forked from SteamWar/SteamWar
Fixes, changes and Refactors
This commit is contained in:
@@ -20,13 +20,19 @@
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package de.steamwar.tntleague
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import de.steamwar.kotlin.message.ComponentMessage
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import de.steamwar.kotlin.message.StyleConfig
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import de.steamwar.kotlin.message.darkGray
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import de.steamwar.kotlin.message.gray
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import de.steamwar.tntleague.command.AcceptCommand
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import de.steamwar.tntleague.command.InviteCommand
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import de.steamwar.tntleague.command.LeaveCommand
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import de.steamwar.tntleague.command.RemoveCommand
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import de.steamwar.tntleague.events.GlobalListener
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import de.steamwar.tntleague.events.LobbyListener
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import de.steamwar.tntleague.game.TNTLeagueTeam
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import net.kyori.adventure.key.Key
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import net.kyori.adventure.text.Component
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import net.kyori.adventure.text.format.NamedTextColor
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import net.kyori.adventure.translation.GlobalTranslator
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import net.kyori.adventure.translation.TranslationRegistry
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import net.kyori.adventure.util.UTF8ResourceBundleControl
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@@ -36,9 +42,14 @@ import java.util.*
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lateinit var plugin: TNTLeague
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lateinit var message: ComponentMessage
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val tntLeaguePrefix = Component.text("TNT").color(NamedTextColor.DARK_RED)
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.append(Component.text("League").color(NamedTextColor.GOLD))
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class TNTLeague : JavaPlugin() {
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init {
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plugin = this
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StyleConfig.prefix = tntLeaguePrefix
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}
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override fun onEnable() {
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@@ -58,3 +69,8 @@ class TNTLeague : JavaPlugin() {
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LeaveCommand.register()
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}
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}
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fun Component.colorByTeam(team: TNTLeagueTeam?) = when (team) {
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null -> this.gray()
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else -> this.color(team.color)
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}
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@@ -21,8 +21,9 @@ package de.steamwar.tntleague.command
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import de.steamwar.command.SWCommand
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import de.steamwar.command.TypeValidator
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import de.steamwar.kotlin.message.*
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import de.steamwar.tntleague.colorByTeam
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import de.steamwar.tntleague.game.TNTLeagueGame
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import de.steamwar.tntleague.util.*
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import net.kyori.adventure.text.event.ClickEvent
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import net.kyori.adventure.text.event.HoverEvent
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import org.bukkit.entity.Player
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@@ -37,7 +38,8 @@ object InviteCommand: SWCommand("invite") {
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val team = TNTLeagueGame.getTeam(sender)!!
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team.invites.add(target)
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target.sendMessage(translate("invited", sender.name.yellow(), translate(team.name).colorByTeam(team)).basic().clickEvent(
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target.sendMessage(
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translate("invited", sender.name.yellow(), translate(team.name).colorByTeam(team)).basic().clickEvent(
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ClickEvent.callback {
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if (target !in team.invites) return@callback
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@@ -20,13 +20,12 @@
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package de.steamwar.tntleague.config
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import de.steamwar.tntleague.plugin
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import de.steamwar.tntleague.util.Area
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import de.steamwar.tntleague.util.translate
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import de.steamwar.kotlin.util.Area
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import de.steamwar.kotlin.message.translate
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import org.bukkit.Location
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import org.bukkit.Material
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import org.bukkit.configuration.ConfigurationSection
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import org.bukkit.configuration.file.YamlConfiguration
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import org.bukkit.entity.Villager
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import org.bukkit.entity.WanderingTrader
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import java.io.File
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@@ -19,12 +19,15 @@
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package de.steamwar.tntleague.events
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import de.steamwar.kotlin.message.basic
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import de.steamwar.kotlin.message.bold
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import de.steamwar.kotlin.message.translate
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import de.steamwar.tntleague.colorByTeam
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import de.steamwar.tntleague.config.TNTLeagueWorldConfig
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import de.steamwar.tntleague.game.TNTLeagueGame
