forked from SteamWar/SteamWar
Add BauSystem module
Fix ci java version Fix LinkageProcessor
This commit is contained in:
@@ -0,0 +1,380 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.loader;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.features.loader.elements.LoaderElement;
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import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
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import de.steamwar.bausystem.features.loader.elements.impl.LoaderTNT;
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import de.steamwar.bausystem.features.loader.elements.impl.LoaderWait;
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import de.steamwar.bausystem.shared.EnumDisplay;
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import de.steamwar.inventory.SWAnvilInv;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.player.PlayerQuitEvent;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.atomic.AtomicBoolean;
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public class Loader implements Listener {
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private static final Map<Player, Loader> LOADER_MAP = new HashMap<>();
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public static Loader getLoader(Player player) {
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return LOADER_MAP.get(player);
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}
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public static void newLoader(Player player) {
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LOADER_MAP.put(player, new Loader(player));
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}
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private final Player p;
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@Getter
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private Stage stage = Stage.SETUP;
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private LoaderRecorder recorder;
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private List<LoaderElement> elements = new ArrayList<>();
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private int currentElement = 0;
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private long waitTime = 0;
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public Loader(Player p) {
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this.p = p;
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this.recorder = new LoaderRecorder(p, elements);
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Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
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BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
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if (stage != Stage.RUNNING) return;
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if(!Permission.BUILD.hasPermission(p)) return;
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if (waitTime > 0) {
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waitTime--;
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return;
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}
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if (currentElement >= elements.size()) {
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currentElement = 0;
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if (stage == Stage.SINGLE) {
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stage = Stage.PAUSE;
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return;
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}
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}
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while (currentElement < elements.size()) {
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LoaderElement element = elements.get(currentElement);
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currentElement++;
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element.execute(delay -> waitTime = delay);
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if (waitTime > 0) {
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if (element instanceof LoaderTNT) currentElement--;
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return;
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}
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}
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}, 0, 1);
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}
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public void single() {
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if (stage == Stage.END) return;
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if (stage == Stage.RUNNING) return;
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stage = Stage.SINGLE;
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if (recorder != null) {
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recorder.stop();
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recorder = null;
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}
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if (elements.isEmpty()) {
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BauSystem.MESSAGE.send("LOADER_NOTHING_RECORDED", p);
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stop();
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}
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}
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public void start() {
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if (stage == Stage.END) return;
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if (stage == Stage.RUNNING) return;
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stage = Stage.RUNNING;
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if (recorder != null) {
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recorder.stop();
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recorder = null;
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}
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if (elements.isEmpty()) {
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BauSystem.MESSAGE.send("LOADER_NOTHING_RECORDED", p);
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stop();
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}
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}
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public void pause() {
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if (stage == Stage.END) return;
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if (stage == Stage.PAUSE) return;
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stage = Stage.PAUSE;
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if (recorder != null) {
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recorder.stop();
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recorder = null;
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}
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}
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public void stop() {
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stage = Stage.END;
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if (recorder != null) {
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recorder.stop();
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recorder = null;
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}
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elements.clear();
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LOADER_MAP.remove(p);
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}
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public boolean setTicksBetweenShots(int delay) {
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if (elements.size() == 0) return false;
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LoaderElement loaderElement = elements.get(elements.size() - 1);
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if (loaderElement instanceof LoaderWait) {
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((LoaderWait) loaderElement).setDelay(delay);
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return true;
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}
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return false;
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}
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public void setTicksBetweenBlocks(int delay) {
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for (int i = 0; i < elements.size() - 1; i++) {
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LoaderElement loaderElement = elements.get(i);
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if (loaderElement instanceof LoaderWait) {
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((LoaderWait) loaderElement).setDelay(delay);
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}
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}
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}
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public void gui(SettingsSorting settingsSorting) {
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List<SWListInv.SWListEntry<LoaderElement>> list = new ArrayList<>();
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AtomicBoolean allWait = new AtomicBoolean(true);
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Runnable updateRunnable = () -> {
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list.clear();
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for (int i = 0; i < elements.size(); i++) {
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LoaderElement previous = i > 0 ? elements.get(i - 1) : null;
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LoaderElement current = elements.get(i);
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LoaderElement next = i < elements.size() - 1 ? elements.get(i + 1) : null;
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if (!settingsSorting.shouldShow(previous, current, next)) {
