forked from SteamWar/SteamWar
Fix many things
This commit is contained in:
+6
-6
@@ -48,12 +48,12 @@ public class DesignEndStone {
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private double maxBlastResistance;
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public DesignEndStone(Region region) {
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this.minX = region.getMinPointBuild().getX();
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this.minY = region.getMinPointBuild().getY();
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this.minZ = region.getMinPointBuild().getZ();
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this.maxX = region.getMaxPointBuild().getX();
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this.maxY = region.getMaxPointBuild().getY();
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this.maxZ = region.getMaxPointBuild().getZ();
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this.minX = region.getBuildArea().getMinPoint(false).getX();
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this.minY = region.getBuildArea().getMinPoint(false).getY();
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this.minZ = region.getBuildArea().getMinPoint(false).getZ();
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this.maxX = region.getBuildArea().getMaxPoint(false).getX();
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this.maxY = region.getBuildArea().getMaxPoint(false).getY();
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this.maxZ = region.getBuildArea().getMaxPoint(false).getZ();
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wsOrAs = region.getName().startsWith("ws") || region.getName().startsWith("as");
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maxBlastResistance = wsOrAs ? 6.1 : 9.0;
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+2
-2
@@ -39,7 +39,7 @@ public class LoadtimerCommand extends SWCommand {
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@Register(value = "start", description = {"LOADTIMER_HELP_START_2", "LOADTIMER_HELP_START_3"})
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public void start(@Validator Player p, TimerMode mode) {
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Region r = Region.getRegion(p.getLocation());
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if (r.isGlobal()) return;
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if (r.getType().isGlobal()) return;
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if (!Loadtimer.hasTimer(r))
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Loadtimer.createLoadtimer(r, mode == TimerMode.HALF);
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}
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@@ -47,7 +47,7 @@ public class LoadtimerCommand extends SWCommand {
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@Register(value = "stop", description = "LOADTIMER_HELP_STOP")
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public void stop(@Validator Player p) {
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Region r = Region.getRegion(p.getLocation());
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if (r.isGlobal()) return;
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if (r.getType().isGlobal()) return;
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if (Loadtimer.hasTimer(r))
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Loadtimer.getTimer(r).delete();
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}
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+2
-2
@@ -46,7 +46,7 @@ public class LoadtimerGuiItem extends BauGuiItem {
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@Override
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public ItemStack getItem(Player player) {
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Region r = Region.getRegion(player.getLocation());
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if (r.isGlobal())
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if (r.getType().isGlobal())
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return new SWItem(Material.BOWL, BauSystem.MESSAGE.parse("LOADTIMER_GUI_GLOBAL", player)).getItemStack();
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if (Loadtimer.hasTimer(r)) {
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return new SWItem(Material.BOW, BauSystem.MESSAGE.parse("LOADTIMER_GUI_STOP", player)).getItemStack();
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@@ -58,7 +58,7 @@ public class LoadtimerGuiItem extends BauGuiItem {
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@Override
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public boolean click(ClickType click, Player p) {
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Region r = Region.getRegion(p.getLocation());
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if (r.isGlobal()) return false;
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if (r.getType().isGlobal()) return false;
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if (Loadtimer.hasTimer(r)) {
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p.performCommand("lt stop");
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} else {
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+6
-6
@@ -31,8 +31,8 @@ import de.steamwar.bausystem.features.util.SelectCommand;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.ColorMode;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.shared.Pair;
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@@ -220,14 +220,14 @@ public class RegionCommand extends SWCommand {
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return;
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}
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Point minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
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Point maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
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Point minPoint = region.getBuildArea().getMinPoint(false);
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Point maxPoint = region.getBuildArea().getMaxPoint(false);
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switch (option) {
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case 0:
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break;
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case 1:
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minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
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maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
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minPoint = region.getBuildArea().getMinPoint(true);
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maxPoint = region.getBuildArea().getMaxPoint(true);
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break;
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case 2:
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Pair<Location, Location> selection = WorldEditUtils.getSelection(p);
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@@ -312,7 +312,7 @@ public class RegionCommand extends SWCommand {
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public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
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Player p = (Player) commandSender;
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Region region = Region.getRegion(p.getLocation());
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if (region.isGlobal()) {
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if (region.getType().isGlobal()) {
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return Collections.emptyList();
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}
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return region.getPrototype().getSkinMap().keySet().stream().map(c -> c.replace(' ', '_')).collect(Collectors.toList());
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+2
-1
@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.script.lua.libs;
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import com.google.gson.*;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionSystem;
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import de.steamwar.core.Core;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.api.Disable;
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@@ -74,7 +75,7 @@ public class StorageLib implements LuaLib, Enable, Disable {
