forked from SteamWar/SteamWar
Remove some more wrappers
This commit is contained in:
+1
-2
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.slaves.laufbau;
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import com.sk89q.worldedit.blocks.SkullBlock;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import de.steamwar.bausystem.utils.NMSWrapper;
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import de.steamwar.inventory.SWItem;
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import lombok.Getter;
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import lombok.ToString;
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@@ -99,7 +98,7 @@ public class BlockBoundingBox {
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// addPixel(Material.COBWEB.createBlockData(), 0, 0, 0, 0, 0, 0, createItem("LAUFBAU_BLOCK_COBWEB", Material.COBWEB));
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addPixel(Material.END_STONE.createBlockData(), 0, 0, 0, 16, 16, 16, null);
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addPixel(NMSWrapper.impl.pathMaterial().createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", NMSWrapper.impl.pathMaterial()));
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addPixel(Material.DIRT_PATH.createBlockData(), 0, 0, 0, 16, 15, 16, createItem("LAUFBAU_BLOCK_GRASS_PATH", Material.DIRT_PATH));
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addPixel(Material.MUD.createBlockData(), 0, 0, 0, 16, 14, 16, createItem("LAUFBAU_BLOCK_SOUL_SAND", Material.SOUL_SAND));
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Cocoa cocoaNorth = (Cocoa) Material.COCOA.createBlockData();
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+30
-7
@@ -21,17 +21,22 @@ package de.steamwar.bausystem.features.util;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import com.mojang.authlib.GameProfile;
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import de.steamwar.Reflection;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.tpslimit.TPSUtils;
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import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
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import de.steamwar.bausystem.utils.NMSWrapper;
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import de.steamwar.command.SWCommand;
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import de.steamwar.core.ProtocolWrapper;
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import de.steamwar.core.SWPlayer;
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import de.steamwar.linkage.Linked;
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import net.minecraft.network.protocol.game.*;
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import net.minecraft.server.level.ServerPlayerGameMode;
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import net.minecraft.world.entity.player.Abilities;
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import net.minecraft.world.level.GameType;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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@@ -61,7 +66,7 @@ public class NoClipCommand extends SWCommand implements Listener {
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NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
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if (noClipData == null) return o;
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if (noClipData.lastTick == TPSUtils.currentTick.get()) return o;
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NMSWrapper.impl.setInternalGameMode(player, GameMode.SPECTATOR);
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setInternalGameMode(player, GameMode.SPECTATOR);
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noClipData.lastTick = TPSUtils.currentTick.get();
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return o;
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};
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@@ -71,7 +76,7 @@ public class NoClipCommand extends SWCommand implements Listener {
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BiFunction<Player, Object, Object> second = (player, o) -> {
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NoClipData noClipData = SWPlayer.of(player).getComponent(NoClipData.class).orElse(null);
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if (noClipData == null) return o;
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NMSWrapper.impl.setInternalGameMode(player, GameMode.CREATIVE);
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setInternalGameMode(player, GameMode.CREATIVE);
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noClipData.lastTick = TPSUtils.currentTick.get();
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return o;
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};
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@@ -79,13 +84,29 @@ public class NoClipCommand extends SWCommand implements Listener {
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TinyProtocol.instance.addFilter(ServerboundPlayerActionPacket.class, second);
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TinyProtocol.instance.addFilter(ServerboundContainerClickPacket.class, second);
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BiFunction<Player, Object, Object> third = (player, o) -> {
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BiFunction<Player, ServerboundSetCreativeModeSlotPacket, Object> third = (player, o) -> {
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if (SWPlayer.of(player).hasComponent(NoClipData.class)) {
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NMSWrapper.impl.setSlotToItemStack(player, o);
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int index = o.slotNum();
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if (index >= 36 && index <= 44) {
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index -= 36;
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} else if (index > 44) {
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index -= 5;
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} else if (index <= 8) {
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index = index - 8 + 36;
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}
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player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(o.itemStack()));
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if (index < 9) player.getInventory().setHeldItemSlot(index);
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player.updateInventory();
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}
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return o;
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};
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TinyProtocol.instance.addFilter(ServerboundSetCreativeModeSlotPacket.class, third);
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TinyProtocol.instance.addTypedFilter(ServerboundSetCreativeModeSlotPacket.class, third);
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}
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private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
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private void setInternalGameMode(Player player, GameMode gameMode) {
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playerGameMode.set(((CraftPlayer) player).getHandle().gameMode, GameType.byId(gameMode.getValue()));
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}
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@Register(help = true)
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@@ -95,7 +116,9 @@ public class NoClipCommand extends SWCommand implements Listener {
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swPlayer.removeComponent(NoClipData.class);
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} else {
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player.setGameMode(GameMode.SPECTATOR);
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NMSWrapper.impl.setPlayerBuildAbilities(player);
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Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
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abilities.mayBuild = true;
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abilities.mayfly = true;
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swPlayer.setComponent(new NoClipData());
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BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player);
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+40
-4
@@ -19,8 +19,9 @@
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package de.steamwar.bausystem.features.world;
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import de.steamwar.bausystem.utils.NMSWrapper;
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import de.steamwar.linkage.Linked;
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import io.papermc.paper.datacomponent.DataComponentTypes;
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import io.papermc.paper.datacomponent.item.ItemContainerContents;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.Player;
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@@ -32,6 +33,8 @@ import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.util.List;
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@Linked
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public class InventoryListener implements Listener {
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@@ -57,7 +60,7 @@ public class InventoryListener implements Listener {
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}
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stack.setItemMeta(meta);
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}
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if (NMSWrapper.impl.checkItemStack(stack)) {
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if (checkItemStack(stack)) {
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e.setCurrentItem(null);
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e.setCancelled(true);
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return;
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@@ -73,7 +76,7 @@ public class InventoryListener implements Listener {
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for (int i = 0; i < content.length; i++) {
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if (content[i] == null) continue;
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int finalI = i;
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if (NMSWrapper.impl.checkItemStack(content[finalI])) {
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if (checkItemStack(content[finalI])) {
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p.getInventory().setItem(i, null);
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}
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}
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@@ -82,11 +85,44 @@ public class InventoryListener implements Listener {
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@EventHandler(ignoreCancelled = true)
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public void onBlockPlace(BlockPlaceEvent event) {
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Player p = event.getPlayer();
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if (NMSWrapper.impl.checkItemStack(event.getItemInHand())) {
