forked from SteamWar/SteamWar
Merge pull request 'BauSystem/SimulatorStabGenerator' (#47) from BauSystem/SimulatorStabGenerator into main
Reviewed-on: SteamWar/SteamWar#47
This commit is contained in:
+1
-1
@@ -76,7 +76,7 @@ public class SimulatorCommand extends SWCommand {
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@Register(value = "start", description = "SIMULATOR_START_HELP")
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@Register(value = "start", description = "SIMULATOR_START_HELP")
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public void start(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator) {
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public void start(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator) {
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SimulatorExecutor.run(simulator);
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SimulatorExecutor.run(simulator, () -> {});
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}
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}
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@Register(value = "rename", description = "SIMULATOR_RENAME_HELP")
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@Register(value = "rename", description = "SIMULATOR_RENAME_HELP")
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+13
-3
@@ -168,9 +168,19 @@ public class SimulatorCursor implements Listener {
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}
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}
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return;
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return;
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}
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}
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Simulator simulator = SimulatorStorage.getSimulator(player);
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SimulatorWatcher.show(simulator, player);
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Simulator simulator = SimulatorStorage.getSimulator(player);
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if (simulator != null && simulator.getStabGenerator() != null) {
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removeCursor(player);
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SimulatorWatcher.show(null, player);
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SWUtils.sendToActionbar(player, "§cGenerating Stab");
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synchronized (calculating) {
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calculating.remove(player);
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}
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return;
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}
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SimulatorWatcher.show(simulator, player);
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List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
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List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
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RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
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RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
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if (rayTraceResult == null) {
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if (rayTraceResult == null) {
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@@ -357,7 +367,7 @@ public class SimulatorCursor implements Listener {
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if (simulator == null) {
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if (simulator == null) {
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return;
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return;
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}
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}
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SimulatorExecutor.run(simulator);
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SimulatorExecutor.run(simulator, () -> {});
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return;
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return;
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}
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}
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+2
-1
@@ -20,6 +20,7 @@
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package de.steamwar.bausystem.features.simulator.data;
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package de.steamwar.bausystem.features.simulator.data;
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import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
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import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
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import de.steamwar.bausystem.features.simulator.execute.SimulatorStabGenerator;
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import de.steamwar.inventory.InvCallback;
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import de.steamwar.inventory.InvCallback;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import lombok.Getter;
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import lombok.Getter;
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@@ -30,13 +31,13 @@ import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.function.BiConsumer;
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import java.util.function.BiConsumer;
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@Getter
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@Getter
