forked from SteamWar/SteamWar
Add BauSystem module
Fix ci java version Fix LinkageProcessor
This commit is contained in:
+38
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.autostart;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.entity.Player;
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@Linked
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public class AutoStartCommand extends SWCommand {
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public AutoStartCommand() {
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super("timer", "autostarttimer", "at", "autostart");
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}
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@Register(description = "AUTOSTART_COMMAND_HELP")
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public void genericCommand(@Validator Player p) {
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SWUtils.giveItemToPlayer(p, AutostartListener.getWandItem(p));
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}
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}
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+55
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.autostart;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.inventory.ItemStack;
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@Linked
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public class AutoStartGuiItem extends BauGuiItem {
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public AutoStartGuiItem() {
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super(24);
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}
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@Override
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public ItemStack getItem(Player player) {
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ItemStack itemStack = AutostartListener.getWandItem(player);
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itemStack.setType(Material.FIREWORK_STAR);
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return itemStack;
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}
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@Override
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public boolean click(ClickType click, Player p) {
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p.closeInventory();
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p.performCommand("timer");
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return false;
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}
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@Override
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public Permission permission() {
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return Permission.BUILD;
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}
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}
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+150
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.autostart;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.features.tpslimit.TPSUtils;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.utils.ItemUtils;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.linkage.Linked;
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import lombok.Getter;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.block.data.type.Chest;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.ItemStack;
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import java.io.File;
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import java.text.SimpleDateFormat;
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import java.util.*;
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@Linked
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public class AutostartListener implements Listener {
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@Getter
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public static AutostartListener instance;
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{
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instance = this;
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}
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public static ItemStack getWandItem(Player player) {
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ItemStack itemStack = new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("AUTOSTART_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("AUTOSTART_ITEM_LORE", player)), false, null).getItemStack();
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ItemUtils.setItem(itemStack, "autostart");
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return itemStack;
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}
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@Getter
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private Map<Region, Long> regionStartTime = new HashMap<>();
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@EventHandler
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public void onPlayerInteract(PlayerInteractEvent event) {
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if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
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if (!ItemUtils.isItem(event.getItem(), "autostart")) {
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return;
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}
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if (event.getClickedBlock() == null) {
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return;
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}
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if (event.getClickedBlock().getBlockData() instanceof Chest) {
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return;
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}
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if (event.getClickedBlock().getType() == Material.BEDROCK) {
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event.getClickedBlock().setType(Material.SLIME_BLOCK);
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
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event.getClickedBlock().setType(Material.BEDROCK, false);
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}, 1);
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}
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activate(event.getPlayer());
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}
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@EventHandler
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public void onInventoryClose(InventoryCloseEvent event) {
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if (!(event.getPlayer() instanceof Player)) {
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return;
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}
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if(!Permission.BUILD.hasPermission((Player) event.getPlayer())) return;
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if (!ItemUtils.isItem(event.getPlayer().getInventory().getItemInMainHand(), "autostart")) {
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return;
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}
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if (event.getInventory().getLocation() == null) {
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return;
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}
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if (event.getInventory().getLocation().getBlock().getBlockData() instanceof Chest) {
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activate((Player) event.getPlayer());
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}
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}
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public void activate(Player player) {
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Region region = Region.getRegion(player.getLocation());
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if (region.isGlobal()) {
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BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
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return;
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}
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if (!region.hasType(RegionType.TESTBLOCK)) {
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BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
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return;
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}
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if (regionStartTime.containsKey(region)) {
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BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_RESET", player);
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} else {
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BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_START", player);
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}
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regionStartTime.put(region, TPSUtils.currentRealTick.get());
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}
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@EventHandler
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public void onEntityExplode(EntityExplodeEvent event) {
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if (regionStartTime.isEmpty()) {
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return;
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}
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event.blockList().forEach(block -> {
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Region region = Region.getRegion(block.getLocation());
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if (!regionStartTime.containsKey(region)) return;
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if (!region.hasType(RegionType.TESTBLOCK)) return;
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if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
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long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region);
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long preFightDurationInSeconds = getPreFightDurationInSeconds(region);
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RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT1", tickDiff);
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RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT2", preFightDurationInSeconds, ((preFightDurationInSeconds * 20) - tickDiff));
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RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT3");
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});
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}
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private int getPreFightDurationInSeconds(Region region) {
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File file = region.gameModeConfig();
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if (file == null) return 30;
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FileConfiguration config = YamlConfiguration.loadConfiguration(file);
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return config.getInt("Times.PreFightDuration", 30);
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}
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}
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