forked from SteamWar/SteamWar
Add translations
This commit is contained in:
@@ -28,7 +28,7 @@ class TNTLeague : JavaPlugin() {
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val bundleDe = ResourceBundle.getBundle("de.steamwar.tntleague.TNTLeague", Locale.GERMAN, UTF8ResourceBundleControl())
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val bundleDe = ResourceBundle.getBundle("de.steamwar.tntleague.TNTLeague", Locale.GERMAN, UTF8ResourceBundleControl())
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val bundleEn = ResourceBundle.getBundle("de.steamwar.tntleague.TNTLeague", Locale.US, UTF8ResourceBundleControl())
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val bundleEn = ResourceBundle.getBundle("de.steamwar.tntleague.TNTLeague", Locale.US, UTF8ResourceBundleControl())
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registry.defaultLocale(Locale.US)
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registry.defaultLocale(Locale.GERMAN)
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registry.registerAll(Locale.GERMAN, bundleDe, true)
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registry.registerAll(Locale.GERMAN, bundleDe, true)
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registry.registerAll(Locale.US, bundleEn, true)
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registry.registerAll(Locale.US, bundleEn, true)
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@@ -1,6 +1,7 @@
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join={0} ist dem Spiel beigetreten!
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join={0} ist dem Spiel beigetreten!
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joinTeam={0} ist dem {1} team begetreten!
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joinTeam={0} ist dem {1} team begetreten!
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quit={0} hat das Spiel verlassen!
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quit={0} hat das Spiel verlassen!
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quitTeam={0} hat das {1} team verlassen!
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blue=Blau
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blue=Blau
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red=Rot
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red=Rot
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shutdown=Der Server fährt in {0} sekunden herunter!
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shutdown=Der Server fährt in {0} sekunden herunter!
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@@ -9,10 +10,21 @@ notEnoughCoins=Du hast nicht genug Coins um dir das zu kaufen!
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gameStarting=Das Spiel beginnt in {0} Sekunden!
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gameStarting=Das Spiel beginnt in {0} Sekunden!
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gameStart=Start in {0}
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gameStart=Start in {0}
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gameStarted=Das Spiel beginnt!
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gameStarted=Das Spiel beginnt!
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gameEnded=Das Spiel ist aus!
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timeRemaining=noch {0} Minuten!
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gameEnded=Das Spiel ist vorbei!
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draw=Keiner hat gewonnen!
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chat={0}» {1}
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dealer=Händler
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dealer=Händler
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dealerItem=
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dealerItem={0} {1}
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dealerPrice=Kosten: {0} Coins
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dealerPrice=Kosten: {0} Coins
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scoreboardTarget=Ziel: {0}
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scoreboardTarget=Ziel: {0}
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scoreboardTime=Zeit: {0}:{1}
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scoreboardTime=Zeit: {0}:{1}
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scoreboardTeam=
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scoreboardTeam=Team {0}: {1}
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ready=Bereit
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notReady=Nicht bereit
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isReady=Team {0} ist bereit!
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isNotReady=Team {0} ist nicht bereit!
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invited={0} hat dich in team {1} eingeladen! *Klick*
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invitedHover=Team {0} beitreten!
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invitedPlayer={0} wurde eingeladen!
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@@ -17,16 +17,11 @@ timeRemaining={0} minutes remaining!
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gameEnded=The game has ended!
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gameEnded=The game has ended!
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draw=The game ended in a draw!
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draw=The game ended in a draw!
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chat={0}» {1}
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dealer=Shopkeeper
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dealer=Shopkeeper
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dealerItem={0} {1}
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dealerPrice=Price: {0} Coins
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dealerPrice=Price: {0} Coins
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scoreboardTarget=Target: {0}
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scoreboardTarget=Target: {0}
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scoreboardTime=Time: {0}:{1}
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scoreboardTime=Time: {0}:{1}
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scoreboardTeam=Team {0}: {1}
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ready=Ready
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ready=Ready
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notReady=Not ready
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notReady=Not ready
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isReady=Team {0} is ready!
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isReady=Team {0} is ready!
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