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@Setter
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@Setter
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@RequiredArgsConstructor
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@RequiredArgsConstructor
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public final class Simulator {
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public final class Simulator {
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private SimulatorStabGenerator stabGenerator = null;
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private Material material = Material.BARREL;
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private Material material = Material.BARREL;
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private final String name;
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private final String name;
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private boolean autoTrace = false;
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private boolean autoTrace = false;
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+5
-3
@@ -46,7 +46,7 @@ public class SimulatorExecutor implements Listener {
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private static Map<Long, Map<Integer, List<SimulatorAction>>> tickStartActions = new HashMap<>();
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private static Map<Long, Map<Integer, List<SimulatorAction>>> tickStartActions = new HashMap<>();
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private static Map<Long, List<SimulatorAction>> tickEndActions = new HashMap<>();
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private static Map<Long, List<SimulatorAction>> tickEndActions = new HashMap<>();
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public static boolean run(Simulator simulator) {
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public static boolean run(Simulator simulator, Runnable onEnd) {
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if (currentlyRunning.contains(simulator)) return false;
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if (currentlyRunning.contains(simulator)) return false;
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currentlyRunning.add(simulator);
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currentlyRunning.add(simulator);
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@@ -69,7 +69,7 @@ public class SimulatorExecutor implements Listener {
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public void accept(World world) {
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public void accept(World world) {
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currentlyRunning.remove(simulator);
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currentlyRunning.remove(simulator);
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if (simulator.isAutoTrace()) {
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if (simulator.isAutoTrace() && onEnd == null) {
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simulator.getGroups()
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simulator.getGroups()
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.stream()
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.stream()
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.map(SimulatorGroup::getElements)
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.map(SimulatorGroup::getElements)
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@@ -82,10 +82,12 @@ public class SimulatorExecutor implements Listener {
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TraceRecorder.instance.stopRecording(region);
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TraceRecorder.instance.stopRecording(region);
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});
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});
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}
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}
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onEnd.run();
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}
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}
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});
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});
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if (simulator.isAutoTrace()) {
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if (simulator.isAutoTrace() && onEnd == null) {
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simulator.getGroups()
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simulator.getGroups()
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.stream()
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.stream()
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.map(SimulatorGroup::getElements)
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.map(SimulatorGroup::getElements)
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+386
@@ -0,0 +1,386 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.simulator.execute;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.bukkit.BukkitWorld;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
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import de.steamwar.bausystem.features.simulator.data.Simulator;
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import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
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import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
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import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
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import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
