.entrySet()) {
if (!en2.remove(e.getKey(), e.getValue())) return false;
}
return en2.isEmpty();
}
@@ -259,63 +245,63 @@ public class Kit {
player.getInventory().clear();
player.getInventory().setContents(inventory);
if(armor != null)
if (armor != null) {
player.getInventory().setArmorContents(armor);
}
player.updateInventory(); //TODO issue in 1.21.6?
if(effects != null)
if (effects != null) {
player.addPotionEffects(effects);
}
}
/**
* Opens a kit preview with the options to go back to kit selection or to select the kit.
*/
public void preview(Player player){
public void preview(Player player) {
SWInventory inv = new SWInventory(player, 54, name);
//36 = Inventargröße
for(int i = 0; i < 36; i++){
if(inventory[i] == null)
continue;
for (int i = 0; i < 36; i++) {
if (inventory[i] == null) continue;
SWItem item = new SWItem();
item.setItemStack(inventory[i]);
inv.setItem(i, item);
}
if(armor != null){
for(int i = 0; i < 4; i++){
if(armor[i] == null)
continue;
if (armor != null) {
for (int i = 0; i < 4; i++) {
if (armor[i] == null) continue;
SWItem item = new SWItem();
item.setItemStack(armor[i]);
inv.setItem(36 + i, item);
}
}
if(effects != null){
if (effects != null) {
Iterator<PotionEffect> it = effects.iterator();
int pos = 44;
while(it.hasNext()){
while (it.hasNext()) {
PotionEffect effect = it.next();
SWItem item = new SWItem(SWItem.getMaterial("POTION"), effect.getType().getName());
SWItem item = new SWItem(Material.POTION, effect.getType().getName());
inv.setItem(pos, item);
pos--;
}
}
inv.setCallback(-999, click -> player.closeInventory());
if(Config.GameModeConfig.Kits.PersonalKits){
inv.setItem(49, SWItem.getMaterial("WOOD_AXE"), FightSystem.getMessage().parse("KIT_PREVIEW_EDIT", player), clickType -> PersonalKitCreator.openKitCreator(player, PersonalKit.get(SteamwarUser.get(player.getUniqueId()).getId(), Config.GameModeConfig.Schematic.Type.toDB(), name)));
if (Config.GameModeConfig.Kits.PersonalKits) {
inv.setItem(49, Material.WOODEN_AXE, FightSystem.getMessage().parse("KIT_PREVIEW_EDIT", player), clickType -> PersonalKitCreator.openKitCreator(player, PersonalKit.get(SteamwarUser.get(player.getUniqueId()).getId(), Config.GameModeConfig.Schematic.Type.toDB(), name)));
inv.setItem(53, Material.BARRIER, FightSystem.getMessage().parse("KIT_PREVIEW_DELETE", player), clickType -> {
player.closeInventory();
SWInventory conf = new SWInventory(player, 9, FightSystem.getMessage().parse("KIT_DELETION_CONFIRMATION", player));
conf.setItem(8, SWItem.getDye(1), FightSystem.getMessage().parse("KIT_DELETION_ABORT", player), click -> player.closeInventory());
conf.setItem(0, SWItem.getDye(10), FightSystem.getMessage().parse("KIT_DELETION_DELETE", player), click -> {
conf.setItem(8, Material.RED_DYE, FightSystem.getMessage().parse("KIT_DELETION_ABORT", player), click -> player.closeInventory());
conf.setItem(0, Material.LIME_DYE, FightSystem.getMessage().parse("KIT_DELETION_DELETE", player), click -> {
player.closeInventory();
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
PersonalKit kit = PersonalKit.get(user.getId(), Config.GameModeConfig.Schematic.Type.toDB(), name);
if(kit.isInUse()) {
if (kit.isInUse()) {
List<PersonalKit> kits = PersonalKit.get(user.getId(), Config.GameModeConfig.Schematic.Type.toDB());
if(!kits.isEmpty()){
if (!kits.isEmpty()) {
PersonalKit kit1 = kits.get(0);
kit1.setInUse();
FightPlayer fightPlayer = Fight.getFightPlayer(player);
@@ -328,22 +314,23 @@ public class Kit {
conf.open();
});
}
inv.setItem(45, SWItem.getDye(10), (byte)10, FightSystem.getMessage().parse("KIT_PREVIEW_CHOOSE", player), click -> {
inv.setItem(45, Material.LIME_DYE, (byte) 10, FightSystem.getMessage().parse("KIT_PREVIEW_CHOOSE", player), click -> {
Commands.kit(player, name);
player.closeInventory();
});
inv.setItem(53, SWItem.getDye(1), (byte)1, FightSystem.getMessage().parse("KIT_PREVIEW_BACK", player), click -> GUI.kitSelection(player, ""));
inv.setItem(53, Material.RED_DYE, (byte) 1, FightSystem.getMessage().parse("KIT_PREVIEW_BACK", player), click -> GUI.kitSelection(player, ""));
inv.open();
}