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continue;
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}
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if ((!(current instanceof LoaderWait))) {
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allWait.set(false);
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}
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SWItem item = current.menu(p);
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if (current instanceof LoaderInteractionElement<?>) {
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LoaderInteractionElement<?> interactionElement = (LoaderInteractionElement<?>) current;
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List<String> lore = new ArrayList<>();
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if (item.getItemMeta() != null && item.getItemMeta().getLore() != null) {
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lore.addAll(item.getItemMeta().getLore());
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lore.add("§8");
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}
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lore.add(BauSystem.MESSAGE.parse("LOADER_SETTING_MODES", p, interactionElement.size()));
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lore.add(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", p));
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item.setLore(lore);
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} else {
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List<String> lore = new ArrayList<>();
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if (item.getItemMeta() != null && item.getItemMeta().getLore() != null) {
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lore.addAll(item.getItemMeta().getLore());
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lore.add("§8");
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}
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lore.add(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", p));
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item.setLore(lore);
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}
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list.add(new SWListInv.SWListEntry<>(item, current));
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}
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if (list.isEmpty()) {
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allWait.set(false);
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}
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};
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updateRunnable.run();
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SWListInv<LoaderElement> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("LOADER_GUI_TITLE", p), false, list, (clickType, loaderElement) -> {});
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swListInv.setCallback((clickType, entry) -> entry.click(p, () -> {
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updateRunnable.run();
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swListInv.open();
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}));
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SWItem settingItem = new SWItem(settingsSorting.getMaterial(), "§e" + BauSystem.MESSAGE.parse(settingsSorting.getName(), p), clickType -> {
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if (clickType == ClickType.LEFT) {
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int index = settingsSorting.ordinal() + 1;
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if (index >= SettingsSorting.LENGTH) {
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index = 0;
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}
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gui(SettingsSorting.values()[index]);
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} else if (clickType == ClickType.RIGHT) {
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int index = settingsSorting.ordinal() - 1;
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if (index < 0) {
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index = SettingsSorting.LENGTH - 1;
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}
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gui(SettingsSorting.values()[index]);
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}
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});
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List<String> strings = new ArrayList<>();
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for (SettingsSorting setting : SettingsSorting.values()) {
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if (setting == settingsSorting) {
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strings.add("§e> §7" + BauSystem.MESSAGE.parse(setting.getName(), p));
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} else {
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strings.add("§8> §7" + BauSystem.MESSAGE.parse(setting.getName(), p));
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}
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}
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settingItem.setLore(strings);
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swListInv.setItem(48, settingItem);
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if (allWait.get()) {
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SWItem setWait = new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("LOADER_GUI_SHOW_WAITS_SET_ALL", p), clickType -> {
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SWAnvilInv swAnvilInv = new SWAnvilInv(p, BauSystem.MESSAGE.parse("LOADER_GUI_SHOW_WAITS_TITLE", p), "");
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swAnvilInv.setCallback(s -> {
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try {
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long delay = Math.max(Long.parseLong(s), 0);
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list.forEach(loaderElementSWListEntry -> {
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((LoaderWait) loaderElementSWListEntry.getObject()).setDelay(delay);
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});
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} catch (NumberFormatException ignored) {
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}
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gui(settingsSorting);
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});
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swAnvilInv.open();
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});
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swListInv.setItem(50, setWait);
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} else {
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swListInv.setItem(50, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§8"));
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}
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swListInv.open();
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}
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event) {
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if (event.getPlayer() != p) return;
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stop();
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}
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public String getProgress() {
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return Math.max(currentElement, 1) + "§8/§7" + elements.size();
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}
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public enum SettingsSorting {
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ALL {
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@Override
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public Material getMaterial() {
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return Material.STRUCTURE_VOID;
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}
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@Override
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public String getName() {
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return "LOADER_GUI_SHOW_ALL";
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}
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@Override
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public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
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return true;
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}
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},
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WAIT {
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@Override
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public Material getMaterial() {
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return Material.CLOCK;
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}
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@Override
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public String getName() {
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return "LOADER_GUI_SHOW_WAITS";
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}
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@Override
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public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
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return current instanceof LoaderWait;
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}
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},
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WAIT_BETWEEN_TNT {
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@Override
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public Material getMaterial() {
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return Material.REDSTONE_BLOCK;
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}
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@Override