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import de.steamwar.bausystem.features.tracer.TNTPoint;
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import de.steamwar.bausystem.features.tracer.Trace;
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import de.steamwar.bausystem.features.tracer.TraceManager;
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import de.steamwar.bausystem.features.tracer.TraceRecorder;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.utils.FlatteningWrapper;
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import de.steamwar.bausystem.utils.PasteBuilder;
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import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
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import de.steamwar.bausystem.utils.bossbar.BossBarService;
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import lombok.AllArgsConstructor;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.boss.BarColor;
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import org.bukkit.boss.BarStyle;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.util.Vector;
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import java.util.*;
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import java.util.function.Function;
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import java.util.logging.Level;
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import java.util.stream.Collectors;
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public class SimulatorStabGenerator implements Listener {
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// Lupfstichs sind noch nicht perfekt
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// Schwenkstichs sidn noch nicht perfekt
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private static final int MAX_RECORDINGS = 5;
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private static final Level LEVEL = Level.INFO;
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private static final int TNT_INCREASE = 10;
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private static final int MIN_BLOCK_TO_COUNT_AS_DEPTH = 20;
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private final Map<Integer, Set<Location>> destroyedBlocksPerSlice = new HashMap<>();
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@EventHandler
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public void onEntityExplode(EntityExplodeEvent event) {
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if (direction == null) return;
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if (Region.getRegion(event.getEntity().getLocation()) == region) {
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event.blockList().forEach(block -> {
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if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
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int component = direction.component.apply(block.getLocation().toVector());
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destroyedBlocksPerSlice.computeIfAbsent(component, __ -> new HashSet<>())
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.add(block.getLocation());
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});
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}
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}
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private final Region region;
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private final Simulator simulator;
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private final TNTElement tntElement;
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private final List<TNTPhase> phases;
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private final int depthLimit;
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private Clipboard clipboard;
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private boolean cancel = false;
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private Direction direction = null;
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public SimulatorStabGenerator(Region region, Simulator simulator, TNTElement tntElement, int depthLimit) {
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this.region = region;
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this.simulator = simulator;
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this.tntElement = tntElement;
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this.phases = tntElement.getPhases();
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this.depthLimit = depthLimit;
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setup();
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}
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private void setup() {
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TNTPhase tntPhase = simulator.getGroups().stream()
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.map(SimulatorGroup::getElements)
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||||||
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.flatMap(List::stream)
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||||||
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.filter(TNTElement.class::isInstance)
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||||||
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.map(TNTElement.class::cast)
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.filter(tntElement -> this.tntElement != tntElement)
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.map(tntElement -> tntElement.getPhases().stream().max(Comparator.comparingInt(TNTPhase::getTickOffset)))
