Use Transfer Packet for Event Velocity

This commit is contained in:
2025-04-13 18:09:24 +02:00
parent c9e4b57f12
commit 4c23915987
5 changed files with 87 additions and 10 deletions
@@ -23,6 +23,7 @@ import de.steamwar.messages.Chatter;
import de.steamwar.messages.Message;
import de.steamwar.persistent.Subserver;
import de.steamwar.sql.EventFight;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.Team;
import net.kyori.adventure.text.event.ClickEvent;
@@ -68,6 +69,13 @@ public class EventStarter {
starter.callback(subserver -> {
eventServer.put(blue.getTeamId(), subserver);
eventServer.put(red.getTeamId(), subserver);
VelocityCore.getProxy().getAllPlayers().forEach(player -> {
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
if (user.getTeam() == blue.getTeamId() || user.getTeam() == red.getTeamId()) {
subserver.sendPlayer(player);
}
});
}).start();
command = "/event " + blue.getTeamKuerzel();
@@ -76,6 +84,7 @@ public class EventStarter {
}
Chatter.broadcast().system("EVENT_FIGHT_BROADCAST", new Message("EVENT_FIGHT_BROADCAST_HOVER"), ClickEvent.runCommand(command), blue.getTeamColor(), blue.getTeamName(), red.getTeamColor(), red.getTeamName());
}
EventFight.clearActiveFightsCache();
}
private EventFight nextFight(Queue<EventFight> fights){
@@ -19,22 +19,40 @@
package de.steamwar.velocitycore.commands;
import java.net.InetSocketAddress;
import java.util.List;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import de.steamwar.velocitycore.VelocityCore;
import de.steamwar.command.SWCommand;
import de.steamwar.messages.PlayerChatter;
import de.steamwar.sql.EventFight;
import de.steamwar.sql.SteamwarUser;
public class ServerSwitchCommand extends SWCommand {
private final RegisteredServer server;
private final boolean isSpectateServer;
public ServerSwitchCommand(String cmd, String name, String... aliases) {
public ServerSwitchCommand(String cmd, String name, boolean isSpectateServer, String... aliases) {
super(cmd, null, aliases);
server = VelocityCore.getProxy().getServer(name).orElseThrow();
this.isSpectateServer = isSpectateServer;
}
@Register
public void genericCommand(PlayerChatter sender) {
if (isSpectateServer) {
SteamwarUser user = SteamwarUser.get(sender.getPlayer().getUniqueId());
List<EventFight> activeFights = EventFight.getActiveFights();
if (activeFights.stream()
.anyMatch(fight -> fight.getTeamRed() == user.getTeam() || fight.getTeamBlue() == user.getTeam())) {
sender.getPlayer().transferToHost(new InetSocketAddress("steamwar.de", 25566));
return;
}
}
sender.getPlayer().createConnectionRequest(server).fireAndForget();
}
}
@@ -19,31 +19,63 @@
package de.steamwar.velocitycore.listeners;
import java.net.InetSocketAddress;
import java.util.List;
import com.velocitypowered.api.event.Subscribe;
import com.velocitypowered.api.event.connection.PostLoginEvent;
import de.steamwar.messages.Chatter;
import com.velocitypowered.api.event.player.ServerConnectedEvent;
import com.velocitypowered.api.proxy.Player;
import de.steamwar.persistent.Subserver;
import de.steamwar.sql.Event;
import de.steamwar.sql.EventFight;
import de.steamwar.sql.Referee;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.TeamTeilnahme;
import de.steamwar.velocitycore.EventStarter;
public class EventModeListener extends BasicListener {
@Subscribe
public void onPostLogin(PostLoginEvent e) {
Chatter sender = Chatter.disconnect(e.getPlayer());
Player player = e.getPlayer();
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
Event event = Event.get();
if(event == null) {
sender.system("EVENTMODE_KICK");
if (event == null) {
player.transferToHost(new InetSocketAddress("steamwar.de", 25565));
return;
}
if(TeamTeilnahme.nimmtTeil(sender.user().getTeam(), event.getEventID()))
if (TeamTeilnahme.nimmtTeil(user.getTeam(), event.getEventID())) {
Subserver server = EventStarter.getEventServer().get(user.getTeam());
if (server != null) {
server.sendPlayer(player);
}
return;
}
if (Referee.get(event.getEventID()).contains(user.getId()))
return;
if(Referee.get(event.getEventID()).contains(sender.user().getId()))
return;
player.transferToHost(new InetSocketAddress("steamwar.de", 25565));
}
sender.system("EVENTMODE_KICK");
@Subscribe
public void onLobby(ServerConnectedEvent e) {
Player player = e.getPlayer();
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
EventFight.clearActiveFightsCache();
List<EventFight> activeFights = EventFight.getActiveFights();
if (activeFights.stream()
.noneMatch(fight -> fight.getTeamRed() == user.getTeam() || fight.getTeamBlue() == user.getTeam())) {
player.transferToHost(new InetSocketAddress("steamwar.de", 25565));
}
}
}