forked from SteamWar/SteamWar
Add BauSystem module
Fix ci java version Fix LinkageProcessor
This commit is contained in:
@@ -0,0 +1,101 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.worlddata;
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import de.steamwar.sql.SteamwarUser;
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import lombok.SneakyThrows;
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import lombok.experimental.UtilityClass;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import yapion.hierarchy.output.FileOutput;
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import yapion.hierarchy.types.YAPIONArray;
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import yapion.hierarchy.types.YAPIONObject;
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import yapion.parser.InputStreamCharsets;
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import yapion.parser.YAPIONParser;
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import yapion.parser.options.FileOptions;
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import java.io.File;
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import java.util.List;
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@UtilityClass
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public class SimulatorData {
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private final File simulatorsDir = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "simulators");
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static {
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simulatorsDir.mkdirs();
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}
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@SneakyThrows
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public YAPIONObject getSimulator(Player player) {
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File file = getFile(player);
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if (!file.exists()) {
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return new YAPIONObject();
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}
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return YAPIONParser.parse(file, new FileOptions().charset(InputStreamCharsets.UTF_8));
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}
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@SneakyThrows
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private void internalSaveSimulator(Player player, YAPIONObject yapionObject) {
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File file = getFile(player);
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yapionObject.toYAPION(new FileOutput(file)).close();
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}
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@SneakyThrows
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void saveSimulator(SteamwarUser steamwarUser, YAPIONObject yapionObject) {
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File file = new File(simulatorsDir, steamwarUser.getId() + ".yapion");
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yapionObject.toYAPION(new FileOutput(file)).close();
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}
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public List<String> listSimulator(Player player) {
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List<String> strings = getSimulator(player).getKeys();
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strings.remove("");
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return strings;
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}
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public void saveSimulator(Player player, String name) {
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YAPIONObject yapionObject = getSimulator(player);
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yapionObject.put(name, yapionObject.getArray("").copy());
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internalSaveSimulator(player, yapionObject);
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}
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public void saveSimulator(Player player, YAPIONArray simulator) {
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YAPIONObject yapionObject = getSimulator(player);
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yapionObject.put("", simulator);
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internalSaveSimulator(player, yapionObject);
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}
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public void loadSimulator(Player player, String name) {
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YAPIONObject yapionObject = getSimulator(player);
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yapionObject.put("", yapionObject.getArray(name).copy());
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internalSaveSimulator(player, yapionObject);
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}
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public void removeSimulator(Player player, String name) {
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YAPIONObject yapionObject = getSimulator(player);
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yapionObject.remove(name);
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internalSaveSimulator(player, yapionObject);
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}
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private File getFile(Player player) {
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SteamwarUser steamwarUser = SteamwarUser.get(player.getUniqueId());
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return new File(simulatorsDir, steamwarUser.getId() + ".yapion");
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}
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}
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@@ -0,0 +1,91 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.worlddata;
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import de.steamwar.sql.SteamwarUser;
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import lombok.experimental.UtilityClass;
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import org.bukkit.Bukkit;
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import yapion.hierarchy.output.FileOutput;
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import yapion.hierarchy.types.YAPIONObject;
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import yapion.parser.InputStreamCharsets;
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import yapion.parser.YAPIONParser;
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import yapion.parser.options.StreamOptions;
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import java.io.BufferedInputStream;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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@UtilityClass
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public class WorldData {
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private final File optionsFile = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "options.yapion");
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private YAPIONObject worldData;
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public YAPIONObject getWorldData() {
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if (worldData == null) {
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read();
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}
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return worldData;
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}
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public YAPIONObject getRegionsData() {
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return getWorldData().getYAPIONObjectOrSetDefault("regions", new YAPIONObject());
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}
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public YAPIONObject getWarpData() {
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return getWorldData().getYAPIONObjectOrSetDefault("warps", new YAPIONObject());
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}
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private void read() {
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worldData = new YAPIONObject();
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if (optionsFile.length() != 0) {
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try (BufferedInputStream bufferedInputStream = new BufferedInputStream(new FileInputStream(optionsFile))) {
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worldData = YAPIONParser.parse(bufferedInputStream, new StreamOptions().charset(InputStreamCharsets.UTF_8));
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if (!worldData.containsKey("regions")) {
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YAPIONObject yapionObject = new YAPIONObject();
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yapionObject.add("regions", worldData);
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worldData = yapionObject;
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write();
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}
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} catch (IOException e) {
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// Ignored
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}
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}
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// Conversion from old simulator saving to new one
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if (worldData.containsKey("simulators")) {
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YAPIONObject yapionObject = worldData.getObject("simulators");
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worldData.remove("simulators");
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yapionObject.forEach((s, yapionAnyType) -> {
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SteamwarUser steamwarUser = SteamwarUser.get(Integer.parseInt(s));
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SimulatorData.saveSimulator(steamwarUser, new YAPIONObject().add("", yapionAnyType));
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});
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}
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}
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public void write() {
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try {
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worldData.toYAPION(new FileOutput(optionsFile)).close();
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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}
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