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.filter(Optional::isPresent)
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||||||
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.map(Optional::get)
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||||||
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.filter(phase -> phase != phases.get(0))
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||||||
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.max(Comparator.comparingInt(TNTPhase::getTickOffset))
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.orElse(null);
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||||||
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if (tntPhase == null) {
|
||||||
|
throw new SecurityException("");
|
||||||
|
}
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||||||
|
|
||||||
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TNTPhase phase = phases.get(0);
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||||||
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phases.clear();
|
||||||
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phases.add(phase);
|
||||||
|
phase.setCount(1);
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phase.setTickOffset(tntPhase.getTickOffset());
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phase.setOrder(100);
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||||||
|
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TraceRecorder.instance.stopRecording(region);
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||||||
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if (TraceRecorder.instance.isAutoTraceEnabledInRegion(region)) {
|
||||||
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TraceRecorder.instance.removeAutoTraceRegion(region);
|
||||||
|
}
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||||||
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clipboard = FlatteningWrapper.impl.copy(region.getMinPointTestblockExtension(), region.getMaxPointTestblockExtension(), region.getTestBlockPoint());
|
||||||
|
|
||||||
|
getDirection();
|
||||||
|
}
|
||||||
|
|
||||||
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private BlockVector3 toBlockVector3(Point point) {
|
||||||
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return BlockVector3.at(point.getX(), point.getY(), point.getZ());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void getDirection() {
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||||||
|
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
|
||||||
|
e.setBlocks((com.sk89q.worldedit.regions.Region) new CuboidRegion(toBlockVector3(region.getMinPointTestblockExtension()), toBlockVector3(region.getMaxPointTestblockExtension())), Objects.requireNonNull(BlockTypes.AIR).getDefaultState().toBaseBlock());
|
||||||
|
}
|
||||||
|
|
||||||
|
showBossbar(false);
|
||||||
|
|
||||||
|
Trace trace = TraceRecorder.instance.startRecording(region);
|
||||||
|
SimulatorExecutor.run(simulator, () -> {
|
||||||
|
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||||
|
TraceRecorder.instance.stopRecording(region);
|
||||||
|
calculateDirection(trace);
|
||||||
|
}, 20);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void calculateDirection(Trace trace) {
|
||||||
|
long tickSinceStart = -1;
|
||||||
|
List<TNTPoint> points = null;
|
||||||
|
for (List<TNTPoint> current : trace.getHistories()) {
|
||||||
|
long ticks = current.get(0).getTicksSinceStart();
|
||||||
|
if (points == null || ticks > tickSinceStart) {
|
||||||
|
tickSinceStart = ticks;
|
||||||
|
points = current;
|
||||||
|
} else if (ticks == tickSinceStart && points.get(0).getTntId() < current.get(0).getTntId()) {
|
||||||
|
points = current;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
TraceManager.instance.remove(trace);
|
||||||
|
if (points == null) {
|
||||||
|
stop();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
TNTPoint current = points.getLast();
|
||||||
|
Vector velocity = current.getVelocity();
|
||||||
|
if (velocity.getX() < 0) velocity.setX(-velocity.getX());
|
||||||
|
if (velocity.getY() < 0) velocity.setY(-velocity.getY());
|
||||||
|
if (velocity.getZ() < 0) velocity.setZ(-velocity.getZ());
|
||||||
|
if (velocity.getX() > velocity.getY() && velocity.getX() > velocity.getZ()) {
|
||||||
|
direction = Direction.X;
|
||||||
|
} else if (velocity.getY() > velocity.getX() && velocity.getY() > velocity.getZ()) {
|
||||||
|
direction = Direction.Y;
|
||||||
|
} else if (velocity.getZ() > velocity.getX() && velocity.getZ() > velocity.getY()) {
|
||||||
|
direction = Direction.Z;
|
||||||
|
} else {
|
||||||
|
stop();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Bukkit.getLogger().log(LEVEL, "Direction: {0}", direction);
|
||||||
|
phases.getFirst().setOrder(SimulatorPhase.ORDER_LIMIT);
|
||||||
|
phases.getFirst().setCount(TNT_INCREASE);
|
||||||
|
destroyedBlocksPerSlice.clear();
|
||||||
|
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||||
|
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
|
||||||
|
getStab();
|
||||||
|
}, 20);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void getStab() {
|
||||||
|
try {
|
||||||
|
PasteBuilder.ClipboardProvider clipboardProvider = new PasteBuilder.ClipboardProviderImpl(clipboard);
|
||||||
|
PasteBuilder pasteBuilder = new PasteBuilder(clipboardProvider)
|
||||||
|
.color(region.getPlain(Flag.COLOR, ColorMode.class).getColor());
|
||||||
|
region.reset(pasteBuilder, RegionType.TESTBLOCK, RegionExtensionType.EXTENSION);
|
||||||
|
} catch (SecurityException e) {
|
||||||
|
stop();
|
||||||
|
throw e;
|
||||||
|
}
|
||||||
|
if (cancel) return;
|
||||||
|
|
||||||
|
showBossbar(false);
|
||||||
|
|
||||||
|
SimulatorExecutor.run(simulator, () -> {