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import de.steamwar.tntleague.game.TNTLeagueTeam
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import de.steamwar.tntleague.inventory.SWInventoryHolder
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import de.steamwar.kotlin.inventory.SWInventoryHolder
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import de.steamwar.tntleague.plugin
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import de.steamwar.tntleague.util.*
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import org.bukkit.GameMode
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import org.bukkit.Material
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import org.bukkit.event.EventHandler
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@@ -85,6 +88,7 @@ object GlobalListener: Listener {
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fun onPlayerDeath(e: PlayerDeathEvent) {
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e.deathMessage(null)
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e.drops.clear()
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e.keepInventory = true
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e.itemsToKeep.removeIf { it.type != Material.DIAMOND_PICKAXE }
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}
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@@ -41,8 +41,7 @@ object LobbyListener: Listener {
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@EventHandler(priority = EventPriority.LOWEST)
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fun onPlayerQuit(e: PlayerQuitEvent) {
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val team = TNTLeagueGame.getTeam(e.player) ?: return
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team.leave(e.player)
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TNTLeagueGame.getTeam(e.player)?.leave(e.player)
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}
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@EventHandler
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@@ -19,6 +19,8 @@
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package de.steamwar.tntleague.game
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import de.steamwar.kotlin.message.*
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import de.steamwar.kotlin.util.Area
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import de.steamwar.scoreboard.SWScoreboard
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import de.steamwar.sql.Fight
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import de.steamwar.sql.FightPlayer
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@@ -37,12 +39,9 @@ import net.kyori.adventure.sound.Sound
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import org.bukkit.GameMode
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import org.bukkit.Location
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import org.bukkit.Material
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import org.bukkit.block.data.type.TNT
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import org.bukkit.entity.Entity
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import org.bukkit.entity.Item
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import org.bukkit.entity.Player
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import org.bukkit.entity.TNTPrimed
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import org.bukkit.entity.Villager
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import org.bukkit.event.HandlerList
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import org.bukkit.event.Listener
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import org.bukkit.inventory.ItemStack
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@@ -181,7 +180,7 @@ object TNTLeagueGame {
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redTeam.invites.remove(player)
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getTeam(player)?.apply {
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members.remove(player)
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if (leader == player) {
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if (leader == player && members.isNotEmpty() && state == GameState.RUNNING) {
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win(this.opposite, WinReason.LEAVE)
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}
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}
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@@ -19,10 +19,11 @@
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package de.steamwar.tntleague.game
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import de.steamwar.kotlin.message.*
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import de.steamwar.tntleague.colorByTeam
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import de.steamwar.tntleague.config.TNTLeagueWorldConfig
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import de.steamwar.tntleague.config.targetedBlocks
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import de.steamwar.tntleague.plugin
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import de.steamwar.tntleague.util.*
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import net.kyori.adventure.sound.Sound
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import net.kyori.adventure.text.format.NamedTextColor
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import net.kyori.adventure.text.format.TextColor
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@@ -31,7 +32,6 @@ import org.bukkit.Material
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import org.bukkit.enchantments.Enchantment
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import org.bukkit.entity.Player
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import org.bukkit.inventory.ItemStack
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import java.awt.Color.green
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data class TNTLeagueTeam(val config: TNTLeagueWorldConfig.TeamConfig, private val team: Team) {
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@@ -134,9 +134,7 @@ data class TNTLeagueTeam(val config: TNTLeagueWorldConfig.TeamConfig, private va
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}
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fun leave(player: Player) {
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if (TNTLeagueGame.state == TNTLeagueGame.GameState.RUNNING) {
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TNTLeagueGame.playerLeave(player)
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} else {
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if (TNTLeagueGame.state != TNTLeagueGame.GameState.RUNNING) {
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members.remove(player)
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if (members.isEmpty()) {
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@@ -146,6 +144,10 @@ data class TNTLeagueTeam(val config: TNTLeagueWorldConfig.TeamConfig, private va
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}
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if (leader == player) {
