Fix final formatting stuff

This commit is contained in:
2026-05-22 21:29:58 +02:00
parent 3bcff4c5ce
commit 4f9fe07951
14 changed files with 144 additions and 485 deletions
@@ -37,6 +37,7 @@ import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.fightsystem.utils.SWSound;
import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
import net.minecraft.network.protocol.game.ServerboundUseItemPacket;
import net.minecraft.world.InteractionHand;
@@ -142,7 +143,7 @@ public class Recording implements Listener {
GlobalRecorder.getInstance().entitySpeed(entity);
}
private static final Class<?> blockDigPacket = ServerboundPlayerActionPacket.class;
private static final Class<? extends Packet<?>> blockDigPacket = ServerboundPlayerActionPacket.class;
private static final Class<?> playerDigType = blockDigPacket.getDeclaredClasses()[0];
private static final Reflection.Field<?> blockDigType = Reflection.getField(blockDigPacket, playerDigType, 0);
private static final Object releaseUseItem = playerDigType.getEnumConstants()[5];
@@ -22,7 +22,6 @@ package de.steamwar.fightsystem.utils;
import de.steamwar.Reflection;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.events.BoardingEvent;
import de.steamwar.fightsystem.events.TeamLeaveEvent;
import de.steamwar.fightsystem.events.TeamSpawnEvent;
@@ -31,6 +30,7 @@ import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.techhider.AccessPrivilegeProvider;
import de.steamwar.techhider.TechHider;
import lombok.Getter;
import net.minecraft.core.Holder;
@@ -57,8 +57,6 @@ public class TechHiderWrapper extends StateDependent implements Listener {
@Getter
private final ConcurrentHashMap<Player, Region> hiddenRegion = new ConcurrentHashMap<>();
private final TechHider techHider;
public TechHiderWrapper(HullHider hullHider) {
super(ENABLED, FightState.All);
@@ -73,14 +71,19 @@ public class TechHiderWrapper extends StateDependent implements Listener {
throw new IllegalStateException(e);
}
Reflection.Method method = Reflection.getTypedMethod(Reflection.getClass("net.minecraft.core.Registry"), "get", Optional.class, ResourceLocation.class);
Set<BlockEntityType<?>> blockEntityTypeToObfuscate = Config.GameModeConfig.Techhider.HiddenBlockEntities.stream()
Set<BlockEntityType<?>> blockEntityTypeToObfuscate = Config.GameModeConfig.Techhider.HiddenBlockEntities.stream()
.map((id) -> {
ResourceLocation loc = ResourceLocation.parse(id);
return ((Optional<Holder.Reference<BlockEntityType<?>>>) method.invoke(blockEntityType, loc)).get().value();
})
.collect(Collectors.toUnmodifiableSet());
techHider = new TechHider(CraftMagicNumbers.getBlock(Config.GameModeConfig.Techhider.ObfuscateWith)) {
new TechHider(CraftMagicNumbers.getBlock(Config.GameModeConfig.Techhider.ObfuscateWith), new AccessPrivilegeProvider() {
@Override
public boolean isEveryonePrivilegedToAccessAllDataWithinChunk(int chunkX, int chunkZ) {
return Fight.teams().stream().map(FightTeam::getExtendRegion).allMatch(region -> region.chunkOutside(chunkX, chunkZ));
}
@Override
public boolean isPlayerPrivilegedToAccessPosition(Player p, int blockX, int blockY, int blockZ) {
return !hullHider.isBlockHidden(p, blockX, blockY, blockZ);
@@ -88,39 +91,31 @@ public class TechHiderWrapper extends StateDependent implements Listener {
@Override
public boolean isPlayerPrivilegedToAccessBlock(Player p, int blockX, int blockY, int blockZ, Block block) {
Region hiddenRegion = getHiddenRegion(p);
return !hiddenRegion.inRegion(blockX, blockY, blockZ) || !blocksToObfuscate.contains(block);
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blocksToObfuscate.contains(block);
}
// TODO will require entity tracking on the netty thread to prevent future race conditions
@Override
public boolean isPlayerPrivilegedToAccessEntity(Player p, int entityId) {
net.minecraft.world.entity.Entity nmsEntity = ((CraftWorld) p.getWorld()).getHandle().moonrise$getEntityLookup().get(entityId);
net.minecraft.world.entity.Entity nmsEntity = ((CraftWorld) p.getWorld()).getHandle().moonrise$getEntityLookup().get(entityId);
if(nmsEntity != null) {
if (nmsEntity != null) {
return !hullHider.isBlockHidden(p, nmsEntity.getBlockX(), nmsEntity.getBlockY(), nmsEntity.getBlockZ());
}
else {
} else {
return true;
}
}
@Override
public boolean isPlayerPrivilegedToAccessBlockEntity(Player p, int blockX, int blockY, int blockZ, BlockEntityType<?> type) {
Region hiddenRegion = getHiddenRegion(p);
return !hiddenRegion.inRegion(blockX, blockY, blockZ) || !blockEntityTypeToObfuscate.contains(type);
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blockEntityTypeToObfuscate.contains(type);
}
@Override
public boolean isEveryonePrivilegedToAccessAllDataWithinChunk(int chunkX, int chunkZ) {
return Fight.teams().stream().map(FightTeam::getExtendRegion).allMatch(region -> region.chunkOutside(chunkX, chunkZ));
public boolean isPlayerPrivilegedToPerformAction(Player p) {
return p.getGameMode() != GameMode.SPECTATOR;
}
@Override
public boolean isPlayerPrivalegedToPerformAction(Player p) {
return !(p.getGameMode() == GameMode.SPECTATOR);
}
};
});
new StateDependentListener(ENABLED, FightState.All, this);
register();
@@ -128,7 +123,6 @@ public class TechHiderWrapper extends StateDependent implements Listener {
@Override
public void enable() {
}
@Override