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public String getName() {
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return "LOADER_GUI_SHOW_WAITS_BETWEEN_TNT";
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}
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@Override
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public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
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return previous instanceof LoaderTNT && current instanceof LoaderWait && next instanceof LoaderTNT;
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}
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},
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INTERACTIONS {
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@Override
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public Material getMaterial() {
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return Material.REPEATER;
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}
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@Override
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public String getName() {
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return "LOADER_GUI_SHOW_INTERACTIONS";
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}
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@Override
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public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
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return current instanceof LoaderInteractionElement && !(current instanceof LoaderTNT);
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}
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},
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TNT {
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@Override
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public Material getMaterial() {
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return Material.TNT;
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}
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@Override
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public String getName() {
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return "LOADER_GUI_SHOW_TNT";
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}
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@Override
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public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
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return current instanceof LoaderTNT;
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}
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},
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;
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public static int LENGTH = SettingsSorting.values().length;
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public abstract Material getMaterial();
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public abstract String getName();
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public abstract boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next);
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}
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@AllArgsConstructor
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public enum Stage implements EnumDisplay {
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SETUP("LOADER_SETUP"),
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RUNNING("LOADER_RUNNING"),
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SINGLE("LOADER_SINGLE"),
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PAUSE("LOADER_PAUSE"),
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END("LOADER_END");
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@Getter
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private final String chatValue;
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}
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}
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+122
@@ -0,0 +1,122 @@
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/*
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* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
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package de.steamwar.bausystem.features.loader;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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@Linked
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public class LoaderCommand extends SWCommand implements Listener {
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public LoaderCommand() {
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super("loader");
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}
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private boolean loaderNullCheck(Loader loader, Player p) {
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if (loader == null) {
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BauSystem.MESSAGE.send("LOADER_NO_LOADER", p);
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return true;
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}
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return false;
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}
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@Register(value = "setup", description = "LOADER_HELP_SETUP")
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public void setupLoader(@Validator Player player) {
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if (Loader.getLoader(player) != null) {
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BauSystem.MESSAGE.send("LOADER_SETUP_STOP_FIRST", player);
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return;
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}
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Loader.newLoader(player);
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BauSystem.MESSAGE.send("LOADER_NEW", player);
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BauSystem.MESSAGE.send("LOADER_HOW_TO_START", player);
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}
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@Register(value = "start", description = "LOADER_HELP_START")
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public void startLoader(@Validator Player player) {
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Loader loader = Loader.getLoader(player);
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if (loaderNullCheck(loader, player)) return;
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loader.start();
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BauSystem.MESSAGE.send("LOADER_ACTIVE", player);
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}
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@Register(value = "stop", description = "LOADER_HELP_STOP")
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public void stopLoader(@Validator Player player) {
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Loader loader = Loader.getLoader(player);
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if (loaderNullCheck(loader, player)) return;
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loader.stop();
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BauSystem.MESSAGE.send("LOADER_STOP", player);
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}
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@Register(value = "pause", description = "LOADER_HELP_PAUSE")
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public void pauseLoader(@Validator Player player) {
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Loader loader = Loader.getLoader(player);
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if (loaderNullCheck(loader, player)) return;
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loader.pause();
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BauSystem.MESSAGE.send("LOADER_PAUSED", player);
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}
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||||
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@Register(value = "gui", description = "LOADER_HELP_GUI")
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public void guiLoader(@Validator Player player) {
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Loader loader = Loader.getLoader(player);
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if (loaderNullCheck(loader, player)) return;
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loader.gui(Loader.SettingsSorting.ALL);
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}
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@Register(value = "wait", description = "LOADER_HELP_WAIT")
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public void shotDelayLoader(@Validator Player p, @Min(intValue = 1) @ErrorMessage("LOADER_SMALL_TIME") int delay) {
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Loader loader = Loader.getLoader(p);
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if (loaderNullCheck(loader, p)) return;
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if (loader.setTicksBetweenShots(delay)) {
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BauSystem.MESSAGE.send("LOADER_NEW_TIME", p, delay);
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||||
} else {
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||||
BauSystem.MESSAGE.send("LOADER_SMALL_TIME", p);
|
||||
}
|
||||
}
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||||
|
||||
@Register(value = "speed", description = "LOADER_HELP_SPEED")
|
||||
public void speedLoader(@Validator Player p, @Min(intValue = 0) @ErrorMessage("LOADER_SMALL_TIME") int delay) {
|
||||
Loader loader = Loader.getLoader(p);
|
||||
if (loaderNullCheck(loader, p)) return;
|
||||
BauSystem.MESSAGE.send("LOADER_NEW_LOAD_TIME", p, delay);
|
||||
loader.setTicksBetweenBlocks(delay);
|
||||
}
|
||||
|
||||
@Register(value = "single", description = "LOADER_HELP_SINGLE")
|