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leader = members.firstOrNull()
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if (leader == null && TNTLeagueGame.state == TNTLeagueGame.GameState.LOBBY) {
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isReady = false
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}
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}
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}
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}
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@@ -19,14 +19,13 @@
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package de.steamwar.tntleague.inventory
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import de.steamwar.kotlin.inventory.SWInventoryHolder
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import de.steamwar.kotlin.message.*
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import de.steamwar.tntleague.config.TNTLeagueConfig
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import de.steamwar.tntleague.game.TNTLeagueGame
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import de.steamwar.tntleague.plugin
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import de.steamwar.tntleague.util.*
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import net.kyori.adventure.sound.Sound
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import net.kyori.adventure.text.Component
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import net.kyori.adventure.text.format.Style
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import net.kyori.adventure.text.format.TextDecoration
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import org.bukkit.Material
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import org.bukkit.NamespacedKey
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import org.bukkit.entity.Player
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@@ -1,60 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.tntleague.inventory
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import org.bukkit.event.inventory.InventoryClickEvent
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import org.bukkit.event.inventory.InventoryCloseEvent
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import org.bukkit.inventory.Inventory
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import org.bukkit.inventory.InventoryHolder
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import org.bukkit.inventory.ItemStack
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abstract class SWInventoryHolder: InventoryHolder {
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val _inventory: Inventory by lazy { createInventory() }
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private val callbacks = mutableMapOf<Int, (event: InventoryClickEvent) -> Unit>()
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override fun getInventory(): Inventory = _inventory
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abstract fun createInventory(): Inventory
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open fun handleInventoryClick(event: InventoryClickEvent) {
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callbacks[event.slot]?.invoke(event)
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}
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fun addItem(item: ItemStack, slot: Int, callback: (event: InventoryClickEvent) -> Unit) {
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_inventory.setItem(slot, item)
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addCallback(slot, callback)
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}
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fun addCallback(slot: Int, callback: (event: InventoryClickEvent) -> Unit) {
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callbacks[slot] = callback
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}
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open fun handleClose(event: InventoryCloseEvent) { }
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operator fun set(slot: Int, item: Pair<ItemStack, (event: InventoryClickEvent) -> Unit>) {
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addItem(item.first, slot, item.second)
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}
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operator fun set(slot: Int, item: ItemStack) {
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addItem(item, slot) { }
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}
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}
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@@ -1,65 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
|
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* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.tntleague.util
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import org.bukkit.Location
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import org.bukkit.block.Block
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class Area(loc1: Location, loc2: Location) {
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val min: Location
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val max: Location
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init {
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require(loc1.world == loc2.world) { "Locations must be in the same world" }
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this.min = loc1 min loc2
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this.max = loc1 max loc2
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}
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operator fun contains(loc: Location): Boolean {
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return loc.world == min.world && loc.x >= min.x && loc.x <= max.x && loc.y >= min.y && loc.y <= max.y && loc.z >= min.z && loc.z <= max.z
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}
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val blocks: Sequence<Block>
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inline get() = sequence {
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for (x in locations) {
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yield(x.block)
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}
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}
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val locations: Sequence<Location>
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inline get() = sequence {
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for (x in min.blockX..max.blockX) {
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for (y in min.blockY..max.blockY) {
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for (z in min.blockZ..max.blockZ) {
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yield(Location(min.world, x.toDouble(), y.toDouble(), z.toDouble()))
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}
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}
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}
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}
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}
