forked from SteamWar/SteamWar
Add MissileWars module
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.misslewars.scripts.implemented;
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import com.google.gson.JsonObject;
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import de.steamwar.misslewars.scripts.RunnableScript;
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import de.steamwar.misslewars.scripts.RunnableScriptEvent;
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import de.steamwar.misslewars.scripts.ScriptedItem;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import static de.steamwar.misslewars.scripts.utils.JsonUtils.getBoolean;
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import static de.steamwar.misslewars.scripts.utils.JsonUtils.getInt;
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public class PotionScript implements RunnableScript {
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private PotionEffect potionEffect = null;
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public PotionScript(JsonObject potion) {
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int duration = getInt(potion, "duration", 1);
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int amplifier = getInt(potion, "amplifier", 1);
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boolean ambient = getBoolean(potion, "ambient", true);
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boolean particles = getBoolean(potion, "particles", true);
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boolean icon = getBoolean(potion, "icon", true);
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PotionEffectType potionEffectType = PotionEffectType.getByName(potion.getAsJsonPrimitive("potion").getAsString());
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if (potionEffectType == null) return;
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potionEffect = new PotionEffect(potionEffectType, duration, amplifier, ambient, particles, icon);
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}
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@Override
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public boolean execute(RunnableScriptEvent runnableScriptEvent) {
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if (potionEffect == null) return false;
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if (runnableScriptEvent.eventType != ScriptedItem.EventType.onClick) return true;
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runnableScriptEvent.getPlayer().addPotionEffect(potionEffect);
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return true;
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}
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}
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