||||
public void singleLoader(@Validator Player p) {
|
||||
Loader loader = Loader.getLoader(p);
|
||||
if (loaderNullCheck(loader, p)) return;
|
||||
loader.single();
|
||||
BauSystem.MESSAGE.send("LOADER_SINGLE_CMD", p);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(player -> {
|
||||
Loader loader = Loader.getLoader(player);
|
||||
if (loader == null) return;
|
||||
loader.stop();
|
||||
});
|
||||
}
|
||||
}
|
||||
+231
@@ -0,0 +1,231 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.impl.*;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderRecorder implements Listener {
|
||||
|
||||
private Player player;
|
||||
private List<LoaderElement> loaderElementList;
|
||||
private long lastInteraction = TPSUtils.currentRealTick.get();
|
||||
|
||||
public LoaderRecorder(Player player, List<LoaderElement> loaderElementList) {
|
||||
this.player = player;
|
||||
this.loaderElementList = loaderElementList;
|
||||
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
|
||||
}
|
||||
|
||||
public void stop() {
|
||||
addWaitTime(true);
|
||||
HandlerList.unregisterAll(this);
|
||||
player = null;
|
||||
blockSet.clear();
|
||||
}
|
||||
|
||||
private void addWaitTime(boolean last) {
|
||||
if (loaderElementList.isEmpty()) {
|
||||
lastInteraction = TPSUtils.currentRealTick.get();
|
||||
return;
|
||||
}
|
||||
if (loaderElementList.get(loaderElementList.size() - 1) instanceof LoaderWait) {
|
||||
return;
|
||||
}
|
||||
long diff = TPSUtils.currentRealTick.get() - lastInteraction;
|
||||
if (last) diff = 120;
|
||||
lastInteraction = TPSUtils.currentRealTick.get();
|
||||
loaderElementList.add(new LoaderWait(diff));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if (event.getPlayer() != player) return;
|
||||
if (event.getBlock().getType() != Material.TNT) return;
|
||||
|
||||
addWaitTime(false);
|
||||
loaderElementList.add(new LoaderTNT(event.getBlock().getLocation()));
|
||||
message("LOADER_BUTTON_TNT");
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
if (event.getPlayer() != player) return;
|
||||
|
||||
boolean removedOne = false;
|
||||
for (int i = 0; i < loaderElementList.size(); i++) {
|
||||
LoaderElement element = loaderElementList.get(i);
|
||||
if (!(element instanceof LoaderInteractionElement)) continue;
|
||||
LoaderInteractionElement interactionElement = (LoaderInteractionElement) element;
|
||||
if (interactionElement.getLocation().equals(event.getBlock().getLocation())) {
|
||||
loaderElementList.remove(i);
|
||||
if (i > 0) {
|
||||
loaderElementList.remove(i - 1);
|
||||
}
|
||||
removedOne = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (removedOne) {
|
||||
if (event.getBlock().getType() != Material.TNT) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("LOADER_MESSAGE_UNINTERACT", player));
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (event.getPlayer() != player) return;
|
||||
if (player.isSneaking()) return;
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.PHYSICAL) return;
|
||||
if (event.getClickedBlock().getType() == Material.OBSERVER) return;
|
||||
if (event.getHand() == EquipmentSlot.OFF_HAND) return;
|
||||
|
||||
addWaitTime(false);
|
||||
Block block = event.getClickedBlock();
|
||||
getLoaderInteractionElement(block, (loaderInteractionElement, s) -> {
|
||||
loaderElementList.add(loaderInteractionElement);
|
||||
message(s);
|
||||
});
|
||||
}
|
||||
|
||||
private Map<Location, Long> blockSet = new HashMap<>();
|
||||
private Map<Location, LoaderMovement> movementSet = new HashMap<>();
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerMove(PlayerMoveEvent event) {
|
||||
if (event.getPlayer() != player) return;
|
||||
|
||||
Block fromBlock = event.getFrom().getBlock();
|
||||
Block toBlock = event.getTo().getBlock();
|
||||
calcMovementBlocks(fromBlock, toBlock);
|
||||
|
||||
fromBlock = fromBlock.getRelative(0, 1, 0);
|
||||
toBlock = toBlock.getRelative(0, 1, 0);
|
||||
calcMovementBlocks(fromBlock, toBlock);
|
||||
}
|
||||
|
||||
private void calcMovementBlocks(Block fromBlock, Block toBlock) {
|
||||
if (!blockSet.containsKey(toBlock.getLocation())) {
|
||||
Long startTime = blockSet.remove(fromBlock.getLocation());
|
||||
LoaderMovement loaderMovement = movementSet.remove(fromBlock.getLocation());
|
||||
if (loaderMovement != null && startTime != null) {
|
||||
loaderMovement.setInitialTicks(TPSUtils.currentRealTick.get() - startTime);
|
||||
}
|
||||
|
||||
blockSet.put(toBlock.getLocation(), TPSUtils.currentRealTick.get());
|
||||
|
||||
addWaitTime(false);
|
||||
loaderMovement = null;
|
||||
Material type = toBlock.getType();
|
||||
switch (type) {
|
||||
case TRIPWIRE:
|
||||
loaderMovement = new LoaderMovement(toBlock.getLocation(), "LOADER_BUTTON_TRIPWIRE", Material.STRING);
|
||||
message("LOADER_BUTTON_TRIPWIRE");
|
||||
break;
|
||||
case LIGHT_WEIGHTED_PRESSURE_PLATE:
|
||||
case HEAVY_WEIGHTED_PRESSURE_PLATE:
|
||||
loaderMovement = new LoaderMovement(toBlock.getLocation(), "LOADER_BUTTON_WEIGHTED_PRESSURE_PLATE", type);
|
||||
message("LOADER_BUTTON_WEIGHTED_PRESSURE_PLATE");
|
||||
break;
|
||||
default:
|
||||
if (type.name().endsWith("PRESSURE_PLATE")) {
|
||||
loaderMovement = new LoaderMovement(toBlock.getLocation(), "LOADER_BUTTON_PRESSURE_PLATE", type);
|
||||
message("LOADER_BUTTON_PRESSURE_PLATE");
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (loaderMovement != null) {
|
||||
movementSet.put(toBlock.getLocation(), loaderMovement);
|
||||
loaderElementList.add(loaderMovement);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void getLoaderInteractionElement(Block block, BiConsumer<LoaderInteractionElement<?>, String> consumer) {
|
||||
Material type = block.getType();
|
||||
switch (type) {
|
||||
case COMPARATOR:
|
||||
consumer.accept(new LoaderComparator(block.getLocation()), "LOADER_BUTTON_COMPARATOR");
|
||||
break;
|
||||
case REPEATER:
|
||||
consumer.accept(new LoaderRepeater(block.getLocation()), "LOADER_BUTTON_REPEATER");
|
||||
break;
|
||||
case NOTE_BLOCK:
|
||||
consumer.accept(new LoaderNoteBlock(block.getLocation()), "LOADER_BUTTON_NOTEBLOCK");
|
||||
break;
|
||||
case LEVER:
|
||||
consumer.accept(new LoaderLever(block.getLocation()), "LOADER_BUTTON_SWITCH");
|
||||
break;
|
||||
case DAYLIGHT_DETECTOR:
|
||||
consumer.accept(new LoaderDaylightDetector(block.getLocation()), "LOADER_BUTTON_DAYLIGHT_DETECTOR");
|
||||
break;
|
||||
case LECTERN:
|
||||
consumer.accept(new LoaderLectern(block.getLocation()), "LOADER_BUTTON_LECTERN");
|
||||
break;
|
||||
case IRON_TRAPDOOR:
|
||||
case IRON_DOOR:
|
||||
break;
|
||||
default:
|
||||
if (type.name().endsWith("_TRAPDOOR")) {
|
||||
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_TRAPDOOR", type), "LOADER_BUTTON_TRAPDOOR");
|
||||
} else if (type.name().endsWith("_DOOR")) {
|
||||
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_DOOR", type), "LOADER_BUTTON_DOOR");
|
||||
} else if (type.name().endsWith("FENCE_GATE")) {
|
||||
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_FENCEGATE", type), "LOADER_BUTTON_FENCEGATE");
|
||||
} else if (type.name().endsWith("STONE_BUTTON")) {
|
||||
consumer.accept(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_STONE_BUTTON", type, 20), "LOADER_BUTTON_STONE_BUTTON");
|
||||
} else if (type.name().endsWith("BUTTON")) {
|
||||
consumer.accept(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_WOOD_BUTTON", type, 30), "LOADER_BUTTON_WOOD_BUTTON");
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void message(String type) {
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("LOADER_MESSAGE_INTERACT", player, BauSystem.MESSAGE.parse(type, player), loaderElementList.size()));
|
||||
}
|
||||
}
|
||||
+55
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class LoaderScoreboardElement implements ScoreboardElement {
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.OTHER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if(!Permission.BUILD.hasPermission(p)) return null;
|
||||
Loader loader = Loader.getLoader(p);
|
||||
if (loader == null) return null;
|
||||
if (loader.getStage() == Loader.Stage.RUNNING) {
|
||||
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_LOADER", p) + "§8: §a" + loader.getProgress();
|
||||
} else if (loader.getStage() == Loader.Stage.PAUSE) {
|
||||
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_LOADER", p) + "§8: §c" + loader.getProgress();
|
||||
} else {
|
||||
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_LOADER", p) + "§8: " + BauSystem.MESSAGE.parse(loader.getStage().getChatValue(), p);
|
||||
}
|
||||
}
|
||||
}
|
||||
+31
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements;
|
||||
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public interface LoaderElement {
|
||||
SWItem menu(Player player);
|
||||
void execute(Consumer<Long> delay);
|
||||
void click(Player player, Runnable backAction);
|
||||
}
|
||||
+310
@@ -0,0 +1,310 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.*;
|
||||
import org.bukkit.block.data.type.Door;
|
||||
import org.bukkit.block.data.type.Switch;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSettingsEnum> implements LoaderElement {
|
||||
|
||||
@Getter
|
||||
protected final Location location;
|
||||
protected int currentShot = 0;
|
||||
protected T defaultSetting;
|
||||
protected T newSetting;
|
||||
protected T[] allSettings;
|
||||
protected List<T> elements = new ArrayList<>();
|
||||
protected List<Integer> extraPower = new ArrayList<>();
|
||||
protected List<Long> extraTicks = new ArrayList<>();
|
||||
protected int settingsGuiSize = 0;
|
||||
|
||||
protected LoaderInteractionElement(Location location, T defaultSetting, T newSetting, T[] allSettings) {
|
||||
this.location = location;
|
||||
|
||||
this.defaultSetting = defaultSetting;
|
||||
this.newSetting = newSetting;
|
||||
this.allSettings = allSettings;
|
||||
|
||||
elements.add(defaultSetting);
|
||||
extraPower.add(0);
|
||||
extraTicks.add(0L);
|
||||
|
||||
for (T element : allSettings) {
|
||||
settingsGuiSize = Math.max(element.getPos(), settingsGuiSize);
|
||||
}
|
||||
while (settingsGuiSize % 9 != 0) settingsGuiSize++;
|
||||
