forked from SteamWar/SteamWar
Add DynamicRegionSystem
This commit is contained in:
@@ -0,0 +1,47 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
|
||||
* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
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||||
*
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||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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plugins {
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steamwar.java
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}
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tasks.compileJava {
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options.isWarnings = false
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}
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java {
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sourceCompatibility = JavaVersion.VERSION_17
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targetCompatibility = JavaVersion.VERSION_17
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}
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dependencies {
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compileOnly(project(":BauSystem:BauSystem_Main", "default"))
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compileOnly(project(":SpigotCore", "default"))
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compileOnly(libs.spigotapi)
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compileOnly(libs.axiom)
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compileOnly(libs.authlib)
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compileOnly(libs.viaapi)
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compileOnly(libs.nms20)
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compileOnly(libs.fawe18)
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implementation(libs.luaj)
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implementation(files("$projectDir/../libs/YAPION-SNAPSHOT.jar"))
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}
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+88
@@ -0,0 +1,88 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
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||||
* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU Affero General Public License
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||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.region;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.region.dynamic.MovementListener;
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import de.steamwar.bausystem.region.dynamic.Tile;
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import de.steamwar.bausystem.region.dynamic.global.DynamicGlobalRegion;
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import lombok.NonNull;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Optional;
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import java.util.UUID;
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import java.util.stream.Stream;
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public class DynamicRegionSystem implements RegionSystem {
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public static DynamicRegionSystem INSTANCE;
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private static Map<Tile, UUID> tileMap = new HashMap<>();
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private static Map<UUID, Region> regionMap = new HashMap<>();
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@Override
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public void load() {
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INSTANCE = this;
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Bukkit.getPluginManager().registerEvents(new MovementListener(), BauSystem.getInstance());
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}
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@Override
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public void save() {
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}
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@Override
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public @NonNull Location getWorldSpawn() {
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return new Location(Bukkit.getWorlds().get(0), 0, 0, 0);
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}
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@Override
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public @NonNull Region getGlobalRegion() {
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return DynamicGlobalRegion.INSTANCE;
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}
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@Override
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public @NonNull Region get(@NonNull Location location) {
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Optional<Tile> tile = Tile.fromLocation(location);
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if (tile.isEmpty()) return DynamicGlobalRegion.INSTANCE;
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UUID uuid = tileMap.get(tile.get());
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if (uuid == null) return DynamicGlobalRegion.INSTANCE;
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Region region = regionMap.get(uuid);
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if (region == null) return DynamicGlobalRegion.INSTANCE;
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return region;
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}
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@Override
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public Optional<Region> getRegion(@NonNull UUID id) {
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return Optional.ofNullable(regionMap.get(id));
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}
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@Override
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public @NonNull Stream<Region> getRegions() {
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return regionMap.values().stream();
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}
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@Override
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public boolean isModular() {
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return true;
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}
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}
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+29
@@ -0,0 +1,29 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.region.dynamic;
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import de.steamwar.bausystem.region.Region;
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public interface DynamicRegion extends Region {
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default void update(Tile updateFrom) {
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System.out.println("Updating from " + updateFrom);
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}
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}
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+43
@@ -0,0 +1,43 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.region.dynamic;
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import de.steamwar.bausystem.region.Region;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerMoveEvent;
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import java.util.Optional;
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public class MovementListener implements Listener {
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@EventHandler
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public void onPlayerMove(PlayerMoveEvent event) {
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Optional<Tile> tile = Tile.fromLocation(event.getTo());
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Region region = Region.getRegion(event.getTo());
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if (tile.isPresent()) {
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event.getPlayer().spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(region.getType() + " " + tile.get() + " " + region.getType()));
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} else {
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event.getPlayer().spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(region.getType() + " NONE " + region.getType()));
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}
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}
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}
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@@ -0,0 +1,66 @@
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/*
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* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.region.dynamic;
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import lombok.AccessLevel;
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import lombok.AllArgsConstructor;
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import org.bukkit.Location;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Optional;
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@AllArgsConstructor(access = AccessLevel.PRIVATE)
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public class Tile {
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private static final int tileSize = 19;
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private static final int minTile = -1023;
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private static final int maxTile = 1023;
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public static Optional<Tile> fromLocation(Location location) {
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int x = (location.getBlockX() + 9) / tileSize;
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int z = (location.getBlockZ() + 9) / tileSize;
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if (location.getX() < -9) x--;
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if (location.getZ() < -9) z--;
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if (x < minTile || z < minTile) return Optional.empty();
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if (x > maxTile || z > maxTile) return Optional.empty();
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return Optional.of(new Tile(x, z));
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}
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private int x;
