Add further TODOs

This commit is contained in:
2026-03-21 18:12:32 +01:00
parent e64146eff3
commit 39ac163d7e
5 changed files with 8 additions and 3 deletions
@@ -38,11 +38,14 @@ import java.util.UUID;
identifier = "microwargear_display_7", identifier = "microwargear_display_7",
name = "MicroWarGearDisplay", name = "MicroWarGearDisplay",
material = Material.STONE_BUTTON, material = Material.STONE_BUTTON,
widthX = Tile.tileSize, widthX = MiWG7DisplayRegion.TILE_X * Tile.tileSize,
widthZ = Tile.tileSize widthZ = MiWG7DisplayRegion.TILE_Z * Tile.tileSize
) )
public class MiWG7DisplayRegion extends DynamicRegion { public class MiWG7DisplayRegion extends DynamicRegion {
protected static final int TILE_X = 1;
protected static final int TILE_Z = 1;
private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/microwargear_7/display"); private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/microwargear_7/display");
private static final VariantSelector SELECTOR = VariantSelector.Get(DIRECTORY); private static final VariantSelector SELECTOR = VariantSelector.Get(DIRECTORY);
@@ -45,6 +45,7 @@ import java.util.UUID;
) )
public class MiWG7PlotRegion extends DynamicRegion { public class MiWG7PlotRegion extends DynamicRegion {
// TODO: X +/- 1
protected static final int TILE_X = 2; protected static final int TILE_X = 2;
protected static final int TILE_Z = 5; protected static final int TILE_Z = 5;
@@ -43,6 +43,7 @@ import java.util.UUID;
) )
public class WS175DisplayRegion extends DynamicRegion { public class WS175DisplayRegion extends DynamicRegion {
// TODO: X +/- 1
protected static final int TILE_X = 10; protected static final int TILE_X = 10;
protected static final int TILE_Z = 3; protected static final int TILE_Z = 3;
@@ -44,6 +44,7 @@ import java.util.UUID;
) )
public class WS175PlotRegion extends DynamicRegion { public class WS175PlotRegion extends DynamicRegion {
// TODO: X +/- 1
protected static final int TILE_X = 10; protected static final int TILE_X = 10;
protected static final int TILE_Z = 9; protected static final int TILE_Z = 9;
@@ -27,7 +27,6 @@ import de.steamwar.bausystem.region.dynamic.*;
import de.steamwar.bausystem.region.dynamic.modes.AreaTile; import de.steamwar.bausystem.region.dynamic.modes.AreaTile;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups; import de.steamwar.bausystem.region.dynamic.modes.PlotRegionBackups;
import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData; import de.steamwar.bausystem.region.dynamic.modes.PlotRegionData;
import de.steamwar.bausystem.region.dynamic.modes.miniwargear.MWGUtils;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.sql.GameModeConfig; import de.steamwar.sql.GameModeConfig;
import lombok.NonNull; import lombok.NonNull;