forked from SteamWar/SteamWar
Merge pull request 'Add update of all coming fights if a fight is stopped' (#145) from VelocityCore/AutoReloadEventFightsOnFinish into main
Reviewed-on: SteamWar/SteamWar#145 Reviewed-by: D4rkr34lm <dark@steamwar.de>
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@@ -55,7 +55,9 @@ public class EventStarter {
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}
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}
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private void run() {
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private void run() {
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eventServer.entrySet().removeIf(entry -> Subserver.getSubserver(entry.getValue().getServer()) == null);
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if (eventServer.entrySet().removeIf(entry -> Subserver.getSubserver(entry.getValue().getServer()) == null)) {
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EventFight.loadAllComingFights();
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}
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Queue<EventFight> fights = EventFight.getFights();
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Queue<EventFight> fights = EventFight.getFights();
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EventFight next;
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EventFight next;
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