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infix fun Location.max(other: Location): Location {
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return Location(world, x.coerceAtLeast(other.x), y.coerceAtLeast(other.y), z.coerceAtLeast(other.z))
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}
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infix fun Location.min(other: Location): Location {
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return Location(world, x.coerceAtMost(other.x), y.coerceAtMost(other.y), z.coerceAtMost(other.z))
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}
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@@ -1,92 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
|
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
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|
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package de.steamwar.tntleague.util
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import de.steamwar.tntleague.game.TNTLeagueTeam
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import net.kyori.adventure.text.Component
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import net.kyori.adventure.text.ComponentLike
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import net.kyori.adventure.text.TranslatableComponent
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import net.kyori.adventure.text.format.NamedTextColor
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import net.kyori.adventure.text.format.Style
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import net.kyori.adventure.text.format.TextDecoration
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import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer
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import net.kyori.adventure.translation.GlobalTranslator
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import org.bukkit.entity.Player
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import java.util.Locale
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val prefix = Component.text("Steam").yellow()
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.append(Component.text("War").darkGray())
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.appendSpace()
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val tntLeaguePrefix = Component.text("TNT").color(NamedTextColor.DARK_RED)
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.append(Component.text("League").color(NamedTextColor.GOLD))
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val tntLeagueChatPrefix: Component = tntLeaguePrefix
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.append(Component.text("»").darkGray())
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.appendSpace()
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fun TranslatableComponent.basic(): Component = tntLeagueChatPrefix.append(this.gray())
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fun TranslatableComponent.error(): Component = tntLeagueChatPrefix.append(this.red())
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fun TranslatableComponent.success(): Component = tntLeagueChatPrefix.append(this.green())
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fun String.component(): Component = Component.text(this)
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fun Component.bold(): Component = this.decorate(TextDecoration.BOLD)
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fun String.bold(): Component = this.component().bold()
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fun Component.yellow(): Component = this.color(NamedTextColor.YELLOW)
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fun String.yellow(): Component = this.component().yellow()
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fun Component.red(): Component = this.color(NamedTextColor.RED)
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fun String.red(): Component = this.component().red()
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fun Component.green(): Component = this.color(NamedTextColor.GREEN)
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fun String.green(): Component = this.component().green()
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fun Component.gray(): Component = this.color(NamedTextColor.GRAY)
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fun String.gray(): Component = this.component().gray()
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fun Component.darkGray(): Component = this.color(NamedTextColor.DARK_GRAY)
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fun String.darkGray(): Component = this.component().darkGray()
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fun Component.gold(): Component = this.color(NamedTextColor.GOLD)
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fun translate(key: String, vararg args: ComponentLike): TranslatableComponent = Component.translatable(key, *args).decoration(TextDecoration.ITALIC, false)
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fun Component.reset(): Component = this.style(Style.empty())
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||||
|
||||
fun Component.colorByTeam(team: TNTLeagueTeam?) = when (team) {
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||||
null -> this.gray()
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else -> this.color(team.color)
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||||
}
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||||
|
||||
fun Component.translate(locale: Locale): Component = GlobalTranslator.render(this, locale)
|
||||
|
||||
fun Component.translate(p: Player): Component = this.translate(p.locale())
|
||||
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||||
fun Component.toLegacy(): String = LegacyComponentSerializer.legacySection().serialize(this)
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@@ -19,10 +19,13 @@
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||||
|
||||
package de.steamwar.tntleague.util
|
||||
|
||||
import de.steamwar.kotlin.message.*
|
||||
import de.steamwar.scoreboard.ScoreboardCallback
|
||||
import de.steamwar.tntleague.colorByTeam
|
||||
import de.steamwar.tntleague.config.targetedBlocks
|
||||
import de.steamwar.tntleague.game.TNTLeagueGame
|
||||
import de.steamwar.tntleague.game.TNTLeagueTeam
|
||||
import de.steamwar.tntleague.tntLeaguePrefix
|
||||
import net.kyori.adventure.text.Component
|
||||
import org.bukkit.entity.Player
|
||||
import kotlin.collections.HashMap
|
||||
@@ -43,7 +46,8 @@ data class TNTLeagueScoreboard(val p: Player): ScoreboardCallback {
|
||||
|
||||
when (val team = TNTLeagueGame.getTeam(p)) {
|
||||
is TNTLeagueTeam -> lines.add(translate("scoreboardCoins", team.coins.toString().yellow()).gray())
|
||||
else -> lines.add(translate("scoreboardCoins",
|
||||
else -> lines.add(
|
||||
translate("scoreboardCoins",
|
||||
Component.text(TNTLeagueGame.blueTeam.coins.toString()).colorByTeam(TNTLeagueGame.blueTeam)
|
||||
.append(Component.text("/").darkGray())
|
||||
.append(Component.text(TNTLeagueGame.redTeam.coins.toString()).colorByTeam(TNTLeagueGame.redTeam))
|
||||
|
||||
Reference in New Issue
Block a user