forked from SteamWar/SteamWar
Add BauSystem module
Fix ci java version Fix LinkageProcessor
This commit is contained in:
+112
@@ -0,0 +1,112 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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||||
*/
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package de.steamwar.bausystem.features.attributescopy;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.command.PreviousArguments;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeMapper;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.MinVersion;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.List;
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import java.util.stream.Collectors;
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@Linked
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public class AttributeRemoveCommand extends SWCommand {
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public AttributeRemoveCommand() {
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super("removeattribute", "attributesremove");
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}
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@Register({"all"})
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@Register({"*"})
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public void genericCommand(@Validator Player player) {
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ItemStack itemStack = player.getInventory().getItemInMainHand();
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ItemMeta itemMeta = itemStack.getItemMeta();
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itemMeta.setLore(new ArrayList<>());
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itemStack.setItemMeta(itemMeta);
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BauSystem.MESSAGE.send("ATTRIBUTE_REMOVE_ALL", player);
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}
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@Register(description = "ATTRIBUTE_REMOVE_COMMAND_HELP")
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public void genericCommand(@Validator Player player, @Mapper("attribute") String attribute) {
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ItemStack itemStack = player.getInventory().getItemInMainHand();
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ItemMeta itemMeta = itemStack.getItemMeta();
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if (itemMeta == null) {
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BauSystem.MESSAGE.send("ATTRIBUTE_REMOVE_NOT_FOUND", player);
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return;
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}
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List<String> lore = itemMeta.getLore();
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if (lore == null) {
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BauSystem.MESSAGE.send("ATTRIBUTE_REMOVE_NOT_FOUND", player);
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return;
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}
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if (lore.isEmpty()) {
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BauSystem.MESSAGE.send("ATTRIBUTE_REMOVE_NOT_FOUND", player);
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return;
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}
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if (!lore.get(0).equals("§eAttributes§8:")) {
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BauSystem.MESSAGE.send("ATTRIBUTE_REMOVE_NOT_FOUND", player);
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return;
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}
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lore.removeIf(s -> s.startsWith("§8-§7 " + attribute + "§8:"));
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if (lore.size() == 1) {
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itemStack.setItemMeta(null);
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} else {
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itemMeta.setLore(lore);
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itemStack.setItemMeta(itemMeta);
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}
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BauSystem.MESSAGE.send("ATTRIBUTE_REMOVE_SINGLE", player, attribute);
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}
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@Mapper(value = "attribute", local = true)
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public TypeMapper<String> attribute() {
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return new TypeMapper<String>() {
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@Override
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public Collection<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
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Player player = (Player) commandSender;
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ItemStack itemStack = player.getInventory().getItemInMainHand();
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ItemMeta itemMeta = itemStack.getItemMeta();
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if (itemMeta == null) return null;
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List<String> lore = itemMeta.getLore();
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if (lore == null) return null;
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if (lore.isEmpty()) return null;
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if (!lore.get(0).equals("§eAttributes§8:")) return null;
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return lore.stream()
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.skip(1)
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.map(s1 -> s1.substring(6))
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.map(s1 -> s1.substring(0, s1.indexOf("§8:")))
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.collect(Collectors.toList());
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}
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@Override
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public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
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return s;
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}
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};
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}
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}
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+128
@@ -0,0 +1,128 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.attributescopy;
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import lombok.experimental.UtilityClass;
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import org.bukkit.block.data.BlockData;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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@UtilityClass
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public class AttributeUtils {
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private Map<Method, String> names = new HashMap<>();
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private Map<Class<?>, List<Method>> getters = new HashMap<>();
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private Map<Class<?>, Map<String, Method>> setters = new HashMap<>();
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private void generate(BlockData blockData) {
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Class<? extends BlockData> clazz = blockData.getClass();
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if (getters.containsKey(clazz) && setters.containsKey(clazz)) return;
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Map<String, List<Method>> methods = new HashMap<>();
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for (Method declaredMethod : clazz.getMethods()) {
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String s = declaredMethod.getName();
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if (s.startsWith("get") && declaredMethod.getParameterCount() == 0) {
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methods.computeIfAbsent(s.substring(3), aClass -> new ArrayList<>()).add(declaredMethod);
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} else if (s.startsWith("is") && declaredMethod.getParameterCount() == 0) {
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methods.computeIfAbsent(s.substring(2), aClass -> new ArrayList<>()).add(declaredMethod);
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} else if (s.startsWith("set") && declaredMethod.getParameterCount() == 1) {
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methods.computeIfAbsent(s.substring(3), aClass -> new ArrayList<>()).add(declaredMethod);
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}
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}
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for (Map.Entry<String, List<Method>> entry : methods.entrySet()) {
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if (entry.getValue().size() != 2) continue;
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for (Method method : entry.getValue()) {
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names.put(method, entry.getKey());
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if (method.getName().startsWith("is") || method.getName().startsWith("get")) {
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getters.computeIfAbsent(clazz, aClass -> new ArrayList<>()).add(method);
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} else {
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setters.computeIfAbsent(clazz, aClass -> new HashMap<>()).put(entry.getKey(), method);
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}
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}
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}
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}
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public void copy(BlockData blockData, List<String> attributes) {
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generate(blockData);
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getters.getOrDefault(blockData.getClass(), new ArrayList<>()).forEach(method -> {
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try {
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Object invoke = method.invoke(blockData);
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if (invoke != null) {
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attributes.add("§8-§7 " + names.get(method) + "§8:§7 " + convert(invoke));
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}
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} catch (Exception e) {
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// ignore
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}
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});
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}
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public void paste(BlockData blockData, List<String> attributes) {
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generate(blockData);
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for (String attribute : attributes) {
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String[] split = attribute.split("§8:§7 ");
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if (split.length != 2) continue;
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String name = split[0].substring(6);
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String value = split[1];
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Method method = setters.getOrDefault(blockData.getClass(), new HashMap<>()).get(name);
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if (method == null) continue;
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try {
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method.invoke(blockData, convert(value, method.getParameterTypes()[0]));
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} catch (Exception e) {
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// ignore
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}
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}
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}
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private String convert(Object o) {
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if (o.getClass().isEnum()) {
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return ((Enum<?>) o).name();
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} else {
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return o.toString();
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}
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}
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private Object convert(String s, Class<?> type) {
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if (type.isEnum()) {
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return Enum.valueOf((Class<? extends Enum>) type, s);
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} else if (type == int.class || type == Integer.class) {
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return Integer.parseInt(s);
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} else if (type == double.class || type == Double.class) {
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return Double.parseDouble(s);
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} else if (type == float.class || type == Float.class) {
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return Float.parseFloat(s);
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} else if (type == long.class || type == Long.class) {
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return Long.parseLong(s);
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} else if (type == short.class || type == Short.class) {
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return Short.parseShort(s);
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} else if (type == byte.class || type == Byte.class) {
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return Byte.parseByte(s);
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} else if (type == boolean.class || type == Boolean.class) {
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return Boolean.parseBoolean(s);
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} else {
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return s;
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}
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}
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}
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+88
@@ -0,0 +1,88 @@
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/*
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* This file is a part of the SteamWar software.
|
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
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package de.steamwar.bausystem.features.attributescopy;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.FluidCollisionMode;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.util.ArrayList;
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import java.util.List;
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@Linked
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public class AttributesCopyCommand extends SWCommand {
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public AttributesCopyCommand() {
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super("copyattributes", "attributescopy", "ac");
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}
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@Register
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public void genericCommand(@Validator Player player) {
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Block block = player.getTargetBlockExact(8, FluidCollisionMode.ALWAYS);
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if (block == null) return;
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ItemStack mainHand = player.getInventory().getItemInMainHand();
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if (!(block.getType().isItem() && block.getType() == mainHand.getType() || isSame(block, mainHand))) {
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BauSystem.MESSAGE.send("ATTRIBUTES_CANT_COPY", player);
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return;
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}
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BlockData blockData = block.getBlockData();
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List<String> attributesToCopy = new ArrayList<>();
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if (block.getType() != mainHand.getType()) {
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attributesToCopy.add("§8-§7 Material§8:§7 " + block.getType().name());
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}
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AttributeUtils.copy(blockData, attributesToCopy);
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if (attributesToCopy.isEmpty()) {
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BauSystem.MESSAGE.send("ATTRIBUTES_NO_COPY", player);
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return;
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}
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ItemMeta itemMeta = mainHand.getItemMeta();
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List<String> lore = new ArrayList<>(attributesToCopy);
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lore.add(0, "§eAttributes§8:");
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itemMeta.setLore(lore);
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mainHand.setItemMeta(itemMeta);
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player.getInventory().setItemInMainHand(mainHand);
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BauSystem.MESSAGE.send("ATTRIBUTES_COPIED", player);
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}
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private boolean isSame(Block block, ItemStack itemStack) {
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if (itemStack.getType() == Material.REDSTONE && block.getType() == Material.REDSTONE_WIRE) return true;
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if (itemStack.getType() == Material.PLAYER_HEAD && block.getType() == Material.PLAYER_WALL_HEAD) return true;
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if (itemStack.getType() == Material.ZOMBIE_HEAD && block.getType() == Material.ZOMBIE_WALL_HEAD) return true;
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if (itemStack.getType() == Material.CREEPER_HEAD && block.getType() == Material.CREEPER_WALL_HEAD) return true;
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if (itemStack.getType() == Material.DRAGON_HEAD && block.getType() == Material.DRAGON_WALL_HEAD) return true;
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if (itemStack.getType() == Material.SKELETON_SKULL && block.getType() == Material.SKELETON_WALL_SKULL) return true;
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if (itemStack.getType() == Material.WITHER_SKELETON_SKULL && block.getType() == Material.WITHER_SKELETON_WALL_SKULL) return true;
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if (itemStack.getType() == Material.TORCH && block.getType() == Material.WALL_TORCH) return true;
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if (itemStack.getType() == Material.SOUL_TORCH && block.getType() == Material.SOUL_WALL_TORCH) return true;
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if (itemStack.getType() == Material.REDSTONE_TORCH && block.getType() == Material.REDSTONE_WALL_TORCH) return true;
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if (itemStack.getType() == Material.WHEAT_SEEDS && block.getType() == Material.WHEAT) return true;
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if (itemStack.getType().name().contains("_BANNER") && block.getType().name().contains("_WALL_BANNER")) return true;
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return false;
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}
|
||||
}
|
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+88
@@ -0,0 +1,88 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
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import org.bukkit.Material;
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||||
import org.bukkit.OfflinePlayer;
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import org.bukkit.block.Block;
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import org.bukkit.block.Skull;
|
||||
import org.bukkit.block.data.BlockData;
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||||
import org.bukkit.event.EventHandler;
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||||
import org.bukkit.event.Listener;
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||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Linked
|
||||
public class AttributesPlaceListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
ItemStack itemStack = event.getItemInHand();
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
if (itemMeta == null) return;
|
||||
List<String> strings = itemMeta.getLore();
|
||||
if (strings == null) return;
|
||||
if (strings.isEmpty()) return;
|
||||
if (!strings.get(0).equals("§eAttributes§8:")) return;
|
||||
Material type = event.getBlock().getType();
|
||||
OfflinePlayer offlinePlayer = null;
|
||||
if (event.getBlock().getState() instanceof Skull) {
|
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Skull skull = (Skull) event.getBlock().getState();
|
||||
offlinePlayer = skull.getOwningPlayer();
|
||||
}
|
||||
OfflinePlayer finalPlayerProfile = offlinePlayer;
|
||||
event.setCancelled(true);
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
Material material = strings.stream()
|
||||
.filter(s -> s.startsWith("§8-§7 Material§8:§7 "))
|
||||
.map(s -> s.replace("§8-§7 Material§8:§7 ", ""))
|
||||
.map(String::toUpperCase)
|
||||
.map(s -> {
|
||||
try {
|
||||
return Material.valueOf(s);
|
||||
} catch (Exception e) {
|
||||
return null;
|
||||
}
|
||||
})
|
||||
.findFirst()
|
||||
.orElse(type);
|
||||
event.getBlock().setType(material, false);
|
||||
Block block = event.getBlock();
|
||||
BlockData blockData = block.getBlockData();
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
if (block.getState() instanceof Skull && finalPlayerProfile != null) {
|
||||
Skull skull = (Skull) block.getState();
|
||||
skull.setOwningPlayer(finalPlayerProfile);
|
||||
skull.update(true, false);
|
||||
}
|
||||
}, 1);
|
||||
AttributeUtils.paste(blockData, strings);
|
||||
block.setBlockData(blockData, false);
|
||||
}, 1);
|
||||
}
|
||||
}
|
||||
+38
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.autostart;
|
||||
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class AutoStartCommand extends SWCommand {
|
||||
|
||||
public AutoStartCommand() {
|
||||
super("timer", "autostarttimer", "at", "autostart");
|
||||
}
|
||||
|
||||
@Register(description = "AUTOSTART_COMMAND_HELP")
|
||||
public void genericCommand(@Validator Player p) {
|
||||
SWUtils.giveItemToPlayer(p, AutostartListener.getWandItem(p));
|
||||
}
|
||||
}
|
||||
+55
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.autostart;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class AutoStartGuiItem extends BauGuiItem {
|
||||
|
||||
public AutoStartGuiItem() {
|
||||
super(24);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
ItemStack itemStack = AutostartListener.getWandItem(player);
|
||||
itemStack.setType(Material.FIREWORK_STAR);
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
p.closeInventory();
|
||||
p.performCommand("timer");
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
+150
@@ -0,0 +1,150 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.autostart;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Chest;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.io.File;
|
||||
import java.text.SimpleDateFormat;
|
||||
import java.util.*;
|
||||
|
||||
@Linked
|
||||
public class AutostartListener implements Listener {
|
||||
|
||||
@Getter
|
||||
public static AutostartListener instance;
|
||||
|
||||
{
|
||||
instance = this;
|
||||
}
|
||||
|
||||
public static ItemStack getWandItem(Player player) {
|
||||
ItemStack itemStack = new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("AUTOSTART_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("AUTOSTART_ITEM_LORE", player)), false, null).getItemStack();
|
||||
ItemUtils.setItem(itemStack, "autostart");
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
@Getter
|
||||
private Map<Region, Long> regionStartTime = new HashMap<>();
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!ItemUtils.isItem(event.getItem(), "autostart")) {
|
||||
return;
|
||||
}
|
||||
if (event.getClickedBlock() == null) {
|
||||
return;
|
||||
}
|
||||
if (event.getClickedBlock().getBlockData() instanceof Chest) {
|
||||
return;
|
||||
}
|
||||
if (event.getClickedBlock().getType() == Material.BEDROCK) {
|
||||
event.getClickedBlock().setType(Material.SLIME_BLOCK);
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
event.getClickedBlock().setType(Material.BEDROCK, false);
|
||||
}, 1);
|
||||
}
|
||||
activate(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryClose(InventoryCloseEvent event) {
|
||||
if (!(event.getPlayer() instanceof Player)) {
|
||||
return;
|
||||
}
|
||||
if(!Permission.BUILD.hasPermission((Player) event.getPlayer())) return;
|
||||
if (!ItemUtils.isItem(event.getPlayer().getInventory().getItemInMainHand(), "autostart")) {
|
||||
return;
|
||||
}
|
||||
if (event.getInventory().getLocation() == null) {
|
||||
return;
|
||||
}
|
||||
if (event.getInventory().getLocation().getBlock().getBlockData() instanceof Chest) {
|
||||
activate((Player) event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
public void activate(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.isGlobal()) {
|
||||
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
|
||||
return;
|
||||
}
|
||||
if (!region.hasType(RegionType.TESTBLOCK)) {
|
||||
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
|
||||
return;
|
||||
}
|
||||
if (regionStartTime.containsKey(region)) {
|
||||
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_RESET", player);
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_START", player);
|
||||
}
|
||||
regionStartTime.put(region, TPSUtils.currentRealTick.get());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityExplode(EntityExplodeEvent event) {
|
||||
if (regionStartTime.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
event.blockList().forEach(block -> {
|
||||
Region region = Region.getRegion(block.getLocation());
|
||||
if (!regionStartTime.containsKey(region)) return;
|
||||
if (!region.hasType(RegionType.TESTBLOCK)) return;
|
||||
if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
|
||||
long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region);
|
||||
long preFightDurationInSeconds = getPreFightDurationInSeconds(region);
|
||||
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT1", tickDiff);
|
||||
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT2", preFightDurationInSeconds, ((preFightDurationInSeconds * 20) - tickDiff));
|
||||
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT3");
|
||||
});
|
||||
}
|
||||
|
||||
private int getPreFightDurationInSeconds(Region region) {
|
||||
File file = region.gameModeConfig();
|
||||
if (file == null) return 30;
|
||||
FileConfiguration config = YamlConfiguration.loadConfiguration(file);
|
||||
return config.getInt("Times.PreFightDuration", 30);
|
||||
}
|
||||
}
|
||||
+154
@@ -0,0 +1,154 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.backup;
|
||||
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.region.Color;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
|
||||
import de.steamwar.bausystem.region.tags.Tag;
|
||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.SWCommandUtils;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.md_5.bungee.api.chat.ClickEvent;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class BackupCommand extends SWCommand {
|
||||
|
||||
public BackupCommand() {
|
||||
super("backup", "bu");
|
||||
}
|
||||
|
||||
static boolean checkGlobalRegion(Region region, Player p) {
|
||||
if (region.isGlobal()) {
|
||||
BauSystem.MESSAGE.send("BACKUP_REGION_NO_REGION", p);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Register(value = "create", description = "BACKUP_HELP_CREATE")
|
||||
public void backupCreate(@Validator("owner") Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
if (!region.get(Tag.CHANGED)) {
|
||||
BauSystem.MESSAGE.send("BACKUP_CREATE_NO_CHANGE", p);
|
||||
return;
|
||||
}
|
||||
if (region.backup()) {
|
||||
BauSystem.MESSAGE.send("BACKUP_CREATE_SUCCESS", p);
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("BACKUP_CREATE_FAILURE", p);
|
||||
}
|
||||
}
|
||||
|
||||
@Register(value = "load", description = "BACKUP_HELP_LOAD")
|
||||
public void backupLoad(@Validator("owner") Player p, @Mapper("backupName") String backupName) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
|
||||
File backupFile = region.getBackupFile(backupName.replace('_', ' '));
|
||||
if (backupFile == null) {
|
||||
BauSystem.MESSAGE.send("BACKUP_LOAD_FAILURE", p);
|
||||
return;
|
||||
}
|
||||
EditSession editSession = new PasteBuilder(new PasteBuilder.FileProvider(backupFile))
|
||||
.pastePoint(region.getMinPoint().add(region.getPrototype().getSizeX() / 2, 0, region.getPrototype().getSizeZ() / 2))
|
||||
.minPoint(region.getMinPoint())
|
||||
.maxPoint(region.getMaxPoint())
|
||||
.waterLevel(region.getWaterLevel())
|
||||
.run();
|
||||
region.remember(editSession);
|
||||
BauSystem.MESSAGE.send("BACKUP_LOAD", p);
|
||||
}
|
||||
|
||||
@Register(value = "list", description = "BACKUP_HELP_LIST")
|
||||
public void backupList(Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
List<String> backups = listBackup(p);
|
||||
BauSystem.MESSAGE.send("BACKUP_LIST_HEAD", p, backups.size());
|
||||
backups.forEach(s -> {
|
||||
BauSystem.MESSAGE.send("BACKUP_LIST_ENTRY", p, "/backup load " + s, new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/backup load " + s), s);
|
||||
});
|
||||
}
|
||||
|
||||
@Register(value = "gui", description = "BACKUP_HELP_GUI")
|
||||
public void backupGui(Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
List<String> backups = listBackup(p);
|
||||
List<SWListInv.SWListEntry<String>> swListEntries = new ArrayList<>();
|
||||
List<String> lore = Arrays.asList(BauSystem.MESSAGE.parse("BACKUP_LORE", p));
|
||||
for (int i = 0; i < backups.size(); i++) {
|
||||
String s = backups.get(i);
|
||||
SWItem swItem = new SWItem(Material.BRICK, BauSystem.MESSAGE.parse("BACKUP_ITEM_NAME", p, s), lore, false, clickType -> {});
|
||||
swItem.getItemStack().setAmount(i + 1);
|
||||
swListEntries.add(new SWListInv.SWListEntry<>(swItem, s));
|
||||
}
|
||||
SWListInv<String> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> {
|
||||
p.getOpenInventory().close();
|
||||
p.performCommand("backup load " + s);
|
||||
});
|
||||
swListInv.open();
|
||||
}
|
||||
|
||||
@Mapper(value = "backupName", local = true)
|
||||
public TypeMapper<String> backupMapper() {
|
||||
return SWCommandUtils.createMapper(s -> s, (commandSender, s) -> listBackup((Player) commandSender));
|
||||
}
|
||||
|
||||
private List<String> listBackup(Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
try {
|
||||
return region.listBackup().stream().map(s -> s.substring(0, s.length() - 6).replace(' ', '_')).collect(Collectors.toList());
|
||||
} catch (NullPointerException e) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
}
|
||||
}
|
||||
+83
@@ -0,0 +1,83 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.bau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@Linked
|
||||
public class BauInfoBauGuiItem extends BauGuiItem {
|
||||
|
||||
public BauInfoBauGuiItem() {
|
||||
super(7);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
SWItem itemStack;
|
||||
if (!player.getName().endsWith("⍇")) {
|
||||
itemStack = SWItem.getPlayerSkull(SteamwarUser.get(BauServer.getInstance().getOwner()).getUserName());
|
||||
} else {
|
||||
itemStack = new SWItem(Material.PLAYER_HEAD, "");
|
||||
}
|
||||
itemStack.setName(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_NAME", player));
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
List<String> stringList = new ArrayList<>();
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
if (flag == Flag.PROTECT && region.getFloorLevel() == 0) {
|
||||
continue;
|
||||
}
|
||||
if (flag == Flag.ITEMS && Core.getVersion() < 19) {
|
||||
continue;
|
||||
}
|
||||
Flag.Value<?> value = region.get(flag);
|
||||
if (value != null) {
|
||||
stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getChatValue(), player)));
|
||||
}
|
||||
}
|
||||
itemStack.setLore(stringList);
|
||||
return itemStack.getItemStack();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.MEMBER;
|
||||
}
|
||||
}
|
||||
+73
@@ -0,0 +1,73 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.bau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class ForceSpectatorCommand extends SWCommand {
|
||||
|
||||
public ForceSpectatorCommand() {
|
||||
super("forcespectator");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void forceSpectator(@Validator("supervisor") Player player, @Mapper("builder") Player other) {
|
||||
Permission.forceOnlySpectator(other);
|
||||
}
|
||||
|
||||
@Mapper("builder")
|
||||
public TypeMapper<Player> spectatorMapper() {
|
||||
return new TypeMapper<>() {
|
||||
@Override
|
||||
public Player map(CommandSender commandSender, String[] previousArguments, String s) {
|
||||
Player player = Bukkit.getPlayer(s);
|
||||
if (player == null) {
|
||||
return null;
|
||||
}
|
||||
if (Permission.BUILD.hasPermission(player) && !Permission.SUPERVISOR.hasPermission(player)) {
|
||||
return player;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
|
||||
return Bukkit.getOnlinePlayers().stream()
|
||||