|
||||||
|
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::calculateStep, 20);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private int recordings = 0;
|
||||||
|
private List<Integer> currentDepths = new ArrayList<>();
|
||||||
|
private int lastDepth = 0;
|
||||||
|
private int currentDepth = 0;
|
||||||
|
|
||||||
|
private void calculateStep() {
|
||||||
|
List<Map.Entry<Integer, Set<Location>>> locations = destroyedBlocksPerSlice.entrySet()
|
||||||
|
.stream()
|
||||||
|
.sorted(Comparator.comparingInt(Map.Entry::getKey))
|
||||||
|
.collect(Collectors.toList());
|
||||||
|
int depth = 0;
|
||||||
|
for (int i = 0; i < locations.size(); i++) {
|
||||||
|
if (i == 0 || i == locations.size() - 1) {
|
||||||
|
if (locations.get(i).getValue().size() > MIN_BLOCK_TO_COUNT_AS_DEPTH) {
|
||||||
|
depth++;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
depth++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (depth > 0) {
|
||||||
|
Bukkit.getLogger().log(LEVEL, "{0} {1} {2}", new Object[]{depth, destroyedBlocksPerSlice.size(), destroyedBlocksPerSlice.values().stream().map(Set::size).collect(Collectors.toList())});
|
||||||
|
currentDepths.add(depth);
|
||||||
|
}
|
||||||
|
destroyedBlocksPerSlice.clear();
|
||||||
|
|
||||||
|
int maxDepth = currentDepths.stream().max(Integer::compareTo).orElse(0);
|
||||||
|
currentDepth = maxDepth;
|
||||||
|
|
||||||
|
int countWithoutLast = 0;
|
||||||
|
for (int i = 0; i < phases.size() - 1; i++) {
|
||||||
|
countWithoutLast += phases.get(i).getCount();
|
||||||
|
}
|
||||||
|
|
||||||
|
TNTPhase lastPhase = phases.getLast();
|
||||||
|
boolean moreTNTNeeded = maxDepth - countWithoutLast >= lastPhase.getCount() - 5;
|
||||||
|
if (!currentDepths.isEmpty() && moreTNTNeeded) {
|
||||||
|
Bukkit.getLogger().log(LEVEL, "Increasing tnt count by {0}", TNT_INCREASE);
|
||||||
|
lastPhase.setCount(lastPhase.getCount() + TNT_INCREASE);
|
||||||
|
recordings = 0;
|
||||||
|
currentDepths.clear();
|
||||||
|
|
||||||
|
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::getStab, 20);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (recordings++ < MAX_RECORDINGS) {
|
||||||
|
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::getStab, 20);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
recordings = 0;
|
||||||
|
if (currentDepths.isEmpty()) {
|
||||||
|
Bukkit.getLogger().log(LEVEL, "No dimension - Increasing tickOffset to: {0}", phases.getFirst().getTickOffset() + 1);
|
||||||
|
phases.getFirst().setTickOffset(phases.getFirst().getTickOffset() + 1);
|
||||||
|
phases.getFirst().setOrder(0);
|
||||||
|
if (phases.getFirst().getTickOffset() > 80) {
|
||||||
|
stop();
|
||||||
|
} else {
|
||||||
|
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::getStab, 20);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
currentDepths.clear();
|
||||||
|
|
||||||
|
Bukkit.getLogger().log(LEVEL, "No more TNT needed on phase adjusting - {0} new depth; {1} current count", new Object[]{maxDepth - countWithoutLast, lastPhase.getCount()});
|
||||||
|
lastPhase.setCount(maxDepth - countWithoutLast);
|
||||||
|
if (lastPhase.getCount() <= 0) {
|
||||||
|
Bukkit.getLogger().log(LEVEL, "Count was 0 or negative - removing last phase");
|
||||||
|
phases.removeLast();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (maxDepth > depthLimit) {
|
||||||
|
Bukkit.getLogger().log(LEVEL, "Depth is greater than {0} - finished", depthLimit);
|
||||||
|
stop();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (maxDepth <= lastDepth) {
|
||||||
|
Bukkit.getLogger().log(LEVEL, "Depth is equal to last depth recorded {0} - finished", maxDepth);
|
||||||
|
stop();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
lastDepth = maxDepth;
|
||||||
|
|
||||||
|
Bukkit.getLogger().log(LEVEL, "Adding new phase in next tick");
|
||||||
|
TNTPhase nextPhase = new TNTPhase();
|
||||||
|
nextPhase.setCount(TNT_INCREASE);
|
||||||
|
nextPhase.setTickOffset(lastPhase.getTickOffset() + 1);
|
||||||
|
nextPhase.setXJump(lastPhase.isXJump());
|
||||||
|
nextPhase.setYJump(lastPhase.isYJump());
|
||||||
|
nextPhase.setZJump(lastPhase.isZJump());
|
||||||
|
phases.add(nextPhase);
|
||||||
|
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::getStab, 20);
|
||||||
|
}
|
||||||
|
|
||||||
|
@AllArgsConstructor
|
||||||
|
private enum Direction {
|
||||||
|
X(Vector::getBlockX),
|
||||||
|
Y(Vector::getBlockY),
|
||||||
|
Z(Vector::getBlockZ);
|
||||||
|
|
||||||
|
private final Function<Vector, Integer> component;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void showBossbar(boolean finished) {
|
||||||
|
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||||
|
BauSystemBossbar bossbar = BossBarService.instance.get(player, region, "simulator_stab_generator");
|
||||||
|
bossbar.setColor(BarColor.GREEN);
|
||||||
|
bossbar.setStyle(BarStyle.SEGMENTED_10);
|
||||||
|
bossbar.setProgress(Math.min(currentDepth / (double) depthLimit, 1.0));
|
||||||
|
StringBuilder st = new StringBuilder();
|
||||||
|
|
||||||
|
if (finished) {
|
||||||
|
st.append("§eFinished ").append(currentDepth).append("§8/§7").append(depthLimit);
|
||||||
|
} else if (direction == null) {
|
||||||
|
st.append("§eCalculating Stab Direction");
|
||||||
|
} else {
|
||||||
|
st.append("§7Direction§7 §e" + direction);
|
||||||
|
st.append(" §e").append(currentDepth).append("§8/§7").append(depthLimit);
|
||||||
|
if (recordings > 0) {
|
||||||
|
st.append(" §7Retries§8:§e ").append(recordings).append("§8/§7").append(MAX_RECORDINGS);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bossbar.setTitle(st.toString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void stop() {
|
||||||
|
simulator.setStabGenerator(null);
|
||||||
|
SimulatorWatcher.update(simulator);
|
||||||
|