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jsonObject.keySet().forEach(key -> {
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map.put(key, fromJson(jsonObject.get(key)));
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});
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Region region = Region.getREGION_MAP().get(regionStorage.getName().substring(0, regionStorage.getName().length() - ".json".length()));
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Region region = RegionSystem.INSTANCE.getRegion(regionStorage.getName().substring(0, regionStorage.getName().length() - ".json".length())).orElse(null);
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REGION_STORAGE.put(region, map);
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} catch (Exception e) {}
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}
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+3
-3
@@ -54,7 +54,7 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
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@Register
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public void genericCommand(@Validator Player player, ShieldPrintingState shieldPrintingState) {
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Region region = Region.getRegion(player.getLocation());
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if (region.isGlobal()) {
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if (region.getType().isGlobal()) {
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BauSystem.MESSAGE.send("SHIELD_PRINTING_NO_REGION", player);
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return;
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}
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@@ -90,7 +90,7 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
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@Register("stop")
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public void stopCommand(@Validator Player player) {
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Region region = Region.getRegion(player.getLocation());
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if (region.isGlobal()) {
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if (region.getType().isGlobal()) {
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BauSystem.MESSAGE.send("SHIELD_PRINTING_NO_REGION", player);
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return;
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}
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@@ -111,7 +111,7 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
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return false;
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}
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Region region = Region.getRegion(player.getLocation());
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if (region.isGlobal()) {
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if (region.getType().isGlobal()) {
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messageSender.send("SHIELD_PRINTING_NO_REGION", player);
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return false;
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}
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+1
-1
@@ -63,7 +63,7 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
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@Register(description = "TECHHIDER_HELP")
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public void toggleHider(@Validator Player player) {
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Region region = Region.getRegion(player.getLocation());
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if (region.isGlobal()) {
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if (region.getType().isGlobal()) {
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BauSystem.MESSAGE.send("TECHHIDER_GLOBAL", player);
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return;
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}
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+3
-1
@@ -1,6 +1,7 @@
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package de.steamwar.bausystem.features.tracer;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionSystem;
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import lombok.Cleanup;
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import lombok.SneakyThrows;
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import org.bukkit.Bukkit;
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@@ -31,7 +32,8 @@ public class TraceRepository {
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@Cleanup
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ObjectInputStream reader = new ObjectInputStream(new GZIPInputStream(new FileInputStream(recordsFile)));
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UUID uuid = UUID.fromString(reader.readUTF());
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Region region = Region.getREGION_MAP().get(reader.readUTF());
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Region region = RegionSystem.INSTANCE.getRegion(reader.readUTF()).orElse(null);
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if (region == null) return null;
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Date date = (Date) reader.readObject();
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int serialisationVersion = reader.readInt();
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if (serialisationVersion != SERIALISATION_VERSION) {
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@@ -64,7 +64,7 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
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@Register(description = "XRAY_HELP")
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public void toggleHider(@Validator Player player) {
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Region region = Region.getRegion(player.getLocation());
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if (region.isGlobal()) {
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if (region.getType().isGlobal()) {
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BauSystem.MESSAGE.send("XRAY_GLOBAL", player);
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return;
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}
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@@ -96,6 +96,11 @@ public interface Region {
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return ZERO;
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}
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@Override
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public Point getCopyPoint() {
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return ZERO;
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}
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@Override
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public boolean inRegion(Location location, boolean extension) {
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return false;
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@@ -123,6 +128,8 @@ public interface Region {
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Point getMaxPoint(boolean extension);
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Point getCopyPoint();
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boolean inRegion(Location location, boolean extension);
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Optional<EditSession> copy(boolean extension);
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+1
-1
@@ -51,7 +51,7 @@ public class BossBarService implements Listener {
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.computeIfAbsent(key, k -> {
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BossBar bossBar = Bukkit.createBossBar("", BarColor.WHITE, BarStyle.SOLID);
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bossBar.addPlayer(player);
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if (region.isGlobal()) {
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if (region.getType().isGlobal()) {
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return new GlobalBossbar(bossBar);
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} else {
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return new RegionedBossbar(bossBar, region, player);
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