.filter(Permission.BUILD::hasPermission)
|
||||
.filter(player -> !Permission.SUPERVISOR.hasPermission(player))
|
||||
.map(Player::getName)
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
package de.steamwar.bausystem.features.bau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.core.TPSWatcher;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.sql.BauweltMember;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@Linked
|
||||
public class InfoCommand extends SWCommand {
|
||||
|
||||
@LinkedInstance
|
||||
public BauServer bauServer;
|
||||
|
||||
public InfoCommand() {
|
||||
super("bauinfo");
|
||||
}
|
||||
|
||||
@Register(description = "BAU_INFO_COMMAND_HELP")
|
||||
public void genericCommand(Player p) {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName());
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
if (flag == Flag.PROTECT && region.getFloorLevel() == 0) {
|
||||
continue;
|
||||
}
|
||||
Flag.Value<?> value = region.get(flag);
|
||||
if (value != null) {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_FLAG", p, BauSystem.MESSAGE.parse(flag.getChatValue(), p), BauSystem.MESSAGE.parse(value.getChatValue(), p));
|
||||
}
|
||||
}
|
||||
|
||||
if (Permission.BUILD.hasPermission(p)) {
|
||||
List<BauweltMember> members = BauweltMember.getMembers(bauServer.getOwnerID());
|
||||
Map<Permission, List<BauweltMember>> memberByPermission = new HashMap<>();
|
||||
members.forEach(member -> {
|
||||
if (Permission.SUPERVISOR.hasPermission(member)) {
|
||||
memberByPermission.computeIfAbsent(Permission.SUPERVISOR, __ -> new ArrayList<>()).add(member);
|
||||
} else if (Permission.BUILD.hasPermission(member)) {
|
||||
memberByPermission.computeIfAbsent(Permission.BUILD, __ -> new ArrayList<>()).add(member);
|
||||
} else {
|
||||
memberByPermission.computeIfAbsent(Permission.MEMBER, __ -> new ArrayList<>()).add(member);
|
||||
}
|
||||
});
|
||||
|
||||
List<BauweltMember> supervisor = memberByPermission.getOrDefault(Permission.SUPERVISOR, Collections.emptyList());
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_MEMBER", p, "§eSupervisor", supervisor.size(), supervisor.isEmpty() ? "§8<none>" : joining(supervisor));
|
||||
|
||||
List<BauweltMember> builder = memberByPermission.getOrDefault(Permission.BUILD, Collections.emptyList());
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_MEMBER", p, "§6Builder", builder.size(), builder.isEmpty() ? "§8<none>" : joining(builder));
|
||||
|
||||
List<BauweltMember> spectator = memberByPermission.getOrDefault(Permission.MEMBER, Collections.emptyList());
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_MEMBER", p, "§7Spectator", spectator.size(), spectator.isEmpty() ? "§8<none>" : joining(spectator));
|
||||
}
|
||||
|
||||
StringBuilder tpsMessage = new StringBuilder();
|
||||
tpsMessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_TPS", p));
|
||||
tpsMessage.append(" ").append(TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_SECOND));
|
||||
tpsMessage.append(" ").append(TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_SECONDS));
|
||||
tpsMessage.append(" ").append(TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_MINUTE));
|
||||
tpsMessage.append(" ").append(TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES));
|
||||
tpsMessage.append(" ").append(TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES));
|
||||
p.sendMessage(tpsMessage.toString());
|
||||
}
|
||||
|
||||
private String joining(List<BauweltMember> bauweltMembers) {
|
||||
StringBuilder st = new StringBuilder();
|
||||
for (int i = 0; i < bauweltMembers.size(); i++) {
|
||||
if (i != 0) {
|
||||
st.append("§8, ");
|
||||
}
|
||||
st.append("§7");
|
||||
st.append(SteamwarUser.get(bauweltMembers.get(i).getMemberID()).getUserName());
|
||||
}
|
||||
return st.toString();
|
||||
}
|
||||
}
|
||||
+96
@@ -0,0 +1,96 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.cannon;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.cannon.depth.Depth;
|
||||
import de.steamwar.bausystem.features.cannon.depth.DepthManager;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class CannonDetector implements Listener {
|
||||
|
||||
private Map<TNTPrimed, Vector> velocities = new HashMap<>();
|
||||
private Map<TNTPrimed, Set<UUID>> propulsionOfProjectile = new HashMap<>();
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onEntityExplode(EntityExplodeEvent event) {
|
||||
if (!(event.getEntity() instanceof TNTPrimed)) {
|
||||
return;
|
||||
}
|
||||
|
||||
TNTPrimed tnt = (TNTPrimed) event.getEntity();
|
||||
propulsionOfProjectile.remove(tnt);
|
||||
|
||||
DepthManager.update(tnt, event.blockList());
|
||||
|
||||
List<TNTPrimed> tnts = Bukkit.getWorlds().get(0).getEntitiesByClass(TNTPrimed.class)
|
||||
.stream()
|
||||
.filter(entity -> entity != tnt)
|
||||
.filter(entity -> entity.getFuseTicks() > 1)
|
||||
.filter(entity -> entity.getLocation().distance(event.getLocation()) <= 8)
|
||||
.collect(Collectors.toList());
|
||||
|
||||
if (tnts.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
boolean isEmpty = velocities.isEmpty();
|
||||
tnts.forEach(tntPrimed -> {
|
||||
velocities.put(tntPrimed, tntPrimed.getVelocity().clone());
|
||||
propulsionOfProjectile.computeIfAbsent(tntPrimed, __ -> new HashSet<>()).add(tnt.getUniqueId());
|
||||
});
|
||||
|
||||
if (!isEmpty) {
|
||||
return;
|
||||
}
|
||||
|
||||
BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
|
||||
Map<CannonKey, List<TNTPrimed>> grouped = new HashMap<>();
|
||||
velocities.forEach((tntPrimed, vector) -> {
|
||||
boolean xBiggest = Math.abs(vector.getX()) > Math.abs(vector.getZ());
|
||||
boolean zBiggest = Math.abs(vector.getZ()) > Math.abs(vector.getX());
|
||||
Vector vec = new Vector(xBiggest ? Math.signum(vector.getX()) : 0, Math.round(vector.getY() * 100), zBiggest ? Math.signum(vector.getZ()) : 0);
|
||||
grouped.computeIfAbsent(new CannonKey(propulsionOfProjectile.get(tntPrimed), vec), ignored -> new ArrayList<>()).add(tntPrimed);
|
||||
});
|
||||
grouped.forEach((cannonKey, tntPrimeds) -> {
|
||||
if (tntPrimeds.size() <= 5) return;
|
||||
Region region = Region.getRegion(tntPrimeds.get(0).getLocation());
|
||||
if (region.isGlobal()) return;
|
||||
if (!region.hasType(RegionType.TESTBLOCK)) return;
|
||||
Depth depth = new Depth(region);
|
||||
DepthManager.init(tntPrimeds, depth);
|
||||
});
|
||||
velocities.clear();
|
||||
}, 1);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.cannon;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
@AllArgsConstructor
|
||||
@EqualsAndHashCode
|
||||
@Getter
|
||||
public final class CannonKey {
|
||||
private Set<UUID> propulsions;
|
||||
private Vector velocityVector;
|
||||
}
|
||||
@@ -0,0 +1,109 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.cannon.depth;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import net.md_5.bungee.api.chat.BaseComponent;
|
||||
import net.md_5.bungee.api.chat.HoverEvent;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class Depth {
|
||||
|
||||
private Region region;
|
||||
private Vector minVector = null;
|
||||
private Vector maxVector = null;
|
||||
private int tntCount = 0;
|
||||
|
||||
public Depth(Region region) {
|
||||
this.region = region;
|
||||
}
|
||||
|
||||
public void update(List<Block> blocks) {
|
||||
List<Block> blocksList = blocks.stream()
|
||||
.filter(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION))
|
||||
.collect(Collectors.toList());
|
||||
tntCount++;
|
||||
for (Block block : blocksList) {
|
||||
internalUpdate(block);
|
||||
}
|
||||
}
|
||||
|
||||
public void finish() {
|
||||
if (maxVector == null || minVector == null) return;
|
||||
Vector dimensions = maxVector.subtract(minVector);
|
||||
dimensions.setX(Math.abs(dimensions.getX()));
|
||||
dimensions.setY(Math.abs(dimensions.getY()));
|
||||
dimensions.setZ(Math.abs(dimensions.getZ()));
|
||||
|
||||
RegionUtils.message(region, player -> {
|
||||
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
|
||||
});
|
||||
}
|
||||
|
||||
private void internalUpdate(Block block) {
|
||||
if (minVector == null) {
|
||||
minVector = block.getLocation().toVector();
|
||||
}
|
||||
minVector.setX(Math.min(minVector.getX(), block.getX()));
|
||||
minVector.setY(Math.min(minVector.getY(), block.getY()));
|
||||
minVector.setZ(Math.min(minVector.getZ(), block.getZ()));
|
||||
|
||||
if (maxVector == null) {
|
||||
maxVector = block.getLocation().toVector();
|
||||
}
|
||||
maxVector.setX(Math.max(maxVector.getX(), block.getX()));
|
||||
maxVector.setY(Math.max(maxVector.getY(), block.getY()));
|
||||
maxVector.setZ(Math.max(maxVector.getZ(), block.getZ()));
|
||||
}
|
||||
|
||||
private static BaseComponent[] getMessage(Player player, int x, int y, int z, int tntCount) {
|
||||
final Set<Integer> dimensions = new HashSet<>();
|
||||
dimensions.add(x);
|
||||
dimensions.add(y);
|
||||
dimensions.add(z);
|
||||
|
||||
int max = getMax(dimensions);
|
||||
|
||||
TextComponent headerComponent = new TextComponent(BauSystem.MESSAGE.parse("DEPTH_COUNTER_MESSAGE", player));
|
||||
|
||||
TextComponent depthComponent = new TextComponent(BauSystem.MESSAGE.parse("DEPTH_COUNTER_COUNT", player, x == max ? "§e" : "§7", x, y == max ? "§e" : "§7", y, z == max ? "§e" : "§7", z));
|
||||
depthComponent.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[]{new TextComponent(BauSystem.MESSAGE.parse("DEPTH_COUNTER_HOVER", player))}));
|
||||
|
||||
TextComponent tntComponent = new TextComponent(BauSystem.MESSAGE.parse("DEPTH_COUNTER_TNT", player, tntCount));
|
||||
|
||||
return new BaseComponent[]{headerComponent, depthComponent, tntComponent};
|
||||
}
|
||||
|
||||
private static int getMax(Set<Integer> values) {
|
||||
return values.stream().max(Integer::compare).orElse(0);
|
||||
}
|
||||
}
|
||||
+48
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.cannon.depth;
|
||||
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@UtilityClass
|
||||
public class DepthManager {
|
||||
|
||||
private Map<TNTPrimed, Depth> depths = new HashMap<>();
|
||||
|
||||
public void init(List<TNTPrimed> list, Depth depth) {
|
||||
for (TNTPrimed tnt : list) {
|
||||
depths.putIfAbsent(tnt, depth);
|
||||
}
|
||||
}
|
||||
|
||||
public void update(TNTPrimed tnt, List<Block> blocks) {
|
||||
Depth depth = depths.remove(tnt);
|
||||
if (depth == null) return;
|
||||
depth.update(blocks);
|
||||
if (depths.containsValue(depth)) return;
|
||||
depth.finish();
|
||||
}
|
||||
}
|
||||
+107
@@ -0,0 +1,107 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.countingwand;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.shared.Pair;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
|
||||
@UtilityClass
|
||||
public class Countingwand {
|
||||
|
||||
public static ItemStack getWandItem(Player player) {
|
||||
ItemStack itemStack = new SWItem(Material.STICK, BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE1", player), BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE2", player)), false, null).getItemStack();
|
||||
ItemUtils.setItem(itemStack, "countingwand");
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
itemMeta.setCustomModelData(1);
|
||||
itemStack.setItemMeta(itemMeta);
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
private final Map<String, Pair<Point, Point>> selections = new HashMap<>();
|
||||
|
||||
public boolean isCountingwand(ItemStack itemStack) {
|
||||
return ItemUtils.isItem(itemStack, "countingwand");
|
||||
}
|
||||
|
||||
public void checkSelection(final Point point, final boolean pos1, final Player p) {
|
||||
Pair<Point, Point> selection = selections.get(p.getUniqueId().toString());
|
||||
final boolean newPos;
|
||||
if (selection != null) {
|
||||
if (pos1) {
|
||||
newPos = !point.equals(selection.setKey(point));
|
||||
} else {
|
||||
newPos = !point.equals(selection.setValue(point));
|
||||
}
|
||||
} else {
|
||||
if (pos1) {
|
||||
selection = new Pair<>(point, null);
|
||||
} else {
|
||||
selection = new Pair<>(null, point);
|
||||
}
|
||||
selections.put(p.getUniqueId().toString(), selection);
|
||||
newPos = true;
|
||||
}
|
||||
|
||||
if (newPos) {
|
||||
String dimension = getDimensions(p, selection.getKey(), selection.getValue());
|
||||
String volume = getVolume(p, selection.getKey(), selection.getValue());
|
||||
if (pos1) {
|
||||
BauSystem.MESSAGE.send("COUNTINGWAND_MESSAGE_RCLICK", p, point.getX(), point.getY(), point.getZ(), dimension, volume);
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("COUNTINGWAND_MESSAGE_LCLICK", p, point.getX(), point.getY(), point.getZ(), dimension, volume);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void removePlayer(Player p) {
|
||||
selections.remove(p.getUniqueId().toString());
|
||||
}
|
||||
|
||||
public String getVolume(Player player, final Point point1, final Point point2) {
|
||||
if (point1 == null || point2 == null) {
|
||||
return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_VOLUME", player, 0);
|
||||
}
|
||||
return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_VOLUME", player, getAmount(point1, point2));
|
||||
}
|
||||
|
||||
public String getDimensions(Player player, final Point point1, final Point point2) {
|
||||
if (point1 == null || point2 == null) {
|
||||
return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_DIMENSION", player, 0, 0, 0);
|
||||
}
|
||||
return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_DIMENSION", player, Math.abs(point1.getX() - point2.getX()) + 1, Math.abs(point1.getY() - point2.getY()) + 1, Math.abs(point1.getZ() - point2.getZ()) + 1);
|
||||
}
|
||||
|
||||
public int getAmount(final Point point1, final Point point2) {
|
||||
return (Math.abs(point1.getX() - point2.getX()) + 1) * (Math.abs(point1.getY() - point2.getY()) + 1) * (Math.abs(point1.getZ() - point2.getZ()) + 1);
|
||||
}
|
||||
}
|
||||
+39
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.countingwand;
|
||||
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
|
||||
@Linked
|
||||
public class CountingwandCommand extends SWCommand {
|
||||
|
||||
public CountingwandCommand() {
|
||||
super("countingwand", "/countingwand", "cwand", "/cwand", "zollstock", "/zollstock");
|
||||
}
|
||||
|
||||
@Register(description = "COUNTINGWAND_COMMAND_HELP")
|
||||
public void genericCommand(final Player p) {
|
||||
SWUtils.giveItemToPlayer(p, Countingwand.getWandItem(p));
|
||||
}
|
||||
}
|
||||
+53
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.countingwand;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
|
||||
@Linked
|
||||
public class CountingwandGuiItem extends BauGuiItem {
|
||||
|
||||
public CountingwandGuiItem() {
|
||||
super(22);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
return Countingwand.getWandItem(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
p.closeInventory();
|
||||
p.performCommand("countingwand");
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.MEMBER;
|
||||
}
|
||||
}
|
||||
+75
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.countingwand;
|
||||
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.FluidCollisionMode;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.util.RayTraceResult;
|
||||
|
||||
import java.util.Objects;
|
||||
|
||||
|
||||
@Linked
|
||||
public class CountingwandListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockBreak(final BlockBreakEvent event) {
|
||||
if (!Countingwand.isCountingwand(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
Countingwand.checkSelection(Point.fromLocation(event.getBlock().getLocation()), true, event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(final PlayerInteractEvent event) {
|
||||
if (!Countingwand.isCountingwand(event.getItem())) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.LEFT_CLICK_AIR) {
|
||||
RayTraceResult rayTraceResult = event.getPlayer().rayTraceBlocks(200, FluidCollisionMode.NEVER);
|
||||
if (rayTraceResult == null) {
|
||||
return;
|
||||
}
|
||||
Countingwand.checkSelection(Point.fromLocation(Objects.requireNonNull(rayTraceResult.getHitBlock()).getLocation()), event.getAction() == Action.LEFT_CLICK_AIR, event.getPlayer());
|
||||
return;
|
||||
}
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) {
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
Countingwand.checkSelection(Point.fromLocation(Objects.requireNonNull(event.getClickedBlock()).getLocation()), false, event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onLeave(PlayerQuitEvent event) {
|
||||
Countingwand.removePlayer(event.getPlayer());
|
||||
}
|
||||
}
|
||||
+141
@@ -0,0 +1,141 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.design.endstone;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
public class DesignEndStone {
|
||||
|
||||
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||
|
||||
private int minX, minY, minZ, maxX, maxY, maxZ;
|
||||
private REntityServer entityServer = new REntityServer();
|
||||
private List<REntity> entities = new ArrayList<>();
|
||||
private Set<Location> locations = new HashSet<>();
|
||||
private boolean wsOrAs;
|
||||
private double maxBlastResistance;
|
||||
|
||||
public DesignEndStone(Region region) {
|
||||
this.minX = region.getMinPointBuild().getX();
|
||||
this.minY = region.getMinPointBuild().getY();
|
||||
this.minZ = region.getMinPointBuild().getZ();
|
||||
this.maxX = region.getMaxPointBuild().getX();
|
||||
this.maxY = region.getMaxPointBuild().getY();
|
||||
this.maxZ = region.getMaxPointBuild().getZ();
|
||||
wsOrAs = region.getName().startsWith("ws") || region.getName().startsWith("as");
|
||||
maxBlastResistance = wsOrAs ? 6.1 : 9.0;
|
||||
|
||||
entityServer.setCallback((player, rEntity, entityAction) -> {
|
||||
if (entityAction != REntityServer.EntityAction.ATTACK) return;
|
||||
Location location = new Location(WORLD, rEntity.getX(), rEntity.getY(), rEntity.getZ());
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
location.getBlock().breakNaturally();
|
||||
calc();
|
||||
}, 1);
|
||||
});
|
||||
}
|
||||
|
||||
public void calc() {
|
||||
entities.forEach(REntity::die);
|
||||
entities.clear();
|
||||
locations.clear();
|
||||
|
||||
calc(minX, minY, minZ, maxX, maxY, minZ, 0, 0, 1, maxZ - minZ);
|
||||
calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ);
|
||||
calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX);
|
||||
calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX);
|
||||
if (wsOrAs) {
|
||||
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY + 1);
|
||||
} else {
|
||||
int airBlocks = 0;
|
||||
double minAirBlocks = (maxX - minX) * (maxZ - minZ) * 0.1;
|
||||
for (int x = minX; x < maxX; x++) {
|
||||
for (int z = minZ; z < maxZ; z++) {
|
||||
if (WORLD.getBlockAt(x, minY, z).getType().isAir()) {
|
||||
airBlocks++;
|
||||
if (airBlocks > minAirBlocks) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (airBlocks > minAirBlocks) {
|
||||
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY + 1);
|
||||
}
|
||||
}
|
||||
calc(minX, maxY, minZ, maxX, maxY, maxZ, 0, -1, 0, maxY - minY + 1);
|
||||
}
|
||||
|
||||
private void calc(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int dirX, int dirY, int dirZ, int steps) {
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
for (int y = minY; y <= maxY; y++) {
|
||||
for (int z = minZ; z <= maxZ; z++) {
|
||||
for (int step = 0; step < steps; step++) {
|
||||
int cx = x + step * dirX;
|
||||
int cy = y + step * dirY;
|
||||
int cz = z + step * dirZ;
|
||||
Material material = WORLD.getBlockAt(cx, cy, cz).getType();
|
||||
|
||||
if (material != Material.WATER && material != Material.LAVA && material.getBlastResistance() >= maxBlastResistance) {
|
||||
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
|
||||
if (!locations.add(location)) break;
|
||||
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);
|
||||
entity.setNoGravity(true);
|
||||
entity.setGlowing(true);
|
||||
entities.add(entity);
|
||||
break;
|
||||
} else if (!material.isAir() && material != Material.WATER && material != Material.LAVA) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void toggle(Player player) {
|
||||
if (entityServer.getPlayers().contains(player)) {
|
||||
entityServer.removePlayer(player);
|
||||
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_DISABLE", player, ChatMessageType.ACTION_BAR);
|
||||
} else {
|
||||
entityServer.addPlayer(player);
|
||||
calc();
|
||||
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_ENABLE", player, ChatMessageType.ACTION_BAR);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean removePlayer(Player player) {
|
||||
entityServer.removePlayer(player);
|
||||
return entityServer.getPlayers().isEmpty();
|
||||
}
|
||||
}
|
||||
+97
@@ -0,0 +1,97 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.design.endstone;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
|
||||
@Linked
|
||||
public class DesignEndStoneCommand extends SWCommand implements Listener {
|
||||
|
||||
public DesignEndStoneCommand() {
|
||||
super("designendstone");
|
||||
}
|
||||
|
||||
private Map<Region, DesignEndStone> designEndStoneMap = new HashMap<>();
|
||||
|
||||
@Register(description = "DESIGN_ENDSTONE_COMMAND_HELP")
|
||||
public void genericCommand(@Validator Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (!region.hasType(RegionType.BUILD)) {
|
||||
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
|
||||
return;
|
||||
}
|
||||
designEndStoneMap.computeIfAbsent(region, DesignEndStone::new).toggle(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
disableDesignEndStone(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(this::disableDesignEndStone);
|
||||
}
|
||||
|
||||
private void disableDesignEndStone(Player player) {
|
||||
new HashSet<>(designEndStoneMap.entrySet()).forEach(regionDesignEndStoneEntry -> {
|
||||
if (regionDesignEndStoneEntry.getValue().removePlayer(player)) {
|
||||
designEndStoneMap.remove(regionDesignEndStoneEntry.getKey());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
update(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
|
||||
update(event.getBlock().getLocation());
|
||||
}, 1);
|
||||
}
|
||||
|
||||
private void update(Location location) {
|
||||
Region region = Region.getRegion(location);
|
||||
DesignEndStone designEndStone = designEndStoneMap.get(region);
|
||||
if (designEndStone == null) {
|
||||
return;
|
||||
}
|
||||
designEndStone.calc();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
|
||||
@AllArgsConstructor
|
||||
@RequiredArgsConstructor
|
||||
@Getter
|
||||
public enum Detoblock {
|
||||
SWITCH(0, true, "DETONATOR_BUTTON_SWITCH"),
|
||||
WOOD_BUTTON(30, "DETONATOR_BUTTON_WOOD_BUTTON"),
|
||||
STONE_BUTTON(20, "DETONATOR_BUTTON_STONE_BUTTON"),
|
||||
PRESSURE_PLATE(30, "DETONATOR_BUTTON_PRESSURE_PLATE"),
|
||||
WEIGHTED_PRESSURE_PLATE(20, "DETONATOR_BUTTON_WEIGHTED-PRESSURE_PLATE"),
|
||||
TRIPWIRE(30, "DETONATOR_BUTTON_TRIPWIRE"),
|
||||
NOTEBLOCK(1, "DETONATOR_BUTTON_NOTEBLOCK"),
|
||||
DAYLIGHTSENSOR(0, true, "DETONATOR_BUTTON_DAYLIGHTSENSOR"),
|
||||
POWERABLE(0, true, "DETONATOR_BUTTON_POWERABLE"),
|
||||
INVALID(-1, "DETONATOR_BUTTON_INVALID");
|
||||
|
||||
private final int time;
|
||||
private boolean toggle;
|
||||
private final String name;
|
||||
}
|
||||
@@ -0,0 +1,225 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.features.autostart.AutostartListener;
|
||||
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
||||
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.*;
|
||||
import org.bukkit.block.data.type.DaylightDetector;
|
||||
import org.bukkit.block.data.type.Switch;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@UtilityClass
|
||||
public class Detonator {
|
||||
|
||||
private static final Map<Player, REntityServer> ENTITIES_MAP = new HashMap<>();
|
||||
private static final Vector HALF = new Vector(0.5, 0, 0.5);
|
||||
|
||||
public static boolean isDetonator(ItemStack itemStack) {
|
||||
return ItemStorage.isDetonator(itemStack);
|
||||
}
|
||||
|
||||
public static void showDetonator(Player p, List<Location> locs) {
|
||||
if (ENTITIES_MAP.containsKey(p)) return;
|
||||
REntityServer entities = new REntityServer();
|
||||
entities.setCallback((player, rEntity, entityAction) -> {
|
||||
Vector vector = new Vector(rEntity.getX(), rEntity.getY(), rEntity.getZ());
|
||||
DetonatorListener.addLocationToDetonator(vector.toLocation(player.getWorld()).getBlock().getLocation(), player);
|
||||
DetonatorListener.HAS_UPDATED.add(player);
|
||||
});
|
||||
entities.addPlayer(p);
|
||||
ENTITIES_MAP.put(p, entities);
|
||||
|
||||
locs.forEach(location -> {
|
||||
RFallingBlockEntity entity = new RFallingBlockEntity(entities, location.clone().add(HALF), Material.RED_STAINED_GLASS);
|
||||
entity.setNoGravity(true);
|
||||
});
|
||||
}
|
||||
|
||||
public static void hideDetonator(Player p) {
|
||||
ENTITIES_MAP.remove(p).close();
|
||||
}
|
||||
|
||||
public static boolean hasActiveDetonatorShow(Player p) {
|
||||
return ENTITIES_MAP.containsKey(p);
|
||||
}
|
||||
|
||||
public static void activateDetonator(DetonatorStorage detonator) {
|
||||
Player p = detonator.getPlayer();
|
||||
if (Config.getInstance().get(p).getPlainValueOrDefault("detonator-autostart", false)) {
|
||||
AutostartListener.instance.activate(p);
|
||||
}
|
||||
|
||||
Map<Integer, Set<Block>> deactivate = new HashMap<>();
|
||||
Set<Location> invalid = new HashSet<>();
|
||||
|
||||
for (Location location : detonator.getLocations()) {
|
||||
Block block = location.getBlock();
|
||||
Detoblock detoblock = getBlock(block);
|
||||
|
||||
if (detoblock == Detoblock.INVALID) {
|
||||
invalid.add(location);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (detoblock.isToggle()) {
|
||||
setBlockPower(block, !getBlockPower(block));
|
||||
updateButton(block, detoblock);
|
||||
} else {
|
||||
setBlockPower(block, true);
|
||||
updateButton(block, detoblock);
|
||||
deactivate.computeIfAbsent(detoblock.getTime(), integer -> new HashSet<>()).add(block);
|
||||
}
|
||||
}
|
||||
|
||||
int s = detonator.getLocations().size() - invalid.size();
|
||||
if (s == 1) {
|
||||
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("DETONATOR_POINT_ACT", p));
|
||||
} else {
|
||||
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("DETONATOR_POINTS_ACT", p, s));
|
||||
}
|
||||
|
||||
if (!invalid.isEmpty()) {
|
||||
int invalidPoints = invalid.size();
|
||||
if (invalidPoints == 1) {
|
||||
BauSystem.MESSAGE.send("DETONATOR_INVALID_POINT", p);
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("DETONATOR_INVALID_POINTS", p, invalidPoints);
|
||||
}
|
||||
detonator.write();
|
||||
}
|
||||
|
||||
deactivate.forEach((integer, blocks1) ->
|
||||
Bukkit.getScheduler().scheduleSyncDelayedTask(BauSystem.getInstance(), () -> blocks1.forEach(block -> {
|
||||
setBlockPower(block, false);
|
||||
updateButton(block, getBlock(block));
|
||||
}), integer));
|
||||
}
|
||||
|
||||
public static void updateButton(Block block, Detoblock detoblock) {
|
||||
if (block.getBlockData() instanceof Switch) {
|
||||
Switch sw = (Switch) block.getBlockData();
|
||||
FaceAttachable.AttachedFace face = sw.getAttachedFace();
|
||||
if (face == FaceAttachable.AttachedFace.FLOOR) {
|
||||
update(block.getRelative(BlockFace.DOWN));
|
||||
} else if (face == FaceAttachable.AttachedFace.CEILING) {
|
||||
update(block.getRelative(BlockFace.UP));
|
||||
} else {
|
||||
update(block.getRelative(sw.getFacing().getOppositeFace()));
|
||||
}
|
||||
} else if (detoblock == Detoblock.TRIPWIRE) {
|
||||
update(block);
|
||||
} else if (detoblock == Detoblock.PRESSURE_PLATE || detoblock == Detoblock.WEIGHTED_PRESSURE_PLATE) {
|
||||
update(block.getRelative(BlockFace.DOWN));
|
||||
}
|
||||
}
|
||||
|
||||
private static void update(Block block) {
|
||||
BlockData data = block.getBlockData();
|
||||
block.setType(Material.BARRIER, true);
|
||||
block.setBlockData(data, true);
|
||||
}
|
||||
|
||||
private static void setBlockPower(Block block, boolean state) {
|
||||
BlockData data = block.getBlockData();
|
||||
if (data instanceof Powerable) {
|
||||
Powerable pow = (Powerable) data;
|
||||
pow.setPowered(state);
|
||||
}
|
||||
if (data instanceof Openable) {
|
||||
Openable openable = (Openable) data;
|
||||
openable.setOpen(state);
|
||||
}
|
||||
if (data instanceof DaylightDetector) {
|
||||
DaylightDetector detector = (DaylightDetector) data;
|
||||
detector.setInverted(state);
|
||||
}
|
||||
if (data instanceof AnaloguePowerable) {
|
||||
AnaloguePowerable powerable = (AnaloguePowerable) data;
|
||||
if (block.getType() == Material.REDSTONE_WIRE) {
|
||||
powerable.setPower(state ? 15 : 0);
|
||||
} else {
|
||||
powerable.setPower(state ? 1 : 0);
|
||||
}
|
||||
}
|
||||
block.setBlockData(data);
|
||||
}
|
||||
|
||||
private static boolean getBlockPower(Block block) {
|
||||
BlockData data = block.getBlockData();
|
||||
if (data instanceof Powerable) {
|
||||
Powerable pow = (Powerable) data;
|
||||
return pow.isPowered();
|
||||
}
|
||||
if (data instanceof DaylightDetector) {
|
||||
DaylightDetector detector = (DaylightDetector) data;
|
||||
return detector.isInverted();
|
||||
}
|
||||
if (data instanceof AnaloguePowerable) {
|
||||
AnaloguePowerable powerable = (AnaloguePowerable) data;
|
||||
return powerable.getPower() > 0;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static Detoblock getBlock(Block block) {
|
||||
switch (block.getType()) {
|
||||
case LEVER:
|
||||
return Detoblock.SWITCH;
|
||||
case TRIPWIRE:
|
||||
return Detoblock.TRIPWIRE;
|
||||
case NOTE_BLOCK:
|
||||
return Detoblock.NOTEBLOCK;
|
||||
case DAYLIGHT_DETECTOR:
|
||||
return Detoblock.DAYLIGHTSENSOR;
|
||||
case HEAVY_WEIGHTED_PRESSURE_PLATE:
|
||||
case LIGHT_WEIGHTED_PRESSURE_PLATE:
|
||||
return Detoblock.WEIGHTED_PRESSURE_PLATE;
|
||||
default:
|
||||
if (block.getType().name().contains("STONE_BUTTON")) {
|
||||
return Detoblock.STONE_BUTTON;
|
||||
} else if (block.getType().name().contains("BUTTON")) {
|
||||
return Detoblock.WOOD_BUTTON;
|
||||
} else if (block.getType().name().contains("PRESSURE_PLATE")) {
|
||||
return Detoblock.PRESSURE_PLATE;
|
||||
} else if (block.getBlockData() instanceof Powerable) {
|
||||
return Detoblock.POWERABLE;
|
||||
} else {
|
||||
return Detoblock.INVALID;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class DetonatorBauGuiItem extends BauGuiItem {
|
||||
|
||||
public DetonatorBauGuiItem() {
|
||||
super(8);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
return DetonatorCommand.getWAND(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
p.closeInventory();
|
||||
p.performCommand("detonator wand");
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
+87
@@ -0,0 +1,87 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
||||
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
@Linked
|
||||
public class DetonatorCommand extends SWCommand {
|
||||
|
||||
public static ItemStack getWAND(Player player) {
|
||||
ItemStack wand = new ItemStack(Material.BLAZE_ROD);
|
||||
ItemStorage.setDetonator(wand);
|
||||
ItemMeta meta = wand.getItemMeta();
|
||||
|
||||
meta.setDisplayName(BauSystem.MESSAGE.parse("DETONATOR_WAND_NAME", player));
|
||||
meta.setLore(Arrays.asList(BauSystem.MESSAGE.parse("DETONATOR_WAND_LORE_1", player),
|
||||
BauSystem.MESSAGE.parse("DETONATOR_WAND_LORE_2", player),
|
||||
BauSystem.MESSAGE.parse("DETONATOR_WAND_LORE_3", player)));
|
||||
meta.setCustomModelData(3);
|
||||
|
||||
wand.setItemMeta(meta);
|
||||
ItemUtils.setItem(wand, "detonator");
|
||||
return wand;
|
||||
}
|
||||
|
||||
public DetonatorCommand() {
|
||||
super("detonator", "dt");
|
||||
}
|
||||
|
||||
@Register(value = "wand", description = "DETONATOR_HELP_WAND")
|
||||
public void giveWand(@Validator Player p) {
|
||||
SWUtils.giveItemToPlayer(p, getWAND(p));
|
||||
}
|
||||
|
||||
@Register(value = "click", description = "DETONATOR_HELP_CLICK")
|
||||
public void clickDetonator(@Validator Player p) {
|
||||
Detonator.activateDetonator(new ItemStorage(p));
|
||||
}
|
||||
|
||||
@Register(value = "clear", description = "DETONATOR_HELP_CLEAR")
|
||||
public void clearDetonator(Player p) {
|
||||
DetonatorStorage storage = new ItemStorage(p);
|
||||
storage.clear();
|
||||
storage.write();
|
||||
}
|
||||
|
||||
@Register(value = "autostart", description = "DETONATOR_HELP_AUTOSTART")
|
||||
public void toggleAutostartTimer(Player p) {
|
||||
boolean current = Config.getInstance().get(p).getPlainValueOrDefault("detonator-autostart", false);
|
||||
Config.getInstance().get(p).put("detonator-autostart", !current);
|
||||
if (!current) {
|
||||
BauSystem.MESSAGE.send("DETONATOR_AUTOSTART_ENABLE", p);
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("DETONATOR_AUTOSTART_DISABLE", p);
|
||||
}
|
||||
}
|
||||
}
|
||||
+129
@@ -0,0 +1,129 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
||||
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerItemHeldEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class DetonatorListener implements Listener {
|
||||
|
||||
static final Set<Player> HAS_UPDATED = new HashSet<>();
|
||||
|
||||
static void addLocationToDetonator(Location location, Player p) {
|
||||
Detoblock detoblock = Detonator.getBlock(location.getBlock());
|
||||
if (detoblock == Detoblock.INVALID) {
|
||||
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("DETONATOR_INVALID_BLOCK", p));
|
||||
return;
|
||||
}
|
||||
DetonatorStorage detonator = new ItemStorage(p);
|
||||
if (!p.isSneaking()) {
|
||||
detonator.clear();
|
||||
}
|
||||
if (detonator.getLocations().contains(location)) {
|
||||
detonator.removeLocation(location);
|
||||
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("DETONATOR_LOC_REMOVE", p, BauSystem.MESSAGE.parse(detoblock.getName(), p)));
|
||||
} else {
|
||||
detonator.addLocation(location);
|
||||
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("DETONATOR_LOC_ADD", p, BauSystem.MESSAGE.parse(detoblock.getName(), p)));
|
||||
}
|
||||
detonator.write();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
Player p = event.getPlayer();
|
||||
if (Detonator.isDetonator(p.getInventory().getItemInMainHand())) {
|
||||
event.setCancelled(true);
|
||||
addLocationToDetonator(event.getBlock().getLocation(), p);
|
||||
HAS_UPDATED.add(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Detonator.isDetonator(event.getItem())) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
|
||||
event.setCancelled(true);
|
||||
DetonatorStorage detonator = new ItemStorage(event.getPlayer());
|
||||
Detonator.activateDetonator(detonator);
|
||||
