forked from SteamWar/SteamWar
Bausystem geht™️
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+2
-1
@@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.gui.editor;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.gui.BauGUI;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.core.TrickyTrialsWrapper;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import de.steamwar.linkage.Linked;
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@@ -72,7 +73,7 @@ public class BauGuiEditor implements Listener {
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inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> {
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}).getItemStack());
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inv.setItem(mapping.getSize() + 6, new SWItem(Material.SCUTE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
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inv.setItem(mapping.getSize() + 6, new SWItem(TrickyTrialsWrapper.impl.getTurtleScute(), BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
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inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).getItemStack());
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p.openInventory(inv);
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