public static void createKit(String kitName, Player player){
public static void createKit(String kitName, Player player) {
loadedKits.add(new Kit(kitName, player));
YamlConfiguration yamlConfiguration = new YamlConfiguration();
for(Kit k : loadedKits){
for (Kit k : loadedKits) {
ConfigurationSection section = yamlConfiguration.createSection("Kits." + k.getName());
section.set("Items", k.inventory);
if(k.armor != null)
if (k.armor != null) {
section.set("Armor", k.armor);
}
section.set("LeaderAllowed", k.leaderAllowed);
section.set("MemberAllowed", k.memberAllowed);
section.set("Effects", k.effects);
@@ -353,7 +340,7 @@ public class Kit {
try {
yamlConfiguration.save(kits);
}catch(IOException e){
} catch (IOException e) {
throw new SecurityException("Failed to save kits.data", e);
}
}
@@ -51,8 +51,9 @@ public class ArenaBorder implements Listener {
@EventHandler
public void onMove(PlayerMoveEvent e) {
Player player = e.getPlayer();
if(e.getTo().getY() <= Config.PlayerRegion.getMinY() && playerBorder.contains(player))
if (e.getTo().getY() <= Config.PlayerRegion.getMinY() && playerBorder.contains(player)) {
player.teleport(Fight.getPlayerTeam(player).getSpawn());
}
}
});
}
@@ -93,18 +94,17 @@ public class ArenaBorder implements Listener {
private void damage() {
Fight.teams().forEach(team -> {
for(FightPlayer fp : team.getPlayers()) {
for (FightPlayer fp : team.getPlayers()) {
LivingEntity entity = fp.getEntity();
if(fp.isLiving() && entity.getLocation().getY() <= Config.PlayerRegion.getMinY())
if (fp.isLiving() && entity.getLocation().getY() <= Config.PlayerRegion.getMinY()) {
entity.damage(1);
}
}
});
}
private void addToSpectator(Player player) {
if(Config.GameModeConfig.Arena.Leaveable || !player.isOnline() || playerBorder.contains(player))
return;
if (Config.GameModeConfig.Arena.Leaveable || !player.isOnline() || playerBorder.contains(player)) return;
spectatorBorder.addPlayer(player);
}
}
@@ -19,12 +19,12 @@
package de.steamwar.fightsystem.listener;
import de.steamwar.Reflection;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.fightsystem.utils.WorldOfColorWrapper;
import de.steamwar.linkage.Linked;
import net.minecraft.world.entity.projectile.AbstractArrow;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
@@ -43,20 +43,19 @@ public class ArrowStopper {
new StateDependentTask(Config.GameModeConfig.Techhider.Active, FightState.Running, this::run, 1, 1);
}
private static final Class<?> entityArrow = Reflection.getClass("net.minecraft.world.entity.projectile.AbstractArrow");
private void run() {
Recording.iterateOverEntities(entityArrow::isInstance, entity -> {
Recording.iterateOverEntities(AbstractArrow.class::isInstance, entity -> {
Projectile arrow = (Projectile) entity;
if (invalidEntity(arrow))
return;
if (invalidEntity(arrow)) return;
Location prevLocation = arrow.getLocation().toVector().subtract(arrow.getVelocity()).toLocation(arrow.getWorld());
if (arrow.getTicksLived() == 0){
if (arrow.getTicksLived() == 0) {
ProjectileSource projSource = arrow.getShooter();
if(projSource instanceof Player)
if (projSource instanceof Player) {
prevLocation = ((Player) arrow.getShooter()).getEyeLocation();
else
} else {
return;
}
}
if (checkBlocks(arrow.getLocation().getBlock(), prevLocation.getBlock())) {
arrow.remove();
@@ -73,14 +72,13 @@ public class ArrowStopper {
for (BlockFace face : BLOCK_FACES) {
Block relative = cursor.getRelative(face);
double distance = relative.getLocation().distance(end.getLocation());
if(distance < nearestDistance) {
if (distance < nearestDistance) {
nearestDistance = distance;
nearest = face;
}
}
cursor = cursor.getRelative(nearest);
if(checkBlock(cursor))
return true;
if (checkBlock(cursor)) return true;
}
return false;
@@ -95,7 +93,7 @@ public class ArrowStopper {
boolean teamFrom = entity.getVelocity().getZ() > 0;
boolean overMid = location.getZ() > Config.SpecSpawn.getZ();
boolean otherSide = teamFrom == overMid;
return otherSide || !Config.ArenaRegion.inRegion(location) ||
return otherSide || !Config.ArenaRegion.inRegion(location) ||
WorldOfColorWrapper.impl.isInBlock(entity) ||