HAS_UPDATED.add(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onPlayerMove(PlayerMoveEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer()) ||!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
||||
Detonator.hideDetonator(event.getPlayer());
|
||||
}
|
||||
} else {
|
||||
if (!Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
||||
Detonator.showDetonator(event.getPlayer(), new ItemStorage(event.getPlayer()).getLocations());
|
||||
}
|
||||
}
|
||||
|
||||
if (HAS_UPDATED.contains(event.getPlayer())) {
|
||||
HAS_UPDATED.remove(event.getPlayer());
|
||||
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
||||
Detonator.hideDetonator(event.getPlayer());
|
||||
Detonator.showDetonator(event.getPlayer(), new ItemStorage(event.getPlayer()).getLocations());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||
HAS_UPDATED.add(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (Detonator.isDetonator(event.getMainHandItem()) || Detonator.isDetonator(event.getOffHandItem())) {
|
||||
HAS_UPDATED.add(event.getPlayer());
|
||||
}
|
||||
}
|
||||
}
|
||||
+40
@@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator.storage;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface DetonatorStorage {
|
||||
|
||||
void addLocation(Location location);
|
||||
|
||||
List<Location> getLocations();
|
||||
|
||||
void removeLocation(Location location);
|
||||
|
||||
void clear();
|
||||
|
||||
void write();
|
||||
|
||||
Player getPlayer();
|
||||
}
|
||||
+191
@@ -0,0 +1,191 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator.storage;
|
||||
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.persistence.PersistentDataContainer;
|
||||
import org.bukkit.persistence.PersistentDataType;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.function.IntFunction;
|
||||
|
||||
public class ItemStorage implements DetonatorStorage {
|
||||
|
||||
private static final NamespacedKey DETO_KEY = SWUtils.getNamespaceKey("deto");
|
||||
private static final NamespacedKey SLOT_KEY = SWUtils.getNamespaceKey("slots");
|
||||
private static final IntFunction<NamespacedKey> DETOLOCATION_BUILDER = integer -> SWUtils.getNamespaceKey("deto_loc_" + integer);
|
||||
@Getter
|
||||
private final Player p;
|
||||
private final List<Location> locs;
|
||||
private int slot;
|
||||
private ItemStack itemStack;
|
||||
|
||||
public ItemStorage(Player p) {
|
||||
this.p = p;
|
||||
if (isDetonator(p.getInventory().getItemInMainHand())) {
|
||||
slot = p.getInventory().getHeldItemSlot();
|
||||
itemStack = p.getInventory().getItemInMainHand();
|
||||
} else {
|
||||
ItemStack[] inv = p.getInventory().getContents();
|
||||
for (int i = 0; i < inv.length; i++) {
|
||||
if (isDetonator(inv[i])) {
|
||||
slot = i;
|
||||
itemStack = inv[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
locs = read();
|
||||
}
|
||||
|
||||
public static ItemStack setDetonator(ItemStack item) {
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
if (meta == null) {
|
||||
return item;
|
||||
}
|
||||
PersistentDataContainer dataContainer = meta.getPersistentDataContainer();
|
||||
dataContainer.set(DETO_KEY, PersistentDataType.BYTE, (byte) 1);
|
||||
dataContainer.set(SLOT_KEY, PersistentDataType.INTEGER, 0);
|
||||
item.setItemMeta(meta);
|
||||
return item;
|
||||
}
|
||||
|
||||
public static boolean isDetonator(ItemStack item) {
|
||||
if (item == null) {
|
||||
return false;
|
||||
}
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
if (meta == null) {
|
||||
return false;
|
||||
}
|
||||
PersistentDataContainer container = meta.getPersistentDataContainer();
|
||||
return container.has(DETO_KEY, PersistentDataType.BYTE) && container.has(SLOT_KEY, PersistentDataType.INTEGER);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addLocation(Location location) {
|
||||
locs.add(location);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Location> getLocations() {
|
||||
return locs;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeLocation(Location location) {
|
||||
locs.remove(location);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clear() {
|
||||
internalClear();
|
||||
locs.clear();
|
||||
apply();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write() {
|
||||
write(locs);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Player getPlayer() {
|
||||
return p;
|
||||
}
|
||||
|
||||
private List<Location> read() {
|
||||
List<Location> tempLocs = new LinkedList<>();
|
||||
|
||||
if (itemStack == null) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
ItemMeta meta = itemStack.getItemMeta();
|
||||
if (meta == null) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
PersistentDataContainer container = meta.getPersistentDataContainer();
|
||||
|
||||
int length = length();
|
||||
for (int i = 0; i < length; i++) {
|
||||
NamespacedKey key = DETOLOCATION_BUILDER.apply(i);
|
||||
int[] loc = container.get(key, PersistentDataType.INTEGER_ARRAY);
|
||||
tempLocs.add(new Location(p.getWorld(), loc[0], loc[1], loc[2]));
|
||||
}
|
||||
|
||||
return tempLocs;
|
||||
}
|
||||
|
||||
private int length() {
|
||||
ItemMeta meta = itemStack.getItemMeta();
|
||||
PersistentDataContainer container = meta.getPersistentDataContainer();
|
||||
return container.get(SLOT_KEY, PersistentDataType.INTEGER);
|
||||
}
|
||||
|
||||
private void internalClear() {
|
||||
ItemMeta meta = itemStack.getItemMeta();
|
||||
PersistentDataContainer container = meta.getPersistentDataContainer();
|
||||
|
||||
int length = length();
|
||||
for (int i = 0; i < length; i++) {
|
||||
NamespacedKey key = DETOLOCATION_BUILDER.apply(i);
|
||||
container.remove(key);
|
||||
}
|
||||
|
||||
container.set(SLOT_KEY, PersistentDataType.INTEGER, 0);
|
||||
|
||||
itemStack.setItemMeta(meta);
|
||||
}
|
||||
|
||||
private void write(List<Location> locs) {
|
||||
internalClear();
|
||||
ItemMeta meta = itemStack.getItemMeta();
|
||||
PersistentDataContainer container = meta.getPersistentDataContainer();
|
||||
|
||||
int i = 0;
|
||||
for (Location loc : locs) {
|
||||
NamespacedKey key = DETOLOCATION_BUILDER.apply(i);
|
||||
int[] slotLoc = new int[]{
|
||||
loc.getBlockX(),
|
||||
loc.getBlockY(),
|
||||
loc.getBlockZ()
|
||||
};
|
||||
container.set(key, PersistentDataType.INTEGER_ARRAY, slotLoc);
|
||||
i++;
|
||||
}
|
||||
|
||||
container.set(SLOT_KEY, PersistentDataType.INTEGER, i);
|
||||
|
||||
itemStack.setItemMeta(meta);
|
||||
apply();
|
||||
}
|
||||
|
||||
private void apply() {
|
||||
p.getInventory().setItem(slot, itemStack);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.gui.editor.BauGuiMapping;
|
||||
import de.steamwar.bausystem.linkage.LinkageUtils;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import net.md_5.bungee.api.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@UtilityClass
|
||||
public class BauGUI {
|
||||
|
||||
private static final Map<Integer, BauGuiItem> ITEMS = new HashMap<>();
|
||||
|
||||
public static Map<Integer, BauGuiItem> getITEMS() {
|
||||
if (ITEMS.isEmpty()) LinkageUtils.linkGUIItems();
|
||||
return ITEMS;
|
||||
}
|
||||
|
||||
private static final Set<Player> OPEN_INVS = new HashSet<>();
|
||||
private static boolean updating = false;
|
||||
|
||||
public static ItemStack getGUI_ITEM(Player p) {
|
||||
ItemStack GUI_ITEM = new ItemStack(Material.NETHER_STAR);
|
||||
ItemMeta meta = GUI_ITEM.getItemMeta();
|
||||
meta.setDisplayName(ChatColor.YELLOW + BauSystem.MESSAGE.parse("GUI_NAME", p));
|
||||
GUI_ITEM.setItemMeta(meta);
|
||||
return GUI_ITEM;
|
||||
}
|
||||
|
||||
public static void addItem(BauGuiItem item) {
|
||||
if (ITEMS.containsKey(item.getId())) {
|
||||
throw new IllegalArgumentException("Duplicate Id Key: " + item.getId() + ". From Classes: " + ITEMS.get(item.getId()).getClass().getName() + " and " + item.getClass().getName());
|
||||
}
|
||||
ITEMS.put(item.getId(), item);
|
||||
}
|
||||
|
||||
public static void openBauGui(Player p) {
|
||||
if (!updating) {
|
||||
OPEN_INVS.add(p);
|
||||
}
|
||||
BauGuiMapping mapping = BauGuiMapping.getGuiMapping(p);
|
||||
SWInventory inv = new SWInventory(p, mapping.getSize(), BauSystem.MESSAGE.parse("GUI_NAME", p));
|
||||
getITEMS().values().forEach(item -> {
|
||||
if (!mapping.isShown(item.getId())) {
|
||||
return;
|
||||
}
|
||||
|
||||
inv.setItem(mapping.getSlot(item.getId()), permissionLore(item.getItem(p), item.permission(), p), clickType -> {
|
||||
if (item.permission().hasPermission(p)) {
|
||||
if (item.click(clickType, p)) {
|
||||
update();
|
||||
}
|
||||
} else {
|
||||
p.closeInventory();
|
||||
BauSystem.MESSAGE.send("NO_PERMISSION", p);
|
||||
}
|
||||
});
|
||||
});
|
||||
inv.addCloseCallback(clickType -> {
|
||||
if (!updating) {
|
||||
OPEN_INVS.remove(p);
|
||||
}
|
||||
});
|
||||
inv.open();
|
||||
}
|
||||
|
||||
public static void update() {
|
||||
updating = true;
|
||||
OPEN_INVS.forEach(BauGUI::openBauGui);
|
||||
updating = false;
|
||||
}
|
||||
|
||||
public static void giveItem(Player p) {
|
||||
SWUtils.giveItemToPlayer(p, getGUI_ITEM(p));
|
||||
}
|
||||
|
||||
private static ItemStack permissionLore(ItemStack itemStack, Permission permission, Player p) {
|
||||
ItemMeta meta = itemStack.getItemMeta();
|
||||
if (!permission.hasPermission(p)) {
|
||||
List<String> lore = meta.getLore();
|
||||
if (lore == null) {
|
||||
lore = Collections.singletonList(BauSystem.MESSAGE.parse("NO_PERMISSION", p));
|
||||
} else {
|
||||
lore.add(BauSystem.MESSAGE.parse("NO_PERMISSION", p));
|
||||
}
|
||||
meta.setLore(lore);
|
||||
}
|
||||
itemStack.setItemMeta(meta);
|
||||
return itemStack;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.gui.editor.BauGuiEditor;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class BauGUICommand extends SWCommand {
|
||||
|
||||
public BauGUICommand() {
|
||||
super("gui", "baugui", "g");
|
||||
}
|
||||
|
||||
@Register(help = true)
|
||||
public void genericHelp(Player p, String... args) {
|
||||
BauGUI.openBauGui(p);
|
||||
}
|
||||
|
||||
@Register("item")
|
||||
public void giveItem(Player p) {
|
||||
BauGUI.giveItem(p);
|
||||
}
|
||||
|
||||
@Register("editor")
|
||||
public void openEditor(Player p) {
|
||||
BauGuiEditor.openGuiEditor(p, new SWItem().getItemStack());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.md_5.bungee.api.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
@Linked
|
||||
public class BauGuiBauGuiItem extends BauGuiItem {
|
||||
|
||||
public BauGuiBauGuiItem() {
|
||||
super(14);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
return new SWItem(Material.NETHER_STAR, ChatColor.YELLOW + BauSystem.MESSAGE.parse("GUI_NAME", player),
|
||||
Arrays.asList(BauSystem.MESSAGE.parse("GUI_ITEM_LORE1", player), BauSystem.MESSAGE.parse("GUI_ITEM_LORE2", player)), false, clickType -> {
|
||||
}).getItemStack();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
p.closeInventory();
|
||||
BauGUI.giveItem(p);
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.MEMBER;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui;
|
||||
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
@Linked
|
||||
public class BauGuiListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (event.getItem() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.getAction() == Action.RIGHT_CLICK_BLOCK || event.getAction() == Action.RIGHT_CLICK_AIR) {
|
||||
if (event.getItem().isSimilar(BauGUI.getGUI_ITEM(event.getPlayer()))) {
|
||||
BauGUI.openBauGui(event.getPlayer());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+233
@@ -0,0 +1,233 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui.editor;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.gui.BauGUI;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
import org.bukkit.event.inventory.InventoryDragEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.persistence.PersistentDataType;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@Linked
|
||||
public class BauGuiEditor implements Listener {
|
||||
|
||||
@Getter
|
||||
private static final List<Player> open_Edits = new ArrayList<>();
|
||||
|
||||
public static void openGuiEditor(Player p, ItemStack cursor) {
|
||||
BauGuiMapping mapping = BauGuiMapping.getGuiMapping(p);
|
||||
Inventory inv = Bukkit.createInventory(null, mapping.getSize() + 9, BauSystem.MESSAGE.parse("GUI_EDITOR_TITLE", p));
|
||||
for (Map.Entry<Integer, Integer> e : mapping.getMapping().entrySet()) {
|
||||
if (e.getValue() >= 0) {
|
||||
if (e.getValue() < mapping.getSize()) {
|
||||
inv.setItem(e.getValue(), addId(BauGUI.getITEMS().get(e.getKey()).getItem(p), e.getKey()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int j = mapping.getSize(); j < mapping.getSize() + 9; j++) {
|
||||
inv.setItem(j, new SWItem(Material.WHITE_STAINED_GLASS_PANE, "").getItemStack());
|
||||
}
|
||||
|
||||
inv.setItem(mapping.getSize() + 3, new SWItem(mapping.getSize() == 9 * 5 ? Material.GRAY_STAINED_GLASS_PANE : Material.LIME_STAINED_GLASS_PANE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_ROW_P", p)).getItemStack());
|
||||
inv.setItem(mapping.getSize() + 2, new SWItem(mapping.getSize() == 9 ? Material.GRAY_STAINED_GLASS_PANE : Material.RED_STAINED_GLASS_PANE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_ROW_M", p)).getItemStack());
|
||||
|
||||
inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> {
|
||||
}).getItemStack());
|
||||
inv.setItem(mapping.getSize() + 6, new SWItem(Material.SCUTE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
|
||||
inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).getItemStack());
|
||||
|
||||
p.openInventory(inv);
|
||||
p.getOpenInventory().setCursor(cursor == null ? new SWItem().getItemStack() : cursor);
|
||||
open_Edits.add(p);
|
||||
BauGuiMapping.startWatchdog();
|
||||
}
|
||||
|
||||
private static ItemStack addId(ItemStack itemStack, int id) {
|
||||
ItemMeta meta = itemStack.getItemMeta();
|
||||
meta.getPersistentDataContainer().set(new NamespacedKey(BauSystem.getInstance(), "gui-item-id"), PersistentDataType.INTEGER, id);
|
||||
itemStack.setItemMeta(meta);
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
private static int getId(ItemStack itemStack) {
|
||||
ItemMeta meta = itemStack.getItemMeta();
|
||||
return meta.getPersistentDataContainer().get(new NamespacedKey(BauSystem.getInstance(), "gui-item-id"), PersistentDataType.INTEGER);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryClick(InventoryClickEvent event) {
|
||||
if (!open_Edits.contains(event.getWhoClicked())) {
|
||||
return;
|
||||
}
|
||||
|
||||
ItemStack i = event.getCurrentItem();
|
||||
Player p = (Player) event.getWhoClicked();
|
||||
BauGuiMapping mapping = BauGuiMapping.getGuiMapping(p);
|
||||
if (event.getClickedInventory() == p.getInventory()) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
if (event.getHotbarButton() != -1) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
if (i == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.getSlot() - mapping.getSize() >= 0) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
switch (event.getSlot() - mapping.getSize()) {
|
||||
case 2:
|
||||
if (mapping.getSize() == 9) {
|
||||
return;
|
||||
}
|
||||
saveMapping(p);
|
||||
mapping.setSize(mapping.getSize() - 9);
|
||||
openGuiEditor(p, event.getCursor());
|
||||
break;
|
||||
case 3:
|
||||
if (mapping.getSize() == 9 * 5) {
|
||||
return;
|
||||
}
|
||||
saveMapping(p);
|
||||
mapping.setSize(mapping.getSize() + 9);
|
||||
openGuiEditor(p, event.getCursor());
|
||||
break;
|
||||
case 5:
|
||||
event.getView().setCursor(new SWItem().getItemStack());
|
||||
break;
|
||||
case 6:
|
||||
saveMapping(p);
|
||||
List<SWListInv.SWListEntry<BauGuiItem>> items = new ArrayList<>();
|
||||
for (BauGuiItem item : BauGUI.getITEMS().values()) {
|
||||
if (mapping.isShown(item.getId())) {
|
||||
continue;
|
||||
}
|
||||
SWItem ip = new SWItem();
|
||||
ip.setItemStack(item.getItem(p));
|
||||
items.add(new SWListInv.SWListEntry(ip, item));
|
||||
}
|
||||
if (items.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
SWListInv<BauGuiItem> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("GUI_EDITOR_TITLE_MORE", p), items, (clickType, item) -> {
|
||||
openGuiEditor(p, addId(item.getItem(p), item.getId()));
|
||||
});
|
||||
inv.open();
|
||||
break;
|
||||
case 8:
|
||||
saveMapping(p);
|
||||
BauGUI.openBauGui(p);
|
||||
break;
|
||||
default:
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityDamage(EntityDamageEvent event) {
|
||||
if (open_Edits.contains(event.getEntity())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerMove(PlayerMoveEvent event) {
|
||||
if (open_Edits.contains(event.getPlayer())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
open_Edits.remove(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryDrag(InventoryDragEvent event) {
|
||||
if (open_Edits.contains(event.getWhoClicked())) {
|
||||
if (event.getRawSlots().stream().anyMatch(integer -> event.getView().getInventory(integer) == event.getWhoClicked().getInventory())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void saveMapping(Player p) {
|
||||
saveMapping(p.getOpenInventory(), BauGuiMapping.getGuiMapping(p));
|
||||
}
|
||||
|
||||
private void saveMapping(InventoryView view, BauGuiMapping mapping) {
|
||||
if (mapping.isSaved()) {
|
||||
return;
|
||||
}
|
||||
HashMap<Integer, Integer> newMapping = new HashMap<>();
|
||||
|
||||
for (int i = 0; i < view.getTopInventory().getContents().length; i++) {
|
||||
ItemStack itemStack = view.getTopInventory().getContents()[i];
|
||||
if (itemStack == null || itemStack.getType() == Material.AIR || i >= mapping.getSize()) continue;
|
||||
newMapping.put(getId(itemStack), i);
|
||||
}
|
||||
|
||||
for (Map.Entry<Integer, BauGuiItem> e : BauGUI.getITEMS().entrySet()) {
|
||||
if (!newMapping.containsKey(e.getKey())) {
|
||||
newMapping.put(e.getKey(), -1);
|
||||
}
|
||||
}
|
||||
|
||||
mapping.setMapping(newMapping);
|
||||
mapping.save();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryClose(InventoryCloseEvent event) {
|
||||
if (!open_Edits.contains(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
|
||||
Player p = (Player) event.getPlayer();
|
||||
|
||||
saveMapping(event.getView(), BauGuiMapping.getGuiMapping(p));
|
||||
open_Edits.remove(p);
|
||||
}
|
||||
}
|
||||
+54
@@ -0,0 +1,54 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui.editor;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class BauGuiEditorGuiItem extends BauGuiItem {
|
||||
|
||||
public BauGuiEditorGuiItem() {
|
||||
super(25);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.MEMBER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
return new SWItem(Material.IRON_PICKAXE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_NAME", player)).getItemStack();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
p.performCommand("gui editor");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
+138
@@ -0,0 +1,138 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.gui.editor;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.features.gui.BauGUI;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class BauGuiMapping {
|
||||
|
||||
private static final HashMap<UUID, BauGuiMapping> fromUUID = new HashMap<>();
|
||||
private static final List<BauGuiMapping> mappings = new ArrayList<>();
|
||||
|
||||
private static BukkitTask task;
|
||||
|
||||
public static void startWatchdog() {
|
||||
if (task == null) {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), bukkitTask -> {
|
||||
mappings.forEach(BauGuiMapping::tick);
|
||||
if (BauGuiEditor.getOpen_Edits().isEmpty()) {
|
||||
bukkitTask.cancel();
|
||||
task = null;
|
||||
}
|
||||
}, 1, 1);
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
private final YAPIONObject object;
|
||||
@Getter
|
||||
private final Player owner;
|
||||
@Getter
|
||||
@Setter
|
||||
private boolean saved;
|
||||
|
||||
protected BauGuiMapping(YAPIONObject object, Player p) {
|
||||
this.object = object;
|
||||
this.owner = p;
|
||||
fromUUID.put(p.getUniqueId(), this);
|
||||
mappings.add(this);
|
||||
}
|
||||
|
||||
public static BauGuiMapping getGuiMapping(Player p) {
|
||||
BauGuiMapping mapping = fromUUID.get(p.getUniqueId());
|
||||
|
||||
if (mapping == null) {
|
||||
YAPIONObject yapionObject = Config.getInstance().get(p);
|
||||
mapping = new BauGuiMapping(yapionObject.getObject("baugui"), p);
|
||||
}
|
||||
|
||||
return mapping;
|
||||
}
|
||||
|
||||
public boolean isShown(int id) {
|
||||
return object.getPlainValueOrDefault(Integer.toString(id), -1) >= 0;
|
||||
}
|
||||
|
||||
public int getSlot(int id) {
|
||||
return object.getPlainValue(Integer.toString(id));
|
||||
}
|
||||
|
||||
public Map<Integer, Integer> getMapping() {
|
||||
return internalReadMap();
|
||||
}
|
||||
|
||||
public void setMapping(Map<Integer, Integer> mapping) {
|
||||
internalWriteMap(mapping);
|
||||
}
|
||||
|
||||
public int getSize() {
|
||||
return object.getPlainValueOrDefault("size", 45);
|
||||
}
|
||||
|
||||
public void setSize(int size) {
|
||||
if (size % 9 != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
object.add("size", size);
|
||||
}
|
||||
|
||||
private void tick() {
|
||||
this.saved = false;
|
||||
}
|
||||
|
||||
public void save() {
|
||||
if (saved) return;
|
||||
YAPIONObject config = Config.getInstance().get(owner);
|
||||
config.add("baugui", object);
|
||||
Config.getInstance().save(owner);
|
||||
saved = true;
|
||||
}
|
||||
|
||||
private Map<Integer, Integer> internalReadMap() {
|
||||
Map<Integer, Integer> map = new HashMap<>();
|
||||
for (Map.Entry<Integer, BauGuiItem> e : BauGUI.getITEMS().entrySet()) {
|
||||
Integer value = object.getPlainValueOrDefault(e.getKey().toString(), -1);
|
||||
if (value == -1) continue;
|
||||
map.put(e.getKey(), value);
|
||||
}
|
||||
return map;
|
||||
}
|
||||
|
||||
private void internalWriteMap(Map<Integer, Integer> map) {
|
||||
for (Map.Entry<Integer, BauGuiItem> e : BauGUI.getITEMS().entrySet()) {
|
||||
object.remove(e.getKey().toString());
|
||||
Integer value = map.getOrDefault(e.getKey(), -1);
|
||||
if (value == -1) continue;
|
||||
object.add(e.getKey().toString(), value);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,93 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.hotbar;
|
||||
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.core.Core;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.hierarchy.types.YAPIONValue;
|
||||
import yapion.parser.YAPIONParser;
|
||||
import yapion.serializing.YAPIONDeserializer;
|
||||
import yapion.serializing.YAPIONSerializer;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
@UtilityClass
|
||||
public class DefaultHotbar {
|
||||
|
||||
private final YAPIONArray DEFAULT_HOTBAR = YAPIONParser.parse("{[{@type(org.bukkit.inventory.ItemStack)v(2230)type(WOODEN_AXE)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(WorldEdit Wand)lore{@type(java.util.ArrayList)values[Left click: select pos #1,Right click: select pos #2]}}},{@type(org.bukkit.inventory.ItemStack)v(2230)type(COMPASS)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(Navigation Wand)lore{@type(java.util.ArrayList)values[Left click: jump to location,Right click: pass through walls]}}},null,null,null,null,null,null,{@type(org.bukkit.inventory.ItemStack)v(2230)type(NETHER_STAR)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(§eBau GUI)}},null,null,{@type(org.bukkit.inventory.ItemStack)v(3117)type(ELYTRA)},null]}").getArray("");
|
||||
|
||||
public void updateHotbar(Player p) {
|
||||
ItemStack[] hotbar = new ItemStack[13];
|
||||
System.arraycopy(p.getInventory().getContents(), 0, hotbar, 0, 9);
|
||||
System.arraycopy(p.getInventory().getArmorContents(), 0, hotbar, 9, 4);
|
||||
YAPIONArray yapionArray = new YAPIONArray();
|
||||
for (ItemStack itemStack : hotbar) {
|
||||
if (itemStack != null) {
|
||||
yapionArray.add(YAPIONSerializer.serialize(itemStack));
|
||||
} else {
|
||||
yapionArray.add(new YAPIONValue<>(null));
|
||||
}
|
||||
}
|
||||
Config.getInstance().get(p).add("hotbar-" + Core.getVersion(), yapionArray);
|
||||
Config.getInstance().save(p);
|
||||
}
|
||||
|
||||
public void setHotbar(Player p) {
|
||||
ItemStack[] hotbar = getItems(p);
|
||||
ItemStack[] inv = p.getInventory().getContents();
|
||||
ItemStack[] armor = p.getInventory().getArmorContents();
|
||||
System.arraycopy(hotbar, 0, inv, 0, 9);
|
||||
System.arraycopy(hotbar, 9, armor, 0, 4);
|
||||
p.getInventory().setContents(inv);
|
||||
p.getInventory().setArmorContents(armor);
|
||||
}
|
||||
|
||||
public ItemStack[] getItems(Player p) {
|
||||
Config.getInstance().get(p).remap("hotbar", "hotbar-19");
|
||||
YAPIONArray yapionArray = Config.getInstance().get(p).getYAPIONArrayOrSetDefault("hotbar-" + Core.getVersion(), defaultHotbar());
|
||||
ItemStack[] hotbar = new ItemStack[13];
|
||||
Set<Integer> invalid = new HashSet<>();
|
||||
yapionArray.forEach((integer, yapionAnyType) -> {
|
||||
if (yapionAnyType instanceof YAPIONValue) {
|
||||
hotbar[integer] = null;
|
||||
} else {
|
||||
try {
|
||||
hotbar[integer] = YAPIONDeserializer.deserialize((YAPIONObject) yapionAnyType);
|
||||
} catch (Exception e) {
|
||||
invalid.add(integer);
|
||||
hotbar[integer] = null;
|
||||
}
|
||||
}
|
||||
});
|
||||
invalid.forEach(i -> yapionArray.set(i, new YAPIONValue<>(null)));
|
||||
if (!invalid.isEmpty()) Config.getInstance().save(p);
|
||||
return hotbar;
|
||||
}
|
||||
|
||||
public YAPIONArray defaultHotbar() {
|
||||
return DEFAULT_HOTBAR;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.hotbar;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class HotbarCommand extends SWCommand {
|
||||
|
||||
public HotbarCommand() {
|
||||
super("hotbar", "hb");
|
||||
addDefaultHelpMessage("HOTBAR_HELP_GENERIC");
|
||||
}
|
||||
|
||||
@Register(value = "load", description = "HOTBAR_HELP_LOAD")
|
||||
public void loadHotbar(@Validator Player p) {
|
||||
DefaultHotbar.setHotbar(p);
|
||||
BauSystem.MESSAGE.send("HOTBAR_LOADED", p);
|
||||
}
|
||||
|
||||
@Register(value = "save", description = "HOTBAR_HELP_SAVE")
|
||||
public void saveHotbar(Player p) {
|
||||
DefaultHotbar.updateHotbar(p);
|
||||
BauSystem.MESSAGE.send("HOTBAR_SAVED", p);
|
||||
}
|
||||
|
||||
@Register(value = "show", description = "HOTBAR_HELP_SHOW")
|
||||
public void showHotbar(Player p) {
|
||||
SWInventory inv = new SWInventory(p, 18, BauSystem.MESSAGE.parse("HOTBAR_INVENTORY", p));
|
||||
ItemStack[] hotbar = DefaultHotbar.getItems(p);
|
||||
for (int i = 0; i < hotbar.length; i++) {
|
||||
if (hotbar[i] == null) continue;
|
||||
inv.setItem(i, hotbar[i], clickType -> {
|
||||
});
|
||||
}
|
||||
inv.open();
|
||||
}
|
||||
}
|
||||
+48
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.hotbar;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
|
||||
@Linked
|
||||
public class HotbarListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (allNull(event.getPlayer().getInventory().getContents()) && allNull(event.getPlayer().getInventory().getArmorContents())) {
|
||||
DefaultHotbar.setHotbar(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
private boolean allNull(Object[] arr) {
|
||||
for (Object o : arr) {
|
||||
if (o != null) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
+42
@@ -0,0 +1,42 @@
|
||||
package de.steamwar.bausystem.features.inventoryfiller;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.Collections;
|
||||
|
||||
@Linked
|
||||
public class InventoryFillBauGuiItem extends BauGuiItem {
|
||||
public InventoryFillBauGuiItem() {
|
||||
super(34);
|
||||
}
|
||||
|
||||
@LinkedInstance
|
||||
public InventoryFillerCommand command;
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.MEMBER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
String loreKey = Config.getInstance().get(player).getPlainValueOrDefault("inventoryfill", false) ? "OTHER_ITEMS_INVENTORY_FILL_LORE_ACTIVE" : "OTHER_ITEMS_INVENTORY_FILL_LORE_INACTIVE";
|
||||
return new SWItem(Material.HOPPER, BauSystem.MESSAGE.parse("OTHER_ITEMS_INVENTORY_FILL_NAME", player), Collections.singletonList(BauSystem.MESSAGE.parse(loreKey, player)), false, clickType -> {}).getItemStack();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
command.toggle(p);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
+124
@@ -0,0 +1,124 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.inventoryfiller;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.Container;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.event.player.PlayerItemHeldEvent;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class InventoryFiller implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
||||
if (!event.getPlayer().isSneaking()) return;
|
||||
Block block = event.getPlayer().getTargetBlockExact(5);
|
||||
if (block == null) return;
|
||||
if (!(block.getState() instanceof Container)) return;
|
||||
Container container = (Container) block.getState();
|
||||
Inventory inventory = container.getInventory();
|
||||
ItemStack itemStack = event.getItemDrop().getItemStack().clone();
|
||||
itemStack.setAmount(itemStack.getType().getMaxStackSize());
|
||||
event.setCancelled(true);
|
||||
for (int i = 0; i < inventory.getSize(); i++) {
|
||||
inventory.setItem(i, itemStack);
|
||||
}
|
||||
BauSystem.MESSAGE.sendPrefixless("CHESTFILLER_FILLED", event.getPlayer(), ChatMessageType.ACTION_BAR);
|
||||
}
|
||||
|
||||
/**
|
||||
* For MacOS user: https://www.curseforge.com/minecraft/mc-mods/shift-scroll-fix
|
||||
*/
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
||||
if (!event.getPlayer().isSneaking()) return;
|
||||
ItemStack itemStack = event.getPlayer().getInventory().getItemInMainHand();
|
||||
if (itemStack.getType() == Material.AIR) return;
|
||||
Block block = event.getPlayer().getTargetBlockExact(5);
|
||||
if (block == null) return;
|
||||
if (!(block.getState() instanceof Container)) return;
|
||||
Container container = (Container) block.getState();
|
||||
Inventory inventory = container.getInventory();
|
||||
event.setCancelled(true);
|
||||
|
||||
int upperBound = event.getPreviousSlot() + 4;
|
||||
if (upperBound > 8) upperBound -= 8;
|
||||
int lowerBound = event.getPreviousSlot() - 5;
|
||||
if (lowerBound < 0) lowerBound += 8;
|
||||
|
||||
int direction = 0;
|
||||
if (event.getPreviousSlot() != 0 && (event.getNewSlot() > event.getPreviousSlot() || (upperBound < event.getPreviousSlot() && event.getNewSlot() < upperBound))) {
|
||||
direction = 1;
|
||||
} else if (event.getPreviousSlot() == 0 && event.getNewSlot() > upperBound) {
|
||||
direction = -1;
|
||||
} else if (event.getNewSlot() < event.getPreviousSlot() || (lowerBound > event.getPreviousSlot() && event.getNewSlot() >= lowerBound)) {
|
||||
direction = -1;
|
||||
} else if (event.getPreviousSlot() == 0) {
|
||||
direction = 1;
|
||||
}
|
||||
|
||||
int count = 0;
|
||||
int emptySlot = -1;
|
||||
int filledSlot = -1;
|
||||
for (int i = 0; i < inventory.getSize(); i++) {
|
||||
ItemStack current = inventory.getItem(i);
|
||||
if (current == null) {
|
||||
if (emptySlot == -1) emptySlot = i;
|
||||
continue;
|
||||
}
|
||||
if (current.getType() == itemStack.getType()) {
|
||||
count += current.getAmount();
|
||||
int emptyAmount = itemStack.getType().getMaxStackSize() - current.getAmount();
|
||||
if (direction == -1) filledSlot = Math.max(filledSlot, i);
|
||||
if (emptyAmount > 0) filledSlot = Math.min(i, filledSlot);
|
||||
if (emptyAmount > 0 && filledSlot == -1) filledSlot = i;
|
||||
}
|
||||
}
|
||||
|
||||
int slotToUse = direction == -1 ? filledSlot : (filledSlot == -1 ? emptySlot : filledSlot);
|
||||
if (slotToUse == -1) return;
|
||||
|
||||
ItemStack current = inventory.getItem(slotToUse);
|
||||
if (current == null) {
|
||||
ItemStack now = itemStack.clone();
|
||||
now.setAmount(1);
|
||||
inventory.setItem(slotToUse, now);
|
||||
} else {
|
||||
current.setAmount(current.getAmount() + direction);
|
||||
}
|
||||
|
||||
BauSystem.MESSAGE.sendPrefixless("CHESTFILLER_COUNT", event.getPlayer(), ChatMessageType.ACTION_BAR, itemStack.getType(), count + direction);
|
||||
}
|
||||
}
|
||||
+28
@@ -0,0 +1,28 @@
|
||||
package de.steamwar.bausystem.features.inventoryfiller;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class InventoryFillerCommand extends SWCommand {
|
||||
|
||||
public InventoryFillerCommand() {
|
||||
super("inventoryfill");
|
||||
}
|
||||
|
||||
@Register(description = {"INVENTORY_FILL_HELP", "INVENTORY_FILL_INFO"})
|
||||
public void toggle(Player player) {
|
||||
boolean inventoryFill = Config.getInstance().get(player).getPlainValueOrDefault("inventoryfill", false);
|
||||
Config.getInstance().get(player).put("inventoryfill", !inventoryFill);
|
||||
if (!inventoryFill) {
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_ENABLE", player));
|
||||
BauSystem.MESSAGE.send("INVENTORY_FILL_INFO", player);
|
||||
}else {
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("INVENTORY_FILL_DISABLE", player));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.killchecker;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
@AllArgsConstructor
|
||||
public class Cuboid {
|
||||
private double x;
|
||||
private double y;
|
||||
private double z;
|
||||
private double dx;
|
||||
private double dy;
|
||||
private double dz;
|
||||
}
|
||||
+115
@@ -0,0 +1,115 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.killchecker;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class KillcheckerCommand extends SWCommand implements Listener {
|
||||
|
||||
private Map<Region, KillcheckerVisualizer> visualizers = new HashMap<>();
|
||||
|
||||
@LinkedInstance
|
||||
public BossBarService bossBarService;
|
||||
|
||||
public KillcheckerCommand() {
|
||||
super("killchecker");
|
||||
addDefaultHelpMessage("KILLCHECKER_INFO");
|
||||
addDefaultHelpMessage("KILLCHECKER_INFO2");
|
||||
}
|
||||
|
||||
@Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE")
|
||||
public void genericCommand(@Validator Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, region1 -> new KillcheckerVisualizer(region1, bossBarService));
|
||||
killcheckerVisualizer.recalc();
|
||||
killcheckerVisualizer.show(player, onlyOutline);
|
||||
BauSystem.MESSAGE.send("KILLCHECKER_ENABLE", player);
|
||||
}
|
||||
|
||||
@Register(value = "disable", description = "KILLCHECKER_HELP_DISABLE")
|
||||
public void disableCommand(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
KillcheckerVisualizer killcheckerVisualizer = visualizers.get(region);
|
||||
if (killcheckerVisualizer != null) {
|
||||
if (killcheckerVisualizer.hide(player)) {
|
||||
visualizers.remove(region);
|
||||
}
|
||||
}
|
||||
BauSystem.MESSAGE.send("KILLCHECKER_DISABLE", player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(this::hide);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