settingsGuiSize += 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Consumer<Long> delay) {
|
||||
if (currentShot >= elements.size()) currentShot = 0;
|
||||
if (checkBlockInWorld()) {
|
||||
BlockData blockData = location.getBlock().getBlockData();
|
||||
elements.get(currentShot).execute(location, blockData, this, extraPower.get(currentShot), extraTicks.get(currentShot), delay);
|
||||
}
|
||||
currentShot++;
|
||||
if (currentShot >= elements.size()) currentShot = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void click(Player player, Runnable backAction) {
|
||||
List<SWListInv.SWListEntry<Integer>> entries = new ArrayList<>();
|
||||
Runnable updateRunnable = () -> {
|
||||
entries.clear();
|
||||
for (int i = 0; i < elements.size(); i++) {
|
||||
SWItem swItem = elements.get(i).menu(player, this, extraPower.get(i), extraTicks.get(i));
|
||||
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
|
||||
entries.add(new SWListInv.SWListEntry<>(swItem, i));
|
||||
}
|
||||
};
|
||||
updateRunnable.run();
|
||||
|
||||
SWListInv<Integer> listInv = new SWListInv<>(player, "Interaction Settings", false, entries, (clickType, entry) -> {});
|
||||
listInv.setCallback((clickType, entry) -> {
|
||||
openIndividualSettingsMenu(player, entry, () -> {
|
||||
updateRunnable.run();
|
||||
listInv.open();
|
||||
}, () -> {
|
||||
elements.remove((int) entry);
|
||||
extraPower.remove((int) entry);
|
||||
extraTicks.remove((int) entry);
|
||||
if (elements.isEmpty()) {
|
||||
elements.add(newSetting);
|
||||
extraPower.add(0);
|
||||
extraTicks.add(1L);
|
||||
}
|
||||
click(player, backAction);
|
||||
});
|
||||
});
|
||||
listInv.setItem(48, new SWItem(Material.ARROW, "§7Back", clickType -> {
|
||||
backAction.run();
|
||||
}));
|
||||
listInv.setItem(50, new SWItem(Material.GHAST_SPAWN_EGG, "§7Insert another Setting", clickType -> {
|
||||
elements.add(defaultSetting);
|
||||
extraPower.add(0);
|
||||
extraTicks.add(1L);
|
||||
openIndividualSettingsMenu(player, elements.size() - 1, () -> {
|
||||
updateRunnable.run();
|
||||
listInv.open();
|
||||
}, () -> {
|
||||
elements.remove(elements.size() - 1);
|
||||
extraPower.remove(extraPower.size() - 1);
|
||||
extraTicks.remove(extraTicks.size() - 1);
|
||||
if (elements.isEmpty()) {
|
||||
elements.add(newSetting);
|
||||
extraPower.add(0);
|
||||
extraTicks.add(1L);
|
||||
}
|
||||
click(player, backAction);
|
||||
});
|
||||
}));
|
||||
listInv.open();
|
||||
}
|
||||
|
||||
private void openIndividualSettingsMenu(Player player, int index, Runnable back, Runnable delete) {
|
||||
T currentElement = elements.get(index);
|
||||
int guiSize = settingsGuiSize;
|
||||
int powerStart = guiSize - 9;
|
||||
if (currentElement.hasPower(this)) {
|
||||
guiSize += 18;
|
||||
}
|
||||
int ticksStart = guiSize - 9;
|
||||
if (currentElement.hasTicks(this)) {
|
||||
guiSize += 9;
|
||||
}
|
||||
|
||||
SWInventory swInventory = new SWInventory(player, guiSize, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player));
|
||||
for (int i = guiSize - 9; i < guiSize; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7", clickType -> {}));
|
||||
swInventory.setItem(guiSize - 9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> back.run());
|
||||
swInventory.setItem(guiSize - 5, new SWItem(Material.WOODEN_AXE, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_COPY", player)).getItemStack(), clickType -> {
|
||||
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_GUI_COPY_TITLE", player), "1");
|
||||
swAnvilInv.setCallback(s -> {
|
||||
try {
|
||||
int count = Integer.parseInt(s);
|
||||
if (count < 1) count = 1;
|
||||
if (count > 65536) count = 65536;
|
||||
|
||||
int power = extraPower.get(index);
|
||||
long ticks = extraTicks.get(index);
|
||||
for (int i = 0; i < count; i++) {
|
||||
elements.add(currentElement);
|
||||
extraPower.add(power);
|
||||
extraTicks.add(ticks);
|
||||
}
|
||||
|
||||
if (count == 1) {
|
||||
openIndividualSettingsMenu(player, elements.size() - 1, back, delete);
|
||||
} else {
|
||||
back.run();
|
||||
}
|
||||
} catch (NumberFormatException e) {
|
||||
back.run();
|
||||
}
|
||||
});
|
||||
swAnvilInv.open();
|
||||
});
|
||||
swInventory.setItem(guiSize - 1, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_DELETE", player)).getItemStack(), clickType -> delete.run());
|
||||
|
||||
for (T element : allSettings) {
|
||||
SWItem item = element.menu(player, this, extraPower.get(index), extraTicks.get(index));
|
||||
if (element == currentElement) {
|
||||
item.setEnchanted(true);
|
||||
}
|
||||
|
||||
swInventory.setItem(element.getPos(), item.getItemStack(), clickType -> {
|
||||
elements.set(index, element);
|
||||
openIndividualSettingsMenu(player, index, back, delete);
|
||||
});
|
||||
}
|
||||
|
||||
if (currentElement.hasPower(this)) {
|
||||
for (int power = 0; power < 16; power++) {
|
||||
int finalPowerPosition = power;
|
||||
if (power >= 9) finalPowerPosition++;
|
||||
SWItem powerItem = new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("LOADER_SETTING_POWER", player, power), Arrays.asList(), false, clickType -> {});
|
||||
powerItem.getItemStack().setAmount(Math.max(power, 1));
|
||||
if (extraPower.get(index) == power) powerItem.setEnchanted(true);
|
||||
|
||||
int finalPower = power;
|
||||
swInventory.setItem(finalPowerPosition + powerStart, powerItem.getItemStack(), clickType -> {
|
||||
extraPower.set(index, finalPower);
|
||||
openIndividualSettingsMenu(player, index, back, delete);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
if (currentElement.hasTicks(this)) {
|
||||
swInventory.setItem(ticksStart + 3, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
|
||||
long ticks = extraTicks.get(index);
|
||||
ticks -= clickType.isShiftClick() ? 5 : 1;
|
||||
if (ticks < 1) ticks = 1;
|
||||
extraTicks.set(index, ticks);
|
||||
openIndividualSettingsMenu(player, index, back, delete);
|
||||
});
|
||||
|
||||
SWItem ticksItem = new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS", player, extraTicks.get(index)), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)), false, clickType -> {});
|
||||
ticksItem.getItemStack().setAmount((int) Math.min(extraTicks.get(index), 64));
|
||||
swInventory.setItem(ticksStart + 4, ticksItem.getItemStack(), clickType -> {
|
||||
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_NAME", player), extraTicks.get(index) + "");
|
||||
swAnvilInv.setCallback(s -> {
|
||||
try {
|
||||
long ticks = Long.parseLong(s);
|
||||
if (ticks < 1) ticks = 1;
|
||||
extraTicks.set(index, ticks);
|
||||
} catch (NumberFormatException ignored) {
|
||||
}
|
||||
openIndividualSettingsMenu(player, index, back, delete);
|
||||
});
|
||||
swAnvilInv.open();
|
||||
});
|
||||
|
||||
swInventory.setItem(ticksStart + 5, new SWItem(SWItem.getDye(10), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
|
||||
long ticks = extraTicks.get(index);
|
||||
ticks += clickType.isShiftClick() ? 5 : 1;
|
||||
extraTicks.set(index, ticks);
|
||||
openIndividualSettingsMenu(player, index, back, delete);
|
||||
});
|
||||
}
|
||||
|
||||
swInventory.open();
|
||||
}
|
||||
|
||||
protected void update(BlockData blockData) {
|
||||
Block block = location.getBlock();
|
||||
if (blockData instanceof Door) {
|
||||
Door door = (Door) blockData;
|
||||
block.setBlockData(door);
|
||||
if (door.getHalf() == Bisected.Half.BOTTOM) {
|
||||
updateBlock(block.getRelative(BlockFace.UP), door.isOpen() ? 15 : 0);
|
||||
} else {
|
||||
updateBlock(block.getRelative(BlockFace.DOWN), door.isOpen() ? 15 : 0);
|
||||
}
|
||||
} else if (blockData instanceof Switch) {
|
||||
Switch sw = (Switch) blockData;
|
||||
updateBlock(block, sw);
|
||||
FaceAttachable.AttachedFace face = sw.getAttachedFace();
|
||||
if (face == FaceAttachable.AttachedFace.FLOOR) {
|
||||
updateBlock(block.getRelative(BlockFace.DOWN), sw.isPowered() ? 15 : 0);
|
||||
} else if (face == FaceAttachable.AttachedFace.CEILING) {
|
||||
updateBlock(block.getRelative(BlockFace.UP), sw.isPowered() ? 15 : 0);
|
||||
} else {
|
||||
updateBlock(block.getRelative(sw.getFacing().getOppositeFace()), sw.isPowered() ? 15 : 0);
|
||||
}
|
||||
} else if (blockData instanceof Powerable) {
|
||||
updateBlock(block, blockData);
|
||||
updateBlock(block.getRelative(BlockFace.DOWN), ((Powerable) blockData).isPowered() ? 15 : 0);
|
||||
} else if (blockData instanceof AnaloguePowerable) {
|
||||
updateBlock(block, blockData);
|
||||
updateBlock(block.getRelative(BlockFace.DOWN), ((AnaloguePowerable) blockData).getPower());
|
||||
} else {
|
||||
updateBlock(block, blockData);
|
||||
}
|
||||
}
|
||||
|
||||
private void updateBlock(Block block, int powered) {
|
||||
BlockData data = block.getBlockData();
|
||||
if (data instanceof Door) {
|
||||
Door door = (Door) data;
|
||||
door.setOpen(powered > 0);
|
||||
block.setBlockData(door);
|
||||
return;
|
||||
} else if (data instanceof Powerable) {
|
||||
Powerable powerable = (Powerable) data;
|
||||
powerable.setPowered(powered > 0);
|
||||
} else if (data instanceof AnaloguePowerable) {
|
||||
AnaloguePowerable analoguePowerable = (AnaloguePowerable) data;
|
||||
analoguePowerable.setPower(powered);
|
||||
}
|
||||
updateBlock(block, data);
|
||||
}
|
||||
|
||||
private void updateBlock(Block block, BlockData data) {
|
||||
block.setType(Material.BARRIER);
|
||||
block.setBlockData(data);
|
||||
}
|
||||
|
||||
public abstract boolean checkBlockInWorld();
|
||||
|
||||
protected final String translateItemName(String name, Player player) {
|
||||
return BauSystem.MESSAGE.parse("LOADER_SETTING_NAME", player, BauSystem.MESSAGE.parse(name, player));
|
||||
}
|
||||
|
||||
public int size() {
|
||||
return elements.size();
|
||||
}
|
||||
}
|
||||
+44
@@ -0,0 +1,44 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public interface LoaderSettingsEnum<T, P extends LoaderInteractionElement<E>, E extends Enum<E> & LoaderSettingsEnum<T, P, E>> {
|
||||
int getPos();
|
||||
SWItem menu(Player player, P parent, int power, long ticks);
|
||||
default boolean hasPower(P parent) {
|
||||
return false;
|
||||
}
|
||||