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if (checkItemStack(event.getItemInHand())) {
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event.setCancelled(true);
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event.setBuild(false);
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p.getInventory().setItemInMainHand(null);
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p.getInventory().setItemInOffHand(null);
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}
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}
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private static final int threshold = 2048;
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private boolean checkItemStack(ItemStack item) {
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ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
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if (data == null) {
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return false;
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}
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return drillDown(data.contents(), 0, 0) > threshold;
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}
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private int drillDown(List<ItemStack> items, int layer, int start) {
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if (layer > 2) return start + threshold;
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int invalid = start;
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for (int i = start; i < items.size(); i++) {
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ItemStack item = items.get(i);
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if (item.isEmpty()) continue;
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invalid += item.getAmount();
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ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
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if (data == null) {
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continue;
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}
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List<ItemStack> subItems = data.contents();
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if (subItems.size() > 1) {
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invalid = drillDown(subItems, layer + 1, invalid);
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}
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}
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return invalid;
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}
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}
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+9
-3
@@ -20,18 +20,24 @@
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package de.steamwar.bausystem.features.world;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import de.steamwar.bausystem.utils.NMSWrapper;
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import de.steamwar.linkage.Linked;
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import net.minecraft.network.protocol.game.ClientboundExplodePacket;
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import org.bukkit.GameMode;
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import java.util.Optional;
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@Linked
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public class NoCreativeKnockback {
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public NoCreativeKnockback() {
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TinyProtocol.instance.addFilter(ClientboundExplodePacket.class, (player, o) -> {
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TinyProtocol.instance.addTypedFilter(ClientboundExplodePacket.class, (player, o) -> {
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if (player.getGameMode() != GameMode.CREATIVE) return o;
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return NMSWrapper.impl.resetExplosionKnockback(o);
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return new ClientboundExplodePacket(
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o.center(),
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Optional.empty(),
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o.explosionParticle(),
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o.explosionSound()
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);
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});
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}
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}
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@@ -1,117 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2025 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.utils;
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import de.steamwar.Reflection;
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import io.papermc.paper.datacomponent.DataComponentTypes;
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import io.papermc.paper.datacomponent.item.ItemContainerContents;
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import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
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import net.minecraft.network.protocol.game.ClientboundExplodePacket;
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import net.minecraft.server.level.ServerPlayerGameMode;
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import net.minecraft.world.entity.player.Abilities;
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import net.minecraft.world.level.GameType;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import java.util.List;
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import java.util.Optional;
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public class NMSWrapper {
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public static final NMSWrapper impl = new NMSWrapper();
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private static final Reflection.Field<GameType> playerGameMode = Reflection.getField(ServerPlayerGameMode.class, GameType.class, 0);
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public void setInternalGameMode(Player player, GameMode gameMode) {
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playerGameMode.set(((CraftPlayer) player).getHandle().gameMode, GameType.byId(gameMode.getValue()));
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}
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public void setSlotToItemStack(Player player, Object o) {
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ClientboundContainerSetSlotPacket packetPlayInSetCreativeSlot = (ClientboundContainerSetSlotPacket) o;
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int index = packetPlayInSetCreativeSlot.getSlot();
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if (index >= 36 && index <= 44) {
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index -= 36;
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} else if (index > 44) {
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index -= 5;
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} else if (index <= 8) {
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index = index - 8 + 36;
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}
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player.getInventory().setItem(index, CraftItemStack.asBukkitCopy(packetPlayInSetCreativeSlot.getItem()));
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if (index < 9) player.getInventory().setHeldItemSlot(index);
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player.updateInventory();
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}
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public void setPlayerBuildAbilities(Player player) {
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Abilities abilities = (((CraftPlayer) player).getHandle()).getAbilities();
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abilities.mayBuild = true;
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abilities.mayfly = true;
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}
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public Material pathMaterial() {
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return Material.DIRT_PATH;
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}
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private static final int threshold = 2048;
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public boolean checkItemStack(ItemStack item) {
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ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
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if (data == null) {
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return false;
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}
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return drillDown(data.contents(), 0, 0) > threshold;
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}
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private int drillDown(List<ItemStack> items, int layer, int start) {
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if (layer > 2) return start + threshold;
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int invalid = start;
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for (int i = start; i < items.size(); i++) {
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ItemStack item = items.get(i);
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if (item.isEmpty()) continue;
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invalid += item.getAmount();
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ItemContainerContents data = item.getData(DataComponentTypes.CONTAINER);
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if (data == null) {
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continue;
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}
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List<ItemStack> subItems = data.contents();
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if (subItems.size() > 1) {
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invalid = drillDown(subItems, layer + 1, invalid);
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}
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}
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return invalid;
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}
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public Object resetExplosionKnockback(Object packet) {
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ClientboundExplodePacket explosion = (ClientboundExplodePacket) packet;
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return new ClientboundExplodePacket(
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explosion.center(),
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Optional.empty(),
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explosion.explosionParticle(),
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explosion.explosionSound()
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);
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}
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}
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Reference in New Issue
Block a user