hide(event.getPlayer());
|
||||
}
|
||||
|
||||
private void hide(Player player) {
|
||||
new HashSet<>(visualizers.entrySet()).forEach(regionKillcheckerVisualizerEntry -> {
|
||||
if (regionKillcheckerVisualizerEntry.getValue().hide(player)) {
|
||||
visualizers.remove(regionKillcheckerVisualizerEntry.getKey());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void recalc(Block block) {
|
||||
Region region = Region.getRegion(block.getLocation());
|
||||
KillcheckerVisualizer killcheckerVisualizer = visualizers.get(region);
|
||||
if (killcheckerVisualizer != null) {
|
||||
killcheckerVisualizer.recalc();
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
recalc(event.getBlock());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
recalc(event.getBlock());
|
||||
}, 1);
|
||||
}
|
||||
}
|
||||
+390
@@ -0,0 +1,390 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.killchecker;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
|
||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.boss.BarColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
public class KillcheckerVisualizer {
|
||||
|
||||
private static final Material[] MATERIALS = new Material[]{
|
||||
Material.LIME_STAINED_GLASS,
|
||||
Material.LIME_CONCRETE,
|
||||
Material.GREEN_STAINED_GLASS,
|
||||
Material.GREEN_CONCRETE,
|
||||
Material.YELLOW_STAINED_GLASS,
|
||||
Material.YELLOW_CONCRETE,
|
||||
Material.ORANGE_STAINED_GLASS,
|
||||
Material.ORANGE_CONCRETE,
|
||||
Material.RED_STAINED_GLASS,
|
||||
Material.RED_CONCRETE,
|
||||
Material.PURPLE_STAINED_GLASS,
|
||||
Material.PURPLE_CONCRETE,
|
||||
Material.BLACK_STAINED_GLASS,
|
||||
Material.BLACK_CONCRETE,
|
||||
};
|
||||
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||
|
||||
private static final double SURROUND = 4.5;
|
||||
|
||||
private final Point minPoint;
|
||||
private final Point maxPoint;
|
||||
|
||||
private final int yArea;
|
||||
private final int zArea;
|
||||
private final int xArea;
|
||||
|
||||
private final Region region;
|
||||
private final BossBarService bossBarService;
|
||||
|
||||
public KillcheckerVisualizer(Region region, BossBarService bossBarService) {
|
||||
this.region = region;
|
||||
this.minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
|
||||
this.maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
|
||||
|
||||
yArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getZ() - minPoint.getZ());
|
||||
zArea = (maxPoint.getX() - minPoint.getX()) * (maxPoint.getY() - minPoint.getY());
|
||||
xArea = (maxPoint.getY() - minPoint.getY()) * (maxPoint.getZ() - minPoint.getZ());
|
||||
|
||||
this.bossBarService = bossBarService;
|
||||
}
|
||||
|
||||
private final REntityServer outline = new REntityServer();
|
||||
private final REntityServer inner = new REntityServer();
|
||||
|
||||
private final Map<Point, Integer> killCount = new HashMap<>();
|
||||
private final Set<Point> outlinePointsCache = new HashSet<>();
|
||||
private final Map<Point, REntity> rEntities = new HashMap<>();
|
||||
|
||||
private double percent = 0;
|
||||
private int kills = 0;
|
||||
private int cannonCount = 0;
|
||||
|
||||
public void recalc() {
|
||||
Set<Cuboid> cuboids = new HashSet<>();
|
||||
Set<Point> points = new HashSet<>();
|
||||
for (int x = minPoint.getX() + 1; x < maxPoint.getX(); x++) {
|
||||
for (int y = minPoint.getY(); y < maxPoint.getY(); y++) {
|
||||
for (int z = minPoint.getZ() + 1; z < maxPoint.getZ(); z++) {
|
||||
if (points.contains(new Point(x, y, z))) continue;
|
||||
Block block = WORLD.getBlockAt(x, y, z);
|
||||
if (block.getType().isAir()) continue;
|
||||
String name = block.getType().name();
|
||||
if (!name.endsWith("_WOOL") && !name.endsWith("_STAINED_GLASS") && !name.endsWith("_CONCRETE") && !name.endsWith("_TERRACOTTA")) continue;
|
||||
if (name.equals("_GLAZED_TERRACOTTA")) continue;
|
||||
Cuboid cuboid = create(block.getType(), x, y, z);
|
||||
cuboids.add(cuboid);
|
||||
for (int dx = (int) cuboid.getX(); dx <= cuboid.getDx(); dx++) {
|
||||
for (int dy = (int) cuboid.getY(); dy <= cuboid.getDy(); dy++) {
|
||||
for (int dz = (int) cuboid.getZ(); dz <= cuboid.getDz(); dz++) {
|
||||
points.add(new Point(dx, dy, dz));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
cannonCount = cuboids.size();
|
||||
|
||||
Map<Point, Integer> kill = new HashMap<>();
|
||||
int yKills = 0;
|
||||
int yCount = 0;
|
||||
Set<Point> yPoints = new HashSet<>();
|
||||
for (int x = minPoint.getX(); x <= maxPoint.getX(); x++) {
|
||||
for (int z = minPoint.getZ(); z <= maxPoint.getZ(); z++) {
|
||||
Set<Cuboid> cuboidSet = new HashSet<>();
|
||||
for (Cuboid cuboid : cuboids) {
|
||||
if (x >= cuboid.getX() - SURROUND && x < cuboid.getDx() + SURROUND && z >= cuboid.getZ() - SURROUND && z < cuboid.getDz() + SURROUND) {
|
||||
cuboidSet.add(cuboid);
|
||||
}
|
||||
}
|
||||
if (cuboidSet.size() > 1) {
|
||||
yCount++;
|
||||
yKills += splitIntoDoubleKills(cuboidSet.size());
|
||||
Point p2 = new Point(x, maxPoint.getY() + 1, z);
|
||||
yPoints.add(p2);
|
||||
kill.put(p2, Math.max(kill.getOrDefault(p2, 0), cuboidSet.size()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int xKills = 0;
|
||||
int xCount = 0;
|
||||
Set<Point> xPoints = new HashSet<>();
|
||||
for (int y = minPoint.getY(); y <= maxPoint.getY(); y++) {
|
||||
for (int z = minPoint.getZ(); z <= maxPoint.getZ(); z++) {
|
||||
Set<Cuboid> cuboidSet = new HashSet<>();
|
||||
for (Cuboid cuboid : cuboids) {
|
||||
if (y >= cuboid.getY() - SURROUND && y < cuboid.getDy() + SURROUND && z >= cuboid.getZ() - SURROUND && z < cuboid.getDz() + SURROUND) {
|
||||
cuboidSet.add(cuboid);
|
||||
}
|
||||
}
|
||||
if (cuboidSet.size() > 1) {
|
||||
xCount++;
|
||||
xKills += splitIntoDoubleKills(cuboidSet.size());
|
||||
Point p1 = new Point(minPoint.getX() - 1, y, z);
|
||||
xPoints.add(p1);
|
||||
kill.put(p1, Math.max(kill.getOrDefault(p1, 0), cuboidSet.size()));
|
||||
Point p2 = new Point(maxPoint.getX() + 1, y, z);
|
||||
xPoints.add(p2);
|
||||
kill.put(p2, Math.max(kill.getOrDefault(p2, 0), cuboidSet.size()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int zKills = 0;
|
||||
int zCount = 0;
|
||||
Set<Point> zPoints = new HashSet<>();
|
||||
for (int x = minPoint.getX(); x <= maxPoint.getX(); x++) {
|
||||
for (int y = minPoint.getY(); y <= maxPoint.getY(); y++) {
|
||||
Set<Cuboid> cuboidSet = new HashSet<>();
|
||||
for (Cuboid cuboid : cuboids) {
|
||||
if (x >= cuboid.getX() - SURROUND && x < cuboid.getDx() + SURROUND && y >= cuboid.getY() - SURROUND && y < cuboid.getDy() + SURROUND) {
|
||||
cuboidSet.add(cuboid);
|
||||
}
|
||||
}
|
||||
if (cuboidSet.size() > 1) {
|
||||
zCount++;
|
||||
zKills += splitIntoDoubleKills(cuboidSet.size());
|
||||
Point p1 = new Point(x, y, minPoint.getZ() - 1);
|
||||
zPoints.add(p1);
|
||||
kill.put(p1, Math.max(kill.getOrDefault(p1, 0), cuboidSet.size()));
|
||||
Point p2 = new Point(x, y, maxPoint.getZ() + 1);
|
||||
zPoints.add(p2);
|
||||
kill.put(p2, Math.max(kill.getOrDefault(p2, 0), cuboidSet.size()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Set<Point> outlinePoints = new HashSet<>();
|
||||
yPoints.forEach(point -> {
|
||||
Point p1 = new Point(point.getX() - 1, point.getY(), point.getZ());
|
||||
Point p2 = new Point(point.getX() + 1, point.getY(), point.getZ());
|
||||
Point p3 = new Point(point.getX(), point.getY(), point.getZ() - 1);
|
||||
Point p4 = new Point(point.getX(), point.getY(), point.getZ() + 1);
|
||||
|
||||
Point p5 = new Point(point.getX() - 1, point.getY(), point.getZ() - 1);
|
||||
Point p6 = new Point(point.getX() - 1, point.getY(), point.getZ() + 1);
|
||||
Point p7 = new Point(point.getX() + 1, point.getY(), point.getZ() - 1);
|
||||
Point p8 = new Point(point.getX() + 1, point.getY(), point.getZ() + 1);
|
||||
|
||||
int count = kill.get(point);
|
||||
|
||||
int surrounded = 0;
|
||||
if (kill.getOrDefault(p1, 0) == count) surrounded++;
|
||||
if (kill.getOrDefault(p2, 0) == count) surrounded++;
|
||||
if (kill.getOrDefault(p3, 0) == count) surrounded++;
|
||||
if (kill.getOrDefault(p4, 0) == count) surrounded++;
|
||||
if (surrounded != 4) outlinePoints.add(point);
|
||||
if (kill.getOrDefault(p5, 0) != count) outlinePoints.add(point);
|
||||
if (kill.getOrDefault(p6, 0) != count) outlinePoints.add(point);
|
||||
if (kill.getOrDefault(p7, 0) != count) outlinePoints.add(point);
|
||||
if (kill.getOrDefault(p8, 0) != count) outlinePoints.add(point);
|
||||
});
|
||||
xPoints.forEach(point -> {
|
||||
Point p1 = new Point(point.getX(), point.getY() - 1, point.getZ());
|
||||
Point p2 = new Point(point.getX(), point.getY() + 1, point.getZ());
|
||||
Point p3 = new Point(point.getX(), point.getY(), point.getZ() - 1);
|
||||
Point p4 = new Point(point.getX(), point.getY(), point.getZ() + 1);
|
||||
|
||||
Point p5 = new Point(point.getX(), point.getY() - 1, point.getZ() - 1);
|
||||
Point p6 = new Point(point.getX(), point.getY() - 1, point.getZ() + 1);
|
||||
Point p7 = new Point(point.getX(), point.getY() + 1, point.getZ() - 1);
|
||||
Point p8 = new Point(point.getX(), point.getY() + 1, point.getZ() + 1);
|
||||
|
||||
int count = kill.get(point);
|
||||
|
||||
int surrounded = 0;
|
||||
if (kill.getOrDefault(p1, 0) == count) surrounded++;
|
||||
if (kill.getOrDefault(p2, 0) == count) surrounded++;
|
||||
if (kill.getOrDefault(p3, 0) == count) surrounded++;
|
||||
if (kill.getOrDefault(p4, 0) == count) surrounded++;
|
||||
if (surrounded != 4) outlinePoints.add(point);
|
||||
if (kill.getOrDefault(p5, 0) != count) outlinePoints.add(point);
|
||||
if (kill.getOrDefault(p6, 0) != count) outlinePoints.add(point);
|
||||
if (kill.getOrDefault(p7, 0) != count) outlinePoints.add(point);
|
||||
if (kill.getOrDefault(p8, 0) != count) outlinePoints.add(point);
|
||||
});
|
||||
zPoints.forEach(point -> {
|
||||
Point p1 = new Point(point.getX() - 1, point.getY(), point.getZ());
|
||||
Point p2 = new Point(point.getX() + 1, point.getY(), point.getZ());
|
||||
Point p3 = new Point(point.getX(), point.getY() - 1, point.getZ());
|
||||
Point p4 = new Point(point.getX(), point.getY() + 1, point.getZ());
|
||||
|
||||
Point p5 = new Point(point.getX() - 1, point.getY() - 1, point.getZ());
|
||||
Point p6 = new Point(point.getX() - 1, point.getY() + 1, point.getZ());
|
||||
Point p7 = new Point(point.getX() + 1, point.getY() - 1, point.getZ());
|
||||
Point p8 = new Point(point.getX() + 1, point.getY() + 1, point.getZ());
|
||||
|
||||
int count = kill.get(point);
|
||||
|
||||
int surrounded = 0;
|
||||
if (kill.getOrDefault(p1, 0) == count) surrounded++;
|
||||
if (kill.getOrDefault(p2, 0) == count) surrounded++;
|
||||
if (kill.getOrDefault(p3, 0) == count) surrounded++;
|
||||
if (kill.getOrDefault(p4, 0) == count) surrounded++;
|
||||
if (surrounded != 4) outlinePoints.add(point);
|
||||
if (kill.getOrDefault(p5, 0) != count) outlinePoints.add(point);
|
||||
if (kill.getOrDefault(p6, 0) != count) outlinePoints.add(point);
|
||||
if (kill.getOrDefault(p7, 0) != count) outlinePoints.add(point);
|
||||
if (kill.getOrDefault(p8, 0) != count) outlinePoints.add(point);
|
||||
});
|
||||
|
||||
double xPercent = zCount / (double) xArea;
|
||||
double yPercent = yCount / (double) yArea;
|
||||
double zPercent = xCount / (double) zArea;
|
||||
percent = (xPercent + yPercent + zPercent) / 3;
|
||||
kills = zKills + yKills + xKills;
|
||||
outline.getPlayers().forEach(this::updateBossBar);
|
||||
|
||||
Set<Point> pointSet = new HashSet<>(killCount.keySet());
|
||||
Set<Point> outlinePointsCacheLast = new HashSet<>(outlinePointsCache);
|
||||
outlinePointsCache.clear();
|
||||
for (Point point : pointSet) {
|
||||
if (!kill.containsKey(point)) {
|
||||
rEntities.get(point).die();
|
||||
rEntities.remove(point);
|
||||
killCount.remove(point);
|
||||
}
|
||||
}
|
||||
kill.forEach((point, count) -> {
|
||||
if (rEntities.containsKey(point)) {
|
||||
if (killCount.get(point) == count && outlinePoints.contains(point) == outlinePointsCacheLast.contains(point)) return;
|
||||
rEntities.get(point).die();
|
||||
}
|
||||
RFallingBlockEntity entity = new RFallingBlockEntity(outlinePoints.contains(point) ? outline : inner, point.toLocation(WORLD, 0.5, 0, 0.5), MATERIALS[Math.min(count - 1, MATERIALS.length) - 1]);
|
||||
entity.setNoGravity(true);
|
||||
rEntities.put(point, entity);
|
||||
if (outlinePoints.contains(point)) outlinePointsCache.add(point);
|
||||
killCount.put(point, count);
|
||||
});
|
||||
}
|
||||
|
||||
private int splitIntoDoubleKills(int kills) {
|
||||
return kills * (kills - 1) / 2;
|
||||
}
|
||||
|
||||
private void updateBossBar(Player player) {
|
||||
BauSystemBossbar bossbar = bossBarService.get(player, region, "killchecker");
|
||||
bossbar.setTitle(BauSystem.MESSAGE.parse("KILLCHECKER_BOSSBAR", player, kills, ((int) (percent * 1000) / 10.0), cannonCount));
|
||||
bossbar.setProgress(Math.min(Math.max(percent, 0), 1));
|
||||
|
||||
if (percent >= 0.35) {
|
||||
bossbar.setColor(BarColor.RED);
|
||||
} else if (percent >= 0.25) {
|
||||
bossbar.setColor(BarColor.PURPLE);
|
||||
} else if (percent >= 0.15) {
|
||||
bossbar.setColor(BarColor.YELLOW);
|
||||
} else {
|
||||
bossbar.setColor(BarColor.GREEN);
|
||||
}
|
||||
}
|
||||
|
||||
private Cuboid create(Material type, int x, int y, int z) {
|
||||
Set<Point> checked = new HashSet<>();
|
||||
Set<Point> points = new HashSet<>();
|
||||
points.add(new Point(x, y, z));
|
||||
while (!points.isEmpty()) {
|
||||
Point point = points.iterator().next();
|
||||
points.remove(point);
|
||||
if (!checked.add(point)) continue;
|
||||
if (point.getX() < minPoint.getX() || point.getX() > maxPoint.getX()) continue;
|
||||
if (point.getY() < minPoint.getY() || point.getY() > maxPoint.getY()) continue;
|
||||
if (point.getZ() < minPoint.getZ() || point.getZ() > maxPoint.getZ()) continue;
|
||||
|
||||
if (WORLD.getBlockAt(point.getX() + 1, point.getY(), point.getZ()).getType() == type) {
|
||||
points.add(new Point(point.getX() + 1, point.getY(), point.getZ()));
|
||||
}
|
||||
if (WORLD.getBlockAt(point.getX(), point.getY() + 1, point.getZ()).getType() == type) {
|
||||
points.add(new Point(point.getX(), point.getY() + 1, point.getZ()));
|
||||
}
|
||||
if (WORLD.getBlockAt(point.getX(), point.getY(), point.getZ() + 1).getType() == type) {
|
||||
points.add(new Point(point.getX(), point.getY(), point.getZ() + 1));
|
||||
}
|
||||
if (WORLD.getBlockAt(point.getX() - 1, point.getY(), point.getZ()).getType() == type) {
|
||||
points.add(new Point(point.getX() - 1, point.getY(), point.getZ()));
|
||||
}
|
||||
if (WORLD.getBlockAt(point.getX(), point.getY() - 1, point.getZ()).getType() == type) {
|
||||
points.add(new Point(point.getX(), point.getY() - 1, point.getZ()));
|
||||
}
|
||||
if (WORLD.getBlockAt(point.getX(), point.getY(), point.getZ() - 1).getType() == type) {
|
||||
points.add(new Point(point.getX(), point.getY(), point.getZ() - 1));
|
||||
}
|
||||
}
|
||||
|
||||
int minX = Integer.MAX_VALUE;
|
||||
int maxX = Integer.MIN_VALUE;
|
||||
int minY = Integer.MAX_VALUE;
|
||||
int maxY = Integer.MIN_VALUE;
|
||||
int minZ = Integer.MAX_VALUE;
|
||||
int maxZ = Integer.MIN_VALUE;
|
||||
for (Point point : checked) {
|
||||
if (point.getX() < minX) minX = point.getX();
|
||||
if (point.getX() > maxX) maxX = point.getX();
|
||||
if (point.getY() < minY) minY = point.getY();
|
||||
if (point.getY() > maxY) maxY = point.getY();
|
||||
if (point.getZ() < minZ) minZ = point.getZ();
|
||||
if (point.getZ() > maxZ) maxZ = point.getZ();
|
||||
}
|
||||
|
||||
return new Cuboid(minX, minY, minZ, maxX, maxY, maxZ);
|
||||
}
|
||||
|
||||
public void show(Player player, boolean onlyOutline) {
|
||||
outline.addPlayer(player);
|
||||
if (!onlyOutline) {
|
||||
inner.addPlayer(player);
|
||||
} else {
|
||||
inner.removePlayer(player);
|
||||
}
|
||||
updateBossBar(player);
|
||||
}
|
||||
|
||||
public boolean hide(Player player) {
|
||||
outline.removePlayer(player);
|
||||
inner.removePlayer(player);
|
||||
bossBarService.remove(player, region, "killchecker");
|
||||
if (outline.getPlayers().isEmpty() && inner.getPlayers().isEmpty()) {
|
||||
outline.close();
|
||||
inner.close();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,380 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.impl.LoaderTNT;
|
||||
import de.steamwar.bausystem.features.loader.elements.impl.LoaderWait;
|
||||
import de.steamwar.bausystem.shared.EnumDisplay;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
public class Loader implements Listener {
|
||||
|
||||
private static final Map<Player, Loader> LOADER_MAP = new HashMap<>();
|
||||
|
||||
public static Loader getLoader(Player player) {
|
||||
return LOADER_MAP.get(player);
|
||||
}
|
||||
|
||||
public static void newLoader(Player player) {
|
||||
LOADER_MAP.put(player, new Loader(player));
|
||||
}
|
||||
|
||||
private final Player p;
|
||||
|
||||
@Getter
|
||||
private Stage stage = Stage.SETUP;
|
||||
private LoaderRecorder recorder;
|
||||
|
||||
private List<LoaderElement> elements = new ArrayList<>();
|
||||
private int currentElement = 0;
|
||||
private long waitTime = 0;
|
||||
|
||||
public Loader(Player p) {
|
||||
this.p = p;
|
||||
this.recorder = new LoaderRecorder(p, elements);
|
||||
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
|
||||
|
||||
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (stage != Stage.RUNNING) return;
|
||||
if(!Permission.BUILD.hasPermission(p)) return;
|
||||
if (waitTime > 0) {
|
||||
waitTime--;
|
||||
return;
|
||||
}
|
||||
if (currentElement >= elements.size()) {
|
||||
currentElement = 0;
|
||||
if (stage == Stage.SINGLE) {
|
||||
stage = Stage.PAUSE;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
while (currentElement < elements.size()) {
|
||||
LoaderElement element = elements.get(currentElement);
|
||||
currentElement++;
|
||||
element.execute(delay -> waitTime = delay);
|
||||
if (waitTime > 0) {
|
||||
if (element instanceof LoaderTNT) currentElement--;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}, 0, 1);
|
||||
}
|
||||
|
||||
public void single() {
|
||||
if (stage == Stage.END) return;
|
||||
if (stage == Stage.RUNNING) return;
|
||||
stage = Stage.SINGLE;
|
||||
if (recorder != null) {
|
||||
recorder.stop();
|
||||
recorder = null;
|
||||
}
|
||||
if (elements.isEmpty()) {
|
||||
BauSystem.MESSAGE.send("LOADER_NOTHING_RECORDED", p);
|
||||
stop();
|
||||
}
|
||||
}
|
||||
|
||||
public void start() {
|
||||
if (stage == Stage.END) return;
|
||||
if (stage == Stage.RUNNING) return;
|
||||
stage = Stage.RUNNING;
|
||||
if (recorder != null) {
|
||||
recorder.stop();
|
||||
recorder = null;
|
||||
}
|
||||
if (elements.isEmpty()) {
|
||||
BauSystem.MESSAGE.send("LOADER_NOTHING_RECORDED", p);
|
||||
stop();
|
||||
}
|
||||
}
|
||||
|
||||
public void pause() {
|
||||
if (stage == Stage.END) return;
|
||||
if (stage == Stage.PAUSE) return;
|
||||
stage = Stage.PAUSE;
|
||||
if (recorder != null) {
|
||||
recorder.stop();
|
||||
recorder = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
stage = Stage.END;
|
||||
if (recorder != null) {
|
||||
recorder.stop();
|
||||
recorder = null;
|
||||
}
|
||||
elements.clear();
|
||||
LOADER_MAP.remove(p);
|
||||
}
|
||||
|
||||
public boolean setTicksBetweenShots(int delay) {
|
||||
if (elements.size() == 0) return false;
|
||||
LoaderElement loaderElement = elements.get(elements.size() - 1);
|
||||
if (loaderElement instanceof LoaderWait) {
|
||||
((LoaderWait) loaderElement).setDelay(delay);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setTicksBetweenBlocks(int delay) {
|
||||
for (int i = 0; i < elements.size() - 1; i++) {
|
||||
LoaderElement loaderElement = elements.get(i);
|
||||
if (loaderElement instanceof LoaderWait) {
|
||||
((LoaderWait) loaderElement).setDelay(delay);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void gui(SettingsSorting settingsSorting) {
|
||||
List<SWListInv.SWListEntry<LoaderElement>> list = new ArrayList<>();
|
||||
AtomicBoolean allWait = new AtomicBoolean(true);
|
||||
Runnable updateRunnable = () -> {
|
||||
list.clear();
|
||||
for (int i = 0; i < elements.size(); i++) {
|
||||
LoaderElement previous = i > 0 ? elements.get(i - 1) : null;
|
||||
LoaderElement current = elements.get(i);
|
||||
LoaderElement next = i < elements.size() - 1 ? elements.get(i + 1) : null;
|
||||
|
||||
if (!settingsSorting.shouldShow(previous, current, next)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((!(current instanceof LoaderWait))) {
|
||||
allWait.set(false);
|
||||
}
|
||||
|
||||
SWItem item = current.menu(p);
|
||||
if (current instanceof LoaderInteractionElement<?>) {
|
||||
LoaderInteractionElement<?> interactionElement = (LoaderInteractionElement<?>) current;
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (item.getItemMeta() != null && item.getItemMeta().getLore() != null) {
|
||||
lore.addAll(item.getItemMeta().getLore());
|
||||
lore.add("§8");
|
||||
}
|
||||
lore.add(BauSystem.MESSAGE.parse("LOADER_SETTING_MODES", p, interactionElement.size()));
|
||||
lore.add(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", p));
|
||||
item.setLore(lore);
|
||||
} else {
|
||||
List<String> lore = new ArrayList<>();
|
||||
if (item.getItemMeta() != null && item.getItemMeta().getLore() != null) {
|
||||
lore.addAll(item.getItemMeta().getLore());
|
||||
lore.add("§8");
|
||||
}
|
||||
lore.add(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", p));
|
||||
item.setLore(lore);
|
||||
}
|
||||
list.add(new SWListInv.SWListEntry<>(item, current));
|
||||
}
|
||||
if (list.isEmpty()) {
|
||||
allWait.set(false);
|
||||
}
|
||||
};
|
||||
updateRunnable.run();
|
||||
|
||||
SWListInv<LoaderElement> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("LOADER_GUI_TITLE", p), false, list, (clickType, loaderElement) -> {});
|
||||
swListInv.setCallback((clickType, entry) -> entry.click(p, () -> {
|
||||
updateRunnable.run();
|
||||
swListInv.open();
|
||||
}));
|
||||
|
||||
SWItem settingItem = new SWItem(settingsSorting.getMaterial(), "§e" + BauSystem.MESSAGE.parse(settingsSorting.getName(), p), clickType -> {
|
||||
if (clickType == ClickType.LEFT) {
|
||||
int index = settingsSorting.ordinal() + 1;
|
||||
if (index >= SettingsSorting.LENGTH) {
|
||||
index = 0;
|
||||
}
|
||||
gui(SettingsSorting.values()[index]);
|
||||
} else if (clickType == ClickType.RIGHT) {
|
||||
int index = settingsSorting.ordinal() - 1;
|
||||
if (index < 0) {
|
||||
index = SettingsSorting.LENGTH - 1;
|
||||
}
|
||||
gui(SettingsSorting.values()[index]);
|
||||
}
|
||||
});
|
||||
List<String> strings = new ArrayList<>();
|
||||
for (SettingsSorting setting : SettingsSorting.values()) {
|
||||
if (setting == settingsSorting) {
|
||||
strings.add("§e> §7" + BauSystem.MESSAGE.parse(setting.getName(), p));
|
||||
} else {
|
||||
strings.add("§8> §7" + BauSystem.MESSAGE.parse(setting.getName(), p));
|
||||
}
|
||||
}
|
||||
settingItem.setLore(strings);
|
||||
swListInv.setItem(48, settingItem);
|
||||
|
||||
if (allWait.get()) {
|
||||
SWItem setWait = new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("LOADER_GUI_SHOW_WAITS_SET_ALL", p), clickType -> {
|
||||
SWAnvilInv swAnvilInv = new SWAnvilInv(p, BauSystem.MESSAGE.parse("LOADER_GUI_SHOW_WAITS_TITLE", p), "");
|
||||
swAnvilInv.setCallback(s -> {
|
||||
try {
|
||||
long delay = Math.max(Long.parseLong(s), 0);
|
||||
list.forEach(loaderElementSWListEntry -> {
|
||||
((LoaderWait) loaderElementSWListEntry.getObject()).setDelay(delay);
|
||||
});
|
||||
} catch (NumberFormatException ignored) {
|
||||
}
|
||||
gui(settingsSorting);
|
||||
});
|
||||
swAnvilInv.open();
|
||||
});
|
||||
swListInv.setItem(50, setWait);
|
||||
} else {
|
||||
swListInv.setItem(50, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§8"));
|
||||
}
|
||||
swListInv.open();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
if (event.getPlayer() != p) return;
|
||||
stop();
|
||||
}
|
||||
|
||||
public String getProgress() {
|
||||
return Math.max(currentElement, 1) + "§8/§7" + elements.size();
|
||||
}
|
||||
|
||||
public enum SettingsSorting {
|
||||
ALL {
|
||||
@Override
|
||||
public Material getMaterial() {
|
||||
return Material.STRUCTURE_VOID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return "LOADER_GUI_SHOW_ALL";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
|
||||
return true;
|
||||
}
|
||||
},
|
||||
WAIT {
|
||||
@Override
|
||||
public Material getMaterial() {
|
||||
return Material.CLOCK;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return "LOADER_GUI_SHOW_WAITS";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
|
||||
return current instanceof LoaderWait;
|
||||
}
|
||||
},
|
||||
WAIT_BETWEEN_TNT {
|
||||
@Override
|
||||
public Material getMaterial() {
|
||||
return Material.REDSTONE_BLOCK;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return "LOADER_GUI_SHOW_WAITS_BETWEEN_TNT";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
|
||||
return previous instanceof LoaderTNT && current instanceof LoaderWait && next instanceof LoaderTNT;
|
||||
}
|
||||
},
|
||||
INTERACTIONS {
|
||||
@Override
|
||||
public Material getMaterial() {
|
||||
return Material.REPEATER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return "LOADER_GUI_SHOW_INTERACTIONS";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
|
||||
return current instanceof LoaderInteractionElement && !(current instanceof LoaderTNT);
|
||||
}
|
||||
},
|
||||
TNT {
|
||||
@Override
|
||||
public Material getMaterial() {
|
||||
return Material.TNT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return "LOADER_GUI_SHOW_TNT";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
|
||||
return current instanceof LoaderTNT;
|
||||
}
|
||||
},
|
||||
;
|
||||
|
||||
public static int LENGTH = SettingsSorting.values().length;
|
||||
|
||||
public abstract Material getMaterial();
|
||||
public abstract String getName();
|
||||
public abstract boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next);
|
||||
}
|
||||
|
||||
@AllArgsConstructor
|
||||
public enum Stage implements EnumDisplay {
|
||||
SETUP("LOADER_SETUP"),
|
||||
RUNNING("LOADER_RUNNING"),
|
||||
SINGLE("LOADER_SINGLE"),
|
||||
PAUSE("LOADER_PAUSE"),
|
||||
END("LOADER_END");
|
||||
|
||||
@Getter
|
||||
private final String chatValue;
|
||||
}
|
||||
}
|
||||
+122
@@ -0,0 +1,122 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
@Linked
|
||||
public class LoaderCommand extends SWCommand implements Listener {
|
||||
|
||||
public LoaderCommand() {
|
||||
super("loader");
|
||||
}
|
||||
|
||||
private boolean loaderNullCheck(Loader loader, Player p) {
|
||||
if (loader == null) {
|
||||
BauSystem.MESSAGE.send("LOADER_NO_LOADER", p);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Register(value = "setup", description = "LOADER_HELP_SETUP")
|
||||
public void setupLoader(@Validator Player player) {
|
||||
if (Loader.getLoader(player) != null) {
|
||||
BauSystem.MESSAGE.send("LOADER_SETUP_STOP_FIRST", player);
|
||||
return;
|
||||
}
|
||||
Loader.newLoader(player);
|
||||
BauSystem.MESSAGE.send("LOADER_NEW", player);
|
||||
BauSystem.MESSAGE.send("LOADER_HOW_TO_START", player);
|
||||
}
|
||||
|
||||
@Register(value = "start", description = "LOADER_HELP_START")
|
||||
public void startLoader(@Validator Player player) {
|
||||
Loader loader = Loader.getLoader(player);
|
||||
if (loaderNullCheck(loader, player)) return;
|
||||
loader.start();
|
||||
BauSystem.MESSAGE.send("LOADER_ACTIVE", player);
|
||||
}
|
||||
|
||||
@Register(value = "stop", description = "LOADER_HELP_STOP")
|
||||
public void stopLoader(@Validator Player player) {
|
||||
Loader loader = Loader.getLoader(player);
|
||||
if (loaderNullCheck(loader, player)) return;
|
||||
loader.stop();
|
||||
BauSystem.MESSAGE.send("LOADER_STOP", player);
|
||||
}
|
||||
|
||||
@Register(value = "pause", description = "LOADER_HELP_PAUSE")
|
||||
public void pauseLoader(@Validator Player player) {
|
||||
Loader loader = Loader.getLoader(player);
|
||||
if (loaderNullCheck(loader, player)) return;
|
||||
loader.pause();
|
||||
BauSystem.MESSAGE.send("LOADER_PAUSED", player);
|
||||
}
|
||||
|
||||
@Register(value = "gui", description = "LOADER_HELP_GUI")
|
||||
public void guiLoader(@Validator Player player) {
|
||||
Loader loader = Loader.getLoader(player);
|
||||
if (loaderNullCheck(loader, player)) return;
|
||||
loader.gui(Loader.SettingsSorting.ALL);
|
||||
}
|
||||
|
||||
@Register(value = "wait", description = "LOADER_HELP_WAIT")
|
||||
public void shotDelayLoader(@Validator Player p, @Min(intValue = 1) @ErrorMessage("LOADER_SMALL_TIME") int delay) {
|
||||
Loader loader = Loader.getLoader(p);
|
||||
if (loaderNullCheck(loader, p)) return;
|
||||
if (loader.setTicksBetweenShots(delay)) {
|
||||
BauSystem.MESSAGE.send("LOADER_NEW_TIME", p, delay);
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("LOADER_SMALL_TIME", p);
|
||||
}
|
||||
}
|
||||
|
||||
@Register(value = "speed", description = "LOADER_HELP_SPEED")
|
||||
public void speedLoader(@Validator Player p, @Min(intValue = 0) @ErrorMessage("LOADER_SMALL_TIME") int delay) {
|
||||
Loader loader = Loader.getLoader(p);
|
||||
if (loaderNullCheck(loader, p)) return;
|
||||
BauSystem.MESSAGE.send("LOADER_NEW_LOAD_TIME", p, delay);
|
||||
loader.setTicksBetweenBlocks(delay);
|
||||
}
|
||||
|
||||
@Register(value = "single", description = "LOADER_HELP_SINGLE")
|
||||
public void singleLoader(@Validator Player p) {
|
||||
Loader loader = Loader.getLoader(p);
|
||||
if (loaderNullCheck(loader, p)) return;
|
||||
loader.single();
|
||||
BauSystem.MESSAGE.send("LOADER_SINGLE_CMD", p);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(player -> {
|
||||
Loader loader = Loader.getLoader(player);
|
||||
if (loader == null) return;
|
||||
loader.stop();
|
||||
});
|
||||
}
|
||||
}
|
||||
+231
@@ -0,0 +1,231 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.impl.*;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderRecorder implements Listener {
|
||||
|
||||
private Player player;
|
||||
private List<LoaderElement> loaderElementList;
|
||||
private long lastInteraction = TPSUtils.currentRealTick.get();
|
||||
|
||||
public LoaderRecorder(Player player, List<LoaderElement> loaderElementList) {
|
||||
this.player = player;
|
||||
this.loaderElementList = loaderElementList;
|
||||
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
addWaitTime(true);
|
||||
HandlerList.unregisterAll(this);
|
||||
player = null;
|
||||
blockSet.clear();
|
||||
}
|
||||
|
||||
private void addWaitTime(boolean last) {
|
||||
if (loaderElementList.isEmpty()) {
|
||||
lastInteraction = TPSUtils.currentRealTick.get();
|
||||
return;
|
||||
}
|
||||
if (loaderElementList.get(loaderElementList.size() - 1) instanceof LoaderWait) {
|
||||
return;
|
||||
}
|
||||
long diff = TPSUtils.currentRealTick.get() - lastInteraction;
|
||||
if (last) diff = 120;
|
||||
lastInteraction = TPSUtils.currentRealTick.get();
|
||||
loaderElementList.add(new LoaderWait(diff));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if (event.getPlayer() != player) return;
|
||||
if (event.getBlock().getType() != Material.TNT) return;
|
||||
|
||||
addWaitTime(false);
|
||||
loaderElementList.add(new LoaderTNT(event.getBlock().getLocation()));
|
||||
message("LOADER_BUTTON_TNT");
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
if (event.getPlayer() != player) return;
|
||||
|
||||
boolean removedOne = false;
|
||||
for (int i = 0; i < loaderElementList.size(); i++) {
|
||||
LoaderElement element = loaderElementList.get(i);
|
||||
if (!(element instanceof LoaderInteractionElement)) continue;
|
||||
LoaderInteractionElement interactionElement = (LoaderInteractionElement) element;
|
||||
if (interactionElement.getLocation().equals(event.getBlock().getLocation())) {
|
||||
loaderElementList.remove(i);
|
||||
if (i > 0) {
|
||||
loaderElementList.remove(i - 1);
|
||||
}
|
||||
removedOne = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (removedOne) {
|
||||
if (event.getBlock().getType() != Material.TNT) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("LOADER_MESSAGE_UNINTERACT", player));
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (event.getPlayer() != player) return;
|
||||
if (player.isSneaking()) return;
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.PHYSICAL) return;
|
||||
if (event.getClickedBlock().getType() == Material.OBSERVER) return;
|
||||
if (event.getHand() == EquipmentSlot.OFF_HAND) return;
|
||||
|
||||
addWaitTime(false);
|
||||
Block block = event.getClickedBlock();
|
||||
getLoaderInteractionElement(block, (loaderInteractionElement, s) -> {
|
||||
loaderElementList.add(loaderInteractionElement);
|
||||
message(s);
|
||||
});
|
||||
}
|
||||
|
||||
private Map<Location, Long> blockSet = new HashMap<>();
|
||||
private Map<Location, LoaderMovement> movementSet = new HashMap<>();
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerMove(PlayerMoveEvent event) {
|
||||
if (event.getPlayer() != player) return;
|
||||
|
||||
Block fromBlock = event.getFrom().getBlock();
|
||||
Block toBlock = event.getTo().getBlock();
|
||||
calcMovementBlocks(fromBlock, toBlock);
|
||||
|
||||
fromBlock = fromBlock.getRelative(0, 1, 0);
|
||||
toBlock = toBlock.getRelative(0, 1, 0);
|
||||
calcMovementBlocks(fromBlock, toBlock);
|
||||
}
|
||||
|
||||
private void calcMovementBlocks(Block fromBlock, Block toBlock) {
|
||||
if (!blockSet.containsKey(toBlock.getLocation())) {
|
||||
Long startTime = blockSet.remove(fromBlock.getLocation());
|
||||
LoaderMovement loaderMovement = movementSet.remove(fromBlock.getLocation());
|
||||
if (loaderMovement != null && startTime != null) {
|
||||
loaderMovement.setInitialTicks(TPSUtils.currentRealTick.get() - startTime);
|
||||
}
|
||||
|
||||
blockSet.put(toBlock.getLocation(), TPSUtils.currentRealTick.get());
|
||||
|
||||
addWaitTime(false);
|
||||
loaderMovement = null;
|
||||
Material type = toBlock.getType();
|
||||
switch (type) {
|
||||
case TRIPWIRE:
|
||||
loaderMovement = new LoaderMovement(toBlock.getLocation(), "LOADER_BUTTON_TRIPWIRE", Material.STRING);
|
||||
message("LOADER_BUTTON_TRIPWIRE");
|
||||
break;
|
||||
case LIGHT_WEIGHTED_PRESSURE_PLATE:
|
||||
case HEAVY_WEIGHTED_PRESSURE_PLATE:
|
||||
loaderMovement = new LoaderMovement(toBlock.getLocation(), "LOADER_BUTTON_WEIGHTED_PRESSURE_PLATE", type);
|
||||
message("LOADER_BUTTON_WEIGHTED_PRESSURE_PLATE");
|
||||
break;
|
||||
default:
|
||||
if (type.name().endsWith("PRESSURE_PLATE")) {
|
||||
loaderMovement = new LoaderMovement(toBlock.getLocation(), "LOADER_BUTTON_PRESSURE_PLATE", type);
