forked from SteamWar/SteamWar
Add BauSystem module
Fix ci java version Fix LinkageProcessor
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.region;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.utils.FlatteningWrapper;
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import de.steamwar.bausystem.worlddata.WorldData;
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import lombok.experimental.UtilityClass;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import java.io.File;
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import java.util.function.Consumer;
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import java.util.function.Function;
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@UtilityClass
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public class RegionUtils {
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public void actionBar(Region region, String s, Object... objects) {
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Bukkit.getOnlinePlayers()
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.stream()
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.filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
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.filter(player -> !region.isGlobal() || Region.getRegion(player.getLocation()).isGlobal())
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.forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(BauSystem.MESSAGE.parse(s, player, objects))));
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}
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public static void message(Region region, String message, Object... objects) {
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Bukkit.getOnlinePlayers()
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.stream()
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.filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
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.filter(player -> !region.isGlobal() || Region.getRegion(player.getLocation()).isGlobal())
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.forEach(player -> BauSystem.MESSAGE.send(message, player, objects));
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}
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public static void message(Region region, Function<Player, String> function) {
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Bukkit.getOnlinePlayers()
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.stream()
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.filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
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.filter(player -> !region.isGlobal() || Region.getRegion(player.getLocation()).isGlobal())
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.forEach(player -> {
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String message = function.apply(player);
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if (message == null) {
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return;
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}
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player.sendMessage(message);
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});
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}
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public static void message(Region region, Consumer<Player> function) {
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Bukkit.getOnlinePlayers()
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.stream()
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.filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
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.filter(player -> !region.isGlobal() || Region.getRegion(player.getLocation()).isGlobal())
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.forEach(player -> {
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function.accept(player);
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});
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}
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static void save(Region region) {
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if (region.getPrototype() != null) {
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region.regionData.add("prototype", region.getPrototype().getName());
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}
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region.regionData.add("flagStorage", FlagStorage.toYAPION(region.getFlagStorage()));
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WorldData.write();
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}
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}
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