Add BauSystem module

Fix ci java version
Fix LinkageProcessor
This commit is contained in:
2024-08-05 13:28:50 +02:00
parent 41d31e6c9c
commit 3366a30b0c
526 changed files with 43550 additions and 149479 deletions
@@ -0,0 +1,186 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.xray;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.techhider.TechHiderCommand;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.PlayerMovementWrapper;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.command.SWCommand;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.techhider.TechHider;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.io.File;
import java.util.*;
import java.util.function.BiFunction;
@Linked
public class XrayCommand extends SWCommand implements Listener, ScoreboardElement {
public XrayCommand() {
super("xray");
}
private Map<Region, Optional<TechHider>> techHiders = new HashMap<>();
private Map<Region, Set<Material>> xrayedBlocks = new HashMap<>();
private Map<Region, Set<Player>> hidden = new HashMap<>();
@LinkedInstance
public TechHiderCommand techHiderCommand;
@Register(description = "XRAY_HELP")
public void toggleHider(@Validator Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.isGlobal()) {
BauSystem.MESSAGE.send("XRAY_GLOBAL", player);
return;
}
Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
File file = rg.gameModeConfig();
if (file == null) {
return Optional.empty();
}
FileConfiguration config = YamlConfiguration.loadConfiguration(file);
if (!config.getBoolean("Techhider.Active", false)) {
Set<Material> blocks = new HashSet<>(Arrays.asList(Material.END_STONE, Material.IRON_BLOCK));
xrayedBlocks.put(region, blocks);
return Optional.of(createXray(rg, blocks));
}
hidden.put(rg, new HashSet<>());
String obfuscateWith = config.getString("Techhider.ObfuscateWith", "end_stone");
Set<Material> blocks = new HashSet<>(Arrays.asList(Material.getMaterial(obfuscateWith.toUpperCase())));
if (obfuscateWith.equals("end_stone")) blocks.add(Material.END_STONE_BRICKS);
xrayedBlocks.put(region, blocks);
return Optional.of(createXray(rg, blocks));
});
if (!techHider.isPresent()) {
return;
}
techHiderCommand.disable(region, player);
if (hidden.get(region).contains(player)) {
hidden.get(region).remove(player);
BauSystem.MESSAGE.sendPrefixless("XRAY_OFF", player, ChatMessageType.ACTION_BAR);
} else {
hidden.get(region).add(player);
BauSystem.MESSAGE.sendPrefixless("XRAY_ON", player, ChatMessageType.ACTION_BAR);
}
region.forEachChunk((x, z) -> {
CraftbukkitWrapper.impl.sendChunk(player, x, z);
});
}
private static final Class<?> position = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPosition");
private static final Class<?> positionLook = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPositionLook");
{
BiFunction<Player, Object, Object> positionSetter = (player, o) -> {
Region region = Region.getRegion(player.getLocation());
if (hidden.containsKey(region) && hidden.get(region).contains(player)) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
PlayerMovementWrapper.impl.setPosition(player, o);
}, 1L);
return null;
}
return o;
};
TinyProtocol.instance.addFilter(position, positionSetter);
TinyProtocol.instance.addFilter(positionLook, positionSetter);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if (!event.hasItem() || event.getItem().getType().isAir()) return;
Region region = Region.getRegion(event.getPlayer().getLocation());
if (!(hidden.containsKey(region) && hidden.get(region).contains(event.getPlayer()))) {
return;
}
Set<Material> types = xrayedBlocks.getOrDefault(region, new HashSet<>());
if (event.getItem() != null && types.contains(event.getItem().getType())) {
return;
}
if (types.contains(event.getClickedBlock().getType())) {
event.getClickedBlock().setType(Material.AIR, false);
} else if (types.contains(event.getClickedBlock().getRelative(event.getBlockFace()).getType())) {
event.getClickedBlock().getRelative(event.getBlockFace()).setType(Material.AIR, false);
}
}
private TechHider createXray(Region rg, Set<Material> obfuscate) {
TechHider current = new TechHider((TechHider.LocationEvaluator) (p, cX, cY) -> {
if (rg.buildChunkOutside(cX, cY)) return true;
return !hidden.get(rg).contains(p);
}, Material.STRUCTURE_VOID, obfuscate, new HashSet<>());
current.enable();
return current;
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
hidden.values().forEach(set -> set.remove(event.getPlayer()));
}
public void disable(Region region, Player player) {
hidden.computeIfPresent(region, (rg, set) -> {
set.remove(player);
return set;
});
}
@Override
public ScoreboardGroup getGroup() {
return ScoreboardGroup.OTHER;
}
@Override
public int order() {
return 0;
}
@Override
public String get(Region region, Player p) {
if (!hidden.getOrDefault(region, Collections.emptySet()).contains(p)) return null;
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_XRAY", p);
}
}