|
||||
message("LOADER_BUTTON_PRESSURE_PLATE");
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (loaderMovement != null) {
|
||||
movementSet.put(toBlock.getLocation(), loaderMovement);
|
||||
loaderElementList.add(loaderMovement);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void getLoaderInteractionElement(Block block, BiConsumer<LoaderInteractionElement<?>, String> consumer) {
|
||||
Material type = block.getType();
|
||||
switch (type) {
|
||||
case COMPARATOR:
|
||||
consumer.accept(new LoaderComparator(block.getLocation()), "LOADER_BUTTON_COMPARATOR");
|
||||
break;
|
||||
case REPEATER:
|
||||
consumer.accept(new LoaderRepeater(block.getLocation()), "LOADER_BUTTON_REPEATER");
|
||||
break;
|
||||
case NOTE_BLOCK:
|
||||
consumer.accept(new LoaderNoteBlock(block.getLocation()), "LOADER_BUTTON_NOTEBLOCK");
|
||||
break;
|
||||
case LEVER:
|
||||
consumer.accept(new LoaderLever(block.getLocation()), "LOADER_BUTTON_SWITCH");
|
||||
break;
|
||||
case DAYLIGHT_DETECTOR:
|
||||
consumer.accept(new LoaderDaylightDetector(block.getLocation()), "LOADER_BUTTON_DAYLIGHT_DETECTOR");
|
||||
break;
|
||||
case LECTERN:
|
||||
consumer.accept(new LoaderLectern(block.getLocation()), "LOADER_BUTTON_LECTERN");
|
||||
break;
|
||||
case IRON_TRAPDOOR:
|
||||
case IRON_DOOR:
|
||||
break;
|
||||
default:
|
||||
if (type.name().endsWith("_TRAPDOOR")) {
|
||||
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_TRAPDOOR", type), "LOADER_BUTTON_TRAPDOOR");
|
||||
} else if (type.name().endsWith("_DOOR")) {
|
||||
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_DOOR", type), "LOADER_BUTTON_DOOR");
|
||||
} else if (type.name().endsWith("FENCE_GATE")) {
|
||||
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_FENCEGATE", type), "LOADER_BUTTON_FENCEGATE");
|
||||
} else if (type.name().endsWith("STONE_BUTTON")) {
|
||||
consumer.accept(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_STONE_BUTTON", type, 20), "LOADER_BUTTON_STONE_BUTTON");
|
||||
} else if (type.name().endsWith("BUTTON")) {
|
||||
consumer.accept(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_WOOD_BUTTON", type, 30), "LOADER_BUTTON_WOOD_BUTTON");
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void message(String type) {
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("LOADER_MESSAGE_INTERACT", player, BauSystem.MESSAGE.parse(type, player), loaderElementList.size()));
|
||||
}
|
||||
}
|
||||
+55
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class LoaderScoreboardElement implements ScoreboardElement {
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.OTHER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if(!Permission.BUILD.hasPermission(p)) return null;
|
||||
Loader loader = Loader.getLoader(p);
|
||||
if (loader == null) return null;
|
||||
if (loader.getStage() == Loader.Stage.RUNNING) {
|
||||
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_LOADER", p) + "§8: §a" + loader.getProgress();
|
||||
} else if (loader.getStage() == Loader.Stage.PAUSE) {
|
||||
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_LOADER", p) + "§8: §c" + loader.getProgress();
|
||||
} else {
|
||||
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_LOADER", p) + "§8: " + BauSystem.MESSAGE.parse(loader.getStage().getChatValue(), p);
|
||||
}
|
||||
}
|
||||
}
|
||||
+31
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements;
|
||||
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public interface LoaderElement {
|
||||
SWItem menu(Player player);
|
||||
void execute(Consumer<Long> delay);
|
||||
void click(Player player, Runnable backAction);
|
||||
}
|
||||
+310
@@ -0,0 +1,310 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.*;
|
||||
import org.bukkit.block.data.type.Door;
|
||||
import org.bukkit.block.data.type.Switch;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSettingsEnum> implements LoaderElement {
|
||||
|
||||
@Getter
|
||||
protected final Location location;
|
||||
protected int currentShot = 0;
|
||||
protected T defaultSetting;
|
||||
protected T newSetting;
|
||||
protected T[] allSettings;
|
||||
protected List<T> elements = new ArrayList<>();
|
||||
protected List<Integer> extraPower = new ArrayList<>();
|
||||
protected List<Long> extraTicks = new ArrayList<>();
|
||||
protected int settingsGuiSize = 0;
|
||||
|
||||
protected LoaderInteractionElement(Location location, T defaultSetting, T newSetting, T[] allSettings) {
|
||||
this.location = location;
|
||||
|
||||
this.defaultSetting = defaultSetting;
|
||||
this.newSetting = newSetting;
|
||||
this.allSettings = allSettings;
|
||||
|
||||
elements.add(defaultSetting);
|
||||
extraPower.add(0);
|
||||
extraTicks.add(0L);
|
||||
|
||||
for (T element : allSettings) {
|
||||
settingsGuiSize = Math.max(element.getPos(), settingsGuiSize);
|
||||
}
|
||||
while (settingsGuiSize % 9 != 0) settingsGuiSize++;
|
||||
settingsGuiSize += 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Consumer<Long> delay) {
|
||||
if (currentShot >= elements.size()) currentShot = 0;
|
||||
if (checkBlockInWorld()) {
|
||||
BlockData blockData = location.getBlock().getBlockData();
|
||||
elements.get(currentShot).execute(location, blockData, this, extraPower.get(currentShot), extraTicks.get(currentShot), delay);
|
||||
}
|
||||
currentShot++;
|
||||
if (currentShot >= elements.size()) currentShot = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void click(Player player, Runnable backAction) {
|
||||
List<SWListInv.SWListEntry<Integer>> entries = new ArrayList<>();
|
||||
Runnable updateRunnable = () -> {
|
||||
entries.clear();
|
||||
for (int i = 0; i < elements.size(); i++) {
|
||||
SWItem swItem = elements.get(i).menu(player, this, extraPower.get(i), extraTicks.get(i));
|
||||
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
|
||||
entries.add(new SWListInv.SWListEntry<>(swItem, i));
|
||||
}
|
||||
};
|
||||
updateRunnable.run();
|
||||
|
||||
SWListInv<Integer> listInv = new SWListInv<>(player, "Interaction Settings", false, entries, (clickType, entry) -> {});
|
||||
listInv.setCallback((clickType, entry) -> {
|
||||
openIndividualSettingsMenu(player, entry, () -> {
|
||||
updateRunnable.run();
|
||||
listInv.open();
|
||||
}, () -> {
|
||||
elements.remove((int) entry);
|
||||
extraPower.remove((int) entry);
|
||||
extraTicks.remove((int) entry);
|
||||
if (elements.isEmpty()) {
|
||||
elements.add(newSetting);
|
||||
extraPower.add(0);
|
||||
extraTicks.add(1L);
|
||||
}
|
||||
click(player, backAction);
|
||||
});
|
||||
});
|
||||
listInv.setItem(48, new SWItem(Material.ARROW, "§7Back", clickType -> {
|
||||
backAction.run();
|
||||
}));
|
||||
listInv.setItem(50, new SWItem(Material.GHAST_SPAWN_EGG, "§7Insert another Setting", clickType -> {
|
||||
elements.add(defaultSetting);
|
||||
extraPower.add(0);
|
||||
extraTicks.add(1L);
|
||||
openIndividualSettingsMenu(player, elements.size() - 1, () -> {
|
||||
updateRunnable.run();
|
||||
listInv.open();
|
||||
}, () -> {
|
||||
elements.remove(elements.size() - 1);
|
||||
extraPower.remove(extraPower.size() - 1);
|
||||
extraTicks.remove(extraTicks.size() - 1);
|
||||
if (elements.isEmpty()) {
|
||||
elements.add(newSetting);
|
||||
extraPower.add(0);
|
||||
extraTicks.add(1L);
|
||||
}
|
||||
click(player, backAction);
|
||||
});
|
||||
}));
|
||||
listInv.open();
|
||||
}
|
||||
|
||||
private void openIndividualSettingsMenu(Player player, int index, Runnable back, Runnable delete) {
|
||||
T currentElement = elements.get(index);
|
||||
int guiSize = settingsGuiSize;
|
||||
int powerStart = guiSize - 9;
|
||||
if (currentElement.hasPower(this)) {
|
||||
guiSize += 18;
|
||||
}
|
||||
int ticksStart = guiSize - 9;
|
||||
if (currentElement.hasTicks(this)) {
|
||||
guiSize += 9;
|
||||
}
|
||||
|
||||
SWInventory swInventory = new SWInventory(player, guiSize, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player));
|
||||
for (int i = guiSize - 9; i < guiSize; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7", clickType -> {}));
|
||||
swInventory.setItem(guiSize - 9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> back.run());
|
||||
swInventory.setItem(guiSize - 5, new SWItem(Material.WOODEN_AXE, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_COPY", player)).getItemStack(), clickType -> {
|
||||
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_GUI_COPY_TITLE", player), "1");
|
||||
swAnvilInv.setCallback(s -> {
|
||||
try {
|
||||
int count = Integer.parseInt(s);
|
||||
if (count < 1) count = 1;
|
||||
if (count > 65536) count = 65536;
|
||||
|
||||
int power = extraPower.get(index);
|
||||
long ticks = extraTicks.get(index);
|
||||
for (int i = 0; i < count; i++) {
|
||||
elements.add(currentElement);
|
||||
extraPower.add(power);
|
||||
extraTicks.add(ticks);
|
||||
}
|
||||
|
||||
if (count == 1) {
|
||||
openIndividualSettingsMenu(player, elements.size() - 1, back, delete);
|
||||
} else {
|
||||
back.run();
|
||||
}
|
||||
} catch (NumberFormatException e) {
|
||||
back.run();
|
||||
}
|
||||
});
|
||||
swAnvilInv.open();
|
||||
});
|
||||
swInventory.setItem(guiSize - 1, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_DELETE", player)).getItemStack(), clickType -> delete.run());
|
||||
|
||||
for (T element : allSettings) {
|
||||
SWItem item = element.menu(player, this, extraPower.get(index), extraTicks.get(index));
|
||||
if (element == currentElement) {
|
||||
item.setEnchanted(true);
|
||||
}
|
||||
|
||||
swInventory.setItem(element.getPos(), item.getItemStack(), clickType -> {
|
||||
elements.set(index, element);
|
||||
openIndividualSettingsMenu(player, index, back, delete);
|
||||
});
|
||||
}
|
||||
|
||||
if (currentElement.hasPower(this)) {
|
||||
for (int power = 0; power < 16; power++) {
|
||||
int finalPowerPosition = power;
|
||||
if (power >= 9) finalPowerPosition++;
|
||||
SWItem powerItem = new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("LOADER_SETTING_POWER", player, power), Arrays.asList(), false, clickType -> {});
|
||||
powerItem.getItemStack().setAmount(Math.max(power, 1));
|
||||
if (extraPower.get(index) == power) powerItem.setEnchanted(true);
|
||||
|
||||
int finalPower = power;
|
||||
swInventory.setItem(finalPowerPosition + powerStart, powerItem.getItemStack(), clickType -> {
|
||||
extraPower.set(index, finalPower);
|
||||
openIndividualSettingsMenu(player, index, back, delete);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
if (currentElement.hasTicks(this)) {
|
||||
swInventory.setItem(ticksStart + 3, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
|
||||
long ticks = extraTicks.get(index);
|
||||
ticks -= clickType.isShiftClick() ? 5 : 1;
|
||||
if (ticks < 1) ticks = 1;
|
||||
extraTicks.set(index, ticks);
|
||||
openIndividualSettingsMenu(player, index, back, delete);
|
||||
});
|
||||
|
||||
SWItem ticksItem = new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS", player, extraTicks.get(index)), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)), false, clickType -> {});
|
||||
ticksItem.getItemStack().setAmount((int) Math.min(extraTicks.get(index), 64));
|
||||
swInventory.setItem(ticksStart + 4, ticksItem.getItemStack(), clickType -> {
|
||||
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_NAME", player), extraTicks.get(index) + "");
|
||||
swAnvilInv.setCallback(s -> {
|
||||
try {
|
||||
long ticks = Long.parseLong(s);
|
||||
if (ticks < 1) ticks = 1;
|
||||
extraTicks.set(index, ticks);
|
||||
} catch (NumberFormatException ignored) {
|
||||
}
|
||||
openIndividualSettingsMenu(player, index, back, delete);
|
||||
});
|
||||
swAnvilInv.open();
|
||||
});
|
||||
|
||||
swInventory.setItem(ticksStart + 5, new SWItem(SWItem.getDye(10), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
|
||||
long ticks = extraTicks.get(index);
|
||||
ticks += clickType.isShiftClick() ? 5 : 1;
|
||||
extraTicks.set(index, ticks);
|
||||
openIndividualSettingsMenu(player, index, back, delete);
|
||||
});
|
||||
}
|
||||
|
||||
swInventory.open();
|
||||
}
|
||||
|
||||
protected void update(BlockData blockData) {
|
||||
Block block = location.getBlock();
|
||||
if (blockData instanceof Door) {
|
||||
Door door = (Door) blockData;
|
||||
block.setBlockData(door);
|
||||
if (door.getHalf() == Bisected.Half.BOTTOM) {
|
||||
updateBlock(block.getRelative(BlockFace.UP), door.isOpen() ? 15 : 0);
|
||||
} else {
|
||||
updateBlock(block.getRelative(BlockFace.DOWN), door.isOpen() ? 15 : 0);
|
||||
}
|
||||
} else if (blockData instanceof Switch) {
|
||||
Switch sw = (Switch) blockData;
|
||||
updateBlock(block, sw);
|
||||
FaceAttachable.AttachedFace face = sw.getAttachedFace();
|
||||
if (face == FaceAttachable.AttachedFace.FLOOR) {
|
||||
updateBlock(block.getRelative(BlockFace.DOWN), sw.isPowered() ? 15 : 0);
|
||||
} else if (face == FaceAttachable.AttachedFace.CEILING) {
|
||||
updateBlock(block.getRelative(BlockFace.UP), sw.isPowered() ? 15 : 0);
|
||||
} else {
|
||||
updateBlock(block.getRelative(sw.getFacing().getOppositeFace()), sw.isPowered() ? 15 : 0);
|
||||
}
|
||||
} else if (blockData instanceof Powerable) {
|
||||
updateBlock(block, blockData);
|
||||
updateBlock(block.getRelative(BlockFace.DOWN), ((Powerable) blockData).isPowered() ? 15 : 0);
|
||||
} else if (blockData instanceof AnaloguePowerable) {
|
||||
updateBlock(block, blockData);
|
||||
updateBlock(block.getRelative(BlockFace.DOWN), ((AnaloguePowerable) blockData).getPower());
|
||||
} else {
|
||||
updateBlock(block, blockData);
|
||||
}
|
||||
}
|
||||
|
||||
private void updateBlock(Block block, int powered) {
|
||||
BlockData data = block.getBlockData();
|
||||
if (data instanceof Door) {
|
||||
Door door = (Door) data;
|
||||
door.setOpen(powered > 0);
|
||||
block.setBlockData(door);
|
||||
return;
|
||||
} else if (data instanceof Powerable) {
|
||||
Powerable powerable = (Powerable) data;
|
||||
powerable.setPowered(powered > 0);
|
||||
} else if (data instanceof AnaloguePowerable) {
|
||||
AnaloguePowerable analoguePowerable = (AnaloguePowerable) data;
|
||||
analoguePowerable.setPower(powered);
|
||||
}
|
||||
updateBlock(block, data);
|
||||
}
|
||||
|
||||
private void updateBlock(Block block, BlockData data) {
|
||||
block.setType(Material.BARRIER);
|
||||
block.setBlockData(data);
|
||||
}
|
||||
|
||||
public abstract boolean checkBlockInWorld();
|
||||
|
||||
protected final String translateItemName(String name, Player player) {
|
||||
return BauSystem.MESSAGE.parse("LOADER_SETTING_NAME", player, BauSystem.MESSAGE.parse(name, player));
|
||||
}
|
||||
|
||||
public int size() {
|
||||
return elements.size();
|
||||
}
|
||||
}
|
||||
+44
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public interface LoaderSettingsEnum<T, P extends LoaderInteractionElement<E>, E extends Enum<E> & LoaderSettingsEnum<T, P, E>> {
|
||||
int getPos();
|
||||
SWItem menu(Player player, P parent, int power, long ticks);
|
||||
default boolean hasPower(P parent) {
|
||||
return false;
|
||||
}
|
||||
default boolean hasTicks(P parent) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void execute(Location location, T blockData, P parent, int power, long ticks, Consumer<Long> delay);
|
||||
|
||||
default String translateItemName(String name, String mode, Player player, Object... args) {
|
||||
return BauSystem.MESSAGE.parse("LOADER_GUI_ITEM_NAME", player, BauSystem.MESSAGE.parse(name, player), BauSystem.MESSAGE.parse(mode, player, args));
|
||||
}
|
||||
}
|
||||
+122
@@ -0,0 +1,122 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Comparator;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderComparator extends LoaderInteractionElement<LoaderComparator.ComparatorSettingsEnum> {
|
||||
|
||||
public LoaderComparator(Location location) {
|
||||
super(location, ComparatorSettingsEnum.INTERACT, ComparatorSettingsEnum.NOOP, ComparatorSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum ComparatorSettingsEnum implements LoaderSettingsEnum<Comparator, LoaderComparator, ComparatorSettingsEnum> {
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderComparator parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_COMPARATOR", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Comparator blockData, LoaderComparator parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
INTERACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderComparator parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_COMPARATOR", "LOADER_INTERACTION_INTERACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Comparator blockData, LoaderComparator parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setMode(blockData.getMode() == Comparator.Mode.COMPARE ? Comparator.Mode.SUBTRACT : Comparator.Mode.COMPARE);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
COMPARE {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderComparator parent, int power, long ticks) {
|
||||
return new SWItem(Material.COMPARATOR, translateItemName("LOADER_BUTTON_COMPARATOR", "LOADER_INTERACTION_COMPARE", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Comparator blockData, LoaderComparator parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setMode(Comparator.Mode.COMPARE);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
SUBTRACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderComparator parent, int power, long ticks) {
|
||||
return new SWItem(Material.COMPARATOR, translateItemName("LOADER_BUTTON_COMPARATOR", "LOADER_INTERACTION_SUBTRACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Comparator blockData, LoaderComparator parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setMode(Comparator.Mode.SUBTRACT);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
SWItem swItem = new SWItem(Material.COMPARATOR, "§7Comparator");
|
||||
swItem.setLore(Arrays.asList("§7Modes§8: §e" + elements.size(), "§8", "§7Click to edit"));
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == Material.COMPARATOR;
|
||||
}
|
||||
}
|
||||
+126
@@ -0,0 +1,126 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.DaylightDetector;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderDaylightDetector extends LoaderInteractionElement<LoaderDaylightDetector.DaylightSettingsEnum> {
|
||||
|
||||
public LoaderDaylightDetector(Location location) {
|
||||
super(location, DaylightSettingsEnum.INTERACT, DaylightSettingsEnum.NOOP, DaylightSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum DaylightSettingsEnum implements LoaderSettingsEnum<DaylightDetector, LoaderDaylightDetector, DaylightSettingsEnum> {
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderDaylightDetector parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, DaylightDetector blockData, LoaderDaylightDetector parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
INTERACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderDaylightDetector parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_INTERACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, DaylightDetector blockData, LoaderDaylightDetector parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setInverted(!blockData.isInverted());
|
||||
blockData.setPower(15 - blockData.getPower());
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
DAY_MODE {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderDaylightDetector parent, int power, long ticks) {
|
||||
return new SWItem(Material.DAYLIGHT_DETECTOR, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_UNPOWERED", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, DaylightDetector blockData, LoaderDaylightDetector parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (blockData.isInverted()) {
|
||||
blockData.setInverted(false);
|
||||
blockData.setPower(15 - blockData.getPower());
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
NIGHT_MODE {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderDaylightDetector parent, int power, long ticks) {
|
||||
return new SWItem(Material.DAYLIGHT_DETECTOR, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_POWERED", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, DaylightDetector blockData, LoaderDaylightDetector parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.isInverted()) {
|
||||
blockData.setInverted(true);
|
||||
blockData.setPower(15 - blockData.getPower());
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(Material.DAYLIGHT_DETECTOR, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == Material.DAYLIGHT_DETECTOR;
|
||||
}
|
||||
}
|
||||
+520
@@ -0,0 +1,520 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Lectern;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderLectern extends LoaderInteractionElement<LoaderLectern.LecternSettingsEnum> {
|
||||
|
||||
|
||||
public LoaderLectern(Location location) {
|
||||
super(location, LecternSettingsEnum.NEXT_PAGE, LecternSettingsEnum.NOOP, LecternSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum LecternSettingsEnum implements LoaderSettingsEnum<org.bukkit.block.data.type.Lectern, LoaderLectern, LecternSettingsEnum> {
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
PREVIOUS_PAGE {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE_PREV", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
if (lectern.getPage() > 0) {
|
||||
lectern.setPage(lectern.getPage() - 1);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
NEXT_PAGE {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE_NEXT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (lectern.getPage() < pages) {
|
||||
lectern.setPage(lectern.getPage() + 1);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_1 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 1));
|
||||
swItem.getItemStack().setAmount(1);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (1 <= pages) {
|
||||
lectern.setPage(1);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_2 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 10;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 2));
|
||||
swItem.getItemStack().setAmount(2);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (2 <= pages) {
|
||||
lectern.setPage(2);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_3 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 11;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 3));
|
||||
swItem.getItemStack().setAmount(3);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (3 <= pages) {
|
||||
lectern.setPage(3);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_4 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 12;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 4));
|
||||
swItem.getItemStack().setAmount(4);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (4 <= pages) {
|
||||
lectern.setPage(4);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_5 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 13;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 5));
|
||||
swItem.getItemStack().setAmount(5);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (5 <= pages) {
|
||||
lectern.setPage(5);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_6 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 14;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 6));
|
||||
swItem.getItemStack().setAmount(6);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (6 <= pages) {
|
||||
lectern.setPage(6);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_7 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 15;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 7));
|
||||
swItem.getItemStack().setAmount(7);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (7 <= pages) {
|
||||
lectern.setPage(7);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_8 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 16;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 8));
|
||||
swItem.getItemStack().setAmount(8);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (8 <= pages) {
|
||||
lectern.setPage(8);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_9 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 17;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 9));
|
||||
swItem.getItemStack().setAmount(9);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (9 <= pages) {
|
||||
lectern.setPage(9);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_10 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 19;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 10));
|
||||
swItem.getItemStack().setAmount(10);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (10 <= pages) {
|
||||
lectern.setPage(10);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_11 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 20;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 11));
|
||||
swItem.getItemStack().setAmount(11);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (11 <= pages) {
|
||||
lectern.setPage(11);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_12 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 21;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 12));
|
||||
swItem.getItemStack().setAmount(12);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (12 <= pages) {
|
||||
lectern.setPage(12);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_13 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 23;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 13));
|
||||
swItem.getItemStack().setAmount(13);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (13 <= pages) {
|
||||
lectern.setPage(13);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_14 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 24;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 14));
|
||||
swItem.getItemStack().setAmount(14);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (14 <= pages) {
|
||||
lectern.setPage(14);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_15 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 25;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 15));
|
||||
swItem.getItemStack().setAmount(15);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (15 <= pages) {
|
||||
lectern.setPage(15);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == Material.LECTERN;
|
||||
}
|
||||
}
|
||||
+119
@@ -0,0 +1,119 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Switch;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderLever extends LoaderInteractionElement<LoaderLever.LeverSettingsEnum> {
|
||||
|
||||
public LoaderLever(Location location) {
|
||||
super(location, LeverSettingsEnum.INTERACT, LeverSettingsEnum.NOOP, LeverSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum LeverSettingsEnum implements LoaderSettingsEnum<Switch, LoaderLever, LeverSettingsEnum> {
|
||||
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLever parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Switch blockData, LoaderLever parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
INTERACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLever parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_INTERACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Switch blockData, LoaderLever parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setPowered(!blockData.isPowered());
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
POWER_OFF {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLever parent, int power, long ticks) {
|
||||
return new SWItem(Material.LEVER, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_INACTIVE", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Switch blockData, LoaderLever parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setPowered(false);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
POWER_ON {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLever parent, int power, long ticks) {
|
||||
return new SWItem(Material.LEVER, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_ACTIVE", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Switch blockData, LoaderLever parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setPowered(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(Material.LEVER, translateItemName("LOADER_BUTTON_LECTERN", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == Material.LEVER;
|
||||
}
|
||||
}
|
||||
+165
@@ -0,0 +1,165 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.AnaloguePowerable;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Powerable;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderMovement extends LoaderInteractionElement<LoaderMovement.MovementSettingsEnum> {
|
||||
|
||||
private String name;
|
||||
private Material material;
|
||||
private boolean analogue;
|
||||
|
||||
public LoaderMovement(Location location, String name, Material material) {
|
||||
super(location, MovementSettingsEnum.NO_WAIT_FOR, MovementSettingsEnum.NOOP, MovementSettingsEnum.values());
|
||||
this.name = name;
|
||||
this.material = material;
|
||||
this.analogue = location.getBlock().getBlockData() instanceof AnaloguePowerable;
|
||||
}
|
||||
|
||||
public void setInitialTicks(long ticks) {
|
||||
if (ticks < 1) ticks = 1;
|
||||
extraTicks.set(currentShot, ticks);
|
||||
}
|
||||
|
||||
public enum MovementSettingsEnum implements LoaderSettingsEnum<BlockData, LoaderMovement, MovementSettingsEnum> {
|
||||
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderMovement parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName(parent.name, "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, BlockData blockData, LoaderMovement parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
NO_WAIT_FOR {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderMovement parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_WAIT_FOR", player));
|
||||
swItem.getItemStack().setAmount((int) Math.min(ticks, 64));
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasPower(LoaderMovement parent) {
|
||||
return parent.analogue;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTicks(LoaderMovement parent) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, BlockData blockData, LoaderMovement parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (blockData instanceof AnaloguePowerable) {
|
||||
AnaloguePowerable analoguePowerable = (AnaloguePowerable) location.getBlock().getBlockData();
|
||||
analoguePowerable.setPower(power);
|
||||
parent.update(analoguePowerable);
|
||||
} else if (blockData instanceof Powerable) {
|
||||
Powerable powerable = (Powerable) location.getBlock().getBlockData();
|
||||
if (ticks < 0) {
|
||||
powerable.setPowered(power > 0);
|
||||
} else {
|
||||
powerable.setPowered(true);
|
||||
}
|
||||
parent.update(powerable);
|
||||
}
|
||||
|
||||
BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
|
||||
if (blockData instanceof AnaloguePowerable) {
|
||||
AnaloguePowerable analoguePowerable = (AnaloguePowerable) blockData;
|
||||
analoguePowerable.setPower(0);
|
||||
parent.update(analoguePowerable);
|
||||
} else {
|
||||
Powerable powerable = (Powerable) blockData;
|
||||
powerable.setPowered(false);
|
||||
parent.update(powerable);
|
||||
}
|
||||
}, ticks);
|
||||
}
|
||||
},
|
||||
|
||||
WAIT_FOR {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderMovement parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_NO_WAIT_FOR", player));
|
||||
swItem.getItemStack().setAmount((int) Math.min(ticks, 64));
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasPower(LoaderMovement parent) {
|
||||
return parent.analogue;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTicks(LoaderMovement parent) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, BlockData blockData, LoaderMovement parent, int power, long ticks, Consumer<Long> delay) {
|
||||
NO_WAIT_FOR.execute(location, blockData, parent, power, ticks, delay);
|
||||
delay.accept(ticks);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(material, translateItemName(name, player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
if (material == Material.STRING && location.getBlock().getType() == Material.TRIPWIRE) return true;
|
||||
return location.getBlock().getType() == material;
|
||||
}
|
||||
}
|
||||
+87
@@ -0,0 +1,87 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Instrument;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.NoteBlock;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderNoteBlock extends LoaderInteractionElement<LoaderNoteBlock.NoteBlockSettingsEnum> {
|
||||
|
||||
public LoaderNoteBlock(Location location) {
|
||||
super(location, NoteBlockSettingsEnum.INTERACT, NoteBlockSettingsEnum.NOOP, NoteBlockSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum NoteBlockSettingsEnum implements LoaderSettingsEnum<NoteBlock, LoaderNoteBlock, NoteBlockSettingsEnum> {
|
||||
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderNoteBlock parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_NOTEBLOCK", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, NoteBlock blockData, LoaderNoteBlock parent, int power, long ticks, Consumer<Long> delay) {
|
||||
|
||||
}
|
||||
},
|
||||
|
||||
INTERACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderNoteBlock parent, int power, long ticks) {
|
||||
return new SWItem(Material.NOTE_BLOCK, translateItemName("LOADER_BUTTON_NOTEBLOCK", "LOADER_INTERACTION_INTERACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, NoteBlock blockData, LoaderNoteBlock parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (blockData.getInstrument() == Instrument.BANJO) blockData.setInstrument(Instrument.BIT);
|
||||
else blockData.setInstrument(Instrument.BANJO);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(Material.NOTE_BLOCK, translateItemName("LOADER_BUTTON_NOTEBLOCK", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == Material.NOTE_BLOCK;
|
||||
}
|
||||
}
|
||||
+125
@@ -0,0 +1,125 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.Openable;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderOpenable extends LoaderInteractionElement<LoaderOpenable.OpenableSettingsEnum> {
|
||||
|
||||
private String name;
|
||||
private Material material;
|
||||
|
||||
public LoaderOpenable(Location location, String name, Material material) {
|
||||
super(location, OpenableSettingsEnum.INTERACT, OpenableSettingsEnum.NOOP, OpenableSettingsEnum.values());
|
||||
this.name = name;
|
||||
this.material = material;
|
||||
}
|
||||
|
||||
public enum OpenableSettingsEnum implements LoaderSettingsEnum<Openable, LoaderOpenable, OpenableSettingsEnum> {
|
||||
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderOpenable parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName(parent.name, "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Openable blockData, LoaderOpenable parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
INTERACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderOpenable parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName(parent.name, "LOADER_INTERACTION_INTERACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Openable blockData, LoaderOpenable parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setOpen(!blockData.isOpen());
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
CLOSED {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderOpenable parent, int power, long ticks) {
|
||||
return new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_CLOSED", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Openable blockData, LoaderOpenable parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setOpen(false);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
OPEN {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderOpenable parent, int power, long ticks) {
|
||||
return new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_OPEN", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Openable blockData, LoaderOpenable parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setOpen(true);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(material, translateItemName(name, player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == material;
|
||||
}
|
||||
}
|
||||
+169
@@ -0,0 +1,169 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Repeater;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderRepeater extends LoaderInteractionElement<LoaderRepeater.RepeaterSettingsEnum> {
|
||||
|
||||
public LoaderRepeater(Location location) {
|
||||
super(location, RepeaterSettingsEnum.INTERACT, RepeaterSettingsEnum.NOOP, RepeaterSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum RepeaterSettingsEnum implements LoaderSettingsEnum<Repeater, LoaderRepeater, RepeaterSettingsEnum> {
|
||||
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_REPEATER", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
|
||||
|
||||
}
|
||||
},
|
||||
|
||||
INTERACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_REPEATER", "LOADER_INTERACTION_INTERACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
|
||||
int repeaterDelay = blockData.getDelay();
|
||||
repeaterDelay++;
|
||||
if (repeaterDelay > 4) repeaterDelay = 1;
|
||||
blockData.setDelay(repeaterDelay);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
DELAY_1 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_SETTING_REPEATER", player, 1));
|
||||
swItem.getItemStack().setAmount(1);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setDelay(1);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
DELAY_2 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_SETTING_REPEATER", player, 2));
|
||||
swItem.getItemStack().setAmount(2);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setDelay(2);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
DELAY_3 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_SETTING_REPEATER", player, 3));
|
||||
swItem.getItemStack().setAmount(3);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setDelay(3);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
DELAY_4 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 7;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_SETTING_REPEATER", player, 4));
|
||||
swItem.getItemStack().setAmount(4);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setDelay(4);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(Material.REPEATER, translateItemName("LOADER_BUTTON_REPEATER", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == Material.REPEATER;
|
||||
}
|
||||
}
|
||||
+98
@@ -0,0 +1,98 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderTNT extends LoaderInteractionElement<LoaderTNT.TNTSettingsEnum> {
|
||||
|
||||
public LoaderTNT(Location location) {
|
||||
super(location, TNTSettingsEnum.PLACE, TNTSettingsEnum.NOOP, TNTSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum TNTSettingsEnum implements LoaderSettingsEnum<BlockData, LoaderTNT, TNTSettingsEnum> {
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderTNT parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_TNT", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, BlockData blockData, LoaderTNT parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
PLACE {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderTNT parent, int power, long ticks) {
|
||||
return new SWItem(Material.TNT, translateItemName("LOADER_BUTTON_TNT", "LOADER_INTERACTION_PLACE", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, BlockData blockData, LoaderTNT parent, int power, long ticks, Consumer<Long> delay) {
|
||||
location.getBlock().setType(Material.TNT);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
SWItem item = new SWItem(Material.TNT, BauSystem.MESSAGE.parse("LOADER_SETTING_TNT_NAME", player));
|
||||
item.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TNT_X", player, location.getBlockX()), BauSystem.MESSAGE.parse("LOADER_SETTING_TNT_Y", player, location.getBlockY()), BauSystem.MESSAGE.parse("LOADER_SETTING_TNT_Z", player, location.getBlockZ())));
|
||||
return item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Consumer<Long> delay) {
|
||||
Block block = location.getBlock();
|
||||
if (block.getType() != Material.AIR && block.getType() != Material.WATER) {
|
||||
delay.accept(1L);
|
||||
return;
|
||||
}
|
||||
|
||||
super.execute(delay);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
+116
@@ -0,0 +1,116 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.Powerable;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderTicks extends LoaderInteractionElement<LoaderTicks.TicksSettingsEnum> {
|
||||
|
||||
private String name;
|
||||
private Material material;
|
||||
private int ticks;
|
||||
|
||||
public LoaderTicks(Location location, String name, Material material, int ticks) {
|
||||
super(location, TicksSettingsEnum.NO_WAIT_FOR, TicksSettingsEnum.NOOP, TicksSettingsEnum.values());
|
||||
this.name = name;
|
||||
this.material = material;
|
||||
this.ticks = ticks;
|
||||
}
|
||||
|
||||
public enum TicksSettingsEnum implements LoaderSettingsEnum<Powerable, LoaderTicks, TicksSettingsEnum> {
|
||||
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderTicks parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName(parent.name, "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Powerable blockData, LoaderTicks parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
NO_WAIT_FOR {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderTicks parent, int power, long ticks) {
|
||||
return new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_NO_WAIT_FOR", player, ticks));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Powerable blockData, LoaderTicks parent, int power, long ticks, Consumer<Long> delay) {
|
||||
Powerable powerable = (Powerable) location.getBlock().getBlockData();
|
||||
powerable.setPowered(true);
|
||||
parent.update(powerable);
|
||||
|
||||
BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
|
||||
powerable.setPowered(false);
|
||||
parent.update(powerable);
|
||||
}, parent.ticks);
|
||||
}
|
||||
},
|
||||
|
||||
WAIT_FOR {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderTicks parent, int power, long ticks) {
|
||||
return new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_WAIT_FOR", player, ticks));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Powerable blockData, LoaderTicks parent, int power, long ticks, Consumer<Long> delay) {
|
||||
NO_WAIT_FOR.execute(location, blockData, parent, power, ticks, delay);
|
||||
delay.accept((long) parent.ticks);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(material, translateItemName(name, player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == material;
|
||||
}
|
||||
}
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderElement;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderWait implements LoaderElement {
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
private long delay;
|
||||
|
||||
public LoaderWait(long delay) {
|
||||
this.delay = delay;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
SWItem swItem = new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("LOADER_SETTING_WAIT", player, delay));
|
||||
swItem.getItemStack().setAmount((int) Math.max(Math.min(delay, 64), 1));
|
||||
if (delay == 0) swItem.setEnchanted(true);
|
||||
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Consumer<Long> wait) {
|
||||
wait.accept(delay);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void click(Player player, Runnable backAction) {
|
||||
SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_TITLE", player));
|
||||
for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
|
||||
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_BACK", player)).getItemStack(), clickType -> backAction.run());
|
||||
|
||||
swInventory.setItem(3, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
|
||||
delay -= clickType.isShiftClick() ? 5 : 1;
|
||||
if (delay < 0) delay = 0;
|
||||
swInventory.setItem(4, menu(player));
|
||||
});
|
||||
swInventory.setItem(4, menu(player).getItemStack(), clickType -> {
|
||||
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_SETTING_WAIT_NAME", player), delay + "");
|
||||
swAnvilInv.setCallback(s -> {
|
||||
try {
|
||||
delay = Long.parseLong(s);
|
||||
if (delay < 0) delay = 0;
|
||||
} catch (NumberFormatException ignored) {
|
||||
}
|
||||
click(player, backAction);
|
||||
});
|
||||
swAnvilInv.open();
|
||||
});
|
||||
swInventory.setItem(5, new SWItem(SWItem.getDye(10), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
|
||||
delay += clickType.isShiftClick() ? 5 : 1;
|
||||
swInventory.setItem(4, menu(player));
|
||||
});
|
||||
|
||||
swInventory.open();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,234 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loadtimer;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.boss.BarColor;
|
||||
import org.bukkit.boss.BarStyle;
|
||||
import org.bukkit.boss.BossBar;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
|
||||
public class Loadtimer implements Listener {
|
||||
|
||||
@Getter
|
||||
private static final Map<Region, Loadtimer> timers = new HashMap<>();
|
||||
private final Region region;
|
||||
private final Map<Player, Integer> tntPlaced = new HashMap<>();
|
||||
private final BukkitTask task;
|
||||
private final Map<Player, BossBar> bars = new HashMap<>();
|
||||
private Stage stage;
|
||||
private final boolean finishOnActive;
|
||||
|
||||
private long start = -1;
|
||||
private long activate = -1;
|
||||
private long ignite = -1;
|
||||
private long explode = -1;
|
||||
|
||||
public Loadtimer(Region region, boolean finishOnActive) {
|
||||
this.finishOnActive = finishOnActive;
|
||||
this.region = region;
|
||||
this.stage = Stage.WAITING;
|
||||
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
|
||||
task = BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (stage == Stage.COUNTING) {
|
||||
long timeSinceStart = TPSUtils.currentRealTick.get() - start;
|
||||
long timeSinceHalf = timeSinceStart / 2;
|
||||
double timeSec = (timeSinceStart / 20d);
|
||||
String sec = new DecimalFormat("#.#").format(timeSec);
|
||||
AtomicInteger tnt = new AtomicInteger();
|
||||
tntPlaced.forEach((player, integer) -> tnt.addAndGet(integer));
|
||||
sendBarToRegion(BarStyle.SEGMENTED_20, "LOADTIMER_BOSSBAR", BarColor.GREEN, (timeSinceStart % 20d) / 20, timeSinceStart, timeSinceHalf, sec, tnt);
|
||||
} else if (stage == Stage.WAITING) {
|
||||
sendBarToRegion(BarStyle.SOLID, "LOADTIMER_WAITING", BarColor.GREEN, 1);
|
||||
} else if (stage == Stage.ACTIVATED || stage == Stage.IGNITION) {
|
||||
sendBarToRegion(BarStyle.SOLID, stage == Stage.ACTIVATED ? "LOADTIMER_ACTIVATED" : "LOADTIMER_IGNITION", BarColor.YELLOW, 1);
|
||||
}
|
||||
}, 1, 1);
|
||||
}
|
||||
|
||||
private void sendBarToRegion(BarStyle style, String message, BarColor color, double progress, Object... objects) {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
if (Region.getRegion(player.getLocation()).equals(region)) {
|
||||
BossBar bar = getOrDefault(player);
|
||||
bar.setStyle(style);
|
||||
bar.setTitle(BauSystem.MESSAGE.parse(message, player, objects));
|
||||
bar.setColor(color);
|
||||
bar.setProgress(progress);
|
||||
} else if (bars.containsKey(player)) {
|
||||
bars.remove(player).removeAll();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public static boolean hasTimer(Region r) {
|
||||
return timers.containsKey(r);
|
||||
}
|
||||
|
||||
public static Loadtimer getTimer(Region r) {
|
||||
return timers.get(r);
|
||||
}
|
||||
|
||||
public static Loadtimer createLoadtimer(Region r, boolean finishOnActive) {
|
||||
return timers.computeIfAbsent(r, region1 -> new Loadtimer(region1, finishOnActive));
|
||||
}
|
||||
|
||||
private BossBar getOrDefault(Player player) {
|
||||
return bars.computeIfAbsent(player, player1 -> {
|
||||
BossBar bar1 = Bukkit.createBossBar("%PLACEHOLDER%", BarColor.GREEN, BarStyle.SEGMENTED_20);
|
||||
bar1.addPlayer(player1);
|
||||
return bar1;
|
||||
});
|
||||
}
|
||||
|
||||
public void onTntPlace(BlockPlaceEvent event) {
|
||||
if (stage == Stage.WAITING) {
|
||||
this.stage = Stage.COUNTING;
|
||||
this.start = TPSUtils.currentRealTick.get();
|
||||
}
|
||||
|
||||
if (stage == Stage.COUNTING) {
|
||||
tntPlaced.put(event.getPlayer(), tntPlaced.getOrDefault(event.getPlayer(), 0) + 1);
|
||||
}
|
||||
}
|
||||
|
||||
public void onInteract(PlayerInteractEvent event) {
|
||||
if (stage == Stage.COUNTING) {
|
||||
if (event.getAction() == Action.RIGHT_CLICK_BLOCK) {
|
||||
Material type = event.getClickedBlock().getType();
|
||||
if (type == Material.IRON_TRAPDOOR) {
|
||||
return;
|
||||
}
|
||||
if (type.name().contains("_BUTTON") || type == Material.LEVER || type.name().contains("_TRAPDOOR") || type == Material.NOTE_BLOCK) {
|
||||
setActivate();
|
||||
}
|
||||
} else if (event.getAction() == Action.PHYSICAL) {
|
||||
setActivate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void onTntSpawn() {
|
||||
if ((stage == Stage.COUNTING || stage == Stage.ACTIVATED)) {
|
||||
stage = Stage.IGNITION;
|
||||
ignite = TPSUtils.currentRealTick.get();
|
||||
if (activate == -1)
|
||||
activate = TPSUtils.currentRealTick.get();
|
||||
if (finishOnActive) {
|
||||
stage = Stage.END;
|
||||
print();
|
||||
delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void onTntExplode(EntityExplodeEvent event) {
|
||||
if (region.inRegion(event.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION) && stage == Stage.IGNITION) {
|
||||
stage = Stage.END;
|
||||
explode = TPSUtils.currentRealTick.get();
|
||||
print();
|
||||
delete();
|
||||
}
|
||||
}
|
||||
|
||||
private void setActivate() {
|
||||
activate = TPSUtils.currentRealTick.get();
|
||||
stage = Stage.ACTIVATED;
|
||||
if (finishOnActive) {
|
||||
print();
|
||||
delete();
|
||||
}
|
||||
}
|
||||
|
||||
public void print() {
|
||||
long loadTime = activate - start;
|
||||
int allTnt = 0;
|
||||
for (Map.Entry<Player, Integer> e : tntPlaced.entrySet()) {
|
||||
allTnt += e.getValue();
|
||||
}
|
||||
|
||||
long ignTime = ignite - activate;
|
||||
long explTime = explode - ignTime - activate;
|
||||
if (explTime < 0)
|
||||
explTime = loadTime;
|
||||
|
||||
int finalAllTnt = allTnt;
|
||||
long finalExplTime = explTime;
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
if (Region.getRegion(player.getLocation()).equals(region)) {
|
||||
BauSystem.MESSAGE.sendPrefixless("LOADTIMER_SUMARY_HEAD", player);
|
||||
BauSystem.MESSAGE.sendPrefixless("LOADTIMER_SUMARY_PLAYERTABLE_HEAD", player);
|
||||
for (Map.Entry<Player, Integer> e : tntPlaced.entrySet()) {
|
||||
BauSystem.MESSAGE.sendPrefixless("LOADTIMER_SUMARY_PLAYERTABLE_PLAYER", player, e.getKey().getName(), e.getValue(), new DecimalFormat("#.#").format(e.getValue() / (loadTime / 20D)));
|
||||
}
|
||||
if (tntPlaced.size() > 1) {
|
||||
BauSystem.MESSAGE.sendPrefixless("LOADTIMER_SUMARY_PLAYERTABLE_PLAYER", player, BauSystem.MESSAGE.parse("LOADTIMER_SUMARY_PLAYERTABLE_ALL", player), finalAllTnt, new DecimalFormat("#.#").format(finalAllTnt / (loadTime / 20D)));
|
||||
}
|
||||
player.sendMessage("");
|
||||
BauSystem.MESSAGE.sendPrefixless("LOADTIMER_SUMARY_TIMES_HEAD", player);
|
||||
BauSystem.MESSAGE.sendPrefixless("LOADTIMER_SUMARY_TIMES_START", player);
|
||||
BauSystem.MESSAGE.sendPrefixless("LOADTIMER_SUMARY_TIMES_ACTIVATION", player, new DecimalFormat("#.#").format((loadTime / 20D)), loadTime);
|
||||
if (!finishOnActive) {
|
||||
BauSystem.MESSAGE.sendPrefixless("LOADTIMER_SUMARY_TIMES_IGNITION", player, new DecimalFormat("#.#").format((ignTime / 20D)), ignTime);
|
||||
BauSystem.MESSAGE.sendPrefixless("LOADTIMER_SUMARY_TIMES_EXPLOSION", player, new DecimalFormat("#.#").format((finalExplTime / 20D)), finalExplTime);
|
||||
}
|
||||
BauSystem.MESSAGE.sendPrefixless("LOADTIMER_SUMARY_TIMES_LAST", player);
|
||||
player.sendMessage("");
|
||||
BauSystem.MESSAGE.sendPrefixless("LOADTIMER_SUMARY_STATS_HEAD", player);
|
||||
BauSystem.MESSAGE.sendPrefixless("LOADTIMER_SUMARY_STATS_TNT", player, finalAllTnt);
|
||||
BauSystem.MESSAGE.sendPrefixless("LOADTIMER_SUMARY_STATS_FREQ", player, 60D / (loadTime / 20D), 60D / ((finalExplTime + Math.max(ignTime, 0) + loadTime) / 20D));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void delete() {
|
||||
HandlerList.unregisterAll(this);
|
||||
timers.remove(region, this);
|
||||
bars.forEach((player, bossBar) -> bossBar.removeAll());
|
||||
bars.clear();
|
||||
task.cancel();
|
||||
}
|
||||
|
||||
private enum Stage {
|
||||
WAITING,
|
||||
COUNTING,
|
||||
ACTIVATED,
|
||||
IGNITION,
|
||||
END
|
||||
}
|
||||
}
|
||||
+59
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loadtimer;
|
||||
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class LoadtimerCommand extends SWCommand {
|
||||
public LoadtimerCommand() {
|
||||
super("loadtimer", "lt", "stopuhr");
|
||||
addDefaultHelpMessage("LOADTIMER_HELP_OVERVIEW");
|
||||
}
|
||||
|
||||
@Register(value = "start", description = "LOADTIMER_HELP_START_1")
|
||||
public void start(@Validator Player p) {
|
||||
start(p, TimerMode.HALF);
|
||||
}
|
||||
|
||||
@Register(value = "start", description = {"LOADTIMER_HELP_START_2", "LOADTIMER_HELP_START_3"})
|
||||
public void start(@Validator Player p, TimerMode mode) {
|
||||
Region r = Region.getRegion(p.getLocation());
|
||||
if (r.isGlobal()) return;
|
||||
if (!Loadtimer.hasTimer(r))
|
||||
Loadtimer.createLoadtimer(r, mode == TimerMode.HALF);
|
||||
}
|
||||
|
||||
@Register(value = "stop", description = "LOADTIMER_HELP_STOP")
|
||||
public void stop(@Validator Player p) {
|
||||
Region r = Region.getRegion(p.getLocation());
|
||||
if (r.isGlobal()) return;
|
||||
if (Loadtimer.hasTimer(r))
|
||||
Loadtimer.getTimer(r).delete();
|
||||
}
|
||||
|
||||
public enum TimerMode {
|
||||
FULL,
|
||||
HALF
|
||||
}
|
||||
}
|
||||
+76
@@ -0,0 +1,76 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loadtimer;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class LoadtimerGuiItem extends BauGuiItem {
|
||||
|
||||
public LoadtimerGuiItem() {
|
||||
super(28);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.MEMBER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
Region r = Region.getRegion(player.getLocation());
|
||||
if (r.isGlobal())
|
||||
return new SWItem(Material.BOWL, BauSystem.MESSAGE.parse("LOADTIMER_GUI_GLOBAL", player)).getItemStack();
|
||||
if (Loadtimer.hasTimer(r)) {
|
||||
return new SWItem(Material.BOW, BauSystem.MESSAGE.parse("LOADTIMER_GUI_STOP", player)).getItemStack();
|
||||
} else {
|
||||
return new SWItem(Material.BOW, BauSystem.MESSAGE.parse("LOADTIMER_GUI_START", player)).getItemStack();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
Region r = Region.getRegion(p.getLocation());
|
||||
if (r.isGlobal()) return false;
|
||||
if (Loadtimer.hasTimer(r)) {
|
||||
p.performCommand("lt stop");
|
||||
} else {
|
||||
SWInventory inv = new SWInventory(p, 9, BauSystem.MESSAGE.parse("LOADTIMER_GUI_TITLE", p));
|
||||
inv.setItem(1, Material.OAK_PLANKS, BauSystem.MESSAGE.parse("LOADTIMER_GUI_FULL", p), clickType -> {
|
||||
p.performCommand("lt start full");
|
||||
});
|
||||
inv.setItem(7, Material.OAK_SLAB, BauSystem.MESSAGE.parse("LOADTIMER_GUI_HALF", p), clickType -> {
|
||||
p.performCommand("lt start half");
|
||||
});
|
||||
inv.open();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
+77
@@ -0,0 +1,77 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loadtimer;
|
||||
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
import static de.steamwar.bausystem.features.loadtimer.Loadtimer.*;
|
||||
|
||||
@Linked
|
||||
public class LoadtimerListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if (!getTimers().isEmpty() && event.getBlockPlaced().getType() == Material.TNT) {
|
||||
Region r = Region.getRegion(event.getBlock().getLocation());
|
||||
if (hasTimer(r)) {
|
||||
getTimer(r).onTntPlace(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!getTimers().isEmpty()) {
|
||||
Region r = Region.getRegion(event.getPlayer().getLocation());
|
||||
if (hasTimer(r)) {
|
||||
getTimer(r).onInteract(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntitySpawn(EntitySpawnEvent event) {
|
||||
if (!getTimers().isEmpty() && event.getEntityType() == EntityType.PRIMED_TNT) {
|
||||
Region r = Region.getRegion(event.getLocation());
|
||||
if (hasTimer(r)) {
|
||||
getTimer(r).onTntSpawn();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityExplode(EntityExplodeEvent event) {
|
||||
if (!getTimers().isEmpty() && event.getEntityType() == EntityType.PRIMED_TNT) {
|
||||
Region r = Region.getRegion(event.getLocation());
|
||||
if (hasTimer(r)) {
|
||||
getTimer(r).onTntExplode(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+272
@@ -0,0 +1,272 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.observer;
|
||||
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.Bisected;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.type.Observer;
|
||||
import org.bukkit.block.data.type.*;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class ObserverTracer {
|
||||
|
||||
private static final Set<BlockFace> ALLOWED = EnumSet.of(BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST, BlockFace.UP, BlockFace.DOWN);
|
||||
|
||||
private Player player;
|
||||
private Block block;
|
||||
Set<Point> seen = new HashSet<>();
|
||||
private List<Block> blockList = new ArrayList<>();
|
||||
|
||||
public ObserverTracer(Player player, Block block) {
|
||||
this.player = player;
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
public void show() {
|
||||
if (!ObserverTracerListener.enabled.contains(player)) {
|
||||
return;
|
||||
}
|
||||
for (Point p : seen) {
|
||||
Location location = p.toLocation(player);
|
||||
spawnParticle(player, location, location.getBlock());
|
||||
}
|
||||
}
|
||||
|
||||
public boolean trace() {
|
||||
int size = seen.size();
|
||||
|
||||
seen.clear();
|
||||
blockList.clear();
|
||||
if (block.getType() != Material.OBSERVER) {
|
||||
return seen.size() != size;
|
||||
}
|
||||
|
||||
blockList.add(block);
|
||||
while (!blockList.isEmpty()) {
|
||||
Block b = blockList.remove(0);
|
||||
Point point = Point.fromLocation(b.getLocation());
|
||||
if (seen.contains(point)) {
|
||||
continue;
|
||||
}
|
||||
seen.add(point);
|
||||
spawnParticle(player, b.getLocation(), b);
|
||||
|
||||
if (b.getType() == Material.OBSERVER) {
|
||||
calculateObserver(b);
|
||||
continue;
|
||||
}
|
||||
|
||||
BlockData blockData = b.getBlockData();
|
||||
if (blockData instanceof Fence) {
|
||||
calculateSimple(b);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (blockData instanceof Door) {
|
||||
if (((Door) blockData).getHalf() == Bisected.Half.BOTTOM) {
|
||||
blockList.add(b.getLocation().add(0, 1, 0).getBlock());
|
||||
} else {
|
||||
blockList.add(b.getLocation().add(0, -1, 0).getBlock());
|
||||
}
|
||||
}
|
||||
if (checkAllowed(b, blockData)) {
|
||||
calculateSpecial(b);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (b.getType().isBlock() && b.getType().isSolid() && b.getType().isOccluding()) {
|
||||
calculateSolidBlock(b);
|
||||
}
|
||||
}
|
||||
return seen.size() != size;
|
||||
}
|
||||
|
||||
private void spawnParticle(Player player, Location location, Block block) {
|
||||
player.spawnParticle(Particle.FLAME, location.clone().add(0.5, 0.5, 0.5), 1, 0, 0, 0, 0);
|
||||
if (block.getType() == Material.OBSERVER) {
|
||||
BlockFace blockFace = ((Observer) block.getBlockData()).getFacing();
|
||||
blockFace = blockFace.getOppositeFace();
|
||||
player.spawnParticle(Particle.FLAME, location.clone().add(0.5 + blockFace.getModX() / 5.0, 0.5 + blockFace.getModY() / 5.0, 0.5 + blockFace.getModZ() / 5.0), 1, 0, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void calculateObserver(Block block) {
|
||||
// TODO: Implement single Repeater, single Redstone, DetectorRail, PoweredRail, Diagonal Piston
|
||||
|
||||
Observer observer = (Observer) block.getBlockData();
|
||||
for (BlockFace blockFace : ALLOWED) {
|
||||
Location location = block.getLocation().add(blockFace.getModX(), blockFace.getModY(), blockFace.getModZ());
|
||||
Block b = location.getBlock();
|
||||
if (blockFace == observer.getFacing().getOppositeFace() && !b.getType().isAir() && b.getType() != Material.OBSERVER) {
|
||||
blockList.add(b);
|
||||
if (checkMaterial(b)) {
|
||||
calculateSolidBlock(b);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (b.getType() != Material.OBSERVER) {
|
||||
continue;
|
||||
}
|
||||
if (((Observer) b.getBlockData()).getFacing() == blockFace.getOppositeFace()) {
|
||||
blockList.add(b);
|
||||
}
|
||||
}
|
||||
if (observer.getFacing() == BlockFace.UP) {
|
||||
Location location = block.getLocation();
|
||||
location.add(0, -2, 0);
|
||||
if (location.getY() >= 0) {
|
||||
Block b = location.getBlock();
|
||||
if (b.getType() == Material.DROPPER || b.getType() == Material.DISPENSER) {
|
||||
blockList.add(b);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (observer.getFacing() != BlockFace.UP && observer.getFacing() != BlockFace.DOWN) {
|
||||
Location location = block.getLocation();
|
||||
BlockFace blockFace = observer.getFacing().getOppositeFace();
|
||||
location.add(blockFace.getModX(), -1, blockFace.getModZ());
|
||||
if (location.getY() >= 0) {
|
||||
Block b = location.getBlock();
|
||||
if (b.getType() == Material.DROPPER || b.getType() == Material.DISPENSER) {
|
||||
blockList.add(b);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void calculateSolidBlock(Block block) {
|
||||
for (BlockFace blockFace : ALLOWED) {
|
||||
Location location = block.getLocation().add(blockFace.getModX(), blockFace.getModY(), blockFace.getModZ());
|
||||
Block b = location.getBlock();
|
||||
if (checkAllowed(b, b.getBlockData())) {
|
||||
blockList.add(b);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static final Class<?> craftPoweredRail = Reflection.getClass("{obc}.block.impl.CraftPoweredRail");
|
||||
private boolean checkAllowed(Block block, BlockData blockData) {
|
||||
if (checkMaterial(block)) return true;
|
||||
if (block.getType() == Material.BELL) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return blockData instanceof Door
|
||||
|| blockData instanceof Gate
|
||||
|| craftPoweredRail.isInstance(blockData)
|
||||
|| blockData instanceof TrapDoor
|
||||
|| blockData instanceof GlassPane;
|
||||
}
|
||||
|
||||
private boolean checkMaterial(Block block) {
|
||||
if (block.getType() == Material.DROPPER) {
|
||||
return true;
|
||||
}
|
||||
if (block.getType() == Material.HOPPER) {
|
||||
return true;
|
||||
}
|
||||
if (block.getType() == Material.DISPENSER) {
|
||||
return true;
|
||||
}
|
||||
if (block.getType() == Material.REDSTONE_LAMP) {
|
||||
return true;
|
||||
}
|
||||
if (block.getType() == Material.NOTE_BLOCK) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private void calculateSpecial(Block block) {
|
||||
BlockData blockData = block.getBlockData();
|
||||
Location blockLocation = block.getLocation();
|
||||
if (blockData instanceof TrapDoor) {
|
||||
TrapDoor trapDoor = (TrapDoor) blockData;
|
||||
fence(trapDoor.getFacing().getOppositeFace(), blockLocation);
|
||||
}
|
||||
if (blockData instanceof Door) {
|
||||
Door door = (Door) blockData;
|
||||
fence(door.getFacing().getOppositeFace(), blockLocation);
|
||||
fence(doorHinge(door.getFacing(), door.getHinge()), blockLocation);
|
||||
}
|
||||
calculateSimple(block);
|
||||
}
|
||||
|
||||
private void fence(BlockFace current, Location location) {
|
||||
Block b = location.clone().add(current.getModX(), current.getModY(), current.getModZ()).getBlock();
|
||||
if (b.getBlockData() instanceof Fence || b.getBlockData() instanceof GlassPane) {
|
||||
blockList.add(b);
|
||||
}
|
||||
}
|
||||
|
||||
private BlockFace doorHinge(BlockFace blockFace, Door.Hinge hinge) {
|
||||
switch (blockFace) {
|
||||
case WEST:
|
||||
if (hinge == Door.Hinge.RIGHT) {
|
||||
return BlockFace.NORTH;
|
||||
} else {
|
||||
return BlockFace.SOUTH;
|
||||
}
|
||||
case SOUTH:
|
||||
if (hinge == Door.Hinge.RIGHT) {
|
||||
return BlockFace.WEST;
|
||||
} else {
|
||||
return BlockFace.EAST;
|
||||
}
|
||||
case EAST:
|
||||
if (hinge == Door.Hinge.RIGHT) {
|
||||
return BlockFace.SOUTH;
|
||||
} else {
|
||||
return BlockFace.NORTH;
|
||||
}
|
||||
case NORTH:
|
||||
if (hinge == Door.Hinge.RIGHT) {
|
||||
return BlockFace.EAST;
|
||||
} else {
|
||||
return BlockFace.WEST;
|
||||
}
|
||||
default:
|
||||
throw new SecurityException();
|
||||
}
|
||||
}
|
||||
|
||||
private void calculateSimple(Block block) {
|
||||
Location blockLocation = block.getLocation();
|
||||
for (BlockFace blockFace : ALLOWED) {
|
||||
Location location = blockLocation.clone().add(blockFace.getModX(), blockFace.getModY(), blockFace.getModZ());
|
||||
Block b = location.getBlock();
|
||||
if (b.getType() == Material.OBSERVER) {
|
||||
Observer current = (Observer) b.getBlockData();
|
||||
if (current.getFacing() == blockFace.getOppositeFace()) {
|
||||
blockList.add(b);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+64
@@ -0,0 +1,64 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.observer;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class ObserverTracerCommand extends SWCommand {
|
||||
|
||||
public ObserverTracerCommand() {
|
||||
super("observertracer", "observer");
|
||||
addDefaultHelpMessage("OBSERVER_HELP");
|
||||
}
|
||||
|
||||
@Register(value = "enable", description = "OBSERVER_HELP_ENABLE")
|
||||
public void enable(Player p) {
|
||||
ObserverTracerListener.enabled.add(p);
|
||||
BauSystem.MESSAGE.send("OBSERVER_ENABLE", p);
|
||||
}
|
||||
|
||||
@Register(value = "disable", description = "OBSERVER_HELP_DISABLE")
|
||||
public void disable(Player p) {
|
||||
ObserverTracerListener.enabled.remove(p);
|
||||
ObserverTracerListener.observerTracerMap.remove(p);
|
||||
BauSystem.MESSAGE.send("OBSERVER_DISABLE", p);
|
||||
}
|
||||
|
||||
@Register(value = "delete", description = "OBSERVER_HELP_DELETE")
|
||||
public void delete(@Validator Player p) {
|
||||
ObserverTracerListener.observerTracerMap.remove(p);
|
||||
BauSystem.MESSAGE.send("OBSERVER_DELETE", p);
|
||||
}
|
||||
|
||||
@Register(value = "retrace", description = "OBSERVER_HELP_RETRACE")
|
||||
public void retrace(@Validator Player p) {
|
||||
if (ObserverTracerListener.observerTracerMap.containsKey(p)) {
|
||||
BauSystem.MESSAGE.send("OBSERVER_RETRACE_NO_TRACE", p);
|
||||
return;
|
||||
}
|
||||
ObserverTracerListener.observerTracerMap.get(p).trace();
|
||||
BauSystem.MESSAGE.send("OBSERVER_RETRACE_DONE", p);
|
||||
}
|
||||
}
|
||||
+108
@@ -0,0 +1,108 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.observer;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class ObserverTracerListener implements Listener {
|
||||
|
||||
static Set<Player> enabled = new HashSet<>();
|
||||
static Map<Player, ObserverTracer> observerTracerMap = new HashMap<>();
|
||||
|
||||
public ObserverTracerListener() {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
observerTracerMap.forEach((player, observerTracer) -> {
|
||||
if (player.getGameMode() == GameMode.SPECTATOR) {
|
||||
observerTracer.show();
|
||||
}
|
||||
});
|
||||
}, 15L, 15L);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!enabled.contains(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
if (event.getClickedBlock() == null) {
|
||||
return;
|
||||
}
|
||||
if (observerTracerMap.containsKey(event.getPlayer())) {
|
||||
ObserverTracer observerTracer = observerTracerMap.get(event.getPlayer());
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
if (!observerTracer.trace()) {
|
||||
createNew(event);
|
||||
}
|
||||
observerTracerMap.forEach((player, o) -> {
|
||||
o.trace();
|
||||
});
|
||||
}, 1L);
|
||||
} else {
|
||||
createNew(event);
|
||||
}
|
||||
}
|
||||
|
||||
private void createNew(PlayerInteractEvent event) {
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) {
|
||||
return;
|
||||
}
|
||||
if (event.getClickedBlock().getType() == Material.OBSERVER) {
|
||||
ObserverTracer observerTracer = new ObserverTracer(event.getPlayer(), event.getClickedBlock());
|
||||
observerTracer.trace();
|
||||
observerTracerMap.put(event.getPlayer(), observerTracer);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(observerTracerMap::remove);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
enabled.add(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
enabled.remove(event.getPlayer());
|
||||
observerTracerMap.remove(event.getPlayer());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.io.IOException;
|
||||
|
||||
@Linked
|
||||
public class ColorCommand extends SWCommand {
|
||||
|
||||
@LinkedInstance
|
||||
public BauServer bauServer;
|
||||
|
||||
public ColorCommand() {
|
||||
super("color");
|
||||
}
|
||||
|
||||
@Register(description = "REGION_COLOR_HELP_COLOR")
|
||||
public void genericColor(Player p, ColorMode color) {
|
||||
genericColorSet(p, color, ColorizationType.LOCAL);
|
||||
}
|
||||
|
||||
@Register(description = "REGION_COLOR_HELP_COLOR_TYPE")
|
||||
public void genericColorSet(@Validator Player p, ColorMode color, ColorizationType colorizationType) {
|
||||
if (colorizationType == ColorizationType.GLOBAL) {
|
||||
Region.setGlobal(Flag.COLOR, color);
|
||||
BauSystem.MESSAGE.send("REGION_COLOR_GLOBAL", p, BauSystem.MESSAGE.parse(color.getChatValue(), p));
|
||||
return;
|
||||
}
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (region.isGlobal()) {