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private int z;
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public String toString() {
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return x + " : " + z;
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}
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public List<Tile> getNeighbors() {
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List<Tile> neighbors = new ArrayList<>();
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for (int x = -1; x <= 1; x++) {
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for (int z = -1; z <= 1; z++) {
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if (x == 0 && z == 0) continue;
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if (this.x + x < minTile || this.z + z < minTile) continue;
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if (this.x + x > maxTile || this.z + z > maxTile) continue;
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neighbors.add(new Tile(this.x + x, this.z + z));
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}
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}
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return neighbors;
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}
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}
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+108
@@ -0,0 +1,108 @@
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/*
|
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* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
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package de.steamwar.bausystem.region.dynamic.global;
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import de.steamwar.bausystem.region.FlagOptional;
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import de.steamwar.bausystem.region.FlagStorage;
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import de.steamwar.bausystem.region.RegionFlagPolicy;
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import de.steamwar.bausystem.region.flags.ColorMode;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.ProtectMode;
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import de.steamwar.bausystem.region.flags.TNTMode;
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import de.steamwar.bausystem.worlddata.WorldData;
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import de.steamwar.core.Core;
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import lombok.NonNull;
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import yapion.hierarchy.types.YAPIONObject;
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import java.util.HashMap;
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import java.util.Map;
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public class DynamicGlobalFlagStorage implements FlagStorage {
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private Map<Flag<?>, Flag.Value<?>> flagMap = new HashMap<>();
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private YAPIONObject data;
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public DynamicGlobalFlagStorage(YAPIONObject data) {
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flagMap.put(Flag.TNT, TNTMode.DENY);
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this.data = data;
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for (final Flag flag : Flag.getFlags()) {
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if (!has(flag).isWritable()) continue;
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try {
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String s = data.getPlainValue(flag.name());
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flagMap.put(flag, flag.valueOfValue(s));
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} catch (Exception e) {
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flagMap.put(flag, (Flag.Value<?>) flag.getDefaultValue());
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}
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}
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}
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@Override
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public @NonNull <T extends Enum<T> & Flag.Value<T>> RegionFlagPolicy has(@NonNull Flag<T> flag) {
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if (flag.oneOf(Flag.COLOR)) {
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return RegionFlagPolicy.READ_ONLY;
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}
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if (flag.oneOf(Flag.ITEMS) && Core.getVersion() >= 20) {
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return RegionFlagPolicy.WRITABLE;
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}
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if (flag.oneOf(Flag.TNT, Flag.FIRE, Flag.FREEZE)) {
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return RegionFlagPolicy.WRITABLE;
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}
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return RegionFlagPolicy.NOT_APPLICABLE;
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}
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@Override
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public <T extends Enum<T> & Flag.Value<T>> boolean set(@NonNull Flag<T> flag, @NonNull T value) {
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if (has(flag).isWritable()) {
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data.put(flag.name(), value.name());
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WorldData.write();
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return flagMap.put(flag, value) != value;
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} else {
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return false;
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||||
}
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||||
}
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|
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@Override
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public @NonNull <T extends Enum<T> & Flag.Value<T>> FlagOptional<T> get(@NonNull Flag<T> flag) {
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if (flag.oneOf(Flag.COLOR)) {
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return FlagOptional.of((Flag) flag, ColorMode.YELLOW);
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}
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if (flag.oneOf(Flag.PROTECT)) {
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return FlagOptional.of((Flag) flag, ProtectMode.INACTIVE);
|
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}
|
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return FlagOptional.of(flag, (T) flagMap.get(flag));
|
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}
|
||||
|
||||
@Override
|
||||
public void clear() {
|
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flagMap.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Flag<?>, Flag.Value<?>> getBackedMap() {
|
||||
return flagMap;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
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return "FixedGlobalFlagStorage{" +
|
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"flagMap=" + flagMap +
|
||||
'}';
|
||||
}
|
||||
}
|
||||
+142
@@ -0,0 +1,142 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.dynamic.global;
|
||||
|
||||
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
||||
import de.steamwar.bausystem.region.*;
|
||||
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
|
||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import lombok.NonNull;
|
||||
import org.bukkit.Location;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.io.File;
|
||||
import java.util.UUID;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
public class DynamicGlobalRegion implements DynamicRegion {
|
||||
|
||||
public static final DynamicGlobalRegion INSTANCE = new DynamicGlobalRegion();
|
||||
|
||||
private static final Point MIN_POINT = new Point(Integer.MIN_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE);
|
||||
private static final Point MAX_POINT = new Point(Integer.MAX_VALUE, Integer.MAX_VALUE, Integer.MAX_VALUE);
|
||||
|
||||
private static FlagStorage FLAG_STORAGE = new DynamicGlobalFlagStorage(new YAPIONObject());
|
||||
|
||||
private static final UUID GLOBAL_REGION_ID = new UUID(0, 0);
|
||||
|
||||
private static final Region.Area GLOBAL_AREA = new Region.Area() {
|
||||
@Override
|
||||
public @NonNull Point getMinPoint(boolean extension) {
|
||||
return MIN_POINT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Point getMaxPoint(boolean extension) {
|
||||
return MAX_POINT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Point getCopyPoint() {
|
||||
return Point.ZERO;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inRegion(Location location, boolean extension) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public Clipboard copy(boolean extension) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public File getResetFile() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset(PasteBuilder pasteBuilder, boolean extension) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void forEachChunk(BiConsumer<Integer, Integer> executor) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isChunkOutside(int chunkX, int chunkZ) {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
private static final RegionConfig GLOBAL_CONFIG = new RegionConfig(null);
|
||||
|
||||
private DynamicGlobalRegion() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public RegionType getType() {
|
||||
return RegionType.GLOBAL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull UUID getID() {
|
||||
return GLOBAL_REGION_ID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull FlagStorage getFlags() {
|
||||
return FLAG_STORAGE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Region.Area getArea() {
|
||||
return GLOBAL_AREA;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Region.Area getBuildArea() {
|
||||
return Region.Area.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Region.Area getTestblockArea() {
|
||||
return Region.Area.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull RegionConfig getGameModeConfig() {
|
||||
return GLOBAL_CONFIG;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull RegionHistory getHistory() {
|
||||
return RegionHistory.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull RegionBackups getBackups() {
|
||||
return RegionBackups.EMPTY;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user