forked from SteamWar/SteamWar
Added all args through lombok
This commit is contained in:
@@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.tracer;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import lombok.Getter;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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@@ -40,6 +41,7 @@ import java.util.Optional;
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* Recording of a tnt at a specific tick
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* Recording of a tnt at a specific tick
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*/
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*/
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@Getter
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@Getter
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@AllArgsConstructor
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public class TNTPoint implements Externalizable {
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public class TNTPoint implements Externalizable {
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/**
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/**
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* Unique number to identify records being of the same tnt
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* Unique number to identify records being of the same tnt
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@@ -97,29 +99,8 @@ public class TNTPoint implements Externalizable {
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private List<TNTPoint> history;
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private List<TNTPoint> history;
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/**
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/**
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* Constructor for deserialization only !! Do not Call !!
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* Constructor for creating a new trace point in trace recording
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*/
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*/
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protected TNTPoint(int tntId, boolean explosion,
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boolean inWater,
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boolean afterFirstExplosion,
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boolean destroyedBuildArea,
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boolean destroyedTestBlock,
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long ticksSinceStart,
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int fuse,
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Location location,
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Vector velocity) {
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this.tntId = tntId;
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this.explosion = explosion;
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this.inWater = inWater;
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this.afterFirstExplosion = afterFirstExplosion;
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this.destroyedBuildArea = destroyedBuildArea;
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this.destroyedTestBlock = destroyedTestBlock;
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this.ticksSinceStart = ticksSinceStart;
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this.fuse = fuse;
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this.location = location;
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this.velocity = velocity;
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}
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public TNTPoint(int tntId, TNTPrimed tnt, boolean explosion, boolean afterFirstExplosion, long ticksSinceStart,
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public TNTPoint(int tntId, TNTPrimed tnt, boolean explosion, boolean afterFirstExplosion, long ticksSinceStart,
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List<TNTPoint> history, List<Block> destroyedBlocks) {
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List<TNTPoint> history, List<Block> destroyedBlocks) {
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this.tntId = tntId;
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this.tntId = tntId;
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