entity.getVelocity().equals(NULL_VECTOR);
}
@@ -41,8 +41,7 @@ public class BlockPlaceCollision implements Listener {
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
Block block = event.getBlock();
if(!block.getType().isSolid())
return;
if (!block.getType().isSolid()) return;
// Hitbox size: 0.6xz, 1.8y, 1.5y when sneaking
Player player = event.getPlayer();
@@ -51,12 +50,13 @@ public class BlockPlaceCollision implements Listener {
Location blockmin = block.getLocation();
Location blockmax = block.getLocation().add(1.0, 1.0, 1.0);
if(
if (
max.getX() <= blockmin.getX() || min.getX() >= blockmax.getX() ||
max.getY() <= blockmin.getY() || min.getY() >= blockmax.getY() ||
max.getZ() <= blockmin.getZ() || min.getZ() >= blockmax.getZ()
)
max.getY() <= blockmin.getY() || min.getY() >= blockmax.getY() ||
max.getZ() <= blockmin.getZ() || min.getZ() >= blockmax.getZ()
) {
return;
}
event.setCancelled(true);
}
@@ -53,14 +53,13 @@ public class Border {
this.name = name;
this.region = region;
this.ghostRange = ghostRange;
this.ghostSize = 2*ghostRange + 1;
this.ghostSize = 2 * ghostRange + 1;
new StateDependentTask(ArenaMode.All, FightState.All, this::run, 1, 1);
}
public void addPlayer(Player player) {
if(ghostBarriers.containsKey(player.getUniqueId()))
return;
if (ghostBarriers.containsKey(player.getUniqueId())) return;
ghostBarriers.put(player.getUniqueId(), new HashSet<>());
lastLocation.put(player.getUniqueId(), player.getLocation());
@@ -73,25 +72,25 @@ public class Border {
public void removePlayer(Player player) {
lastLocation.remove(player.getUniqueId());
Set<Block> blocks = ghostBarriers.remove(player.getUniqueId());
if(blocks == null || !player.isOnline())
return;
if (blocks == null || !player.isOnline()) return;
for(Block block : blocks)
for (Block block : blocks) {
sendChange(player, block, Material.AIR);
}
}
private void run() {
List<UUID> offline = new ArrayList<>();
for(Map.Entry<UUID, Set<Block>> entry : ghostBarriers.entrySet()) {
for (Map.Entry<UUID, Set<Block>> entry : ghostBarriers.entrySet()) {
UUID uuid = entry.getKey();
Player player = Bukkit.getPlayer(uuid);
if(player == null) {
if (player == null) {
offline.add(uuid);
continue;
}
Location location = player.getLocation();
if(region.playerInRegion(location) != contain) {
if (region.playerInRegion(location) != contain) {
player.teleport(lastLocation.get(uuid));
FightSystem.getMessage().sendPrefixless(resetMessage, player, ChatMessageType.ACTION_BAR);
return;
@@ -100,17 +99,17 @@ public class Border {
Set<Block> ghostBlocks = entry.getValue();
Region ghostRegion = Region.fromSize(location.getBlockX() - ghostRange, location.getBlockY() - ghostRange, location.getBlockZ() - ghostRange, ghostSize, ghostSize, ghostSize);
ghostBlocks.removeIf(block -> {
if(!ghostRegion.inRegion(block)) {
if (!ghostRegion.inRegion(block)) {
sendChange(player, block, Material.AIR);
return true;
}
return false;
});
if(contain) {
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX()-1, region.getMinY(), region.getMinZ(), 1, region.getSizeY(), region.getSizeZ()).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX(), region.getMinY()-1, region.getMinZ(), region.getSizeX(), 1, region.getSizeZ()).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX(), region.getMinY(), region.getMinZ()-1, region.getSizeX(), region.getSizeY(), 1).intersection(ghostRegion));
if (contain) {
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX() - 1, region.getMinY(), region.getMinZ(), 1, region.getSizeY(), region.getSizeZ()).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX(), region.getMinY() - 1, region.getMinZ(), region.getSizeX(), 1, region.getSizeZ()).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX(), region.getMinY(), region.getMinZ() - 1, region.getSizeX(), region.getSizeY(), 1).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMaxX(), region.getMinY(), region.getMinZ(), 1, region.getSizeY(), region.getSizeZ()).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX(), region.getMaxY(), region.getMinZ(), region.getSizeX(), 1, region.getSizeZ()).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX(), region.getMinY(), region.getMaxZ(), region.getSizeX(), region.getSizeY(), 1).intersection(ghostRegion));
