forked from SteamWar/SteamWar
Optimize SimulatorStabGenerator
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@@ -73,4 +73,8 @@ public class Point {
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public Location toLocation(Player player, double dx, double dy, double dz) {
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return new Location(player.getWorld(), x + dx, y + dy, z + dz, player.getLocation().getYaw(), player.getLocation().getPitch());
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}
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public BlockVector3 toBlockVector3() {
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return BlockVector3.at(this.x, this.y, this.z);
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}
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}
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