default boolean hasTicks(P parent) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void execute(Location location, T blockData, P parent, int power, long ticks, Consumer<Long> delay);
|
||||
|
||||
default String translateItemName(String name, String mode, Player player, Object... args) {
|
||||
return BauSystem.MESSAGE.parse("LOADER_GUI_ITEM_NAME", player, BauSystem.MESSAGE.parse(name, player), BauSystem.MESSAGE.parse(mode, player, args));
|
||||
}
|
||||
}
|
||||
+122
@@ -0,0 +1,122 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Comparator;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderComparator extends LoaderInteractionElement<LoaderComparator.ComparatorSettingsEnum> {
|
||||
|
||||
public LoaderComparator(Location location) {
|
||||
super(location, ComparatorSettingsEnum.INTERACT, ComparatorSettingsEnum.NOOP, ComparatorSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum ComparatorSettingsEnum implements LoaderSettingsEnum<Comparator, LoaderComparator, ComparatorSettingsEnum> {
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderComparator parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_COMPARATOR", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Comparator blockData, LoaderComparator parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
INTERACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderComparator parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_COMPARATOR", "LOADER_INTERACTION_INTERACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Comparator blockData, LoaderComparator parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setMode(blockData.getMode() == Comparator.Mode.COMPARE ? Comparator.Mode.SUBTRACT : Comparator.Mode.COMPARE);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
COMPARE {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderComparator parent, int power, long ticks) {
|
||||
return new SWItem(Material.COMPARATOR, translateItemName("LOADER_BUTTON_COMPARATOR", "LOADER_INTERACTION_COMPARE", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Comparator blockData, LoaderComparator parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setMode(Comparator.Mode.COMPARE);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
SUBTRACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderComparator parent, int power, long ticks) {
|
||||
return new SWItem(Material.COMPARATOR, translateItemName("LOADER_BUTTON_COMPARATOR", "LOADER_INTERACTION_SUBTRACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Comparator blockData, LoaderComparator parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setMode(Comparator.Mode.SUBTRACT);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
SWItem swItem = new SWItem(Material.COMPARATOR, "§7Comparator");
|
||||
swItem.setLore(Arrays.asList("§7Modes§8: §e" + elements.size(), "§8", "§7Click to edit"));
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == Material.COMPARATOR;
|
||||
}
|
||||
}
|
||||
+126
@@ -0,0 +1,126 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.DaylightDetector;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderDaylightDetector extends LoaderInteractionElement<LoaderDaylightDetector.DaylightSettingsEnum> {
|
||||
|
||||
public LoaderDaylightDetector(Location location) {
|
||||
super(location, DaylightSettingsEnum.INTERACT, DaylightSettingsEnum.NOOP, DaylightSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum DaylightSettingsEnum implements LoaderSettingsEnum<DaylightDetector, LoaderDaylightDetector, DaylightSettingsEnum> {
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderDaylightDetector parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, DaylightDetector blockData, LoaderDaylightDetector parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
INTERACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderDaylightDetector parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_INTERACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, DaylightDetector blockData, LoaderDaylightDetector parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setInverted(!blockData.isInverted());
|
||||
blockData.setPower(15 - blockData.getPower());
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
DAY_MODE {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderDaylightDetector parent, int power, long ticks) {
|
||||
return new SWItem(Material.DAYLIGHT_DETECTOR, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_UNPOWERED", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, DaylightDetector blockData, LoaderDaylightDetector parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (blockData.isInverted()) {
|
||||
blockData.setInverted(false);
|
||||
blockData.setPower(15 - blockData.getPower());
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
NIGHT_MODE {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderDaylightDetector parent, int power, long ticks) {
|
||||
return new SWItem(Material.DAYLIGHT_DETECTOR, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_POWERED", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, DaylightDetector blockData, LoaderDaylightDetector parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.isInverted()) {
|
||||
blockData.setInverted(true);
|
||||
blockData.setPower(15 - blockData.getPower());
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(Material.DAYLIGHT_DETECTOR, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == Material.DAYLIGHT_DETECTOR;
|
||||
}
|
||||
}
|
||||
+520
@@ -0,0 +1,520 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Lectern;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderLectern extends LoaderInteractionElement<LoaderLectern.LecternSettingsEnum> {
|
||||
|
||||
|
||||
public LoaderLectern(Location location) {
|
||||
super(location, LecternSettingsEnum.NEXT_PAGE, LecternSettingsEnum.NOOP, LecternSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum LecternSettingsEnum implements LoaderSettingsEnum<org.bukkit.block.data.type.Lectern, LoaderLectern, LecternSettingsEnum> {
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
PREVIOUS_PAGE {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE_PREV", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
if (lectern.getPage() > 0) {
|
||||
lectern.setPage(lectern.getPage() - 1);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
NEXT_PAGE {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE_NEXT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (lectern.getPage() < pages) {
|
||||
lectern.setPage(lectern.getPage() + 1);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_1 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 1));
|
||||
swItem.getItemStack().setAmount(1);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (1 <= pages) {
|
||||
lectern.setPage(1);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_2 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 10;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 2));
|
||||
swItem.getItemStack().setAmount(2);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (2 <= pages) {
|
||||
lectern.setPage(2);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_3 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 11;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 3));
|
||||
swItem.getItemStack().setAmount(3);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (3 <= pages) {
|
||||
lectern.setPage(3);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_4 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 12;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 4));
|
||||
swItem.getItemStack().setAmount(4);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (4 <= pages) {
|
||||
lectern.setPage(4);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_5 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 13;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 5));
|
||||
swItem.getItemStack().setAmount(5);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (5 <= pages) {
|
||||
lectern.setPage(5);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_6 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 14;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 6));
|
||||
swItem.getItemStack().setAmount(6);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (6 <= pages) {
|
||||
lectern.setPage(6);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_7 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 15;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 7));
|
||||
swItem.getItemStack().setAmount(7);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (7 <= pages) {
|
||||
lectern.setPage(7);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_8 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 16;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 8));
|
||||
swItem.getItemStack().setAmount(8);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (8 <= pages) {
|
||||
lectern.setPage(8);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_9 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 17;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 9));
|
||||
swItem.getItemStack().setAmount(9);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (9 <= pages) {
|
||||
lectern.setPage(9);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_10 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 19;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 10));
|
||||
swItem.getItemStack().setAmount(10);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (10 <= pages) {
|
||||
lectern.setPage(10);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_11 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 20;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 11));
|
||||
swItem.getItemStack().setAmount(11);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (11 <= pages) {
|
||||
lectern.setPage(11);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_12 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 21;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 12));
|
||||
swItem.getItemStack().setAmount(12);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (12 <= pages) {
|
||||