|
||||
BauSystem.MESSAGE.send("REGION_COLOR_NO_REGION", p);
|
||||
return;
|
||||
}
|
||||
region.set(Flag.COLOR, color);
|
||||
try {
|
||||
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
|
||||
.ignoreAir(true)
|
||||
.onlyColors(true)
|
||||
.color(color.getColor());
|
||||
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
|
||||
RegionUtils.message(region, "REGION_REGION_COLORED");
|
||||
RegionUtils.message(region, "REGION_REGION_COLORED_FAILED");
|
||||
} catch (SecurityException e) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_FAILED_COLORED", p);
|
||||
}
|
||||
}
|
||||
|
||||
@Register
|
||||
public void genericColorSet(Player p, ColorizationType colorizationType, ColorMode color) {
|
||||
genericColorSet(p, color, colorizationType);
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!bauServer.getOwner().equals(player.getUniqueId()), "NO_PERMISSION");
|
||||
};
|
||||
}
|
||||
|
||||
public enum ColorizationType {
|
||||
LOCAL,
|
||||
GLOBAL
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class FireCommand extends SWCommand {
|
||||
|
||||
public FireCommand() {
|
||||
super("fire");
|
||||
}
|
||||
|
||||
@Register(description = "REGION_FIRE_HELP")
|
||||
public void toggleCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (toggle(region)) {
|
||||
RegionUtils.actionBar(region, getEnableMessage());
|
||||
} else {
|
||||
RegionUtils.actionBar(region, getDisableMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private String getEnableMessage() {
|
||||
return "REGION_FIRE_ENABLED";
|
||||
}
|
||||
|
||||
private String getDisableMessage() {
|
||||
return "REGION_FIRE_DISABLED";
|
||||
}
|
||||
|
||||
private boolean toggle(Region region) {
|
||||
switch (region.getPlain(Flag.FIRE, FireMode.class)) {
|
||||
case ALLOW:
|
||||
region.set(Flag.FIRE, FireMode.DENY);
|
||||
return true;
|
||||
default:
|
||||
case DENY:
|
||||
region.set(Flag.FIRE, FireMode.ALLOW);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockBurnEvent;
|
||||
import org.bukkit.event.block.BlockSpreadEvent;
|
||||
|
||||
@Linked
|
||||
public class FireListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler
|
||||
public void onFireDamage(BlockBurnEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FIRE, FireMode.class) == FireMode.DENY) e.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onFireSpread(BlockSpreadEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FIRE, FireMode.class) == FireMode.DENY) e.setCancelled(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.REGION;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.get(Flag.FIRE) == Flag.FIRE.getDefaultValue()) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.FIRE).getChatValue(), p);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class FreezeCommand extends SWCommand {
|
||||
|
||||
public FreezeCommand() {
|
||||
super("freeze", "stoplag", "sl");
|
||||
}
|
||||
|
||||
@Register(description = "REGION_FREEZE_HELP")
|
||||
public void toggleCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (toggle(region)) {
|
||||
RegionUtils.actionBar(region, getEnableMessage());
|
||||
} else {
|
||||
RegionUtils.actionBar(region, getDisableMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private String getEnableMessage(){
|
||||
return "REGION_FREEZE_ENABLED";
|
||||
}
|
||||
|
||||
private String getDisableMessage(){
|
||||
return "REGION_FREEZE_DISABLED";
|
||||
}
|
||||
|
||||
private boolean toggle(Region region) {
|
||||
switch (region.getPlain(Flag.FREEZE, FreezeMode.class)) {
|
||||
case ACTIVE:
|
||||
region.set(Flag.FREEZE, FreezeMode.INACTIVE);
|
||||
return false;
|
||||
default:
|
||||
case INACTIVE:
|
||||
region.set(Flag.FREEZE, FreezeMode.ACTIVE);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
+205
@@ -0,0 +1,205 @@
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.data.type.Switch;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.*;
|
||||
import org.bukkit.event.entity.EntityChangeBlockEvent;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
import org.bukkit.event.inventory.InventoryMoveItemEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
@Linked
|
||||
public class FreezeListener implements Listener, ScoreboardElement {
|
||||
|
||||
@EventHandler
|
||||
public void onEntitySpawn(EntitySpawnEvent e) {
|
||||
if (Region.getRegion(e.getLocation()).get(Flag.FREEZE) == FreezeMode.INACTIVE) {
|
||||
return;
|
||||
}
|
||||
e.setCancelled(true);
|
||||
if (e.getEntityType() == EntityType.PRIMED_TNT) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
e.getLocation().getBlock().setType(Material.TNT, false);
|
||||
}, 1L);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockCanBuild(BlockCanBuildEvent e) {
|
||||
if (!e.isBuildable()) return;
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.INACTIVE)
|
||||
return;
|
||||
if (e.getMaterial() == Material.TNT) {
|
||||
e.setBuildable(false);
|
||||
e.getBlock().setType(Material.TNT, false);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityChangeBlock(EntityChangeBlockEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPhysicsEvent(BlockPhysicsEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPistonExtend(BlockPistonExtendEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPistonRetract(BlockPistonRetractEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockGrow(BlockGrowEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onRedstoneEvent(BlockRedstoneEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setNewCurrent(e.getOldCurrent());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockDispense(BlockDispenseEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryMoveEvent(InventoryMoveItemEvent e) {
|
||||
if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
} else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onBlockBreak(BlockBreakEvent e) {
|
||||
if (Core.getVersion() < 19) return;
|
||||
if (e.getPlayer().getInventory().getItemInMainHand().getType() == Material.DEBUG_STICK) return;
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
if (e.isCancelled()) return;
|
||||
e.setCancelled(true);
|
||||
e.getBlock().setType(Material.AIR, false);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent e) {
|
||||
if (Core.getVersion() < 19) return;
|
||||
if (!e.getItemInHand().getType().isBlock()) return;
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
e.getBlock().setType(e.getItemInHand().getType(), false);
|
||||
}, 1L);
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
@EventHandler
|
||||
public void onFluidLevelChange(FluidLevelChangeEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockSpread(BlockSpreadEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockFromTo(BlockFromToEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onSpongeAbsorb(SpongeAbsorbEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockForm(BlockFormEvent e) {
|
||||
if (Region.getRegion(e.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent e) {
|
||||
if (e.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
if (Region.getRegion(e.getClickedBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
Block block = e.getClickedBlock();
|
||||
if (block.getType() == Material.LEVER) {
|
||||
Switch data = ((Switch) block.getBlockData());
|
||||
data.setPowered(!data.isPowered());
|
||||
block.setBlockData(data, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockFade(BlockFadeEvent event) {
|
||||
if (Region.getRegion(event.getBlock().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.REGION;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.get(Flag.FREEZE) == Flag.FREEZE.getDefaultValue()) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.FREEZE).getChatValue(), p);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.region.GlobalRegion;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ItemMode;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class ItemsCommand extends SWCommand {
|
||||
|
||||
public ItemsCommand() {
|
||||
super("items");
|
||||
}
|
||||
|
||||
@Register(description = "REGION_ITEMS_HELP")
|
||||
public void toggleCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (toggle(region)) {
|
||||
RegionUtils.actionBar(region, getEnableMessage());
|
||||
} else {
|
||||
RegionUtils.actionBar(region, getDisableMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private String getEnableMessage(){
|
||||
return "REGION_ITEMS_ENABLED";
|
||||
}
|
||||
|
||||
private String getDisableMessage(){
|
||||
return "REGION_ITEMS_DISABLED";
|
||||
}
|
||||
|
||||
private boolean toggle(Region region) {
|
||||
switch (region.getPlain(Flag.ITEMS, ItemMode.class)) {
|
||||
case ACTIVE:
|
||||
region.set(Flag.ITEMS, ItemMode.INACTIVE);
|
||||
return false;
|
||||
default:
|
||||
case INACTIVE:
|
||||
region.set(Flag.ITEMS, ItemMode.ACTIVE);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ItemMode;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.ItemSpawnEvent;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class ItemsListener implements Listener, ScoreboardElement {
|
||||
|
||||
private static ItemMode getMode(Region region) {
|
||||
return region.getPlain(Flag.ITEMS, ItemMode.class);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onItemSpawn(ItemSpawnEvent event) {
|
||||
if (getMode(Region.getRegion(event.getLocation())) == ItemMode.INACTIVE) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.REGION;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.get(Flag.ITEMS) == Flag.ITEMS.getDefaultValue()) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.ITEMS).getChatValue(), p);
|
||||
}
|
||||
}
|
||||
+66
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class NoGravityCommand extends SWCommand {
|
||||
|
||||
public NoGravityCommand() {
|
||||
super("nogravity");
|
||||
}
|
||||
|
||||
@Register(description = "REGION_NO_GRAVITY_HELP")
|
||||
public void toggleCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (toggle(region)) {
|
||||
RegionUtils.actionBar(region, getEnableMessage());
|
||||
} else {
|
||||
RegionUtils.actionBar(region, getDisableMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private String getEnableMessage() {
|
||||
return "REGION_NO_GRAVITY_ENABLED";
|
||||
}
|
||||
|
||||
private String getDisableMessage() {
|
||||
return "REGION_NO_GRAVITY_DISABLED";
|
||||
}
|
||||
|
||||
private boolean toggle(Region region) {
|
||||
switch (region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class)) {
|
||||
case ACTIVE:
|
||||
region.set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
|
||||
return false;
|
||||
default:
|
||||
case INACTIVE:
|
||||
region.set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
+64
@@ -0,0 +1,64 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
|
||||
@Linked
|
||||
public class NoGravityListener implements Listener, ScoreboardElement {
|
||||
|
||||
private static NoGravityMode getMode(Region region) {
|
||||
return region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntitySpawn(EntitySpawnEvent event) {
|
||||
if (event.getEntityType() == EntityType.PLAYER) return;
|
||||
if (getMode(Region.getRegion(event.getLocation())) == NoGravityMode.ACTIVE) {
|
||||
event.getEntity().setGravity(false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.REGION;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.get(Flag.NO_GRAVITY) == Flag.NO_GRAVITY.getDefaultValue()) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.NO_GRAVITY).getChatValue(), p);
|
||||
}
|
||||
}
|
||||
+65
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class ProtectCommand extends SWCommand {
|
||||
|
||||
public ProtectCommand() {
|
||||
super("protect");
|
||||
}
|
||||
|
||||
@Register(description = "REGION_PROTECT_HELP")
|
||||
public void genericProtectCommand(@Validator Player p) {
|
||||
Region region = regionCheck(p);
|
||||
if (region == null) return;
|
||||
switch (region.getPlain(Flag.PROTECT, ProtectMode.class)) {
|
||||
case ACTIVE:
|
||||
region.set(Flag.PROTECT, ProtectMode.INACTIVE);
|
||||
RegionUtils.actionBar(region, "REGION_PROTECT_DISABLE");
|
||||
break;
|
||||
default:
|
||||
case INACTIVE:
|
||||
region.set(Flag.PROTECT, ProtectMode.ACTIVE);
|
||||
RegionUtils.actionBar(region, "REGION_PROTECT_ENABLE");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getFloorLevel() == 0) {
|
||||
BauSystem.MESSAGE.send("REGION_PROTECT_FALSE_REGION", player);
|
||||
return null;
|
||||
}
|
||||
return region;
|
||||
}
|
||||
}
|
||||
+59
@@ -0,0 +1,59 @@
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockExplodeEvent;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Linked
|
||||
public class ProtectListener implements Listener, ScoreboardElement {
|
||||
|
||||
private void explode(List<Block> blockList, Location location) {
|
||||
Region region = Region.getRegion(location);
|
||||
if (region.getFloorLevel() == 0) {
|
||||
return;
|
||||
}
|
||||
if (region.getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.INACTIVE) {
|
||||
return;
|
||||
}
|
||||
blockList.removeIf(block -> block.getY() < region.getFloorLevel());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockExplode(BlockExplodeEvent event) {
|
||||
explode(event.blockList(), event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onExplode(EntityExplodeEvent event) {
|
||||
explode(event.blockList(), event.getLocation());
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.REGION;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.getFloorLevel() == 0) return null;
|
||||
if (region.get(Flag.PROTECT) != Flag.PROTECT.getDefaultValue()) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.PROTECT).getChatValue(), p);
|
||||
}
|
||||
}
|
||||
+327
@@ -0,0 +1,327 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
||||
import com.sk89q.worldedit.function.operation.Operations;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.session.ClipboardHolder;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.util.SelectCommand;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.shared.Pair;
|
||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import de.steamwar.bausystem.utils.WorldEditUtils;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.sql.SchematicNode;
|
||||
import net.md_5.bungee.api.chat.ClickEvent;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.logging.Level;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class RegionCommand extends SWCommand {
|
||||
|
||||
@LinkedInstance
|
||||
public SelectCommand selectCommand;
|
||||
|
||||
@LinkedInstance
|
||||
public ColorCommand colorCommand;
|
||||
|
||||
public RegionCommand() {
|
||||
super("region", "rg");
|
||||
}
|
||||
|
||||
static boolean checkGlobalRegion(Region region, Player p) {
|
||||
if (region.isGlobal()) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_NO_REGION", p);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Register(value = "undo", description = "REGION_REGION_HELP_UNDO")
|
||||
public void undoCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) return;
|
||||
|
||||
if (region.undo()) {
|
||||
RegionUtils.message(region, "REGION_REGION_UNDID");
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_NOTHING_UNDO", p);
|
||||
}
|
||||
}
|
||||
|
||||
@Register(value = "redo", description = "REGION_REGION_HELP_REDO")
|
||||
public void redoCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (region.redo()) {
|
||||
RegionUtils.message(region, "REGION_REGION_REDID");
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_NOTHING_REDO", p);
|
||||
}
|
||||
}
|
||||
|
||||
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE")
|
||||
public void genericRestoreCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if(checkGlobalRegion(region, p)) return;
|
||||
|
||||
try {
|
||||
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
|
||||
.ignoreAir(true)
|
||||
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
|
||||
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
|
||||
RegionUtils.message(region, "REGION_REGION_RESTORED");
|
||||
} catch (SecurityException e) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
|
||||
Bukkit.getLogger().log(Level.WARNING, "Failed restore", e);
|
||||
}
|
||||
}
|
||||
|
||||
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE_SCHEMATIC")
|
||||
public void schematicRestoreCommand(@Validator Player p, SchematicNode node) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) return;
|
||||
|
||||
if(node.isDir()) {
|
||||
BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
|
||||
.ignoreAir(true)
|
||||
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
|
||||
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
|
||||
RegionUtils.message(region, "REGION_REGION_RESTORED");
|
||||
} catch (SecurityException e) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
|
||||
Bukkit.getLogger().log(Level.WARNING, "Failed restore", e);
|
||||
}
|
||||
}
|
||||
|
||||
@Register(value = "copypoint", description = "REGION_REGION_HELP_COPYPOINT")
|
||||
public void copyPointCommand(Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
if (region.getCopyPoint() == null) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
|
||||
return;
|
||||
}
|
||||
p.teleport(region.getCopyPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
|
||||
BauSystem.MESSAGE.send("REGION_REGION_TP_COPY", p);
|
||||
}
|
||||
|
||||
@Register(value = "testblockpoint", description = "REGION_REGION_HELP_TESTBLOCKPOINT")
|
||||
@Register("tbpoint")
|
||||
public void testBlockPointCommand(Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
if (region.getTestBlockPoint() == null) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
|
||||
return;
|
||||
}
|
||||
p.teleport(region.getTestBlockPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
|
||||
BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p);
|
||||
}
|
||||
|
||||
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN_INFO")
|
||||
@Register("skin")
|
||||
public void changeSkinCommand(Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_INFO", p, region.getSkin());
|
||||
String creator = region.getPrototype().getSkinMap().get(region.getSkin()).getCreator();
|
||||
if (creator != null) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_INFO_CREATOR", p, creator);
|
||||
}
|
||||
}
|
||||
|
||||
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN")
|
||||
@Register("skin")
|
||||
public void changeSkinCommand(@Validator Player p, @Mapper("skinTypeMapper") String s) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
if (!region.getPrototype().getSkinMap().containsKey(s)) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_UNKNOWN", p);
|
||||
} else {
|
||||
if (region.setSkin(s)) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_CHANGE", p, s);
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_CHANGE_UPDATE", p, BauSystem.MESSAGE.parse("REGION_REGION_CHANGESKIN_CHANGE_UPDATE_HOVER", p), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/reset"));
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGESKIN_INVALID", p);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Register(value = "copy", description = "REGION_REGION_HELP_COPY")
|
||||
public void copyCommand(@Validator Player p, @OptionalValue("") @StaticValue(value = {"", "-e", "-s"}, allowISE = true) int option) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
if (!region.hasType(RegionType.BUILD)) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
|
||||
return;
|
||||
}
|
||||
if (region.getCopyPoint() == null) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
|
||||
return;
|
||||
}
|
||||
|
||||
Point minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
|
||||
Point maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
|
||||
switch (option) {
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
|
||||
maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
|
||||
break;
|
||||
case 2:
|
||||
Pair<Location, Location> selection = WorldEditUtils.getSelection(p);
|
||||
minPoint = Point.fromLocation(selection.getKey());
|
||||
maxPoint = Point.fromLocation(selection.getValue());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
Clipboard clipboard = FlatteningWrapper.impl.copy(minPoint, maxPoint, region.getCopyPoint());
|
||||
WorldEdit.getInstance()
|
||||
.getSessionManager()
|
||||
.get(BukkitAdapter.adapt(p))
|
||||
.setClipboard(new ClipboardHolder(clipboard));
|
||||
BauSystem.MESSAGE.send("REGION_REGION_COPY_DONE", p);
|
||||
}
|
||||
|
||||
@Register(value = "paste", description = "REGION_REGION_HELP_PASTE")
|
||||
public void pasteCommand(@Validator Player p, @OptionalValue("") @StaticValue(value = {"", "-a", "-s", "-as", "-sa"}, allowISE = true) int options) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
if (!region.hasType(RegionType.BUILD)) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
|
||||
return;
|
||||
}
|
||||
if (region.getCopyPoint() == null) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
|
||||
return;
|
||||
}
|
||||
|
||||
ClipboardHolder clipboardHolder = WorldEdit.getInstance()
|
||||
.getSessionManager()
|
||||
.get(BukkitAdapter.adapt(p))
|
||||
.getClipboard();
|
||||
|
||||
boolean selectPasted = false;
|
||||
boolean ignoreAir = false;
|
||||
switch (options) {
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
ignoreAir = true;
|
||||
break;
|
||||
case 2:
|
||||
selectPasted = true;
|
||||
break;
|
||||
case 3:
|
||||
case 4:
|
||||
selectPasted = true;
|
||||
ignoreAir = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
try (EditSession e = WorldEditUtils.getEditSession(p)) {
|
||||
Operations.completeBlindly(clipboardHolder.createPaste(e).ignoreAirBlocks(ignoreAir).to(toBlockVector3(region.getCopyPoint())).build());
|
||||
WorldEditUtils.addToPlayer(p, e);
|
||||
|
||||
if (selectPasted) {
|
||||
Clipboard clipboard = clipboardHolder.getClipboards().get(0);
|
||||
BlockVector3 minPointSelection = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
|
||||
BlockVector3 maxPointSelection = clipboard.getRegion().getMaximumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
|
||||
FlatteningWrapper.impl.setSelection(p, Point.fromBlockVector3(minPointSelection), Point.fromBlockVector3(maxPointSelection));
|
||||
}
|
||||
BauSystem.MESSAGE.send("REGION_REGION_PASTE_DONE", p);
|
||||
}
|
||||
}
|
||||
|
||||
private BlockVector3 toBlockVector3(Point point) {
|
||||
return BlockVector3.at(point.getX(), point.getY(), point.getZ());
|
||||
}
|
||||
|
||||
|
||||
@Mapper(value = "skinTypeMapper", local = true)
|
||||
private TypeMapper<String> skinTypeMapper() {
|
||||
return new TypeMapper<String>() {
|
||||
@Override
|
||||
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
Player p = (Player) commandSender;
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (region.isGlobal()) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
return region.getPrototype().getSkinMap().keySet().stream().map(c -> c.replace(' ', '_')).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
return s.replace('_', ' ');
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
+192
@@ -0,0 +1,192 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.tags.Tag;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.*;
|
||||
import org.bukkit.event.entity.EntityChangeBlockEvent;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
import org.bukkit.event.entity.ExplosionPrimeEvent;
|
||||
import org.bukkit.event.inventory.InventoryMoveItemEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
|
||||
@Linked
|
||||
public class RegionListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockFromTo(final BlockFromToEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
RegionListener.tagChangedRegion(event.getToBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockIgnite(final BlockIgniteEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockBurn(final BlockBurnEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockPhysics(final BlockPhysicsEvent event) {
|
||||
if (event.getBlock().getType() != event.getChangedType()) RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onLeavesDecay(final LeavesDecayEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBLockForm(final BlockFormEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockSpread(final BlockSpreadEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockExplode(final BlockExplodeEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onEntityExplode(final EntityExplodeEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onExplosionPrime(final ExplosionPrimeEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getEntity().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockMultiPlace(final BlockMultiPlaceEvent event) {
|
||||
new BukkitRunnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
event.getReplacedBlockStates().forEach(blockState -> RegionListener.tagChangedRegion(blockState.getLocation()));
|
||||
}
|
||||
}.runTaskAsynchronously(BauSystem.getInstance());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockPlace(final BlockPlaceEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onCanBuild(final BlockCanBuildEvent event) {
|
||||
if (event.isBuildable()) RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockBreak(final BlockBreakEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onInteract(final PlayerInteractEvent event) {
|
||||
if (event.getClickedBlock() != null) RegionListener.tagChangedRegion(event.getClickedBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onEntitySpawn(final EntitySpawnEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onEntityChangeBlock(final EntityChangeBlockEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onPistonExtend(final BlockPistonExtendEvent event) {
|
||||
new BukkitRunnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
event.getBlocks().forEach(block -> RegionListener.tagChangedRegion(block.getLocation()));
|
||||
}
|
||||
}.runTaskAsynchronously(BauSystem.getInstance());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onPistonRetract(final BlockPistonRetractEvent event) {
|
||||
new BukkitRunnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
event.getBlocks().forEach(block -> RegionListener.tagChangedRegion(block.getLocation()));
|
||||
}
|
||||
}.runTaskAsynchronously(BauSystem.getInstance());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockGrow(final BlockGrowEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockRedstone(final BlockRedstoneEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onBlockDispense(final BlockDispenseEvent event) {
|
||||
RegionListener.tagChangedRegion(event.getBlock().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onInventoryMoveItemMonitor(final InventoryMoveItemEvent event) {
|
||||
final Location source = event.getSource().getLocation();
|
||||
final Location destination = event.getDestination().getLocation();
|
||||
|
||||
if (source != null) {
|
||||
RegionListener.tagChangedRegion(source);
|
||||
}
|
||||
|
||||
if (destination != null) {
|
||||
RegionListener.tagChangedRegion(destination);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private static void tagChangedRegion(final Location location) {
|
||||
new BukkitRunnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
Region.getRegion(location).set(Tag.CHANGED);
|
||||
}
|
||||
}.runTaskAsynchronously(BauSystem.getInstance());
|
||||
}
|
||||
}
|
||||
+47
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.GlobalRegion;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class RegionScoreboardElement implements ScoreboardElement {
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.HEADER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (GlobalRegion.getInstance() == region) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_REGION", p) + "§8: §7" + region.getDisplayName();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,108 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.region.GlobalRegion;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.sql.Punishment;
|
||||
import de.steamwar.sql.SchematicNode;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.logging.Level;
|
||||
|
||||
@Linked
|
||||
public class ResetCommand extends SWCommand {
|
||||
|
||||
@LinkedInstance
|
||||
public BauServer bauServer;
|
||||
|
||||
public ResetCommand() {
|
||||
super("reset");
|
||||
}
|
||||
|
||||
@Register(description = "REGION_RESET_HELP_RESET")
|
||||
public void genericResetCommand(@Validator Player p) {
|
||||
Region region = regionCheck(p);
|
||||
if (region == null) return;
|
||||
try {
|
||||
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.FileProvider(region.getResetFile(RegionType.NORMAL)))
|
||||
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
|
||||
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
|
||||
RegionUtils.message(region, "REGION_RESET_RESETED");
|
||||
} catch (SecurityException e) {
|
||||
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
|
||||
Bukkit.getLogger().log(Level.WARNING, "Failed testblock", e);
|
||||
}
|
||||
}
|
||||
|
||||
@Register(description = "REGION_RESET_HELP_SCHEMATIC")
|
||||
public void schematicResetCommand(@Validator Player p, SchematicNode node) {
|
||||
Region region = regionCheck(p);
|
||||
if (region == null) return;
|
||||
|
||||
if (!p.getUniqueId().equals(bauServer.getOwner())) {
|
||||
if (Punishment.isPunished(SteamwarUser.get(bauServer.getOwner()), Punishment.PunishmentType.NoSchemReceiving, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMRECEIVING", p, punishment.getEndTime()))) {
|
||||
return;
|
||||
}
|
||||
if (Punishment.isPunished(SteamwarUser.get(p.getUniqueId()), Punishment.PunishmentType.NoSchemSharing, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMSHARING", p, punishment.getEndTime()))) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (node.isDir()) {
|
||||
BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
PasteBuilder pasteBuilder = new PasteBuilder(new PasteBuilder.SchematicProvider(node))
|
||||
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
|
||||
region.reset(pasteBuilder, RegionType.NORMAL, RegionExtensionType.NORMAL);
|
||||
RegionUtils.message(region, "REGION_RESET_RESETED");
|
||||
} catch (SecurityException e) {
|
||||
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
|
||||
Bukkit.getLogger().log(Level.WARNING, "Failed reset", e);
|
||||
}
|
||||
}
|
||||
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region == GlobalRegion.getInstance()) {
|
||||
BauSystem.MESSAGE.send("REGION_RESET_NO_REGION", player);
|
||||
return null;
|
||||
}
|
||||
return region;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,160 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@Linked
|
||||
public class TNTCommand extends SWCommand {
|
||||
|
||||
public TNTCommand() {
|
||||
super("tnt");
|
||||
}
|
||||
|
||||
@Register(help = true)
|
||||
public void genericHelp(Player p, String... args) {
|
||||
BauSystem.MESSAGE.sendPrefixless("COMMAND_HELP_HEAD", p, "Tnt");
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_TNT_HELP", p);
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_TNT_HELP_MODE", p);
|
||||
}
|
||||
|
||||
@Register(description = "REGION_TNT_HELP")
|
||||
public void toggleCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
tntToggle(region, null, null);
|
||||
}
|
||||
|
||||
@Register(description = "REGION_TNT_HELP_MODE")
|
||||
public void setCommand(@Validator Player p, TNTMode tntMode) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
|
||||
String requestedMessage = null;
|
||||
switch (tntMode) {
|
||||
case ALLOW:
|
||||
requestedMessage = getEnableMessage();
|
||||
break;
|
||||
case DENY:
|
||||
requestedMessage = getDisableMessage();
|
||||
break;
|
||||
case ONLY_TB:
|
||||
requestedMessage = getTestblockEnableMessage();
|
||||
break;
|
||||
case ONLY_BUILD:
|
||||
requestedMessage = getBuildEnableMessage();
|
||||
break;
|
||||
}
|
||||
tntToggle(region, tntMode, requestedMessage);
|
||||
}
|
||||
|
||||
@ClassMapper(value = TNTMode.class, local = true)
|
||||
public TypeMapper<TNTMode> tntModeTypeMapper() {
|
||||
Map<String, TNTMode> tntModeMapReduced = new HashMap<>();
|
||||
tntModeMapReduced.put("an", TNTMode.ALLOW);
|
||||
tntModeMapReduced.put("on", TNTMode.ALLOW);
|
||||
tntModeMapReduced.put("aus", TNTMode.DENY);
|
||||
tntModeMapReduced.put("off", TNTMode.DENY);
|
||||
|
||||
Map<String, TNTMode> tntModeMap = new HashMap<>(tntModeMapReduced);
|
||||
tntModeMap.put("testblock", TNTMode.ONLY_TB);
|
||||
tntModeMap.put("tb", TNTMode.ONLY_TB);
|
||||
tntModeMap.put("build", TNTMode.ONLY_BUILD);
|
||||
|
||||
return new TypeMapper<TNTMode>() {
|
||||
@Override
|
||||
public List<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
|
||||
Region region = Region.getRegion(((Player) sender).getLocation());
|
||||
if (region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
|
||||
return new ArrayList<>(tntModeMap.keySet());
|
||||
} else {
|
||||
return new ArrayList<>(tntModeMapReduced.keySet());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public TNTMode map(CommandSender sender, PreviousArguments previousArguments, String s) {
|
||||
Region region = Region.getRegion(((Player) sender).getLocation());
|
||||
if (region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
|
||||
return tntModeMap.getOrDefault(s, null);
|
||||
} else {
|
||||
return tntModeMapReduced.getOrDefault(s, null);
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private String getEnableMessage() {
|
||||
return "REGION_TNT_ON";
|
||||
}
|
||||
|
||||
private String getDisableMessage() {
|
||||
return "REGION_TNT_OFF";
|
||||
}
|
||||
|
||||
private String getTestblockEnableMessage() {
|
||||
return "REGION_TNT_TB";
|
||||
}
|
||||
|
||||
private String getBuildEnableMessage() {
|
||||
return "REGION_TNT_BUILD";
|
||||
}
|
||||
|
||||
private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) {
|
||||
if (requestedMode != null && region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
|
||||
region.set(Flag.TNT, requestedMode);
|
||||
RegionUtils.actionBar(region, requestedMessage);
|
||||
return;
|
||||
}
|
||||
switch (region.getPlain(Flag.TNT, TNTMode.class)) {
|
||||
case ALLOW:
|
||||
case ONLY_TB:
|
||||
case ONLY_BUILD:
|
||||
region.set(Flag.TNT, TNTMode.DENY);
|
||||
RegionUtils.actionBar(region, getDisableMessage());
|
||||
break;
|
||||
case DENY:
|
||||
if (region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
|
||||
region.set(Flag.TNT, TNTMode.ONLY_TB);
|
||||
RegionUtils.actionBar(region, getTestblockEnableMessage());
|
||||
} else {
|
||||
