Add support for GameMode templates and YAML-based configuration handling in DevCommand.

Signed-off-by: Chaoscaot <max@maxsp.de>
This commit is contained in:
2026-06-12 12:29:56 +02:00
parent 701964c2f2
commit 27877938bc
2 changed files with 63 additions and 9 deletions
+1
View File
@@ -18,6 +18,7 @@ dependencies {
implementation("com.github.ajalt.clikt:clikt:5.0.3")
implementation("com.github.ajalt.mordant:mordant:3.0.2")
implementation(libs.logback)
implementation("org.yaml:snakeyaml:2.2")
implementation("org.mariadb.jdbc:mariadb-java-client:3.3.1")
implementation(libs.exposedCore)
+61 -8
View File
@@ -14,9 +14,11 @@ import com.github.ajalt.clikt.parameters.types.file
import com.github.ajalt.clikt.parameters.types.long
import com.github.ajalt.clikt.parameters.types.path
import com.sun.security.auth.module.UnixSystem
import org.yaml.snakeyaml.Yaml
import java.io.File
import kotlin.io.path.absolute
import kotlin.io.path.absolutePathString
import kotlin.random.Random
const val LOG4J_CONFIG = """<?xml version="1.0" encoding="UTF-8"?>
<Configuration status="WARN" packages="com.mojang.util">
@@ -69,32 +71,42 @@ class DevCommand : CliktCommand("dev") {
override fun run() {
val args = mutableListOf<String>()
val serverDirectory = File(workingDir, server)
val serverDir =
if (serverDirectory.exists() && serverDirectory.isDirectory) serverDirectory else File(workingDir, server)
var serverDir = resolveServerDirectory(server)
if (isVelocity(server)) {
runServer(
args, jvmArgs, listOf(
jar?.absolutePath
?: File("/jar/Velocity.jar").absolutePath
?: File("/jars/Velocity.jar").absolutePath
), serverDir
)
} else {
setLogConfig(args)
val version = findVersion(server)
?: throw CliktError("Unknown Server Version")
val gameModeTemplate = if (serverDir.isDirectory) null else loadGameModeTemplate(server)
if (gameModeTemplate != null) {
serverDir = gameModeTemplate.serverDir
args += "-Dconfig=$server.yml"
}
val worldFile = world?.absolute()?.toFile()
?: File(serverDir, "devtempworld")
val jarFile = jar?.absolutePath
?: File(workingDir, "devtempworld")
var jarFile = jar?.absolutePath
?: additionalVersions[server]?.let { supportedVersionJars[it] }
?: supportedVersionJars[version]
?: throw CliktError("Unknown Server Version")
if (gameModeTemplate != null) {
jarFile = if (gameModeTemplate.spigot) {
jarFile.replace("paper", "spigot")
} else {
jarFile.replace("spigot", "paper")
}
}
if (!worldFile.exists()) {
val templateFile = File(serverDir, "Bauwelt")
val templateFile = gameModeTemplate?.worldTemplate ?: File(serverDir, "Bauwelt")
if (!templateFile.exists()) {
throw CliktError("World Template not found!")
throw CliktError("Could not find world template: ${templateFile.absolutePath}")
}
templateFile.copyRecursively(worldFile)
}
@@ -123,6 +135,12 @@ class DevCommand : CliktCommand("dev") {
}
}
data class GameModeTemplate(
val serverDir: File,
val worldTemplate: File,
val spigot: Boolean
)
val jvmDefaultParams = arrayOf(
"-Xmx1G",
"-Xgc:excessiveGCratio=80",
@@ -165,6 +183,41 @@ class DevCommand : CliktCommand("dev") {
fun isVelocity(server: String): Boolean =
server.endsWith("Velocity")
fun resolveServerDirectory(server: String): File {
val localServer = File(workingDir, server)
if (localServer.isDirectory) {
return localServer
}
return File("/servers", server)
}
fun loadGameModeTemplate(server: String): GameModeTemplate? {
val configFile = File("/configs/GameModes/$server.yml")
if (!configFile.exists()) {
throw CliktError("Server/GameMode not found")
}
val document = configFile.reader().use { reader ->
Yaml().load<Map<String, Any?>>(reader)
} ?: throw CliktError("GameMode config is empty: ${configFile.absolutePath}")
val serverConfig = document["Server"] as? Map<*, *>
?: throw CliktError("GameMode config is missing Server section: ${configFile.absolutePath}")
val folder = serverConfig["Folder"] as? String
?: throw CliktError("GameMode config is missing Server.Folder: ${configFile.absolutePath}")
val maps = (serverConfig["Maps"] as? List<*>)
?.filterIsInstance<String>()
?.takeIf { it.isNotEmpty() }
?: throw CliktError("GameMode config is missing Server.Maps: ${configFile.absolutePath}")
val serverDir = File("/servers", folder)
val worldTemplate = File(File(serverDir, "arenas"), maps[Random.nextInt(maps.size)])
return GameModeTemplate(
serverDir = serverDir,
worldTemplate = worldTemplate,
spigot = serverConfig["Spigot"] == true
)
}
fun setLogConfig(args: MutableList<String>) {
args += "-DlogPath=${workingDir.absolutePath}/logs"
args += "-Dlog4j.configurationFile=${log4jConfig.absolutePath}"