lectern.setPage(12);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_13 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 23;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 13));
|
||||
swItem.getItemStack().setAmount(13);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (13 <= pages) {
|
||||
lectern.setPage(13);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_14 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 24;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 14));
|
||||
swItem.getItemStack().setAmount(14);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (14 <= pages) {
|
||||
lectern.setPage(14);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
PAGE_15 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 25;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 15));
|
||||
swItem.getItemStack().setAmount(15);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (!blockData.hasBook()) return;
|
||||
Lectern lectern = (Lectern) location.getBlock().getState();
|
||||
ItemStack itemStack = lectern.getInventory().getItem(0);
|
||||
if (itemStack == null) return;
|
||||
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
|
||||
if (15 <= pages) {
|
||||
lectern.setPage(15);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == Material.LECTERN;
|
||||
}
|
||||
}
|
||||
+119
@@ -0,0 +1,119 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Switch;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderLever extends LoaderInteractionElement<LoaderLever.LeverSettingsEnum> {
|
||||
|
||||
public LoaderLever(Location location) {
|
||||
super(location, LeverSettingsEnum.INTERACT, LeverSettingsEnum.NOOP, LeverSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum LeverSettingsEnum implements LoaderSettingsEnum<Switch, LoaderLever, LeverSettingsEnum> {
|
||||
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLever parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Switch blockData, LoaderLever parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
INTERACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLever parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_INTERACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Switch blockData, LoaderLever parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setPowered(!blockData.isPowered());
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
POWER_OFF {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLever parent, int power, long ticks) {
|
||||
return new SWItem(Material.LEVER, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_INACTIVE", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Switch blockData, LoaderLever parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setPowered(false);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
POWER_ON {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderLever parent, int power, long ticks) {
|
||||
return new SWItem(Material.LEVER, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_ACTIVE", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Switch blockData, LoaderLever parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setPowered(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(Material.LEVER, translateItemName("LOADER_BUTTON_LECTERN", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == Material.LEVER;
|
||||
}
|
||||
}
|
||||
+165
@@ -0,0 +1,165 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.AnaloguePowerable;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.Powerable;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderMovement extends LoaderInteractionElement<LoaderMovement.MovementSettingsEnum> {
|
||||
|
||||
private String name;
|
||||
private Material material;
|
||||
private boolean analogue;
|
||||
|
||||
public LoaderMovement(Location location, String name, Material material) {
|
||||
super(location, MovementSettingsEnum.NO_WAIT_FOR, MovementSettingsEnum.NOOP, MovementSettingsEnum.values());
|
||||
this.name = name;
|
||||
this.material = material;
|
||||
this.analogue = location.getBlock().getBlockData() instanceof AnaloguePowerable;
|
||||
}
|
||||
|
||||
public void setInitialTicks(long ticks) {
|
||||
if (ticks < 1) ticks = 1;
|
||||
extraTicks.set(currentShot, ticks);
|
||||
}
|
||||
|
||||
public enum MovementSettingsEnum implements LoaderSettingsEnum<BlockData, LoaderMovement, MovementSettingsEnum> {
|
||||
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderMovement parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName(parent.name, "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, BlockData blockData, LoaderMovement parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
NO_WAIT_FOR {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderMovement parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_WAIT_FOR", player));
|
||||
swItem.getItemStack().setAmount((int) Math.min(ticks, 64));
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasPower(LoaderMovement parent) {
|
||||
return parent.analogue;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTicks(LoaderMovement parent) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, BlockData blockData, LoaderMovement parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (blockData instanceof AnaloguePowerable) {
|
||||
AnaloguePowerable analoguePowerable = (AnaloguePowerable) location.getBlock().getBlockData();
|
||||
analoguePowerable.setPower(power);
|
||||
parent.update(analoguePowerable);
|
||||
} else if (blockData instanceof Powerable) {
|
||||
Powerable powerable = (Powerable) location.getBlock().getBlockData();
|
||||
if (ticks < 0) {
|
||||
powerable.setPowered(power > 0);
|
||||
} else {
|
||||
powerable.setPowered(true);
|
||||
}
|
||||
parent.update(powerable);
|
||||
}
|
||||
|
||||
BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
|
||||
if (blockData instanceof AnaloguePowerable) {
|
||||
AnaloguePowerable analoguePowerable = (AnaloguePowerable) blockData;
|
||||
analoguePowerable.setPower(0);
|
||||
parent.update(analoguePowerable);
|
||||
} else {
|
||||
Powerable powerable = (Powerable) blockData;
|
||||
powerable.setPowered(false);
|
||||
parent.update(powerable);
|
||||
}
|
||||
}, ticks);
|
||||
}
|
||||
},
|
||||
|
||||
WAIT_FOR {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderMovement parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_NO_WAIT_FOR", player));
|
||||
swItem.getItemStack().setAmount((int) Math.min(ticks, 64));
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasPower(LoaderMovement parent) {
|
||||
return parent.analogue;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTicks(LoaderMovement parent) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, BlockData blockData, LoaderMovement parent, int power, long ticks, Consumer<Long> delay) {
|
||||
NO_WAIT_FOR.execute(location, blockData, parent, power, ticks, delay);
|
||||
delay.accept(ticks);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(material, translateItemName(name, player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
if (material == Material.STRING && location.getBlock().getType() == Material.TRIPWIRE) return true;
|
||||
return location.getBlock().getType() == material;
|
||||
}
|
||||
}
|
||||
+87
@@ -0,0 +1,87 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Instrument;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.NoteBlock;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderNoteBlock extends LoaderInteractionElement<LoaderNoteBlock.NoteBlockSettingsEnum> {
|
||||
|
||||
public LoaderNoteBlock(Location location) {
|
||||
super(location, NoteBlockSettingsEnum.INTERACT, NoteBlockSettingsEnum.NOOP, NoteBlockSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum NoteBlockSettingsEnum implements LoaderSettingsEnum<NoteBlock, LoaderNoteBlock, NoteBlockSettingsEnum> {
|
||||
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderNoteBlock parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_NOTEBLOCK", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, NoteBlock blockData, LoaderNoteBlock parent, int power, long ticks, Consumer<Long> delay) {
|
||||
|
||||
}
|
||||
},
|
||||
|
||||
INTERACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderNoteBlock parent, int power, long ticks) {
|
||||
return new SWItem(Material.NOTE_BLOCK, translateItemName("LOADER_BUTTON_NOTEBLOCK", "LOADER_INTERACTION_INTERACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, NoteBlock blockData, LoaderNoteBlock parent, int power, long ticks, Consumer<Long> delay) {
|
||||
if (blockData.getInstrument() == Instrument.BANJO) blockData.setInstrument(Instrument.BIT);
|
||||
else blockData.setInstrument(Instrument.BANJO);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(Material.NOTE_BLOCK, translateItemName("LOADER_BUTTON_NOTEBLOCK", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == Material.NOTE_BLOCK;
|
||||
}
|
||||
}
|
||||
+125
@@ -0,0 +1,125 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.Openable;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderOpenable extends LoaderInteractionElement<LoaderOpenable.OpenableSettingsEnum> {
|
||||
|
||||
private String name;
|
||||
private Material material;
|
||||
|
||||
public LoaderOpenable(Location location, String name, Material material) {
|
||||
super(location, OpenableSettingsEnum.INTERACT, OpenableSettingsEnum.NOOP, OpenableSettingsEnum.values());
|
||||
this.name = name;
|
||||
this.material = material;
|
||||
}
|
||||
|
||||
public enum OpenableSettingsEnum implements LoaderSettingsEnum<Openable, LoaderOpenable, OpenableSettingsEnum> {
|
||||
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderOpenable parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName(parent.name, "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Openable blockData, LoaderOpenable parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
INTERACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderOpenable parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName(parent.name, "LOADER_INTERACTION_INTERACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Openable blockData, LoaderOpenable parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setOpen(!blockData.isOpen());