region.set(Flag.TNT, TNTMode.ALLOW);
|
||||
RegionUtils.actionBar(region, getEnableMessage());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockExplodeEvent;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
@Linked
|
||||
public class TNTListener implements Listener, ScoreboardElement {
|
||||
|
||||
private void explode(List<Block> blockList) {
|
||||
blockList.removeIf(block -> {
|
||||
Region region = Region.getRegion(block.getLocation());
|
||||
TNTMode value = region.getPlain(Flag.TNT);
|
||||
if (value == TNTMode.ALLOW) {
|
||||
return false;
|
||||
} else if (value == TNTMode.ONLY_TB) {
|
||||
if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.NORMAL)) {
|
||||
RegionUtils.actionBar(region, "REGION_TNT_BUILD_DESTROY");
|
||||
return true;
|
||||
}
|
||||
if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION)) {
|
||||
RegionUtils.actionBar(region, "REGION_TNT_BUILD_DESTROY");
|
||||
return true;
|
||||
}
|
||||
} else if (value == TNTMode.ONLY_BUILD) {
|
||||
if (region.hasType(RegionType.TESTBLOCK) && region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.NORMAL)) {
|
||||
RegionUtils.actionBar(region, "REGION_TNT_TB_DESTROY");
|
||||
return true;
|
||||
}
|
||||
if (region.hasType(RegionType.TESTBLOCK) && region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) {
|
||||
RegionUtils.actionBar(region, "REGION_TNT_TB_DESTROY");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return value == TNTMode.DENY;
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockExplode(BlockExplodeEvent event) {
|
||||
explode(event.blockList());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||
public void onExplode(EntityExplodeEvent event) {
|
||||
explode(event.blockList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.REGION;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.TNT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.TNT).getChatValue(), p);
|
||||
}
|
||||
}
|
||||
+219
@@ -0,0 +1,219 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.sql.Punishment;
|
||||
import de.steamwar.sql.SchematicNode;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicReference;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Supplier;
|
||||
import java.util.logging.Level;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class TestblockCommand extends SWCommand {
|
||||
|
||||
@LinkedInstance
|
||||
public BauServer bauServer;
|
||||
|
||||
public TestblockCommand() {
|
||||
super("testblock", "tb", "dummy");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void schematicTestblockCommand(@Validator Player p, TestblockParameterType... testblockParameterTypes) {
|
||||
schematicTestblockCommand(p, null, testblockParameterTypes);
|
||||
}
|
||||
|
||||
@Register
|
||||
public void schematicTestblockCommand(@Validator Player p, @Mapper("withPublic") SchematicNode node, TestblockParameterType... testblockParameterTypes) {
|
||||
Set<TestblockParameterType> testblockParameterTypesSet = new HashSet<>(Arrays.asList(testblockParameterTypes));
|
||||
boolean isExtension = testblockParameterTypesSet.contains(TestblockParameterType.EXTENSION);
|
||||
boolean isIgnoreAir = testblockParameterTypesSet.contains(TestblockParameterType.IGNORE_AIR);
|
||||
boolean isOnlyColor = testblockParameterTypesSet.contains(TestblockParameterType.ONLY_COLOR);
|
||||
boolean replaceTNT = testblockParameterTypesSet.contains(TestblockParameterType.TNT);
|
||||
boolean replaceWater = testblockParameterTypesSet.contains(TestblockParameterType.WATER);
|
||||
|
||||
resetRegion(p, node, isExtension ? RegionExtensionType.EXTENSION : RegionExtensionType.NORMAL, isIgnoreAir, isOnlyColor, replaceTNT, replaceWater);
|
||||
}
|
||||
|
||||
private void resetRegion(Player p, SchematicNode node, RegionExtensionType regionExtensionType, boolean ignoreAir, boolean onlyColors, boolean removeTNT, boolean removeWater) {
|
||||
Region region = regionCheck(p);
|
||||
if (region == null) return;
|
||||
|
||||
if (node != null) {
|
||||
if (node.isDir()) {
|
||||
BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!p.getUniqueId().equals(bauServer.getOwner())) {
|
||||
if (Punishment.isPunished(SteamwarUser.get(bauServer.getOwner()), Punishment.PunishmentType.NoSchemReceiving, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMRECEIVING", p, punishment.getEndTime()))) {
|
||||
return;
|
||||
}
|
||||
if (Punishment.isPunished(SteamwarUser.get(p.getUniqueId()), Punishment.PunishmentType.NoSchemSharing, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMSHARING", p, punishment.getEndTime()))) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
PasteBuilder.ClipboardProvider clipboardProvider = node == null ? new PasteBuilder.FileProvider(region.getResetFile(RegionType.TESTBLOCK)) : new PasteBuilder.SchematicProvider(node);
|
||||
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
|
||||
.ignoreAir(ignoreAir)
|
||||
.onlyColors(onlyColors)
|
||||
.removeTNT(removeTNT)
|
||||
.removeWater(removeWater)
|
||||
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
|
||||
region.reset(pasteBuilder, RegionType.TESTBLOCK, regionExtensionType);
|
||||
RegionUtils.message(region, "REGION_TB_DONE");
|
||||
} catch (SecurityException e) {
|
||||
BauSystem.MESSAGE.send("REGION_TB_ERROR", p);
|
||||
Bukkit.getLogger().log(Level.WARNING, "Failed testblock", e);
|
||||
}
|
||||
}
|
||||
|
||||
@ClassMapper(value = TestblockParameterType.class, local = true)
|
||||
public TypeMapper<TestblockParameterType> testblockParameterTypeMapper() {
|
||||
Map<TestblockParameterType, List<String>> testblockParameterTypeListMap = new EnumMap<>(TestblockParameterType.class);
|
||||
for (TestblockParameterType value : TestblockParameterType.values()) {
|
||||
testblockParameterTypeListMap.put(value, value.getTabCompletes());
|
||||
}
|
||||
|
||||
Map<String, TestblockParameterType> testblockParameterTypesMap = new HashMap<>();
|
||||
testblockParameterTypeListMap.forEach((k, v) -> v.forEach(s -> testblockParameterTypesMap.put(s, k)));
|
||||
|
||||
return new TypeMapper<TestblockParameterType>() {
|
||||
@Override
|
||||
public TestblockParameterType map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
return testblockParameterTypesMap.get(s);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
Set<TestblockParameterType> testblockParameterTypeSet = new HashSet<>();
|
||||
previousArguments.getAll(TestblockParameterType.class).forEach(showModeType -> {
|
||||
testblockParameterTypeSet.addAll(Arrays.asList(showModeType.getRemoved().get()));
|
||||
});
|
||||
Arrays.stream(previousArguments.userArgs).map(testblockParameterTypesMap::get).forEach(testblockParameterTypeSet::add);
|
||||
testblockParameterTypeSet.remove(null);
|
||||
|
||||
Set<TestblockParameterType> removed = testblockParameterTypeSet.stream()
|
||||
.map(TestblockParameterType::getRemoved)
|
||||
.map(Supplier::get)
|
||||
.flatMap(Arrays::stream)
|
||||
.collect(Collectors.toSet());
|
||||
|
||||
List<String> tabCompletes = new ArrayList<>();
|
||||
for (Map.Entry<TestblockParameterType, List<String>> entry : testblockParameterTypeListMap.entrySet()) {
|
||||
if (removed.contains(entry.getKey()) || testblockParameterTypeSet.contains(entry.getKey())) {
|
||||
continue;
|
||||
}
|
||||
tabCompletes.addAll(entry.getValue());
|
||||
}
|
||||
return tabCompletes;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (!region.hasType(RegionType.TESTBLOCK)) {
|
||||
BauSystem.MESSAGE.send("REGION_TB_NO_REGION", player);
|
||||
return null;
|
||||
}
|
||||
return region;
|
||||
}
|
||||
|
||||
@Mapper("withPublic")
|
||||
public TypeMapper<SchematicNode> nodeWithPublic() {
|
||||
return new TypeMapper<SchematicNode>() {
|
||||
@Override
|
||||
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
List<String> stringList = new ArrayList<>(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
|
||||
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.get(0), s));
|
||||
return stringList;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SchematicNode map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
|
||||
if (node == null) {
|
||||
node = SchematicNode.getNodeFromPath(SteamwarUser.get(0), s);
|
||||
}
|
||||
return node;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public enum TestblockParameterType {
|
||||
EXTENSION(Arrays.asList("-e", "-extension")),
|
||||
TNT(Arrays.asList("-t", "-tnt")),
|
||||
WATER(Arrays.asList("-w", "-water")),
|
||||
IGNORE_AIR(Arrays.asList("-ig", "-ignore_air")),
|
||||
ONLY_COLOR(Arrays.asList("-o", "-color", "-only_color"));
|
||||
|
||||
@Getter
|
||||
private List<String> tabCompletes;
|
||||
|
||||
@Getter
|
||||
private final Supplier<TestblockParameterType[]> removed;
|
||||
private AtomicReference<TestblockParameterType[]> cached = new AtomicReference<>();
|
||||
|
||||
TestblockParameterType(List<String> tabCompletes, String... removed) {
|
||||
this.tabCompletes = tabCompletes;
|
||||
this.removed = () -> {
|
||||
if (cached.get() == null) {
|
||||
TestblockParameterType[] showModeParameterTypes = new TestblockParameterType[removed.length];
|
||||
for (int i = 0; i < removed.length; i++) {
|
||||
showModeParameterTypes[i] = TestblockParameterType.valueOf(removed[i]);
|
||||
}
|
||||
cached.set(showModeParameterTypes);
|
||||
return showModeParameterTypes;
|
||||
}
|
||||
return cached.get();
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
+114
@@ -0,0 +1,114 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region.items;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.Color;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
@Linked
|
||||
public class ColorBauGuiItem extends BauGuiItem {
|
||||
|
||||
public ColorBauGuiItem() {
|
||||
super(2);
|
||||
}
|
||||
|
||||
private static Material mapColor(Color color) {
|
||||
switch (color) {
|
||||
case RED:
|
||||
return Material.RED_CONCRETE;
|
||||
case CYAN:
|
||||
return Material.CYAN_CONCRETE;
|
||||
case BLACK:
|
||||
return Material.BLACK_CONCRETE;
|
||||
case BLUE:
|
||||
return Material.BLUE_CONCRETE;
|
||||
case BROWN:
|
||||
return Material.BROWN_CONCRETE;
|
||||
case GRAY:
|
||||
return Material.GRAY_CONCRETE;
|
||||
case GREEN:
|
||||
return Material.GREEN_CONCRETE;
|
||||
case LIGHT_BLUE:
|
||||
return Material.LIGHT_BLUE_CONCRETE;
|
||||
case LIGHT_GRAY:
|
||||
return Material.LIGHT_GRAY_CONCRETE;
|
||||
case LIME:
|
||||
return Material.LIME_CONCRETE;
|
||||
case MAGENTA:
|
||||
return Material.MAGENTA_CONCRETE;
|
||||
case ORANGE:
|
||||
return Material.ORANGE_CONCRETE;
|
||||
case PINK:
|
||||
return Material.PINK_CONCRETE;
|
||||
case PURPLE:
|
||||
return Material.PURPLE_CONCRETE;
|
||||
case WHITE:
|
||||
return Material.WHITE_CONCRETE;
|
||||
default:
|
||||
return Material.YELLOW_CONCRETE;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
ColorMode mode = region.getPlain(Flag.COLOR, ColorMode.class);
|
||||
return new SWItem(mapColor(mode.getColor()), BauSystem.MESSAGE.parse("REGION_ITEM_COLOR", player, BauSystem.MESSAGE.parse(mode.getChatValue(), player))).getItemStack();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
p.closeInventory();
|
||||
ColorMode current = Region.getRegion(p.getLocation()).getPlain(Flag.COLOR, ColorMode.class);
|
||||
List<SWListInv.SWListEntry<ColorMode>> items = new ArrayList<>();
|
||||
for (ColorMode value : ColorMode.values()) {
|
||||
items.add(new SWListInv.SWListEntry<>(new SWItem(mapColor(value.getColor()), (byte) 0, "§f" + BauSystem.MESSAGE.parse(value.getChatValue(), p), Collections.emptyList(), value == current, clickType -> {
|
||||
}), value));
|
||||
}
|
||||
SWListInv<ColorMode> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("REGION_ITEM_COLOR_CHOOSE", p), items, (clickType, colorMode) -> {
|
||||
p.closeInventory();
|
||||
p.performCommand("color " + colorMode.getChatValue());
|
||||
update();
|
||||
});
|
||||
inv.open();
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.OWNER;
|
||||
}
|
||||
}
|
||||
+62
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region.items;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class FireBauGuiItem extends BauGuiItem {
|
||||
|
||||
public FireBauGuiItem() {
|
||||
super(3);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getPlain(Flag.FIRE, FireMode.class) == FireMode.ALLOW) {
|
||||
return new SWItem(Material.FIRE_CHARGE, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_ALLOW", player)).getItemStack();
|
||||
} else {
|
||||
return new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("REGION_ITEM_FIRE_DISALLOW", player)).getItemStack();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
p.performCommand("fire");
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
+62
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region.items;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class FreezeBauGuiItem extends BauGuiItem {
|
||||
|
||||
public FreezeBauGuiItem() {
|
||||
super(1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE) {
|
||||
return new SWItem(Material.GUNPOWDER, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_ALLOW", player)).getItemStack();
|
||||
} else {
|
||||
return new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("REGION_ITEM_FREEZE_DISALLOW", player)).getItemStack();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
p.performCommand("freeze");
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
+63
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region.items;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class ProtectBauGuiItem extends BauGuiItem {
|
||||
|
||||
public ProtectBauGuiItem() {
|
||||
super(4);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE) {
|
||||
return SWUtils.setCustomModelData(new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_ALLOW", player)), 1).getItemStack();
|
||||
} else {
|
||||
return SWUtils.setCustomModelData(new SWItem(Material.STONE, BauSystem.MESSAGE.parse("REGION_ITEM_PROTECT_DISALLOW", player)), 1).getItemStack();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
p.performCommand("protect");
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
+70
@@ -0,0 +1,70 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region.items;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.region.ResetCommand;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SchematicSelector;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class ResetBauGuiItem extends BauGuiItem {
|
||||
|
||||
@LinkedInstance
|
||||
public ResetCommand resetCommand;
|
||||
|
||||
public ResetBauGuiItem() {
|
||||
super(6);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
return SWUtils.setCustomModelData(new SWItem(Material.HEAVY_WEIGHTED_PRESSURE_PLATE, BauSystem.MESSAGE.parse("REGION_ITEM_RESET", player)), 1).getItemStack();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
if (click == ClickType.LEFT) {
|
||||
p.closeInventory();
|
||||
resetCommand.genericResetCommand(p);
|
||||
} else {
|
||||
SchematicSelector selector = new SchematicSelector(p, SchematicSelector.selectSchematic(), node -> {
|
||||
p.closeInventory();
|
||||
resetCommand.schematicResetCommand(p, node);
|
||||
});
|
||||
selector.open();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
+69
@@ -0,0 +1,69 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region.items;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.region.TestblockCommand;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SchematicSelector;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class TestblockBauGuiItem extends BauGuiItem {
|
||||
|
||||
@LinkedInstance
|
||||
public TestblockCommand testblockCommand;
|
||||
|
||||
public TestblockBauGuiItem() {
|
||||
super(5);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
return new SWItem(Material.END_STONE, BauSystem.MESSAGE.parse("REGION_ITEM_TESTBLOCK", player)).getItemStack();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
if (click == ClickType.LEFT) {
|
||||
p.closeInventory();
|
||||
testblockCommand.schematicTestblockCommand(p);
|
||||
} else {
|
||||
SchematicSelector selector = new SchematicSelector(p, SchematicSelector.selectSchematic(), node -> {
|
||||
p.closeInventory();
|
||||
testblockCommand.schematicTestblockCommand(p, node);
|
||||
});
|
||||
selector.open();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
+121
@@ -0,0 +1,121 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region.items;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class TntBauGuiItem extends BauGuiItem {
|
||||
|
||||
public TntBauGuiItem() {
|
||||
super(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
switch (Region.getRegion(player.getLocation()).getPlain(Flag.TNT, TNTMode.class)) {
|
||||
case DENY:
|
||||
return new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_OFF", player)).getItemStack();
|
||||
case ONLY_TB:
|
||||
return new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_TB", player)).getItemStack();
|
||||
case ONLY_BUILD:
|
||||
return new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_BUILD", player)).getItemStack();
|
||||
default:
|
||||
return new SWItem(Material.TNT, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ON", player)).getItemStack();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
if (click == ClickType.LEFT) {
|
||||
switch (Region.getRegion(p.getLocation()).getPlain(Flag.TNT, TNTMode.class)) {
|
||||
case DENY:
|
||||
updateTntMode(TNTMode.ALLOW, p);
|
||||
break;
|
||||
case ALLOW:
|
||||
if (Region.getRegion(p.getLocation()).hasType(RegionType.BUILD) && Region.getRegion(p.getLocation()).hasType(RegionType.TESTBLOCK)) {
|
||||
updateTntMode(TNTMode.ONLY_TB, p);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
updateTntMode(TNTMode.DENY, p);
|
||||
}
|
||||
} else {
|
||||
p.closeInventory();
|
||||
SWInventory selector = new SWInventory(p, 9, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_TITLE", p));
|
||||
selector.setItem(1, new SWItem(Material.TNT, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ON", p), clickType -> {
|
||||
updateTntMode(TNTMode.ALLOW, p);
|
||||
p.closeInventory();
|
||||
}));
|
||||
if (Region.getRegion(p.getLocation()).hasType(RegionType.BUILD) && Region.getRegion(p.getLocation()).hasType(RegionType.TESTBLOCK)) {
|
||||
selector.setItem(3, new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_TB", p), clickType -> {
|
||||
updateTntMode(TNTMode.ONLY_TB, p);
|
||||
p.closeInventory();
|
||||
}));
|
||||
selector.setItem(5, new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_BUILD", p), clickType -> {
|
||||
updateTntMode(TNTMode.ONLY_BUILD, p);
|
||||
p.closeInventory();
|
||||
}));
|
||||
}
|
||||
selector.setItem(7, new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_OFF", p), clickType -> {
|
||||
updateTntMode(TNTMode.DENY, p);
|
||||
p.closeInventory();
|
||||
}));
|
||||
selector.open();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private void updateTntMode(TNTMode mode, Player p) {
|
||||
switch (mode) {
|
||||
case ONLY_TB:
|
||||
p.performCommand("tnt tb");
|
||||
break;
|
||||
case ONLY_BUILD:
|
||||
p.performCommand("tnt build");
|
||||
break;
|
||||
case ALLOW:
|
||||
p.performCommand("tnt on");
|
||||
break;
|
||||
default:
|
||||
p.performCommand("tnt off");
|
||||
break;
|
||||
}
|
||||
update();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Builder;
|
||||
import lombok.EqualsAndHashCode;
|
||||
|
||||
@AllArgsConstructor
|
||||
@Builder
|
||||
@EqualsAndHashCode
|
||||
public class Hotkey {
|
||||
|
||||
private final int charcode;
|
||||
|
||||
private final boolean ctrl;
|
||||
private final boolean shift;
|
||||
private final boolean alt;
|
||||
private final boolean meta;
|
||||
|
||||
public static Hotkey fromString(String string) {
|
||||
String[] parts = string.split("\\+");
|
||||
HotkeyBuilder builder = Hotkey.builder();
|
||||
|
||||
for (String part : parts) {
|
||||
switch (part.toLowerCase()) {
|
||||
case "ctrl":
|
||||
builder.ctrl(true);
|
||||
break;
|
||||
case "shift":
|
||||
builder.shift(true);
|
||||
break;
|
||||
case "alt":
|
||||
builder.alt(true);
|
||||
break;
|
||||
case "meta":
|
||||
builder.meta(true);
|
||||
break;
|
||||
default:
|
||||
if (part.length() == 1) {
|
||||
builder.charcode(Character.toLowerCase(part.charAt(0)));
|
||||
} else {
|
||||
throw new IllegalArgumentException("Invalid hotkey: " + string);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
public static Hotkey fromChar(int c, int mods) {
|
||||
return Hotkey.builder()
|
||||
.charcode(Character.toLowerCase(c))
|
||||
.shift((mods & 1) != 0)
|
||||
.ctrl((mods & 2) != 0)
|
||||
.alt((mods & 4) != 0)
|
||||
.meta((mods & 8) != 0)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class ScriptCommand extends SWCommand {
|
||||
|
||||
public ScriptCommand() {
|
||||
super("script");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void genericCommand(@Validator Player player) {
|
||||
ScriptGUI.open(player);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,141 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarPlatform;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.Script;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
import org.luaj.vm2.Globals;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
@Linked
|
||||
public class ScriptGUI implements Listener {
|
||||
public static void open(Player player) {
|
||||
open(player, null);
|
||||
}
|
||||
|
||||
private static void open(Player player, ItemStack setCursor) {
|
||||
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
|
||||
List<SWListInv.SWListEntry<Script>> entries = new ArrayList<>();
|
||||
List<String> lore = new ArrayList<>();
|
||||
Globals globals = SteamWarPlatform.createGlobalParser(
|
||||
(eventType, luaFunction) -> lore.add(BauSystem.MESSAGE.parse("SCRIPT_EVENT_ITEM_NAME", player, eventType.name())),
|
||||
(s, luaFunction) -> lore.add(BauSystem.MESSAGE.parse("SCRIPT_HOTKEY_ITEM_NAME", player, s)),
|
||||
commandRegister -> lore.add(BauSystem.MESSAGE.parse("SCRIPT_COMMAND_ITEM_NAME", player, commandRegister.getName()))
|
||||
);
|
||||
|
||||
Script.list(user).forEach(script -> {
|
||||
try {
|
||||
globals.load(script.getCode()).call();
|
||||
} catch (Exception e) {
|
||||
String[] sp = e.getMessage().split(":");
|
||||
lore.add(BauSystem.MESSAGE.parse("SCRIPT_ERROR_GUI", player, String.join(":", Arrays.copyOfRange(sp, 1, sp.length))));
|
||||
}
|
||||
|
||||
if(!lore.isEmpty()) {
|
||||
lore.add("");
|
||||
}
|
||||
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_1", player));
|
||||
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_2", player));
|
||||
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_3", player));
|
||||
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_4", player));
|
||||
|
||||
entries.add(new SWListInv.SWListEntry<>(new SWItem(Material.ENCHANTED_BOOK, script.getName(), new ArrayList<>(lore), false, clickType -> {}), script));
|
||||
lore.clear();
|
||||
});
|
||||
|
||||
SWListInv<Script> inv = new SWListInv<>(player, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_NAME", player), false, entries, (clickType, script) -> {
|
||||
ItemStack itemStack = ScriptHelper.getScriptItem(script, clickType.isRightClick());
|
||||
|
||||
if(clickType == ClickType.MIDDLE) {
|
||||
player.openBook(itemStack);
|
||||
} else if(!clickType.isShiftClick()) {
|
||||
script.delete();
|
||||
ScriptRunner.updateGlobalScript(player);
|
||||
open(player, itemStack);
|
||||
} else {
|
||||
player.getOpenInventory().setCursor(itemStack);
|
||||
}
|
||||
});
|
||||
inv.setItem(49, Material.HOPPER, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_ADD_NAME", player), Collections.singletonList(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_ADD_LORE", player)), false, click -> {
|
||||
if(player.getOpenInventory().getCursor() != null) {
|
||||
ItemStack cursor = player.getOpenInventory().getCursor();
|
||||
if(!(cursor.getItemMeta() instanceof BookMeta)) {
|
||||
return;
|
||||
}
|
||||
|
||||
BookMeta meta = (BookMeta) cursor.getItemMeta();
|
||||
if(meta == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
saveWithName(player, meta, meta.getTitle());
|
||||
}
|
||||
});
|
||||
inv.open();
|
||||
if(setCursor != null) {
|
||||
player.getOpenInventory().setCursor(setCursor);
|
||||
}
|
||||
}
|
||||
|
||||
private static void saveWithName(Player player, BookMeta meta, String name) {
|
||||
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
|
||||
if(name != null && Script.list(user).stream().noneMatch(script -> script.getName().equalsIgnoreCase(name))) {
|
||||
Script.create(user, name, ScriptHelper.getScriptString(meta.getPages()));
|
||||
player.getOpenInventory().setCursor(null);
|
||||
ScriptRunner.updateGlobalScript(player);
|
||||
open(player);
|
||||
} else {
|
||||
SWAnvilInv inv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ENTER_NAME", player), name == null ? "" : name);
|
||||
AtomicBoolean saved = new AtomicBoolean(false);
|
||||
ItemStack itemStack = player.getOpenInventory().getCursor();
|
||||
inv.setCallback(s -> {
|
||||
saveWithName(player, meta, s);
|
||||
saved.set(true);
|
||||
});
|
||||
inv.addCloseCallback(() -> {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
if (saved.get()) return;
|
||||
SWUtils.giveItemToPlayer(player, itemStack);
|
||||
}, 1);
|
||||
});
|
||||
inv.open();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.sql.Script;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class ScriptHelper {
|
||||
|
||||
private static final String PAGE_SEPARATOR = "\n\0\n";
|
||||
|
||||
public static ItemStack getScriptItem(Script script, boolean writeable) {
|
||||
ItemStack itemStack = new ItemStack(writeable ? Material.WRITABLE_BOOK : Material.WRITTEN_BOOK);
|
||||
BookMeta meta = (BookMeta) itemStack.getItemMeta();
|
||||
if(!writeable) {
|
||||
meta.setTitle(script.getName());
|
||||
meta.setAuthor(SteamwarUser.get(script.getUserId()).getUserName());
|
||||
}
|
||||
meta.setPages(getScriptPages(script));
|
||||
itemStack.setItemMeta(meta);
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
public static List<String> getScriptPages(Script script) {
|
||||
return Arrays.stream(script.getCode().split(PAGE_SEPARATOR)).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
public static String getScriptString(List<String> pages) {
|
||||
return String.join(PAGE_SEPARATOR, pages);
|
||||
}
|
||||
}
|
||||
+84
@@ -0,0 +1,84 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class ScriptListener implements Listener {
|
||||
|
||||
private final Set<Player> playerSet = new HashSet<>();
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onLeftClick(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
|
||||
ItemStack item = event.getItem();
|
||||
if (item == null || FlatteningWrapper.impl.isNoBook(item) || item.getItemMeta() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.getAction() != Action.LEFT_CLICK_AIR && event.getAction() != Action.LEFT_CLICK_BLOCK) {
|
||||
if (event.getAction() == Action.RIGHT_CLICK_AIR) {
|
||||
playerSet.add(event.getPlayer());
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (playerSet.remove(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
ScriptRunner.runScript(((BookMeta) item.getItemMeta()).getPages().stream().reduce((s, s2) -> s + "\n" + s2).orElse(null), event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
ScriptRunner.remove(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
ScriptRunner.updateGlobalScript(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(ScriptRunner::remove);
|
||||
event.getNewBuilder().forEach(ScriptRunner::updateGlobalScript);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,211 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.lua.CommandRegister;
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarPlatform;
|
||||
import de.steamwar.sql.Script;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.Event;
|
||||
import org.luaj.vm2.*;
|
||||
import org.luaj.vm2.lib.OneArgFunction;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@UtilityClass
|
||||
public class ScriptRunner {
|
||||
|
||||
// Script Table
|
||||
// User
|
||||
// Key -> bau-script-<BUCH NAME>
|
||||
// Value -> <LUA Script>
|
||||
|
||||
private static final Map<Player, Map<SteamWarGlobalLuaPlugin.EventType, List<LuaFunction>>> EVENT_MAP = new HashMap<>();
|
||||
private static final Map<Player, Map<Hotkey, List<LuaFunction>>> HOTKEY_MAP = new HashMap<>();
|
||||
private static final Map<Player, Map<String, CommandRegister>> COMMAND_MAP = new HashMap<>();
|
||||
|
||||
public Set<String> getCommandsOfPlayer(Player player) {
|
||||
return COMMAND_MAP.getOrDefault(player, new HashMap<>()).keySet();
|
||||
}
|
||||
|
||||
public static void runScript(String script, Player player) {
|
||||
Globals globals = SteamWarPlatform.createClickGlobals(player);
|
||||
catchScript("SCRIPT_ERROR_CLICK", player, () -> globals.load(script).call());
|
||||
}
|
||||
|
||||
public static void updateGlobalScript(Player player) {
|
||||
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
|
||||
ScriptRunner.createGlobalScript(Script.list(user).stream().map(Script::getCode).collect(Collectors.toList()), player);
|
||||
}
|
||||
|
||||
public static void createGlobalScript(List<String> scripts, Player player) {
|
||||
remove(player);
|
||||
Globals globals = SteamWarPlatform.createGlobalGlobals(player,
|
||||
(s, luaFunction) -> EVENT_MAP.computeIfAbsent(player, player1 -> new EnumMap<>(SteamWarGlobalLuaPlugin.EventType.class)).computeIfAbsent(s, s1 -> new ArrayList<>()).add(luaFunction),
|
||||
(s, luaFunction) -> HOTKEY_MAP.computeIfAbsent(player, player1 -> new HashMap<>()).computeIfAbsent(Hotkey.fromString(s), s1 -> new ArrayList<>()).add(luaFunction),
|
||||
commandRegister -> COMMAND_MAP.computeIfAbsent(player, player1 -> new HashMap<>()).put(commandRegister.getName(), commandRegister));
|
||||
|
||||
for (String script : scripts) {
|
||||
catchScript("SCRIPT_ERROR_GLOBAL", player, () -> globals.load(script).call());
|
||||
}
|
||||
}
|
||||
|
||||
public static void remove(Player player) {
|
||||
EVENT_MAP.remove(player);
|
||||
COMMAND_MAP.remove(player);
|
||||
HOTKEY_MAP.remove(player);
|
||||
}
|
||||
|
||||
public static void callEvent(Player player, SteamWarGlobalLuaPlugin.EventType event, LuaValue eventValue, Event wrappedEvent) {
|
||||
List<LuaFunction> luaFunctions = EVENT_MAP.getOrDefault(player, Collections.emptyMap()).getOrDefault(event, Collections.emptyList());
|
||||
if (luaFunctions.isEmpty()) {
|
||||
if(event == SteamWarGlobalLuaPlugin.EventType.DoubleSwap) {
|
||||
player.performCommand("gui");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (eventValue == LuaValue.NIL) {
|
||||
eventValue = LuaValue.tableOf();
|
||||
}
|
||||
|
||||
AtomicBoolean cancelled = new AtomicBoolean(false);
|
||||
|
||||
if (wrappedEvent instanceof Cancellable) {
|
||||
eventValue.set("setCancelled", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg) {
|
||||
cancelled.set(arg.checkboolean());
|
||||
return valueOf(cancelled.get());
|
||||
}
|
||||
});
|
||||
} else {
|
||||
eventValue.set("setCancelled", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg) {
|
||||
throw new LuaError("Event is not cancellable");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
final LuaValue finalEventValue = eventValue;
|
||||
|
||||
for (LuaFunction luaFunction : luaFunctions) {
|
||||
catchScript("SCRIPT_ERROR_GLOBAL", player, () -> luaFunction.call(finalEventValue));
|
||||
}
|
||||
|
||||
if (wrappedEvent instanceof Cancellable) {
|
||||
((Cancellable) wrappedEvent).setCancelled(cancelled.get());
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean callCommand(Player player, String command, String[] argsArray) {
|
||||
CommandRegister commandRegister = COMMAND_MAP.getOrDefault(player, Collections.emptyMap()).get(command);
|
||||
if (commandRegister == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
LuaValue[] values = new LuaValue[argsArray.length - 1];
|
||||
for (int i = 1; i < argsArray.length; i++) {
|
||||
values[i - 1] = LuaValue.valueOf(argsArray[i]);
|
||||
}
|
||||
|
||||
LuaTable args = LuaValue.listOf(values);
|
||||
args.set("alias", command);
|
||||
|
||||
args.set("hasShortFlag", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg) {
|
||||
String s = arg.checkjstring();
|
||||
if (!s.matches("-?[a-zA-Z]")) {
|
||||
throw new LuaError("Short Flag must be one character");
|
||||
}
|
||||
String flag = s.charAt(s.length() - 1) + "";
|
||||
boolean hasFlag = false;
|
||||
for (String arg1 : argsArray) {
|
||||
if (arg1.startsWith("-") && arg1.contains(flag)) {
|
||||
hasFlag = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return valueOf(hasFlag);
|
||||
}
|
||||
});
|
||||
|
||||
args.set("removeShortFlag", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg) {
|
||||
String s = arg.checkjstring();
|
||||
if (!s.matches("-?[a-zA-Z]")) {
|
||||
throw new LuaError("Short Flag must be one character");
|
||||
}
|
||||
String flag = s.charAt(s.length() - 1) + "";
|
||||
boolean hasFlag = false;
|
||||
for (int i = 0; i < argsArray.length; i++) {
|
||||
String arg1 = argsArray[i];
|
||||
if (arg1.startsWith("-") && arg1.contains(flag)) {
|
||||
String newArg = arg1.replace(flag, "");
|
||||
if (newArg.equals("-")) {
|
||||
args.remove(i);
|
||||
} else {
|
||||
args.set(i, newArg);
|
||||
}
|
||||
hasFlag = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return valueOf(hasFlag);
|
||||
}
|
||||
});
|
||||
|
||||
catchScript("SCRIPT_ERROR_GLOBAL", player, () -> commandRegister.getFunction().call(args));
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void callHotkey(int mods, int key, Player player, boolean pressed) {
|
||||
Hotkey hotkey = Hotkey.fromChar(key, mods);
|
||||
catchScript("SCRIPT_ERROR_GLOBAL", player, () -> HOTKEY_MAP.getOrDefault(player, Collections.emptyMap()).getOrDefault(hotkey, Collections.emptyList()).forEach(luaFunction -> luaFunction.call(LuaValue.valueOf(pressed))));
|
||||
}
|
||||
|
||||
public static void catchScript(String errorMsg, Player player, Runnable run) {
|
||||
try {
|
||||
run.run();
|
||||
} catch (Exception e) {
|
||||
String[] sp = e.getMessage().split(":");
|
||||
int index = 0;
|
||||
for (int i = sp.length - 1; i >= 0; i--) {
|
||||
String[] ss = sp[i].split(" ");
|
||||
boolean num = ss[0].chars().mapToObj(Character::isDigit).allMatch(b -> b);
|
||||
if (num && !ss[0].isEmpty()) {
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
BauSystem.MESSAGE.send(errorMsg, player, String.join(":", Arrays.copyOfRange(sp, index, sp.length)));
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user