@@ -118,9 +117,9 @@ public class Border {
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX(), region.getMinY(), region.getMinZ(), 1, region.getSizeY(), region.getSizeZ()).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX(), region.getMinY(), region.getMinZ(), region.getSizeX(), 1, region.getSizeZ()).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX(), region.getMinY(), region.getMinZ(), region.getSizeX(), region.getSizeY(), 1).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMaxX()-1, region.getMinY(), region.getMinZ(), 1, region.getSizeY(), region.getSizeZ()).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX(), region.getMaxY()-1, region.getMinZ(), region.getSizeX(), 1, region.getSizeZ()).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX(), region.getMinY(), region.getMaxZ()-1, region.getSizeX(), region.getSizeY(), 1).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMaxX() - 1, region.getMinY(), region.getMinZ(), 1, region.getSizeY(), region.getSizeZ()).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX(), region.getMaxY() - 1, region.getMinZ(), region.getSizeX(), 1, region.getSizeZ()).intersection(ghostRegion));
borderIteration(player, ghostBlocks, Region.fromSize(region.getMinX(), region.getMinY(), region.getMaxZ() - 1, region.getSizeX(), region.getSizeY(), 1).intersection(ghostRegion));
}
lastLocation.put(entry.getKey(), location);
@@ -134,13 +133,15 @@ public class Border {
private void borderIteration(Player player, Set<Block> ghostBlocks, Region border) {
border.forEach((x, y, z) -> {
Block block = Config.world.getBlockAt(x, y, z);
if(ghostBlocks.add(block))
if (ghostBlocks.add(block)) {
sendChange(player, block, Material.BARRIER);
}
});
}
private void sendChange(Player player, Block block, Material type) {
if(block.getType() == Material.AIR)
if (block.getType() == Material.AIR) {
FlatteningWrapper.impl.sendBlockChange(player, block, type);
}
}
}
@@ -38,7 +38,7 @@ import java.util.logging.Level;
@Linked
public class Chat implements Listener {
public Chat(){
public Chat() {
new StateDependentListener(ArenaMode.All, FightState.All, this);
}
@@ -49,16 +49,16 @@ public class Chat implements Listener {
FightSystem.getPlugin().getLogger().log(Level.INFO, player.getName() + "» " + message);
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam != null) {
if (fightTeam != null) {
String teamName = fightTeam.getColoredName();
if(message.startsWith(Config.GameModeConfig.TeamChatPrefix)) {
if (message.startsWith(Config.GameModeConfig.TeamChatPrefix)) {
fightTeam.broadcastChat(player, message.substring(1));
} else {
broadcastChat("PARTICIPANT_CHAT", teamName, player.getName(), message);
}
}else if(Config.isReferee(player)){
} else if (Config.isReferee(player)) {
broadcastChat("FIGHTLEADER_CHAT", player.getName(), message);
}else{
} else {
broadcastChat("SPECTATOR_CHAT", player.getName(), message);
}
@@ -45,16 +45,14 @@ public class Check implements Listener {
}
@EventHandler
public void onJoin(PlayerJoinEvent e){
public void onJoin(PlayerJoinEvent e) {
Player player = e.getPlayer();
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
if(user.hasPerm(UserPerm.CHECK))
return;
if (user.hasPerm(UserPerm.CHECK)) return;
SchematicNode schem = SchematicNode.getSchematicNode(Config.CheckSchemID);
if(user.getId() == schem.getOwner())
return;
if (user.getId() == schem.getOwner()) return;
FightSystem.getMessage().send("CHECK_JOIN_DENIED", player);
player.kickPlayer("");
@@ -63,8 +61,9 @@ public class Check implements Listener {
@EventHandler
public void handlePlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
Player player = event.getPlayer();
if(!event.getMessage().contains("copy") && !event.getMessage().contains("cut"))
if (!event.getMessage().contains("copy") && !event.getMessage().contains("cut")) {
return;
}
event.setCancelled(true);
FightSystem.getMessage().send("CHECK_COMMAND_LOCKED", player);