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
CLOSED {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderOpenable parent, int power, long ticks) {
|
||||
return new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_CLOSED", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Openable blockData, LoaderOpenable parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setOpen(false);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
OPEN {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderOpenable parent, int power, long ticks) {
|
||||
return new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_OPEN", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Openable blockData, LoaderOpenable parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setOpen(true);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(material, translateItemName(name, player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == material;
|
||||
}
|
||||
}
|
||||
+169
@@ -0,0 +1,169 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Repeater;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderRepeater extends LoaderInteractionElement<LoaderRepeater.RepeaterSettingsEnum> {
|
||||
|
||||
public LoaderRepeater(Location location) {
|
||||
super(location, RepeaterSettingsEnum.INTERACT, RepeaterSettingsEnum.NOOP, RepeaterSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum RepeaterSettingsEnum implements LoaderSettingsEnum<Repeater, LoaderRepeater, RepeaterSettingsEnum> {
|
||||
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_REPEATER", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
|
||||
|
||||
}
|
||||
},
|
||||
|
||||
INTERACT {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
|
||||
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_REPEATER", "LOADER_INTERACTION_INTERACT", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
|
||||
int repeaterDelay = blockData.getDelay();
|
||||
repeaterDelay++;
|
||||
if (repeaterDelay > 4) repeaterDelay = 1;
|
||||
blockData.setDelay(repeaterDelay);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
DELAY_1 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_SETTING_REPEATER", player, 1));
|
||||
swItem.getItemStack().setAmount(1);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setDelay(1);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
DELAY_2 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_SETTING_REPEATER", player, 2));
|
||||
swItem.getItemStack().setAmount(2);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setDelay(2);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
DELAY_3 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_SETTING_REPEATER", player, 3));
|
||||
swItem.getItemStack().setAmount(3);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setDelay(3);
|
||||
parent.update(blockData);
|
||||
}
|
||||
},
|
||||
|
||||
DELAY_4 {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 7;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
|
||||
SWItem swItem = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_SETTING_REPEATER", player, 4));
|
||||
swItem.getItemStack().setAmount(4);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
|
||||
blockData.setDelay(4);
|
||||
parent.update(blockData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(Material.REPEATER, translateItemName("LOADER_BUTTON_REPEATER", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == Material.REPEATER;
|
||||
}
|
||||
}
|
||||
+98
@@ -0,0 +1,98 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderTNT extends LoaderInteractionElement<LoaderTNT.TNTSettingsEnum> {
|
||||
|
||||
public LoaderTNT(Location location) {
|
||||
super(location, TNTSettingsEnum.PLACE, TNTSettingsEnum.NOOP, TNTSettingsEnum.values());
|
||||
}
|
||||
|
||||
public enum TNTSettingsEnum implements LoaderSettingsEnum<BlockData, LoaderTNT, TNTSettingsEnum> {
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderTNT parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_TNT", "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, BlockData blockData, LoaderTNT parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
PLACE {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderTNT parent, int power, long ticks) {
|
||||
return new SWItem(Material.TNT, translateItemName("LOADER_BUTTON_TNT", "LOADER_INTERACTION_PLACE", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, BlockData blockData, LoaderTNT parent, int power, long ticks, Consumer<Long> delay) {
|
||||
location.getBlock().setType(Material.TNT);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
SWItem item = new SWItem(Material.TNT, BauSystem.MESSAGE.parse("LOADER_SETTING_TNT_NAME", player));
|
||||
item.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TNT_X", player, location.getBlockX()), BauSystem.MESSAGE.parse("LOADER_SETTING_TNT_Y", player, location.getBlockY()), BauSystem.MESSAGE.parse("LOADER_SETTING_TNT_Z", player, location.getBlockZ())));
|
||||
return item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Consumer<Long> delay) {
|
||||
Block block = location.getBlock();
|
||||
if (block.getType() != Material.AIR && block.getType() != Material.WATER) {
|
||||
delay.accept(1L);
|
||||
return;
|
||||
}
|
||||
|
||||
super.execute(delay);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
+116
@@ -0,0 +1,116 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.Powerable;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderTicks extends LoaderInteractionElement<LoaderTicks.TicksSettingsEnum> {
|
||||
|
||||
private String name;
|
||||
private Material material;
|
||||
private int ticks;
|
||||
|
||||
public LoaderTicks(Location location, String name, Material material, int ticks) {
|
||||
super(location, TicksSettingsEnum.NO_WAIT_FOR, TicksSettingsEnum.NOOP, TicksSettingsEnum.values());
|
||||
this.name = name;
|
||||
this.material = material;
|
||||
this.ticks = ticks;
|
||||
}
|
||||
|
||||
public enum TicksSettingsEnum implements LoaderSettingsEnum<Powerable, LoaderTicks, TicksSettingsEnum> {
|
||||
|
||||
NOOP {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderTicks parent, int power, long ticks) {
|
||||
return new SWItem(Material.STRUCTURE_VOID, translateItemName(parent.name, "LOADER_INTERACTION_NOOP", player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Powerable blockData, LoaderTicks parent, int power, long ticks, Consumer<Long> delay) {
|
||||
}
|
||||
},
|
||||
|
||||
NO_WAIT_FOR {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderTicks parent, int power, long ticks) {
|
||||
return new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_NO_WAIT_FOR", player, ticks));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Powerable blockData, LoaderTicks parent, int power, long ticks, Consumer<Long> delay) {
|
||||
Powerable powerable = (Powerable) location.getBlock().getBlockData();
|
||||
powerable.setPowered(true);
|
||||
parent.update(powerable);
|
||||
|
||||
BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
|
||||
powerable.setPowered(false);
|
||||
parent.update(powerable);
|
||||
}, parent.ticks);
|
||||
}
|
||||
},
|
||||
|
||||
WAIT_FOR {
|
||||
@Override
|
||||
public int getPos() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player, LoaderTicks parent, int power, long ticks) {
|
||||
return new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_WAIT_FOR", player, ticks));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Location location, Powerable blockData, LoaderTicks parent, int power, long ticks, Consumer<Long> delay) {
|
||||
NO_WAIT_FOR.execute(location, blockData, parent, power, ticks, delay);
|
||||
delay.accept((long) parent.ticks);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
return new SWItem(material, translateItemName(name, player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkBlockInWorld() {
|
||||
return location.getBlock().getType() == material;
|
||||
}
|
||||
}
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.loader.elements.impl;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderElement;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.inventory.SWInventory;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderWait implements LoaderElement {
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
private long delay;
|
||||
|
||||
public LoaderWait(long delay) {
|
||||
this.delay = delay;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem menu(Player player) {
|
||||
SWItem swItem = new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("LOADER_SETTING_WAIT", player, delay));
|
||||
swItem.getItemStack().setAmount((int) Math.max(Math.min(delay, 64), 1));
|
||||
if (delay == 0) swItem.setEnchanted(true);
|
||||
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(Consumer<Long> wait) {
|
||||
wait.accept(delay);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void click(Player player, Runnable backAction) {
|
||||
SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_TITLE", player));
|
||||
for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
|
||||
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_WAIT_BACK", player)).getItemStack(), clickType -> backAction.run());
|
||||
|
||||
swInventory.setItem(3, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
|
||||
delay -= clickType.isShiftClick() ? 5 : 1;
|
||||
if (delay < 0) delay = 0;
|
||||
swInventory.setItem(4, menu(player));
|
||||
});
|
||||
swInventory.setItem(4, menu(player).getItemStack(), clickType -> {
|
||||
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_SETTING_WAIT_NAME", player), delay + "");
|
||||
swAnvilInv.setCallback(s -> {
|
||||
try {
|
||||
delay = Long.parseLong(s);
|
||||
if (delay < 0) delay = 0;
|
||||
} catch (NumberFormatException ignored) {
|
||||
}
|
||||
click(player, backAction);
|
||||
});
|
||||
swAnvilInv.open();
|
||||
});
|
||||
swInventory.setItem(5, new SWItem(SWItem.getDye(10), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
|
||||
delay += clickType.isShiftClick() ? 5 : 1;
|
||||
swInventory.setItem(4, menu(player));
|
||||
});
|
||||
|
||||
swInventory.open();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user