forked from SteamWar/SteamWar
Merge pull request 'Update to support Minecraft 1.21.6 version' (#52) from update/1.21.5 into main
Reviewed-on: SteamWar/SteamWar#52
This commit is contained in:
@@ -21,41 +21,39 @@ package de.steamwar.bausystem.utils;
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import de.steamwar.Reflection;
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import de.steamwar.bausystem.features.util.NoClipCommand;
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import net.minecraft.core.component.DataComponents;
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import net.minecraft.nbt.NBTBase;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.network.protocol.game.PacketPlayInSetCreativeSlot;
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import net.minecraft.network.protocol.game.PacketPlayOutExplosion;
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import net.minecraft.network.protocol.game.PacketPlayOutGameStateChange;
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import net.minecraft.server.level.EntityPlayer;
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import net.minecraft.server.level.PlayerInteractManager;
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import net.minecraft.world.entity.player.EntityHuman;
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import net.minecraft.world.entity.player.PlayerAbilities;
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import net.minecraft.world.item.component.CustomData;
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import net.minecraft.world.level.EnumGamemode;
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import io.papermc.paper.datacomponent.DataComponentTypes;
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import io.papermc.paper.datacomponent.item.ItemContainerContents;
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import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
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import net.minecraft.network.protocol.game.ClientboundExplodePacket;
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import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.server.level.ServerPlayerGameMode;
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import net.minecraft.world.entity.player.Abilities;
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import net.minecraft.world.level.GameType;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.craftbukkit.v1_21_R2.entity.CraftPlayer;
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import org.bukkit.craftbukkit.v1_21_R2.inventory.CraftItemStack;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerGameModeChangeEvent;
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import org.bukkit.inventory.ItemStack;
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import java.util.List;
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import java.util.Optional;
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public class NMSWrapper21 implements NMSWrapper {
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private static final Reflection.Field<PlayerInteractManager> playerInteractManager = Reflection.getField(EntityPlayer.class, null, PlayerInteractManager.class);
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private static final Reflection.Field<ServerPlayerGameMode> playerInteractManager = Reflection.getField(ServerPlayer.class, null, ServerPlayerGameMode.class);
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@Override
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public void setInternalGameMode(Player player, GameMode gameMode) {
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playerInteractManager.get(((CraftPlayer) player).getHandle()).a(EnumGamemode.a(gameMode.getValue()));
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playerInteractManager.get(((CraftPlayer) player).getHandle()).changeGameModeForPlayer(GameType.byId(gameMode.getValue()), PlayerGameModeChangeEvent.Cause.UNKNOWN, null);
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}
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@Override
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public void setSlotToItemStack(Player player, Object o) {
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PacketPlayInSetCreativeSlot packetPlayInSetCreativeSlot = (PacketPlayInSetCreativeSlot) o;
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int index = packetPlayInSetCreativeSlot.b();
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ClientboundContainerSetSlotPacket packetPlayInSetCreativeSlot = (ClientboundContainerSetSlotPacket) o;
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int index = packetPlayInSetCreativeSlot.getSlot();
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if (index >= 36 && index <= 44) {
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index -= 36;
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} else if (index > 44) {
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@@ -63,25 +61,23 @@ public class NMSWrapper21 implements NMSWrapper {
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} else if (index <= 8) {
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index = index - 8 + 36;
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}
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player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.e()));
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player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItem()));
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if (index < 9) player.getInventory().setHeldItemSlot(index);
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player.updateInventory();
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}
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private static final Reflection.Field<PacketPlayOutGameStateChange.a> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, PacketPlayOutGameStateChange.a.class, 12);
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private static final Reflection.Field<ClientboundGameEventPacket.Type> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, ClientboundGameEventPacket.Type.class, 12);
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@Override
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public void setGameStateChangeReason(Object packet) {
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gameStateChangeReason.set(packet, PacketPlayOutGameStateChange.d);
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gameStateChangeReason.set(packet, ClientboundGameEventPacket.CHANGE_GAME_MODE);
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}
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private static final Reflection.Field<PlayerAbilities> playerAbilities = Reflection.getField(EntityHuman.class, null, PlayerAbilities.class);
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@Override
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public void setPlayerBuildAbilities(Player player) {
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PlayerAbilities abilities = playerAbilities.get(((CraftPlayer) player).getHandle());
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abilities.d = true;
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abilities.e = true;
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Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
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abilities.mayBuild = true;
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abilities.mayfly = true;
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}
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@Override
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@@ -93,49 +89,45 @@ public class NMSWrapper21 implements NMSWrapper {
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@Override
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public boolean checkItemStack(ItemStack item) {
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net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(item);
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NBTTagCompound tag = nmsItem.a(DataComponents.b, CustomData.a).c();
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if (tag.e("BlockEntityTag")) {
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NBTTagCompound blockTag = tag.p("BlockEntityTag");
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if (blockTag.e("Items")) {
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return drillDown(blockTag.c("Items", 10), 0, 0) > threshold;
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}
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ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
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if (data == null) {
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return false;
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}
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return false;
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return drillDown(data.contents(), 0, 0) <= threshold;
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}
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private int drillDown(NBTTagList items, int layer, int start) {
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private int drillDown(List<ItemStack> items, int layer, int start) {
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if (layer > 2) return start + threshold;
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int invalid = start;
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for (NBTBase nbtBase : items) {
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if (!(nbtBase instanceof NBTTagCompound slot))
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for (int i = start; i < items.size(); i++) {
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ItemStack item = items.get(i);
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if (item.isEmpty()) continue;
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invalid += item.getAmount();
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ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
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if (data == null) {
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continue;
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if (slot.e("tag")) {
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invalid += slot.f("Count");
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NBTTagCompound iTag = slot.p("tag");
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if (iTag.e("BlockEntityTag")) {
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NBTTagCompound blockTag = iTag.p("BlockEntityTag");
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if (blockTag.e("Items")) {
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invalid = drillDown(blockTag.c("Items", 10), layer + 1, invalid);
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}
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}
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}
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if (invalid > threshold)
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break;
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List<ItemStack> subItems = data.contents();
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if (subItems.size() > 1) {
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invalid = drillDown(subItems, layer + 1, invalid);
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}
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}
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return invalid;
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}
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@Override
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public Object resetExplosionKnockback(Object packet) {
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PacketPlayOutExplosion explosion = (PacketPlayOutExplosion) packet;
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ClientboundExplodePacket explosion = (ClientboundExplodePacket) packet;
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return new PacketPlayOutExplosion(
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explosion.b(),
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return new ClientboundExplodePacket(
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explosion.center(),
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Optional.empty(),
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explosion.f(),
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explosion.g()
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explosion.explosionParticle(),
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explosion.explosionSound()
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);
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}
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}
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