Fixes, changes and Refactors

This commit is contained in:
2024-11-17 12:04:07 +01:00
parent 78853c70f8
commit 4bb1bc0cbd
13 changed files with 85 additions and 51 deletions
@@ -1,65 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.tntleague.util
import org.bukkit.Location
import org.bukkit.block.Block
class Area(loc1: Location, loc2: Location) {
val min: Location
val max: Location
init {
require(loc1.world == loc2.world) { "Locations must be in the same world" }
this.min = loc1 min loc2
this.max = loc1 max loc2
}
operator fun contains(loc: Location): Boolean {
return loc.world == min.world && loc.x >= min.x && loc.x <= max.x && loc.y >= min.y && loc.y <= max.y && loc.z >= min.z && loc.z <= max.z
}
val blocks: Sequence<Block>
inline get() = sequence {
for (x in locations) {
yield(x.block)
}
}
val locations: Sequence<Location>
inline get() = sequence {
for (x in min.blockX..max.blockX) {
for (y in min.blockY..max.blockY) {
for (z in min.blockZ..max.blockZ) {
yield(Location(min.world, x.toDouble(), y.toDouble(), z.toDouble()))
}
}
}
}
}
infix fun Location.max(other: Location): Location {
return Location(world, x.coerceAtLeast(other.x), y.coerceAtLeast(other.y), z.coerceAtLeast(other.z))
}
infix fun Location.min(other: Location): Location {
return Location(world, x.coerceAtMost(other.x), y.coerceAtMost(other.y), z.coerceAtMost(other.z))
}
@@ -1,92 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.tntleague.util
import de.steamwar.tntleague.game.TNTLeagueTeam
import net.kyori.adventure.text.Component
import net.kyori.adventure.text.ComponentLike
import net.kyori.adventure.text.TranslatableComponent
import net.kyori.adventure.text.format.NamedTextColor
import net.kyori.adventure.text.format.Style
import net.kyori.adventure.text.format.TextDecoration
import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer
import net.kyori.adventure.translation.GlobalTranslator
import org.bukkit.entity.Player
import java.util.Locale
val prefix = Component.text("Steam").yellow()
.append(Component.text("War").darkGray())
.appendSpace()
val tntLeaguePrefix = Component.text("TNT").color(NamedTextColor.DARK_RED)
.append(Component.text("League").color(NamedTextColor.GOLD))
val tntLeagueChatPrefix: Component = tntLeaguePrefix
.append(Component.text("»").darkGray())
.appendSpace()
fun TranslatableComponent.basic(): Component = tntLeagueChatPrefix.append(this.gray())
fun TranslatableComponent.error(): Component = tntLeagueChatPrefix.append(this.red())
fun TranslatableComponent.success(): Component = tntLeagueChatPrefix.append(this.green())
fun String.component(): Component = Component.text(this)
fun Component.bold(): Component = this.decorate(TextDecoration.BOLD)
fun String.bold(): Component = this.component().bold()
fun Component.yellow(): Component = this.color(NamedTextColor.YELLOW)
fun String.yellow(): Component = this.component().yellow()
fun Component.red(): Component = this.color(NamedTextColor.RED)
fun String.red(): Component = this.component().red()
fun Component.green(): Component = this.color(NamedTextColor.GREEN)
fun String.green(): Component = this.component().green()
fun Component.gray(): Component = this.color(NamedTextColor.GRAY)
fun String.gray(): Component = this.component().gray()
fun Component.darkGray(): Component = this.color(NamedTextColor.DARK_GRAY)
fun String.darkGray(): Component = this.component().darkGray()
fun Component.gold(): Component = this.color(NamedTextColor.GOLD)
fun translate(key: String, vararg args: ComponentLike): TranslatableComponent = Component.translatable(key, *args).decoration(TextDecoration.ITALIC, false)
fun Component.reset(): Component = this.style(Style.empty())
fun Component.colorByTeam(team: TNTLeagueTeam?) = when (team) {
null -> this.gray()
else -> this.color(team.color)
}
fun Component.translate(locale: Locale): Component = GlobalTranslator.render(this, locale)
fun Component.translate(p: Player): Component = this.translate(p.locale())
fun Component.toLegacy(): String = LegacyComponentSerializer.legacySection().serialize(this)
@@ -19,10 +19,13 @@
package de.steamwar.tntleague.util
import de.steamwar.kotlin.message.*
import de.steamwar.scoreboard.ScoreboardCallback
import de.steamwar.tntleague.colorByTeam
import de.steamwar.tntleague.config.targetedBlocks
import de.steamwar.tntleague.game.TNTLeagueGame
import de.steamwar.tntleague.game.TNTLeagueTeam
import de.steamwar.tntleague.tntLeaguePrefix
import net.kyori.adventure.text.Component
import org.bukkit.entity.Player
import kotlin.collections.HashMap
@@ -43,7 +46,8 @@ data class TNTLeagueScoreboard(val p: Player): ScoreboardCallback {
when (val team = TNTLeagueGame.getTeam(p)) {
is TNTLeagueTeam -> lines.add(translate("scoreboardCoins", team.coins.toString().yellow()).gray())
else -> lines.add(translate("scoreboardCoins",
else -> lines.add(
translate("scoreboardCoins",
Component.text(TNTLeagueGame.blueTeam.coins.toString()).colorByTeam(TNTLeagueGame.blueTeam)
.append(Component.text("/").darkGray())
.append(Component.text(TNTLeagueGame.redTeam.coins.toString()).colorByTeam(TNTLeagueGame.redTeam))