@@ -19,12 +19,11 @@
package de.steamwar.fightsystem.listener;
import de.steamwar.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.core.Core;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
import org.bukkit.entity.Player;
import java.io.*;
@@ -44,12 +43,11 @@ public class ClickAnalyzer {
public ClickAnalyzer() {
TinyProtocol.instance.addFilter(Recording.blockPlacePacket, this::onBlockPlace);
if(Core.getVersion() > 8)
TinyProtocol.instance.addFilter(Reflection.getClass("net.minecraft.network.protocol.game.ServerboundUseItemOnPacket"), this::onBlockPlace);
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, this::onBlockPlace);
}
public Object onBlockPlace(Player player, Object packet) {
synchronized(output) {
synchronized (output) {
output.println(player.getName() + "," + System.nanoTime() + "," + CraftbukkitWrapper.impl.headRotation(player) + "," + player.getLocation().getPitch());
}
return packet;
@@ -42,14 +42,12 @@ public class DenyInventoryMovement implements Listener {
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
if(!PersonalKitCreator.inKitCreator(event.getWhoClicked()))
event.setCancelled(true);
if (!PersonalKitCreator.inKitCreator(event.getWhoClicked())) event.setCancelled(true);
}
@EventHandler
public void onInventoryDrag(InventoryDragEvent event) {
if(!PersonalKitCreator.inKitCreator(event.getWhoClicked()))
event.setCancelled(true);
if (!PersonalKitCreator.inKitCreator(event.getWhoClicked())) event.setCancelled(true);
}
@EventHandler
@@ -50,7 +50,7 @@ public class DenyWorldInteraction implements Listener {
@EventHandler
public void handleBlockBreak(BlockBreakEvent event) {
Player player = event.getPlayer();
if(Fight.fighting(player)) {
if (Fight.fighting(player)) {
event.setCancelled(true);
FightSystem.getMessage().sendPrefixless("NO_BLOCK_BREAK", player, ChatMessageType.ACTION_BAR);
}
@@ -59,14 +59,14 @@ public class DenyWorldInteraction implements Listener {
@EventHandler
public void handleItemDrop(PlayerDropItemEvent event) {
Player player = event.getPlayer();
if(Fight.fighting(player)) {
if (Fight.fighting(player)) {
event.setCancelled(true);
}
}
@EventHandler
public void handleHangingBreak(HangingBreakEvent event) {
if(Config.ArenaRegion.inRegion(event.getEntity().getLocation())) {
if (Config.ArenaRegion.inRegion(event.getEntity().getLocation())) {
event.setCancelled(true);
}
}
@@ -74,7 +74,7 @@ public class DenyWorldInteraction implements Listener {
@EventHandler
public void handleBlockPlace(BlockPlaceEvent event) {
Player player = event.getPlayer();
if(Fight.fighting(player)) {
if (Fight.fighting(player)) {
event.setCancelled(true);
FightSystem.getMessage().sendPrefixless("NO_BLOCK_PLACE", player, ChatMessageType.ACTION_BAR);
}
@@ -82,27 +82,28 @@ public class DenyWorldInteraction implements Listener {
@EventHandler
public void handleEntityExplode(EntityExplodeEvent event) {
if(!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(event.getLocation()))
if (!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(event.getLocation())) {
event.setCancelled(true);
}
}
@EventHandler
public void handleBlockBurn(BlockIgniteEvent event) {
if(!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(event.getBlock()))
if (!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(event.getBlock())) {
event.setCancelled(true);
}
}
@EventHandler
public void handlePlayerKickEvent(PlayerKickEvent e){
if(e.getReason().contains("Flying is not enabled"))
e.setCancelled(true);
public void handlePlayerKickEvent(PlayerKickEvent e) {
if (e.getReason().contains("Flying is not enabled")) e.setCancelled(true);
}
@EventHandler
public void handleProjectileLaunch(ProjectileLaunchEvent event) {
if(event.getEntity().getShooter() instanceof Player) {
if (event.getEntity().getShooter() instanceof Player) {
Player player = (Player) event.getEntity().getShooter();
if(Fight.fighting(player)) {
if (Fight.fighting(player)) {
event.setCancelled(true);
FightSystem.getMessage().sendPrefixless("NO_BOW_USAGE", player, ChatMessageType.ACTION_BAR);
}

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