Add FightInfoPacketSender for TowerRun

This commit is contained in:
2024-11-03 11:57:37 +01:00
parent a9514996a9
commit 338f2e6ed1
4 changed files with 90 additions and 0 deletions
@@ -0,0 +1,66 @@
/*
*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
* /
*/
package de.steamwar.towerrun;
import de.steamwar.network.NetworkSender;
import de.steamwar.network.packets.common.FightInfoPacket;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.towerrun.config.Config;
import de.steamwar.towerrun.game.TowerRunGame;
import de.steamwar.towerrun.state.GameState;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Collectors;
public class FightInfoPacketSender implements Runnable {
private final World world = Bukkit.getWorlds().get(0);
private final String serverName = Bukkit.getServer().getName();
private final String gameMode = "towerrun";
private final String worldName = world.getName();
private final String blueName = "§3Alive";
private final String redName = "§fEscaped";
@Override
public void run() {
if (Config.test()) {
return;
}
List<Integer> alivePlayers = TowerRunGame.PLAYERS_ALIVE.stream().map(player -> SteamwarUser.get(player.player().getUniqueId()).getId()).collect(Collectors.toList());
List<Integer> escapedPlayers = TowerRunGame.PLAYERS_ESCAPED.stream().map(player -> SteamwarUser.get(player.player().getUniqueId()).getId()).collect(Collectors.toList());
List<Integer> spectatorPlayers = new ArrayList<>();
for (Player player : Bukkit.getOnlinePlayers()) {
int id = SteamwarUser.get(player.getUniqueId()).getId();
if (!alivePlayers.contains(id) && !escapedPlayers.contains(id)) {
spectatorPlayers.add(id);
}
}
NetworkSender.send(new FightInfoPacket(serverName, gameMode, worldName, blueName, redName, GameState.getCurrentState().name().toLowerCase(), TowerRun.getGameCountdown().getPlayTimeInSeconds(), 0, 0, 0, 0, alivePlayers, escapedPlayers, spectatorPlayers));
}
}