HandlerList.unregisterAll(this);
|
||||||
|
|
||||||
|
showBossbar(true);
|
||||||
|
new Thread(() -> {
|
||||||
|
try {
|
||||||
|
Thread.sleep(4000);
|
||||||
|
} catch (InterruptedException e) {
|
||||||
|
Thread.currentThread().interrupt();
|
||||||
|
} finally {
|
||||||
|
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||||
|
BossBarService.instance.remove(player, region, "simulator_stab_generator");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}).start();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void cancel() {
|
||||||
|
cancel = true;
|
||||||
|
simulator.setStabGenerator(null);
|
||||||
|
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||||
|
BossBarService.instance.remove(player, region, "simulator_stab_generator");
|
||||||
|
}
|
||||||
|
HandlerList.unregisterAll(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
+11
@@ -24,8 +24,11 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
|
|||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
|
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
|
||||||
|
import de.steamwar.bausystem.features.simulator.execute.SimulatorStabGenerator;
|
||||||
|
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
|
||||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
|
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
|
||||||
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
@@ -97,6 +100,14 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
|
|||||||
tnt.setDisabled(!tnt.isDisabled());
|
tnt.setDisabled(!tnt.isDisabled());
|
||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
}));
|
}));
|
||||||
|
inventory.setItem(49, new SWItem(Material.CALIBRATED_SCULK_SENSOR, "§eCreate Stab", click -> {
|
||||||
|
new SimulatorAnvilGui<>(player, "Depth Limit", "", Integer::parseInt, depthLimit -> {
|
||||||
|
if (depthLimit <= 0) return false;
|
||||||
|
simulator.setStabGenerator(new SimulatorStabGenerator(Region.getRegion(player.getLocation()), simulator, tnt, depthLimit));
|
||||||
|
SimulatorWatcher.update(simulator);
|
||||||
|
return true;
|
||||||
|
}, null).open();
|
||||||
|
}));
|
||||||
inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> {
|
inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> {
|
||||||
TNTElement tntElement = new TNTElement(tnt.getPosition().clone());
|
TNTElement tntElement = new TNTElement(tnt.getPosition().clone());
|
||||||
tntElement.add(new TNTPhase());
|
tntElement.add(new TNTPhase());
|
||||||
|
|||||||
+1
-1
@@ -44,7 +44,7 @@ public class SimulatorAnvilGui<T extends Number> {
|
|||||||
if (error.get()) {
|
if (error.get()) {
|
||||||
anvilInv.open();
|
anvilInv.open();
|
||||||
} else {
|
} else {
|
||||||
back.open();
|
if (back != null) back.open();
|
||||||
}
|
}
|
||||||
error.set(false);
|
error.set(false);
|
||||||
}, 0);
|
}, 0);
|
||||||
|
|||||||
+15
-1
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.simulator.gui.base;
|
|||||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
||||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||||
import de.steamwar.core.Core;
|
import de.steamwar.core.Core;
|
||||||
import de.steamwar.core.TrickyTrialsWrapper;
|
|
||||||
import de.steamwar.inventory.SWInventory;
|
import de.steamwar.inventory.SWInventory;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
@@ -64,7 +63,11 @@ public abstract class SimulatorBaseGui {
|
|||||||
if (Core.getVersion() > 19) {
|
if (Core.getVersion() > 19) {
|
||||||
player.getOpenInventory().setTitle(title());
|
player.getOpenInventory().setTitle(title());
|
||||||
}
|
}
|
||||||
|
if (simulator != null && simulator.getStabGenerator() != null) {
|
||||||
|
populateStabGenerator();
|
||||||
|
} else {
|
||||||
populate();
|
populate();
|
||||||
|
}
|
||||||
if (player.getOpenInventory().getTopInventory() == inv) {
|
if (player.getOpenInventory().getTopInventory() == inv) {
|
||||||
inventory.open();
|
inventory.open();
|
||||||
SimulatorWatcher.watch(player, simulator, this::open);
|
SimulatorWatcher.watch(player, simulator, this::open);
|
||||||
@@ -84,10 +87,21 @@ public abstract class SimulatorBaseGui {
|
|||||||
});
|
});
|
||||||
|
|
||||||
SimulatorWatcher.watch(player, simulator, this::open);
|
SimulatorWatcher.watch(player, simulator, this::open);
|
||||||
|
if (simulator != null && simulator.getStabGenerator() != null) {
|
||||||
|
populateStabGenerator();
|
||||||
|
} else {
|
||||||
populate();
|
populate();
|
||||||
|
}
|
||||||
inventory.open();
|
inventory.open();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void populateStabGenerator() {
|
||||||
|
inventory.setItem(22, new SWItem(Material.BARRIER, "§cCancel Stab Generator", click -> {
|
||||||
|
simulator.getStabGenerator().cancel();
|
||||||
|
SimulatorWatcher.update(simulator);
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
|
||||||
public boolean shouldOpen() {
|
public boolean shouldOpen() {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
+5
-2
@@ -102,11 +102,14 @@ public class TraceRecorder implements Listener {
|
|||||||
*
|
*
|
||||||
* @param region region to be recorded
|
* @param region region to be recorded
|
||||||
*/
|
*/
|
||||||
public void startRecording(Region region) {
|
public Trace startRecording(Region region) {
|
||||||
if (activeTraces.containsKey(region)) return;
|
if (activeTraces.containsKey(region)) {
|
||||||
|
return activeTraces.get(region).getTrace();
|
||||||
|
}
|
||||||
|
|
||||||
TraceRecordingWrapper wrappedTrace = new TraceRecordingWrapper(region);
|
TraceRecordingWrapper wrappedTrace = new TraceRecordingWrapper(region);
|
||||||
activeTraces.put(region, wrappedTrace);
|
activeTraces.put(region, wrappedTrace);
|
||||||
|
return wrappedTrace.getTrace();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
Reference in New Issue
Block a user