forked from SteamWar/SteamWar
Fix OOM?
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@@ -80,7 +80,6 @@ public class IngameListener extends GameStateBukkitListener {
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if (blocksToBreak.isEmpty()) {
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return;
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}
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System.out.println(blocksToBreak.size() + "/" + blocksToMelt.size());
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for (Pos pos : blocksToBreak) {
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blocksToMelt.remove(pos);
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Block block = Bukkit.getWorlds().get(0).getBlockAt(pos.x, pos.y, pos.z);
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