forked from SteamWar/SteamWar
Remove TutorialSystem
This commit is contained in:
@@ -52,7 +52,6 @@ public class ServerStarter {
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public static final String TEMP_WORLD_PATH = TMP_DATA + "arenaserver/";
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private static final String WORLDS_FOLDER = "/worlds";
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public static final String TUTORIAL_PATH = WORLDS_FOLDER + "/tutorials/";
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public static final String WORLDS_BASE_PATH = WORLDS_FOLDER + "/userworlds";
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public static final String BUILDER_BASE_PATH = WORLDS_FOLDER + "/builder";
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@@ -194,15 +193,6 @@ public class ServerStarter {
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return this;
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}
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public ServerStarter tutorial(Player owner, Tutorial tutorial) {
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version = ServerVersion.SPIGOT_15;
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directory = new File(SERVER_PATH, "Tutorial");
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buildWithTemp(owner);
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tempWorld(TUTORIAL_PATH + tutorial.getTutorialId());
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arguments.put("tutorial", String.valueOf(tutorial.getTutorialId()));
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return send(owner);
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}
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private void tempWorld(String template) {
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worldDir = TEMP_WORLD_PATH;
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worldSetup = () -> copyWorld(node, template, worldDir + worldName);
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@@ -215,7 +215,6 @@ public class VelocityCore implements ReloadablePlugin {
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new ChallengeCommand();
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new HistoricCommand();
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new ReplayCommand();
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new TutorialCommand();
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new Broadcaster();
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new CookieEvents();
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@@ -1,164 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.velocitycore.commands;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeValidator;
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import de.steamwar.messages.Chatter;
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import de.steamwar.messages.Message;
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import de.steamwar.messages.PlayerChatter;
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import de.steamwar.persistent.Subserver;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.Tutorial;
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import de.steamwar.sql.UserPerm;
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import de.steamwar.velocitycore.ServerStarter;
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import de.steamwar.velocitycore.SubserverSystem;
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import de.steamwar.velocitycore.VelocityCore;
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import de.steamwar.velocitycore.inventory.SWInventory;
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import de.steamwar.velocitycore.inventory.SWItem;
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import de.steamwar.velocitycore.inventory.SWListInv;
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import de.steamwar.velocitycore.inventory.SWStreamInv;
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import java.io.File;
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import java.util.Arrays;
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import java.util.concurrent.TimeUnit;
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public class TutorialCommand extends SWCommand {
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public TutorialCommand() {
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super("tutorial");
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}
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@Register
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public void genericCommand(PlayerChatter sender) {
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openInventory(sender, true, false);
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}
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@Register("rate")
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public void rate(PlayerChatter sender) {
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sender.getPlayer().spoofChatInput("/tutorial rate");
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}
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@Register("rate")
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public void rate(PlayerChatter sender, int id) {
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Tutorial tutorial = Tutorial.get(id);
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if(tutorial == null) {
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sender.getPlayer().spoofChatInput("/tutorial rate"); // Catch players manually entering numbers
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return;
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}
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rate(sender, tutorial);
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}
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@Register(value = "create", description = "TUTORIAL_CREATE_HELP")
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public void create(PlayerChatter sender, String material, String... name) {
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create(sender, String.join(" ", name), material.toUpperCase());
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}
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@Register("own")
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public void own(PlayerChatter sender) {
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openInventory(sender, false, true);
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}
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@Register("unreleased")
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public void unreleased(@Validator("unreleased") PlayerChatter sender) {
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openInventory(sender, false, false);
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}
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@Validator("unreleased")
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public TypeValidator<Chatter> unreleasedChecker() {
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return (sender, value, messageSender) -> sender.user().hasPerm(UserPerm.TEAM);
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}
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private void openInventory(PlayerChatter sender, boolean released, boolean own) {
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SteamwarUser user = sender.user();
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new SWStreamInv<>(
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sender,
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new Message("TUTORIAL_TITLE"),
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(click, tutorial) -> {
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if(!released && click.isShiftClick() && user.hasPerm(UserPerm.TEAM) && user.getId() != tutorial.getCreator()) {
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tutorial.release();
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openInventory(sender, released, own);
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return;
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} else if(own && click.isShiftClick() && click.isRightClick()) {
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tutorial.delete();
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SubserverSystem.deleteFolder(VelocityCore.local, world(tutorial).getPath());
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openInventory(sender, released, own);
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return;
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}
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new ServerStarter().tutorial(sender.getPlayer(), tutorial).start();
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},
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page -> (own ? Tutorial.getOwn(user.getId(), page, 45) : Tutorial.getPage(page, 45, released)).stream().map(tutorial -> new SWListInv.SWListEntry<>(getTutorialItem(tutorial, own), tutorial)).toList()
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).open();
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}
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private SWItem getTutorialItem(Tutorial tutorial, boolean personalHighlights) {
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SWItem item = new SWItem(tutorial.getItem(), new Message("TUTORIAL_NAME", tutorial.getName()));
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item.setHideAttributes(true);
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item.addLore(new Message("TUTORIAL_BY", SteamwarUser.get(tutorial.getCreator()).getUserName()));
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item.addLore(new Message("TUTORIAL_STARS", String.format("%.1f", tutorial.getStars())));
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if (personalHighlights)
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item.addLore(new Message("TUTORIAL_DELETE"));
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if (personalHighlights && tutorial.isReleased())
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item.setEnchanted(true);
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return item;
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}
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private void rate(PlayerChatter sender, Tutorial tutorial) {
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int[] rates = new int[]{1, 2, 3, 4, 5};
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new SWListInv<>(sender, new Message("TUTORIAL_RATE_TITLE"), Arrays.stream(rates).mapToObj(rate -> new SWListInv.SWListEntry<>(new SWItem("NETHER_STAR", new Message("TUTORIAL_RATE", rate)), rate)).toList(), (click, rate) -> {
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tutorial.rate(sender.user().getId(), rate);
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SWInventory.close(sender);
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}).open();
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}
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private void create(PlayerChatter sender, String name, String item) {
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Subserver subserver = Subserver.getSubserver(sender.getPlayer());
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SteamwarUser user = sender.user();
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File tempWorld = new File(ServerStarter.TEMP_WORLD_PATH, ServerStarter.serverToWorldName(ServerStarter.bauServerName(user)));
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if(!Subserver.isBuild(subserver) || !subserver.isStarted() || !tempWorld.exists()) {
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sender.system("TUTORIAL_CREATE_MISSING");
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return;
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}
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subserver.execute("save-all");
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VelocityCore.schedule(() -> {
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Tutorial tutorial = Tutorial.create(user.getId(), name, item);
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File tutorialWorld = world(tutorial);
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if (tutorialWorld.exists())
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SubserverSystem.deleteFolder(VelocityCore.local, tutorialWorld.getPath());
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ServerStarter.copyWorld(VelocityCore.local, tempWorld.getPath(), tutorialWorld.getPath());
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sender.system("TUTORIAL_CREATED");
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}).delay(1, TimeUnit.SECONDS).schedule();
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}
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private File world(Tutorial tutorial) {
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return new File(ServerStarter.TUTORIAL_PATH, String.valueOf(tutorial.getTutorialId()));
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}
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}
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